Download or read book JavaFX Special Effects written by Lucas Jordan and published by Apress. This book was released on 2010-02-09 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enough about learning the fundamentals of the intriguing JavaFX platform; it's now time to start implementing visually stunning and dynamic Java-based rich Internet applications (RIAs) for your desktop or mobile front end. This book will show you what the JavaFX platform can really do for Java desktop and mobile front ends. It presents a number of excellent visual effects and techniques that will make any JavaFX application stand out—whether it's animation, multimedia, or a game. The techniques shown in this book are invaluable for competing in today's market, and they'll help set your RIAs apart from your competitor's. Create visual effects that perform well. Add subtle animations to bring any application to life. Use the graphical power of the JavaFX platform.
Download or read book JavaFX For Dummies written by Doug Lowe and published by John Wiley & Sons. This book was released on 2014-10-20 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of JavaFX for a wide range of devices JavaFX For Dummies gives you access to an innovative software platform that allows you to create and deliver rich Internet applications that can run across a wide variety of connected devices. This accessible book highlights the most important features of this powerful graphics platform, giving you the tools to understand it quickly and easily! No experience with JavaFX? No problem. JavaFX For Dummies has been written especially for newbies and it also serves as a great reference resource for more experienced Java developers. Author Doug Lowe has been writing programming books for decades, and he brings his experience and passion to this guide, sharing his expert approach to coding using JavaFX. The book shows you how to work with JavaFX controls, how to enhance your scenic design, and also offers advice on how to make a splash with your programs. Then, the author wraps it all up with extra recommendations and resources to guide you as you move forward. Helps developers quickly learn to take advantage of JavaFX's lightweight, high-performance platform Highlights essential JavaFX features for simple coding that can be rolled out across multiple devices Instructs readers on methods for creating compelling, visually appealing applications Includes recommendations and resources for honing your JavaFX skills With JavaFX For Dummies, you'll be on your way to easier, more efficient coding for a variety of connected devices.
Download or read book Java Illuminated written by Julie A. Anderson and published by Jones & Bartlett Learning. This book was released on 2022-11 with total page 1179 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Java Illuminated is appropriate for the one- to three-term Java programming course. It is written to provide introductory computer science students with a comprehensive overview of the fundamentals of programming using Java as a teaching language. Its focus is on teaching Java to those with no prior programming experience via an active learning approach"--
Download or read book Strategic and Pragmatic E Business Implications for Future Business Practices written by Mohammed Rezaul, Karim and published by IGI Global. This book was released on 2012-05-31 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: In emerging and global economies, e-commerce and e-business have become increasingly necessary components of business strategy and strong catalysts for economic development. Strategic and Pragmatic E-Business: Implications for Future Business Practices disseminates information on the new practices and techniques in e-business and promotes a better understanding of contemporary issues and solutions to existing and emerging challenges. Making prospective audiences aware of concurrent business needs, models, trends, methods, and techniques, this books targets: e-commerce vendors, business managers, entrepreneurs, software industries, the digital media world, and online merchants who wish to build strong consumer brands.
Download or read book Java SE 8 for the Really Impatient written by Cay S. Horstmann and published by Pearson Education. This book was released on 2014 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book concisely introduces Java 8's most valuable new features, including lambda expressions (closures) and streams. If you're an experienced Java programmer, the author's practical insights and sample code will help you quickly take advantage of these and other Java language and platform improvements.
Download or read book Java Illuminated written by Anderson and published by Jones & Bartlett Learning. This book was released on 2018-01-15 with total page 1244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for the one- to three-term introductory programming course, the fifth edition of Java Illuminated provides learners with an interactive, user-friendly approach to learning the Java programming language. Comprehensive but accessible, the text takes a progressive approach to object-oriented programming, allowing students to build on established skills to develop new and increasingly complex classes. Java Illuminated follows an activity-based active learning approach that ensures student engagement and interest.
Download or read book Computational Science Intelligence Applied Informatics written by Roger Lee and published by Springer. This book was released on 2018-07-31 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the outcomes of the 5th ACIS International Conference on Computational Science/Intelligence & Applied Informatics (CSII 2018), which was held on July 10–12, 2018 in Yonago, Japan. The aim of the conference was to bring together researchers and scientists, businesspeople and entrepreneurs, teachers, engineers, computer users, and students to discuss the various fields of computer science, to share their experiences, and to exchange new ideas and information in a meaningful way. All aspects (theory, applications and tools) of computer and information science, the practical challenges encountered along the way, and the solutions adopted to solve them are all explored here. The conference organizers selected the best papers from among those accepted for presentation. The papers were chosen on the basis of review scores submitted by members of the program committee and subsequently underwent further rigorous review. Following this second round of review, 13 of the conference’s most promising papers were selected for this Springer (SCI) book. We eagerly await the important contributions that we know these authors will make to the field of computer and information science.
Download or read book Java 7 Recipes written by Josh Juneau and published by Apress. This book was released on 2012-03-20 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java 7 Recipes offers solutions to common programming problems encountered every day while developing Java-based applications. Fully updated with the newest features and techniques available, Java 7 Recipes provides code examples involving Servlets, Java FX 2.0, XML, Java Swing, and much more. Content is presented in the popular problem-solution format: Look up the programming problem that you want to solve. Read the solution. Apply the solution directly in your own code. Problem solved! The problem-solution approach sets Java 7 Recipes apart from other books on the topic. Java 7 Recipes is focused less on the language itself and more on what you can do with it that is useful. The book respects your time by always focusing on a task that you might want to perform using the language. Solutions come first. Explanations come later. You are free to crib from the book and apply the code examples directly to your own projects. Covers all-new release of Java: Java 7 Focuses especially on up-and-coming technologies such as Java FX 2.0 Respects your time by focusing on practical solutions you can implement in your own code
Download or read book Java All in One For Dummies written by Doug Lowe and published by John Wiley & Sons. This book was released on 2020-08-11 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java—from first steps to first apps Knowing Java is a must-have programming skill for any programmer. It’s used in a wide array of programming projects—from enterprise apps and mobile apps to big data, scientific, and financial uses. The language regularly ranks #1 in surveys of the most popular language based on number of developers, lines of code written, and real-world usage. It’s also the language of choice in AP Computer Science classes taught in the U.S. This guide provides an easy-to-follow path from understanding the basics of writing Java code to applying those skills to real projects. Split into eight minibooks covering core aspects of Java, the book introduces the basics of the Java language and object-oriented programming before setting you on the path to building web apps and databases. • Get up to speed on Java basics • Explore object-oriented programming • Learn about strings, arrays, and collections • Find out about files and databases Step-by-step instructions are provided to ensure that you don't get lost at any point along the way.
Download or read book Java 8 Recipes written by Carl Dea and published by Apress. This book was released on 2014-09-25 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java 8 Recipes offers solutions to common programming problems encountered while developing Java-based applications. Fully updated with the newest features and techniques available, Java 8 Recipes provides code examples involving Lambdas, embedded scripting with Nashorn, the new date-time API, stream support, functional interfaces, and much more. Especial emphasis is given to features such as lambdas that are newly introduced in Java 8. Content is presented in the popular problem-solution format: Look up the programming problem that you want to solve. Read the solution. Apply the solution directly in your own code. Problem solved! The problem-solution approach sets Java 8 Recipes apart. Java 8 Recipes is focused less on the language itself and more on what you can do with it that is useful. The book respects your time by always focusing on a task that you might want to perform using the language. Solutions come first. Explanations come later. You are free to crib from the book and apply the code examples directly to your own projects. Covers the newly-released Java 8, including a brand new chapter on lambdas Focuses especially on up-and-coming technologies such as Project Nashorn and Java FX 2.0 Respects your time by focusing on practical solutions you can implement in your own code
Download or read book Practical Java Programming for IoT AI and Blockchain written by Perry Xiao and published by John Wiley & Sons. This book was released on 2019-07-02 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn practical uses for some of the hottest tech applications trending among technology professionals We are living in an era of digital revolution. On the horizon, many emerging digital technologies are being developed at a breathtaking speed. Whether we like it or not, whether we are ready or not, digital technologies are going to penetrate more and more, deeper and deeper, into every aspect of our lives. This is going to fundamentally change how we live, how we work, and how we socialize. Java, as a modern high-level programming language, is an excellent tool for helping us to learn these digital technologies, as well as to develop digital applications, such as IoT, AI, Cybersecurity, Blockchain and more. Practical Java Programming uses Java as a tool to help you learn these new digital technologies and to be better prepared for the future changes. Gives you a brief overview for getting started with Java Programming Dives into how you can apply your new knowledge to some of the biggest trending applications today Helps you understand how to program Java to interact with operating systems, networking, and mobile applications Shows you how Java can be used in trending tech applications such as IoT (Internet of Things), AI (Artificial Intelligence), Cybersecurity, and Blockchain Get ready to find out firsthand how Java can be used for connected home devices, healthcare, the cloud, and all the hottest tech applications.
Download or read book Essential JavaFX written by Gail Anderson and published by Pearson Education. This book was released on 2009-06-01 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete introduction for beginners to Sun's powerful JavaFX scripting language JavaFX is a scripting language which provides built-in properties for manipulating objects within a 2D coordinate system. A competing technology to Microsoft's Silverlight, JavaFX provides the tools to fill and pen stroke colors, and create special effects, shapes and lines. It also manipulates images and play videos and sound and defines animations that affect objects over time. This complete introduction for any level doesn't bury you with details. It starts quickly with an introduction to the power of JavaFX key features--scene node graphs, nodes as components, the coordinate system, layout options, colors and gradients, custom classes with inheritance, animation, binding, and event handlers. It then shows step-by-step how these features could be used in a real JavaFX application and will help an application look professionally designed. Commissioned by JavaFX product team and reviewed by renowned Java author, Brian Goetz, this guide is intended as the first and most accessible book for people new to JavaFX. The Andersons are working directly with the JavaFX team at Sun for a complete and authoritative guide Gets you started on building rich Web apps quickly without having to sort through unnecessary details or search the Web for answers Focuses on most useful features and shows how to build apps that tap the full potential of JavaFX
Download or read book JavaFX written by Jim Clarke and published by Pearson Education. This book was released on 2009-06-01 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Rich Applications that Run on the Desktop, the Web, Mobile Devices...Anywhere! Using JavaFX, developers and graphic designers can work together to build robust, immersive applications and deploy them anywhere: on the desktop, on the Web, and on millions of Java-enabled mobile devices. JavaFX lets you maintain your existing graphics and seamlessly integrate them into Java applications. Plus, JavaFX Script is a declarative language that allows you to preserve your investment in the Java platform while allowing more creativity with JavaFX’s Rich Internet Application environment. JavaFXTM: Developing Rich Internet Applications brings together all the knowledge, techniques, and reusable code you need to quickly deliver production-quality solutions. Writing for both developers and designers, the authors explain how JavaFX simplifies and improves the RIA development process, and they show how to make the most of its ready-built components and frameworks. JavaFXTM covers everything from data integration to multimedia, special effects to REST. The authors present a full chapter of code recipes and a complete case study application. This book’s wide-ranging content includes Building and running JavaFX programs Understanding the role of graphics designers in creating JavaFX Graphical Assets Writing fast, efficient JavaFX Script programs Using data binding to simplify Model-View-Controller application design Creating rich user experiences with JavaFX visual components Bringing user interfaces to life with lighting, reflection, and other special effects Adding motion with the JavaFX animation framework Incorporating pictures, sound, and videos in your applications Creating RESTful applications with JSON and XML Writing JavaFX applications that make the most of the underlying Java platform The JavaTM Series is supported, endorsed, and authored by the creators of the Java technology at Sun Microsystems, Inc. It is the official place to go for complete, expert, and definitive information on Java technology. The books in this Series provide the inside information you need to build effective, robust, and portable applications and applets. The Series is an indispensable resource for anyone targeting the Java platform.
Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
Download or read book Beginning iOS Social Games written by Kyle Richter and published by Apress. This book was released on 2014-01-21 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.
Download or read book Beginning iOS 5 Games Development written by Lucas Jordan and published by Apress. This book was released on 2012-01-02 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
Download or read book Beginning iOS 6 Games Development written by Lucas Jordan and published by Apress. This book was released on 2013-02-01 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. *** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).