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Book IOS Animations by Tutorials  Sixth Edition   Setting Swift in Motion

Download or read book IOS Animations by Tutorials Sixth Edition Setting Swift in Motion written by Marin Todorov and published by . This book was released on 2019-11-25 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift! There's no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Who This Book Is For This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. Transitions: Add subtle transitions when you add or remove subviews. Keyframe Animations: Learn how to make complex animations with precise multi-stage timing. Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints. Layer Animations: Dive deeper and use layer animation for more advanced techniques. Shapes and Masks: Learn how to use shapes and layer masks for cool effects. Gradient Animations: Make moving gradients like the "slide to unlock" screen. Stroke and Path Animations: Animate lines moving over time along a path. 3D Animations: Rotate, translate, and scale your layers over time in three dimensions. And much more, including: Particle emitters, frame animations, third party animation libraries, and more!

Book IOS Animations by Tutorials  Seventh Edition

Download or read book IOS Animations by Tutorials Seventh Edition written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2022-03-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift!There's no denying it: creating animations is one of the most enjoyable parts of iOS development.Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.Who This Book Is ForThis book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.Topics Covered in iOS Animations by Tutorials:SwiftUI: Learn how to bring this exciting new technology to life.View Animations: Learn how to animate views: size, position, color, and more.Springs: Make your animations bounce with realistic spring behavior.Transitions: Add subtle transitions when you add or remove subviews.Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.Layer Animations: Dive deeper and use layer animation for more advanced techniques.Shapes and Masks: Learn how to use shapes and layer masks for cool effects.Gradient Animations: Make moving gradients like the "slide to unlock" screen.Stroke and Path Animations: Animate lines moving over time along a path.3D Animations: Rotate, translate, and scale your layers over time in three dimensions.

Book IOS Animations by Tutorials

    Book Details:
  • Author : Marin Todorov
  • Publisher : Razeware LLC
  • Release : 2015-01-22
  • ISBN : 9781942878001
  • Pages : 318 pages

Download or read book IOS Animations by Tutorials written by Marin Todorov and published by Razeware LLC. This book was released on 2015-01-22 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift! There's no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Who This Book Is For: This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. Transitions: Add subtle transitoins when you add or remove subviews. Keyframe Animations: Learn how to make complex animations with precise multi-stage timing. Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints. Layer Animations: Dive deeper and use layer animation for more advanced techniques. Shapes and Masks: Learn how to use shapes and layer masks for cool effects. Gradient Animations: Make moving gradients like the "slide to unlock" screen. Stroke and Path Animations: Animate lines moving over time along a path. 3D Animations: Rotate, translate, and scale your layers over time in three dimensions. And much more, including: Particle emitters, frame animations, and three bonus downloadable chapters! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.

Book IOS Animations by Tutorials Second Edition

Download or read book IOS Animations by Tutorials Second Edition written by Marin Todorov and published by . This book was released on 2015-09-23 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift! There's no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Up to date with iOS 9, Xcode 7, and Swift 2. Who This Book Is For: This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. Transitions: Add subtle transitoins when you add or remove subviews. Keyframe Animations: Learn how to make complex animations with precise multi-stage timing. Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints. Layer Animations: Dive deeper and use layer animation for more advanced techniques. Shapes and Masks: Learn how to use shapes and layer masks for cool effects. Gradient Animations: Make moving gradients like the "slide to unlock" screen. Stroke and Path Animations: Animate lines moving over time along a path. 3D Animations: Rotate, translate, and scale your layers over time in three dimensions. And much more, including: Particle emitters, frame animations, and third-party animation libraries! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.

Book IOS Animations by Tutorials Second Edition

Download or read book IOS Animations by Tutorials Second Edition written by Marin Todorov and published by . This book was released on 2016-04-07 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated for Xcode 7.3 and Swift 2.3 Make Delightful Animations with Swift! There's no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Up to date with iOS 9, Xcode 7.3, and Swift 2.3. Who This Book Is For: This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. Transitions: Add subtle transitoins when you add or remove subviews. Keyframe Animations: Learn how to make complex animations with precise multi-stage timing. Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints. Layer Animations: Dive deeper and use layer animation for more advanced techniques. Shapes and Masks: Learn how to use shapes and layer masks for cool effects. Gradient Animations: Make moving gradients like the "slide to unlock" screen. Stroke and Path Animations: Animate lines moving over time along a path. 3D Animations: Rotate, translate, and scale your layers over time in three dimensions. And much more, including: Particle emitters, frame animations, and third-party animation libraries! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.

Book IOS Animations by Tutorials Third Edition

Download or read book IOS Animations by Tutorials Third Edition written by Raywenderlich Com Team and published by Razeware LLC. This book was released on 2016-12-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift! There's no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Who This Book Is For This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. Transitions: Add subtle transitoins when you add or remove subviews. Keyframe Animations: Learn how to make complex animations with precise multi-stage timing. Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints. Layer Animations: Dive deeper and use layer animation for more advanced techniques. Shapes and Masks: Learn how to use shapes and layer masks for cool effects. Gradient Animations: Make moving gradients like the "slide to unlock" screen. Stroke and Path Animations: Animate lines moving over time along a path. 3D Animations: Rotate, translate, and scale your layers over time in three dimensions. And much more, including: Particle emitters, frame animations, third party animation libraries, and more!

Book IOS Animations by Tutorials Fourth Edition

Download or read book IOS Animations by Tutorials Fourth Edition written by Raywenderlich Com Team and published by . This book was released on 2017-11-16 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations"--Back cover.

Book SwiftUI Animations by Tutorials  First Edition

Download or read book SwiftUI Animations by Tutorials First Edition written by Irina Galata and published by Kodeco Incorporated. This book was released on 2022-11-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: SwiftUI has absolutely changed our lives when it comes to developer experience and developer productivity. We can make apps extremely quickly, get instant feedback from SwiftUI previews and iterate. SwiftUI enables developers to easily leverage most common animations using simple SwiftUI modifiers. But it also begs the question: "How do I make my app stand out if everyone is using the same standard animations?"Luckily, this book is here to help you learn how to create detailed and delightful animations, from the basics up to the most complex and customizable ones.This book is for seasoned developers who can leverage SwiftUI's basic animation system but aren't aware of the many advanced concepts available to bring their animations to the next level.Topics CoveredBasic Animations: You'll start your journey through this book by exploring how the SwiftUI animation system works and how to create some simple and useful animations.Timing Curves: You'll learn how animation timing curves work and how to create your own custom timing curves.Transitions: You'll use and learn how to leverage the most basic transitions, build up to complex transitions using Matched Geometry, and finally build an entirely custom transition.Shape Animations: You'll learn how to use animations to enhance custom shapes and their paths.Custom Animations: You'll learn how to leverage the Animatable protocol to create entirely custom animations based on complex value changes. You'll use AnimatablePair to further your custom animations to support multiple value changes.Time-Based Animations: You'll learn how to create custom animations that occur over time and get to build one such animation and draw it on a custom Canvas.SceneKit & SwiftUI: You'll learn how to enjoy the best of both worlds, combining SwiftUI animations with SceneKit animations right inside your SwiftUI views.Real World Elements: You'll recreate a well-known highly-complex UI element - The Apple Watch Honeycomb grid, and use everything you learned to achieve a well-polished result.One thing you can count on: After reading this book, you'll be prepared to tackle any crazy animation ideas that come to your mind, impressing your users with well-crafted animations.

Book IOS Core Animation

    Book Details:
  • Author : Nick Lockwood
  • Publisher : Pearson Education
  • Release : 2013-08-12
  • ISBN : 0133440753
  • Pages : 357 pages

Download or read book IOS Core Animation written by Nick Lockwood and published by Pearson Education. This book was released on 2013-08-12 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Animation is the technology underlying Apple's iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages.

Book SwiftUI by Tutorials  Fourth Edition

Download or read book SwiftUI by Tutorials Fourth Edition written by raywenderlich Tutorial Team and published by . This book was released on 2021-11-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

Book Apple Augmented Reality by Tutorials  Second Edition

Download or read book Apple Augmented Reality by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2022-02-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Augmented Reality!Augmented reality is going to be the next big thing - there's absolutely no doubt about it. If you want to build realistic and immersive AR experiences for the Apple platform, this book is your golden ticket.Apple Augmented Reality by Tutorials is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKitWho This Book Is ForThis book is for beginner to intermediate iOS developers who already know the basics of Swift development and are looking to build immersive AR experiences for the Apple platform.Topics Covered in Apple AR by TutorialsAR Quick Look: Discover how to integrate AR Quick Look into your apps to give them some cool AR superpowers.Reality Composer & Reality Files: Find out how to leverage the power of Reality Composer to create interactive AR-based experiences.Reality Converter & PBR Materials: Discover how PBR materials can add a level of realism to your AR objects, and how to use Reality Converter to convert, view, customize and create USDZ content.RealityKit: Learn to set up and use RealityKit to build a face-based augmented reality app.Facial Blend Shapes: Build a fully interactive augmented reality face mask that reacts to your facial expressions using blend shapes.ARKit: Get a complete introduction to ARKit, Apple's framework for creating fully interactive augmented reality, and learn about the different types of rendering options available with ARKit.Raycasting & Physics: Learn about raycasting, 2D hit-testing and the SpriteKit physics engine as you add more features and functionality to your game.ECS & Collaborative Experiences: Build a collaborative AR experience and learn how to create and manage a multipeer connection.Object Capture: Learn how to create realistic 3D models from real-life objects with photogrammetry.After reading this book, you'll have a deep understanding of the technologies and frameworks used to create powerful, immersive AR experiences for the Apple platform.

Book Auto Layout by Tutorials  First Edition   Build Dynamic User Interfaces on IOS

Download or read book Auto Layout by Tutorials First Edition Build Dynamic User Interfaces on IOS written by Jayven Nhan and published by R. R. Bowker. This book was released on 2020-05-15 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use Auto Layout! Auto Layout is Apple's elegant solution to making your user interfaces flexible and adaptable. It can be daunting to learn to use its true power without someone to guide you. That's where Auto Layout by Tutorials comes to the rescue! This book will be your guide as you explore and master the many capabilities of Auto Layout. Who This Book Is For This book is for iOS developers of all skill levels, from those just getting started building user interfaces to the experienced hands who want to get more from Auto Layout. Topics Covered in Auto Layout by Tutorials Interface Builder: Learn to use Interface Builder to construct and maintain your user interfaces. Stack Views and Scroll Views: Learn how these special view types interact with Auto Layout and how best to utilize them in your apps. Views: Discover how to make your user interface dynamically adapt to its content. Animating Constraints: See how to animate your Auto Layout constraints to provide feedback, focus user attention and improve navigation. Adaptive Layout: Learn to use Auto Layout to make adjustments for screen size, orientation, Dynamic Type size and more. Resolving Common Issues: Discover how to investigate when things go awry and learn how to resolve Auto Layout conflicts. One thing you can count on: After reading this book, you'll be prepared to harness the full power of Auto Layout in all of your apps. About the Tutorial Team The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. If you've enjoyed the tutorials we've written in the past, you're in for a treat. The tutorials we've written for this book are some of our best yet - and this book contains detailed technical knowledge you simply won't be able to find anywhere else.

Book Android Animations by Tutorials  First Edition

Download or read book Android Animations by Tutorials First Edition written by raywenderlich Tutorial Team and published by . This book was released on 2021-12-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Use Animations in Android!Over the years Android has provided many APIs for creating animations. An Android developer must create visually apealing and useable apps by incorporating a wide variety of these animation tools in the right places.Android Animations by Tutorials is here to help, by showing you the way to use simple and subtle view animations, animating transitions between activities and fragments, animating lists including gestures and scrolling, and even using animations in the new Jetpack Compose.Who This Book is ForThis book is for developers who know the fundamentals of Android and are familiar with the common Android SDK features, but would like to build beautiful user interface's with meaningful motion in the most crucial parts of their apps.Topics Covered in Android Animations by TutorialsView Animations Learn how to use ValueAnimator and ObjectAnimator to provide subtle yet meaningful cues to your users. Learn to animate custom views.XML Animations Explore how to use XML animations on views and also when transitioning between activities and fragements.Transition Animations Add cool animation effects when transitioning between activities and fragements with and without the navigation component.Shared Element Transitions Transition between a list item and a detail view while highligting a shared element between the two screens to create an amazing user experience.List Animations Utilize ItemAnimator to animate the creation, reordering and removal of items in a list.Animate Gestures with Lists Animate drag and drop gestures when reordering a list, use item resetting to notify a user when they've swiped an item.Scrolling Animations Create amazing animation effects when the user scrolls views and lists in your app.Jetpack Compose Animations Take a look at how to use animations in the exciting new Jetpack Compose by responding to state changes.One thing you can count on: after reading this book, you'll be prepared to add meaningful motion to the most important parts of your own Android apps.

Book React Native for Mobile Development

Download or read book React Native for Mobile Development written by Akshat Paul and published by Apress. This book was released on 2019-06-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop native iOS and Android apps with ease using React Native. Learn by doing through an example-driven approach, and have a substantial running app at the end of each chapter. This second edition is fully updated to include ES7 (ECMAScript 7), the latest version of React Native (including Redux), and development on Android. You will start by setting up React Native and exploring the anatomy of React Native apps. You'll then move on to Redux data flow, how it differs from flux, and how you can include it in your React Native project to solve state management differently and efficiently. You will also learn how to boost your development by including popular packages developed by the React Native community that will help you write less; do more. Finally, you'll learn to how write test cases using Jest and submit your application to the App Store. React Native challenges the status quo of native iOS and Android development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. This book reveals the the path-breaking concepts of React.js and acquaints you with the React way of thinking so you can learn to create stunning user interfaces. What You'll Learn Build stunning iOS and Android applications Understand the Redux design pattern and use it in your project Interact with iOS and android device capabilities such as addressbook, camera, GPS and more with your apps Test and launch your application to the App StoreWho This Book Is For Anyone with JavaScript experience who wants to build native mobile applications but dreads the thought of programming in Objective-C or Java. Developers who have experience with JavaScript but are new or not acquainted to React Native or ReactJS.

Book SwiftUI Essentials   iOS 14 Edition

Download or read book SwiftUI Essentials iOS 14 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2020-12-07 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.

Book Real World Android by Tutorials  Second Edition

Download or read book Real World Android by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2022-08-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement a real-world Android appWhen developing a professional Android app, there are hundreds of options for libraries and possible architectures. Finding documentation is easy, but you might end up with an app structure that isn't ideal for your project.Real-World Android by Tutorials helps you implement a real-world app from scratch, addressing critical problems like finding the right architecture, making the UI responsive and appealing and implementing efficient animations.Who this book is forThis book is for intermediate Android developers who already know the basics of the Android platform and the Kotlin language, and who are looking to build modern and professional apps using the most important libraries. If you want to create a reactive and good-looking UI and are determined not to ignore important aspects like security, this book will help.Topics covered in Real-World Android by TutorialsBy reading this book, you'll learn about the following topics:Choosing the right architecture: Pick the right app architecture to achieve a good separation between domain and data layers, making your app easy to build and maintain.Building features: Learn how to structure your code to make it more testable.Modularization: Split your code into different modules, improving the build time and reusability of your code.Animations: Use the new Motion Editor to implement animations that make your app's UI more appealing.Custom Views: Go beyond the basics by creating a View that's specific to your app's needs.Security: Protect your app's data and code.Tooling: Mastering the right tool is a fundamental skill when creating a professional app. Learn how to use the tools to analyze your code and fix some tricky bugs.After reading this book, you'll be prepared to implement your own, professional Android app.

Book iOS 12 Programming Fundamentals with Swift

Download or read book iOS 12 Programming Fundamentals with Swift written by Matt Neuburg and published by O'Reilly Media. This book was released on 2018-09-26 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.