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Book Journal of the Association for Computing Machinery

Download or read book Journal of the Association for Computing Machinery written by and published by . This book was released on 1997 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers all areas of computer science, including: artificial intelligence; complexity of algorithms; computational geometry; computing in technology and the sciences; computer architecture; cryptology; database systems, networks, and digital libraries; data structures and analysis of algorithms; database theory; decisions, uncertainty, and computation; distributed computing; formal languages and complexity theory; graph theory and combinatorial structures; logic in computer science; machine learning and computational learning theory; numerical computation; operations research; parallel algorithms; parallel computation; programming languages and methodology; and scientific computing.

Book Journal of the ACM

Download or read book Journal of the ACM written by and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computing Reviews

Download or read book Computing Reviews written by John W. Carr and published by . This book was released on 1960* with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Journal of the Association of Computing Machinery  V7  No  4  October  1960

Download or read book Journal of the Association of Computing Machinery V7 No 4 October 1960 written by Ronald Prather and published by . This book was released on 2012-06-01 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Additional Contributing Authors Include A. W. Tucker, R. A. Zemlin, Erwin Kleinfeld, And Many Others.

Book Applied Affective Computing

Download or read book Applied Affective Computing written by Leimin Tian and published by Morgan & Claypool. This book was released on 2022-02-04 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Affective computing is a nascent field situated at the intersection of artificial intelligence with social and behavioral science. It studies how human emotions are perceived and expressed, which then informs the design of intelligent agents and systems that can either mimic this behavior to improve their intelligence or incorporate such knowledge to effectively understand and communicate with their human collaborators. Affective computing research has recently seen significant advances and is making a critical transformation from exploratory studies to real-world applications in the emerging research area known as applied affective computing. This book offers readers an overview of the state-of-the-art and emerging themes in affective computing, including a comprehensive review of the existing approaches to affective computing systems and social signal processing. It provides in-depth case studies of applied affective computing in various domains, such as social robotics and mental well-being. It also addresses ethical concerns related to affective computing and how to prevent misuse of the technology in research and applications. Further, this book identifies future directions for the field and summarizes a set of guidelines for developing next-generation affective computing systems that are effective, safe, and human-centered. For researchers and practitioners new to affective computing, this book will serve as an introduction to the field to help them in identifying new research topics or developing novel applications. For more experienced researchers and practitioners, the discussions in this book provide guidance for adopting a human-centered design and development approach to advance affective computing.

Book Graphics Gems

    Book Details:
  • Author : Andrew S. Glassner
  • Publisher : Princeton University Press
  • Release : 1990
  • ISBN : 9780122861666
  • Pages : 866 pages

Download or read book Graphics Gems written by Andrew S. Glassner and published by Princeton University Press. This book was released on 1990 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains more than 100 different ideas, methods and techniques that anyone should be able to use in graphics programming, ranging from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering.

Book Trust and Risk in Internet Commerce

Download or read book Trust and Risk in Internet Commerce written by L. Jean Camp and published by MIT Press. This book was released on 2001-06-24 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides information on trust and risk to businesses that are developing electronic commerce systems and helps consumers understand the risks in using the Internet for purchases and show them how to protect themselves.

Book Conversational UX Design

Download or read book Conversational UX Design written by Robert J. Moore and published by Morgan & Claypool. This book was released on 2019-05-29 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: With recent advances in natural language understanding techniques and far-field microphone arrays, natural language interfaces, such as voice assistants and chatbots, are emerging as a popular new way to interact with computers. They have made their way out of the industry research labs and into the pockets, desktops, cars and living rooms of the general public. But although such interfaces recognize bits of natural language, and even voice input, they generally lack conversational competence, or the ability to engage in natural conversation. Today’s platforms provide sophisticated tools for analyzing language and retrieving knowledge, but they fail to provide adequate support for modeling interaction. The user experience (UX) designer or software developer must figure out how a human conversation is organized, usually relying on commonsense rather than on formal knowledge. Fortunately, practitioners can rely on conversation science. This book adapts formal knowledge from the field of Conversation Analysis (CA) to the design of natural language interfaces. It outlines the Natural Conversation Framework (NCF), developed at IBM Research, a systematic framework for designing interfaces that work like natural conversation. The NCF consists of four main components: 1) an interaction model of “expandable sequences,” 2) a corresponding content format, 3) a pattern language with 100 generic UX patterns and 4) a navigation method of six basic user actions. The authors introduce UX designers to a new way of thinking about user experience design in the context of conversational interfaces, including a new vocabulary, new principles and new interaction patterns. User experience designers and graduate students in the HCI field as well as developers and conversation analysis students should find this book of interest.

Book Economics of Information Security

Download or read book Economics of Information Security written by L. Jean Camp and published by Springer Science & Business Media. This book was released on 2006-04-11 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for managers struggling to understand the risks in organizations dependent on secure networks, this book applies economics not to generate breakthroughs in theoretical economics, but rather breakthroughs in understanding the problems of security.

Book Journal of th eAssociation for Computing Machinery

Download or read book Journal of th eAssociation for Computing Machinery written by JOURNAL OF THE ASSOCIATION FOR COMPUTING MACHINERY and published by . This book was released on 1989 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Real Time Rendering

    Book Details:
  • Author : Tomas Akenine-Möller
  • Publisher : CRC Press
  • Release : 2019-01-18
  • ISBN : 1315362007
  • Pages : 1046 pages

Download or read book Real Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Book The Logic of Automata

Download or read book The Logic of Automata written by Arthur Walter Burks and published by . This book was released on 1956 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book JOURNAL OF THE ASSOCIATION FOR COMPUTING MACHINERY

Download or read book JOURNAL OF THE ASSOCIATION FOR COMPUTING MACHINERY written by DANIEL J. ROSENKRANTZ and published by . This book was released on 1989 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computability and Complexity

Download or read book Computability and Complexity written by Neil D. Jones and published by MIT Press. This book was released on 1997 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computability and complexity theory should be of central concern to practitioners as well as theorists. Unfortunately, however, the field is known for its impenetrability. Neil Jones's goal as an educator and author is to build a bridge between computability and complexity theory and other areas of computer science, especially programming. In a shift away from the Turing machine- and G�del number-oriented classical approaches, Jones uses concepts familiar from programming languages to make computability and complexity more accessible to computer scientists and more applicable to practical programming problems. According to Jones, the fields of computability and complexity theory, as well as programming languages and semantics, have a great deal to offer each other. Computability and complexity theory have a breadth, depth, and generality not often seen in programming languages. The programming language community, meanwhile, has a firm grasp of algorithm design, presentation, and implementation. In addition, programming languages sometimes provide computational models that are more realistic in certain crucial aspects than traditional models. New results in the book include a proof that constant time factors do matter for its programming-oriented model of computation. (In contrast, Turing machines have a counterintuitive "constant speedup" property: that almost any program can be made to run faster, by any amount. Its proof involves techniques irrelevant to practice.) Further results include simple characterizations in programming terms of the central complexity classes PTIME and LOGSPACE, and a new approach to complete problems for NLOGSPACE, PTIME, NPTIME, and PSPACE, uniformly based on Boolean programs. Foundations of Computing series

Book Introduction to Information Retrieval

Download or read book Introduction to Information Retrieval written by Christopher D. Manning and published by Cambridge University Press. This book was released on 2008-07-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Class-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.

Book Dipinti e disegni antichi e moderni

Download or read book Dipinti e disegni antichi e moderni written by and published by . This book was released on 1978 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Science of Computing

Download or read book The Science of Computing written by Matti Tedre and published by CRC Press. This book was released on 2014-12-03 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: The identity of computing has been fiercely debated throughout its short history. Why is it still so hard to define computing as an academic discipline? Is computing a scientific, mathematical, or engineering discipline? By describing the mathematical, engineering, and scientific traditions of computing, The Science of Computing: Shaping a Discipline presents a rich picture of computing from the viewpoints of the field’s champions. The book helps readers understand the debates about computing as a discipline. It explains the context of computing’s central debates and portrays a broad perspective of the discipline. The book first looks at computing as a formal, theoretical discipline that is in many ways similar to mathematics, yet different in crucial ways. It traces a number of discussions about the theoretical nature of computing from the field’s intellectual origins in mathematical logic to modern views of the role of theory in computing. The book then explores the debates about computing as an engineering discipline, from the central technical innovations to the birth of the modern technical paradigm of computing to computing’s arrival as a new technical profession to software engineering gradually becoming an academic discipline. It presents arguments for and against the view of computing as engineering within the context of software production and analyzes the clash between the theoretical and practical mindsets. The book concludes with the view of computing as a science in its own right—not just as a tool for other sciences. It covers the early identity debates of computing, various views of computing as a science, and some famous characterizations of the discipline. It also addresses the experimental computer science debate, the view of computing as a natural science, and the algorithmization of sciences.