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EBookClubs

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Book MAXON CINEMA 4D R18 Studio  A Tutorial Approach  5th Edition

Download or read book MAXON CINEMA 4D R18 Studio A Tutorial Approach 5th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2017-01-17 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R18 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R18 book, new tutorials and exercises have been added to enhance the knowledge of the users. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents: Chapter 1: Exploring MAXON CINEMA 4D R18 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

Book Learn Cinema 4d Studio R18 by Doing

Download or read book Learn Cinema 4d Studio R18 by Doing written by Ravi Conor and published by Createspace Independent Publishing Platform. This book was released on 2017-11-15 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook will walk you through the modeling, texturing, lighting, and rendering techniques with CINEMA 4D Studio R18. This book offers a hands-on exercise based strategy for all those beginner and intermediate users who want to master these techniques in CINEMA 4D. The units in this book take you step-by-step through the whole process. One chapter of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop.--Back cover.

Book Beginner s Guide to Create Models with CINEMA 4D R18 Studio  in Full Color

Download or read book Beginner s Guide to Create Models with CINEMA 4D R18 Studio in Full Color written by Ravi Conor and published by . This book was released on 2017-08-18 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. What are the main features of the book? The book is written using CINEMA 4D R18 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All deformers explained. 17 Hands-on exercises and 13 practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. CINEMA 4D files and textures used are available for download from the accompanying website. Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CI1: Introducing CINEMA 4D R18 Studio Unit CI2: Tools of the Trade Unit CM1: Spline Modeling Unit CM2: Polygon Modeling Unit CBM: Bonus Hands-on Exercises

Book Beginner s Guide to Create Models With Cinema 4d R18 Studio

Download or read book Beginner s Guide to Create Models With Cinema 4d R18 Studio written by Ravi Conor and published by Createspace Independent Publishing Platform. This book was released on 2017-08-18 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. What are the main features of the book? The book is written using CINEMA 4D R18 Studio in an easy to understand language. Polygon and Spline modeling techniques covered. All deformers explained. 17 Hands-on exercises and 13 practical tests to hone your skills. Detailed coverage of tools and features. Additional tips, guidance, and advice is provided. Important terms are in bold face so that you never miss them. Support for technical aspect of the book. CINEMA 4D files and textures used are available for download from the accompanying website. Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CI1: Introducing CINEMA 4D R18 Studio Unit CI2: Tools of the Trade Unit CM1: Spline Modeling Unit CM2: Polygon Modeling Unit CBM: Bonus Hands-on Exercises

Book Cinema 4D R18 Essential Training  The Basics

Download or read book Cinema 4D R18 Essential Training The Basics written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Create amazing motion graphics with CINEMA 4D R18. Learn the basics of using C4D's modeling, animation, sharing, and rendering tools.

Book Learn Xpresso by Doing with Cinema 4D Studio R18

Download or read book Learn Xpresso by Doing with Cinema 4D Studio R18 written by Ravi Conor and published by Createspace Independent Publishing Platform. This book was released on 2017-10-24 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use XPresso nodes to create Node network.

Book Modeling Techniques with CINEMA 4D R18 Studio   the Ultimate Beginner s Guide

Download or read book Modeling Techniques with CINEMA 4D R18 Studio the Ultimate Beginner s Guide written by Rising Polygon and published by . This book was released on 2016-12-19 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Modeling Techniques with CINEMA 4D R18 Studio - The Ultimate Beginner's Guide textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D.This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises.What are the main features of the book?The book is written using CINEMA 4D R18 Studio in an easy to understand language.Polygon and Spline modeling techniques covered.All deformers explained.17 Hands-on exercises and 13 practical tests to hone your skills.Detailed coverage of tools and features.Additional tips, guidance, and advice is provided.Important terms are in bold face so that you never miss them.Support for technical aspect of the book.CINEMA 4D files and textures used are available for download from the accompanying website.Bonus hands-on exercises.You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs andoutput. The ePub file is included with the resources.More info: goo.gl/GV21m0

Book Cinema 4D R18 Essential Training  The Basics

Download or read book Cinema 4D R18 Essential Training The Basics written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: CINEMA 4D R18: The Basics introduces artists to the CINEMA 4D workflow, using CINEMA 4D as part of a pipeline that includes artwork from Adobe Illustrator and finishing touches in After Effects. Author Andy Needham explains the concepts and techniques that are crucial to understanding exactly how this 3D modeling software functions. Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3D animation. Each step follows the development of a real-world motion graphics project-a 3D logo-so you can see C4D's features in action.

Book Shading  Lighting  and Rendering Techniques with Cinema 4D Studio R18

Download or read book Shading Lighting and Rendering Techniques with Cinema 4D Studio R18 written by Ravi Conor and published by Createspace Independent Publishing Platform. This book was released on 2017-04-08 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook offers a hands-on exercises based strategy and introduces digital artists to various rendering concepts in CINEMA 4D Studio R18. This brilliant guide takes you step-by-step through the whole process of shading, lighting, and rendering. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for creating great looking renders.

Book Shading  Lighting  and Rendering Techniques With Cinema 4d Studio R18  In Full Color

Download or read book Shading Lighting and Rendering Techniques With Cinema 4d Studio R18 In Full Color written by Ravi Conor and published by . This book was released on 2017-05-05 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Shading, Lighting, and Rendering Techniques with CINEMA 4D Studio R18 textbook offers a hands-on exercises based strategy and introduces digital artists to various rendering concepts in CINEMA 4D Studio R18. This brilliant guide takes you step-by-step through the whole process of shading, lighting, and rendering. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for creating great looking renders. The strength of this book that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One chapter of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for all hands-on exercises of the book.Note: This title does not have a CD with it. The videos are available for download along with other resources used in the book. What are the main features of the book? - The book is written using CINEMA 4D Studio R18 in an easy to understand language. - Shading, lighting, and rendering techniques covered. - The process of creating custom textures in Photoshop explained. - 47 Hands-on exercises to hone your skills. - Videos for all hands-on exercises available for download. - Detailed coverage of tools and features. - Additional tips, guidance, and advice is provided. - Important terms are in bold face so that you never miss them. - Support for technical aspect of the book. - CINEMA 4D files and textures used are available for download from the accompanying website. - You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CT1 - Introduction to UVW Mapping Unit CT2 - Material Presets Unit CT3: Creating Textures in Photoshop Unit CT4 - Creating Materials Unit CT5: Lighting

Book CINEMA 4D R18 Essential Training  VFX

Download or read book CINEMA 4D R18 Essential Training VFX written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to use Cinema 4D R18 in a VFX workflow. Learn key concepts, such as how to track and solve a shot, remove lens distortion, and create basic animation.

Book Cinema 4D R18 Essential Training  Motion Graphics

Download or read book Cinema 4D R18 Essential Training Motion Graphics written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use CINEMA 4D R18 in a motion graphics workflow. Learn key foundational concepts, such as spline modeling, keyframe animation, and materials.

Book Cinema 4D R18 Essential Training  Motion Graphics

Download or read book Cinema 4D R18 Essential Training Motion Graphics written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: CINEMA 4D R18 Essentials: Motion Graphics introduces artists to the CINEMA 4D workflow. Learn the key foundational concepts, such as spline modeling, keyframe animation, and materials, which are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham also includes practical techniques for creating, selecting, and transforming objects; extruding shapes; working with MoGraph module tools such as clones and effectors; and adding lighting and camera views for fully realized 3D motion graphics. Plus, find out how to integrate assets from Adobe Illustrator, composite multipass renders with the After Effects and C4D workflow, and use the Takes System to try out different materials and settings and export your projects in the exact sizes and resolutions you need.

Book CINEMA 4D R18 Essential Training  VFX

Download or read book CINEMA 4D R18 Essential Training VFX written by Andy Needham and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cinema 4D R18 Essential Training  Product Visualization and Design

Download or read book Cinema 4D R18 Essential Training Product Visualization and Design written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Enrich your understanding of how to work with materials and lighting in CINEMA 4D (C4D), and see how to incorporate these techniques in your product visualization workflow. In this course, review core C4D concepts, discover how to work with models that are not in the native C4D format, and see how to build different kinds of materials?bumpy, luminous, reflective, and refractive?as well as how to work with existing materials on imported models. This course also shows how to work with cameras to create effects such as depth of field, how to use Global Illumination and other lighting methods to enhance the realism of your renders, and more. This is an introductory course, but if you're brand new to C4D, check out CINEMA 4D R18 Essential Training: The Basics. In that course, instructor Andy Needham starts from the very beginning, introducing you to the interface and other basic concepts to help you understand what C4D is and how it functions.

Book Cinema 4D R18 Essential Training  Product Visualization and Design

Download or read book Cinema 4D R18 Essential Training Product Visualization and Design written by Andy Needham and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Exploring AutoCAD Civil 3D 2020  10th Edition

Download or read book Exploring AutoCAD Civil 3D 2020 10th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2020-04-04 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring AutoCAD Civil 3D 2020 book introduces the users to the powerful Building Information Modeling (BIM) solution, AutoCAD Civil 3D. The book helps you learn, create and visualize a coordinated data model that can be used to design and analyze a civil engineering project for its optimum and cost-effective performance. This book has been written considering the needs of the professionals such as engineers, surveyors, watershed and storm water analysts, land developers, and CAD technicians, who wish to learn and explore the usage and abilities of AutoCAD Civil 3D in their respective domains. This book provides comprehensive text and graphical representation to explain concepts and procedures required in designing solutions for various infrastructure works. The tutorials and exercises, which relate to real-world projects, help you better understand the tools in AutoCAD Civil 3D. Salient Features Chapters arranged in pedagogical sequence Comprehensive coverage of concepts and tools covering the scope of the software Real-world engineering projects used in tutorials and exercises Step-by-step examples to guide the users through the learning process Additional information provided throughout the book in the form of tips and notes Self-Evaluation test, Review Questions, and Exercises at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Introduction to AutoCAD Civil 3D 2020 Chapter 2: Working with Points Chapter 3: Working with Surfaces Chapter 4: Surface Volumes and Analysis Chapter 5: Alignments Chapter 6: Working with Profiles Chapter 7: Working with Assemblies and Subassemblies Chapter 8: Working with Corridors and Parcels Chapter 9: Sample Lines, Sections, and Quantity Takeoffs Chapter 10: Feature Lines and Grading Chapter 11: Pipe Networks Chapter 12: Pressure Networks Chapter 13: Working with Plan Production Tools, and Data Shortcuts Index