Download or read book Java Number Cruncher written by Ronald Mak and published by Prentice Hall Professional. This book was released on 2003 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mak introduces Java programmers to numerical computing. This book contains clear, non-theoretical explanations of practical numerical algorithms, including safely summing numbers, finding roots of equations, interpolation and approximation, numerical integration and differentiation, and matrix operations, including solving sets of simultaneous equations.
Download or read book Writing Fast Programs written by John S. Riley and published by Cambridge Int Science Publishing. This book was released on 2006 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing Fast Programs" provides the basic elements of code optimization and provides strategies for reducing bottlenecks in practical simulation and numerical modeling code. The target audience is scientists and engineers and students in these fields. One pre-publication reviewer called this a much-needed intermediate text to bridge the gap between existing introductory and more advance programming books aimed at scientists. "Writing Fast Programs" does not teach basic programming; some programming proficiency is assumed, along with familiarity with the basic programming terminology. Code examples are presented in C, but BASIC (as a convenient pseudo-language) examples are provided for those not familiar with C. In general, the strategies presented are not language specific and should therefore benefit a wide programming audience. For example, similar techniques have been discussed for Java.
Download or read book JavaTech an Introduction to Scientific and Technical Computing with Java written by Clark S. Lindsey and published by Cambridge University Press. This book was released on 2005-10-13 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaTech is a practical introduction to the Java programming language with an emphasis on the features that benefit technical computing. After presenting the basics of object-oriented programming in Java, it examines introductory topics such as graphical interfaces and thread processes. It goes on to review network programming and develops Web client-server examples for tasks such as monitoring remote devices. The focus then shifts to distributed computing with RMI. Finally, it examines how Java programs can access the local platform and interact with hardware. Topics include combining native code with Java, communication via serial lines, and programming embedded processors. An extensive web site supports the book with additional instructional materials. JavaTech demonstrates the ease with which Java can be used to create powerful network applications and distributed computing applications. It will be used as a textbook for programming courses, and by researchers who need to learn Java for a particular task.
Download or read book The CERT Oracle Secure Coding Standard for Java written by Fred Long and published by Addison-Wesley Professional. This book was released on 2012 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the Java world, security is not viewed as an add-on a feature. It is a pervasive way of thinking. Those who forget to think in a secure mindset end up in trouble. But just because the facilities are there doesn't mean that security is assured automatically. A set of standard practices has evolved over the years. The Secure(R) Coding(R) Standard for Java(TM) is a compendium of these practices. These are not theoretical research papers or product marketing blurbs. This is all serious, mission-critical, battle-tested, enterprise-scale stuff." --James A. Gosling, Father of the Java Programming Language An essential element of secure coding in the Java programming language is a well-documented and enforceable coding standard. Coding standards encourage programmers to follow a uniform set of rules determined by the requirements of the project and organization, rather than by the programmer's familiarity or preference. Once established, these standards can be used as a metric to evaluate source code (using manual or automated processes). The CERT(R) Oracle(R) Secure Coding Standard for Java(TM) provides rules designed to eliminate insecure coding practices that can lead to exploitable vulnerabilities. Application of the standard's guidelines will lead to higher-quality systems-robust systems that are more resistant to attack. Such guidelines are required for the wide range of products coded in Java-for devices such as PCs, game players, mobile phones, home appliances, and automotive electronics. After a high-level introduction to Java application security, seventeen consistently organized chapters detail specific rules for key areas of Java development. For each area, the authors present noncompliant examples and corresponding compliant solutions, show how to assess risk, and offer references for further information. Each rule is prioritized based on the severity of consequences, likelihood of introducing exploitable vulnerabilities, and cost of remediation. The standard provides secure coding rules for the Java SE 6 Platform including the Java programming language and libraries, and also addresses new features of the Java SE 7 Platform. It describes language behaviors left to the discretion of JVM and compiler implementers, guides developers in the proper use of Java's APIs and security architecture, and considers security concerns pertaining to standard extension APIs (from the javax package hierarchy).The standard covers security issues applicable to these libraries: lang, util, Collections, Concurrency Utilities, Logging, Management, Reflection, Regular Expressions, Zip, I/O, JMX, JNI, Math, Serialization, and JAXP.
Download or read book Software Development in Java written by Sartaj Sahni and published by Silicon Press. This book was released on 2003 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Development in Java is a comprehensive introduction to all aspects of software development. The authors discuss software engineering processes such as problem specification, modularization, aesthetic programming, stepwise re-finement, testing, verification, and documentation. Besides these topics, software developers also need to understand performance analysis and measurement methods and make choices between data structures and algorithms. Software De-velopment in Java also covers these topics. The authors use Java to teach soft-ware development and for the many examples. Software Development in Java is appropriate for use as a textbook for courses on good software development, introduction to computer science, and advanced programming. It is also a valuable reference book for the experienced program-mer. Software Development in Java is a must for software developers.
Download or read book Java Java Java written by Ralph Morelli and published by Prentice Hall. This book was released on 2006 with total page 881 pages. Available in PDF, EPUB and Kindle. Book excerpt: Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.
Download or read book Sams Teach Yourself Java 2 in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2002 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cadenhead presents a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than "Sams Teach Yourself Java in 21 Days, " and takes things at a slower pace, focusing on key programming concepts and essential Java basics.
Download or read book The Complete Log4j Manual written by Ceki Gülcü and published by QOS.ch. This book was released on 2003 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Java P2P Unleashed written by Robert Flenner and published by Sams Publishing. This book was released on 2003 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Java P2P Unleashed" provides a single source for Java developers who want to develop P2P systems. The book explains the benefits of each technology and shows how to fit the P2P "pieces" together - both in building new systems and integrating with existing ones. starts with a discussion of the P2P architecture, referencing similarities with existing, familiar systems while previewing several types of P2P applications. It explains how to plan ahead for security, routing, performance and other issues when developing a P2P application. Each technology included in the book - JXTA, Jini, JavaSpaces, J2EE, Web services - is approached from a P2P perspective, focusing on implementation concerns Java developers will face while using them. The last section includes several large-scale examples of different P2P applications - managing content, building communities, integrating services, routing messages, and using intelligent agents to gather information. The final chapter looks ahead to future developments in Java P2P technologies.
Download or read book Software Development in Pascal written by Sartaj Sahni and published by Unistar Books. This book was released on 1989 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Springer Handbook of Geographic Information written by Wolfgang Kresse and published by Springer Science & Business Media. This book was released on 2012-02-21 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science provides a powerful tool that was virtually unknown three generations ago. Some of the classical fields of knowledge are geodesy (surveying), cartography, and geography. Electronics have revolutionized geodetic methods. Cartography has faced the dominance of the computer that results in simplified cartographic products. All three fields make use of basic components such as the Internet and databases. The Springer Handbook of Geographic Information is organized in three parts, Basics, Geographic Information and Applications. Some parts of the basics belong to the larger field of computer science. However, the reader gets a comprehensive view on geographic information because the topics selected from computer science have a close relation to geographic information. The Springer Handbook of Geographic Information is written for scientists at universities and industry as well as advanced and PhD students.
Download or read book Sams Teach Yourself Java in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2012 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.
Download or read book The Algorithm Design Manual written by Steven S. Skiena and published by Springer Nature. This book was released on 2020-10-05 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: "My absolute favorite for this kind of interview preparation is Steven Skiena’s The Algorithm Design Manual. More than any other book it helped me understand just how astonishingly commonplace ... graph problems are -- they should be part of every working programmer’s toolkit. The book also covers basic data structures and sorting algorithms, which is a nice bonus. ... every 1 – pager has a simple picture, making it easy to remember. This is a great way to learn how to identify hundreds of problem types." (Steve Yegge, Get that Job at Google) "Steven Skiena’s Algorithm Design Manual retains its title as the best and most comprehensive practical algorithm guide to help identify and solve problems. ... Every programmer should read this book, and anyone working in the field should keep it close to hand. ... This is the best investment ... a programmer or aspiring programmer can make." (Harold Thimbleby, Times Higher Education) "It is wonderful to open to a random spot and discover an interesting algorithm. This is the only textbook I felt compelled to bring with me out of my student days.... The color really adds a lot of energy to the new edition of the book!" (Cory Bart, University of Delaware) "The is the most approachable book on algorithms I have." (Megan Squire, Elon University) --- This newly expanded and updated third edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficiency. It serves as the primary textbook of choice for algorithm design courses and interview self-study, while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Practical Algorithm Design, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, the Hitchhiker's Guide to Algorithms, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations, and an extensive bibliography. NEW to the third edition: -- New and expanded coverage of randomized algorithms, hashing, divide and conquer, approximation algorithms, and quantum computing -- Provides full online support for lecturers, including an improved website component with lecture slides and videos -- Full color illustrations and code instantly clarify difficult concepts -- Includes several new "war stories" relating experiences from real-world applications -- Over 100 new problems, including programming-challenge problems from LeetCode and Hackerrank. -- Provides up-to-date links leading to the best implementations available in C, C++, and Java Additional Learning Tools: -- Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them -- Exercises include "job interview problems" from major software companies -- Highlighted "take home lessons" emphasize essential concepts -- The "no theorem-proof" style provides a uniquely accessible and intuitive approach to a challenging subject -- Many algorithms are presented with actual code (written in C) -- Provides comprehensive references to both survey articles and the primary literature Written by a well-known algorithms researcher who received the IEEE Computer Science and Engineering Teaching Award, this substantially enhanced third edition of The Algorithm Design Manual is an essential learning tool for students and professionals needed a solid grounding in algorithms. Professor Skiena is also the author of the popular Springer texts, The Data Science Design Manual and Programming Challenges: The Programming Contest Training Manual.
Download or read book Writing Compilers and Interpreters written by Ronald Mak and published by John Wiley & Sons. This book was released on 2011-03-10 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long-awaited revision to a unique guide that covers both compilers and interpreters Revised, updated, and now focusing on Java instead of C++, this long-awaited, latest edition of this popular book teaches programmers and software engineering students how to write compilers and interpreters using Java. You?ll write compilers and interpreters as case studies, generating general assembly code for a Java Virtual Machine that takes advantage of the Java Collections Framework to shorten and simplify the code. In addition, coverage includes Java Collections Framework, UML modeling, object-oriented programming with design patterns, working with XML intermediate code, and more.
Download or read book The Martian Principles for Successful Enterprise Systems written by Ronald Mak and published by John Wiley & Sons. This book was released on 2006-07-31 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the first time ever, the senior architect and lead developer for a key enterprise system on NASA's ongoing Mars Exploration Rover mission shares the secrets to one of the most difficult technology tasks of all-successful software development Written in a conversational, brief, and to-the-point style, this book presents principles learned from the Mars Rover project that will help ensure the success of software developed for any enterprise system Author Ronald Mak imparts anecdotes from his work on the Mars Rover and offers valuable lessons on software architecture, software engineering, design patterns, code development, and project management for any software, regardless of language or platform
Download or read book Java in 24 Hours written by Rogers Cadenhead and published by Pearson Education. This book was released on 2014 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services, including setting up the programming environment, building user interfaces, and writing Android apps. --Publisher's description.
Download or read book Java in 24 Hours Sams Teach Yourself Covering Java 8 written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2014-05-05 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment