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Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2007 with total page 1512 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2013 with total page 1480 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2012 with total page 1484 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Supernatural Fiction Writers

Download or read book Supernatural Fiction Writers written by Everett Franklin Bleiler and published by . This book was released on 1985 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Writing

    Book Details:
  • Author : Chris Bateman
  • Publisher : Bloomsbury Publishing USA
  • Release : 2021-01-28
  • ISBN : 150134899X
  • Pages : 456 pages

Download or read book Game Writing written by Chris Bateman and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2003-04 with total page 1190 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Ill Met in Lankhmar and Ship of Shadows

Download or read book Ill Met in Lankhmar and Ship of Shadows written by Fritz Leiber and published by Open Road Media. This book was released on 2016-03-29 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fritz Leiber’s iconic sword-and-sorcery adventurers Fafhrd and the Gray Mouser share the pages with drunkard-turned-unlikely-hero Spar in this pairing of award-winning novellas Gentleman barbarian Fafhrd, son of a northern Snow Witch, flees his family’s homeland to join a foreign lover and escape his mother’s control. Cynical thief the Gray Mouser has a mysterious past, but no one doubts his deadly skill at swordsmanship. When the two meet, each recognizes a kindred spirit in the other. No gem dealer’s stock is safe and no gambler will go unfleeced while Fafhrd and the Gray Mouser live—but the deadly chain of events that forges their adventurous partnership means they are truly ill met in Lankhmar. Spar has no memory of his early life, no hope for a better future, no concerns other than how to obtain his next drink. A good day is one when he can avoid the abuse of his barkeep boss aboard the Windrush. But when a mysterious talking cat starts putting ideas into Spar’s head, things begin to change. There’s a larger universe out there than Spar has ever dreamed of. His destiny beckons—if only he can escape the ship of shadows.

Book The British National Bibliography

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2001 with total page 1600 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The First Book of Lankhmar

Download or read book The First Book of Lankhmar written by Fritz Leiber and published by Fantasy Masterworks. This book was released on 2001 with total page 762 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the moment when they first met, in the commission of the same, audacious theft, Fafhrd, the giant barbarian warrior from the Cold Waste, and the Gray Mouser, master thief, novice wizard and expert swordsman, felt no ordinary affinity. Forged over the gleam of sharpened steel as, back to back, they faced their foes, theirs was a friendship that would take them from adventure to misadventure across all of Nehwon, from the caves of the inner earth to the waves of the outer sea. But it was in the dark alleys and noisome back streets of the great fog-shrouded city of Lankhmar that they became legends. The First Book of Lankhmar includes the first four volumes of the hugely enjoyable Swords series.

Book Building Imaginary Worlds

Download or read book Building Imaginary Worlds written by Mark J.P. Wolf and published by Routledge. This book was released on 2014-03-14 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.

Book Monsters  Aliens  and Holes in the Ground  Deluxe Edition

Download or read book Monsters Aliens and Holes in the Ground Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Book Monsters  Aliens  and Holes in the Ground

Download or read book Monsters Aliens and Holes in the Ground written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Book Ill Met in Lankhmar

Download or read book Ill Met in Lankhmar written by Fritz Leiber and published by Gollancz. This book was released on 1999 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book What Do I Read Next

Download or read book What Do I Read Next written by and published by . This book was released on 1997 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Imaginary Worlds

Download or read book Imaginary Worlds written by Lin Carter and published by . This book was released on 1973 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: History and literary criticism of works of fantasy, chiefly of fantasies written for adults. Includes techniques for fantasy writers.

Book The Encyclopedia of Fantasy

    Book Details:
  • Author : John Clute
  • Publisher : Macmillan
  • Release : 1999-03-15
  • ISBN : 9780312198695
  • Pages : 1110 pages

Download or read book The Encyclopedia of Fantasy written by John Clute and published by Macmillan. This book was released on 1999-03-15 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like its companion volume, "The Encyclopedia of Science Fiction", this massive reference of 4,000 entries covers all aspects of fantasy, from literature to art.

Book Swords and Deviltry

    Book Details:
  • Author : Fritz Leiber
  • Publisher : Open Road Media
  • Release : 2014-04-01
  • ISBN : 1497616859
  • Pages : 304 pages

Download or read book Swords and Deviltry written by Fritz Leiber and published by Open Road Media. This book was released on 2014-04-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The award-winning sword and sorcery classic that introduced Fafhrd and the Gray Mouser, from a Grand Master of Science Fiction and Fantasy. First in the influential fan-favorite series, Swords and Deviltry collects four fantastical adventure stories from Fritz Leiber, the author who coined the phrase “sword and sorcery” and helped birth an entire genre. In “Induction,” in the realm of Nehwon, fate brings young prince Fafhrd and apprentice magician the Gray Mouser together to mark the beginning of a loyal and lifelong friendship. Consumed by his wicked mother’s enchantments, Fafhrd finds freedom by pursuing the love of a beautiful actress in the Nebula and Hugo Award–nominated “The Snow Women.” Studying sorcery under a great wizard in a land where it is forbidden, Mouse crosses the thin line between white and black magic to avenge a great wrong in “The Unholy Grail.” And in the Nebula and Hugo Award–winning novella “Ill Met in Lankhmar,” Fafhrd and the Gray Mouser disguise themselves as beggars to infiltrate the Thieves’ Guild—only to pay a horrible price for their greed when they come face-to-face with a monstrous evil.