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Book iOS and macOS Performance Tuning

Download or read book iOS and macOS Performance Tuning written by Marcel Weiher and published by Addison-Wesley Professional. This book was released on 2017-02-24 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. In iOS and macOSTM Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep understanding of fundamental principles, he presents specific techniques for solving them. Weiher presents insights you won’t find anywhere else, most of them applying to both macOS and iOS development. Throughout, he reveals common pitfalls and misconceptions about Apple device performance, explains the realities, and helps you reflect those realities in code that performs beautifully. Understand optimization principles, measurement, tools, pitfalls, and techniques Recognize when to carefully optimize, and when it isn’t worth your time Balance performance and encapsulation to create efficient object representations, communication, data access, and computation Avoid mistakes that slow down Objective-C programs and hinder later optimization Fix leaks and other problems with memory and resource management Address I/O issues associated with drives, networking, serialization, and SQLite Code graphics and UIs that don’t overwhelm limited iOS device resources Learn what all developers need to know about Swift performance

Book Concurrent Programming in Mac OS X and IOS

Download or read book Concurrent Programming in Mac OS X and IOS written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2011-05-31 with total page 59 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues

Book Pro iOS Apps Performance Optimization

Download or read book Pro iOS Apps Performance Optimization written by Khang Vo and published by Apress. This book was released on 2012-01-11 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's iPhone and iPad apps developers are often running into the need to refine, improve and optimize their apps performances. As more complex apps can be created, it is even more important for developers to deal with this critical issue. Pro iOS Apps Performance Tuning and Optimization covers many common but difficult problems when tuning and optimizing performance for iPhone and iPad apps and how to resolve these problems efficiently. This book gives you the following: Basic knowledge on common problems in iPhone apps Advanced knowledge over data structure, algorithms, multithreading, and network data in iPhone apps Comparison with problems and solutions for Android and Windows Phone apps After reading this must-have book, you'll be ready to make the most of the processing power of the iPhone with your apps performance optimization know-how.

Book Swift Development with Cocoa

Download or read book Swift Development with Cocoa written by Jonathon Manning and published by "O'Reilly Media, Inc.". This book was released on 2014-12-10 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You’ll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world

Book Learning Swift

    Book Details:
  • Author : Paris Buttfield-Addison
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2017-03-30
  • ISBN : 1491967013
  • Pages : 763 pages

Download or read book Learning Swift written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2017-03-30 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s basic building blocks and features for object-oriented development OS X app development: Set up the document model, build out features, and sync data with iCloud iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Build an Apple Watch app, and learn how to debug, monitor, and test all three of your Swift apps

Book Effective Objective C 2 0

Download or read book Effective Objective C 2 0 written by Matt Galloway and published by Pearson Education. This book was released on 2013 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C's expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers' best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You'll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that's easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel "right at home" Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks

Book Beginning iPhone Development with Swift 3

Download or read book Beginning iPhone Development with Swift 3 written by Molly Maskrey and published by Apress. This book was released on 2016-11-17 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.

Book Beginning iPhone Development with Swift 4

Download or read book Beginning iPhone Development with Swift 4 written by Molly K. Maskrey and published by Apress. This book was released on 2017-10-24 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language. What You Will Learn Discover what data persistence is, and why it’s important Build cool, crisp user interfaces Display data in Table Views Work with all the most commonly used iOS Frameworks Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.

Book Mac OS X and iOS Internals

Download or read book Mac OS X and iOS Internals written by Jonathan Levin and published by John Wiley & Sons. This book was released on 2012-11-05 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth look into Mac OS X and iOS kernels Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the darkest corners of those systems, starting with an architectural overview, then drilling all the way to the core. Provides you with a top down view of OS X and iOS Walks you through the phases of system startup—both Mac (EFi) and mobile (iBoot) Explains how processes, threads, virtual memory, and filesystems are maintained Covers the security architecture Reviews the internal Apis used by the system—BSD and Mach Dissects the kernel, XNU, into its sub components: Mach, the BSD Layer, and I/o kit, and explains each in detail Explains the inner workings of device drivers From architecture to implementation, this book is essential reading if you want to get serious about the internal workings of Mac OS X and iOS.

Book Customizing MacOS High Sierra Edition

    Book Details:
  • Author : Tom Magrini
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2018-03-07
  • ISBN : 9781979631389
  • Pages : 382 pages

Download or read book Customizing MacOS High Sierra Edition written by Tom Magrini and published by Createspace Independent Publishing Platform. This book was released on 2018-03-07 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Customizing macOS High Sierra is the 6th book in the best-selling Customizing macOS series. This new edition is better than ever with over 500 fantastic tweaks, hacks, secret commands, and hidden features to completely customize your macOS user experience. Hundreds of illustrations help guide you in personalizing your macOS user experience. Learn how to completely personalize your Mac, fine-tuning every aspect of macOS to transform how you interact with it, make your Mac more closely match your person computing style, and help you become more productive and efficient. Learn how to tinker and tweak macOS, bending it to your every will to squeeze every last drop of performance out of your Mac. You don't need to be an Apple genius to customize macOS. Learn how you can safely and quickly customize and personalize macOS Sierra. Why customize macOS? Well, because you can. It's that simple. Customer Reviews of Customizing macOS: "Mac should offer a coupon/description/order voucher for this book in the box when selling new computers that runs this os! Especially helpful when changing from PC's to Mac." "I am new to Apple products so I needed a book to help understand the operating system. Good read and gives simple, clear explanations as to what is going on." "Very well written and for a rank noob like me great tricks." "I like this book. It is very good for Mac users just getting into Macs and don't know too much about them." "Great book...really enjoyed learning about all the ways I can customize my MacBook Pro!" "Good to have on hand. Lots of information." "Great book. Highly recommend."

Book Customizing MacOS Big Sur

Download or read book Customizing MacOS Big Sur written by Tom Magrini and published by . This book was released on 2021-02-18 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Customizing macOS Big Sur is the 9th book in the best-selling Customizing macOS series. This new edition is better than ever with over 500 fantastic tweaks, hacks, secret commands, and hidden features to completely personalize your macOS user experience. Hundreds of illustrations guide you in personalizing your Mac. Customizing macOS Big Sur will teach you how to completely personalize your Mac, fine-tuning every aspect of macOS to transform how you interact with it. You'll learn how to make your Mac more closely match your personal computing style and become more productive and efficient. Learn how to tinker and tweak macOS, bending it to your every will to squeeze every last drop of performance out of your Mac. You don't need to be an Apple genius to customize macOS. Learn how you can safely and quickly customize and personalize macOS Big Sur. Why customize macOS? Well, because you can! It's that simple.

Book Concurrent Programming in Mac OS X and IOS

Download or read book Concurrent Programming in Mac OS X and IOS written by Vandad Nahavandipoor and published by . This book was released on 2011 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application{u2019}s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues{u2014}the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues.

Book Core Data in Swift

    Book Details:
  • Author : Marcus S. Zarra
  • Publisher : Pragmatic Bookshelf
  • Release : 2016-06-13
  • ISBN : 1680503286
  • Pages : 304 pages

Download or read book Core Data in Swift written by Marcus S. Zarra and published by Pragmatic Bookshelf. This book was released on 2016-06-13 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Data is intricate, powerful, and necessary. Discover the powerful capabilities integrated into Core Data, and how to use Core Data in your iOS and OS X projects. All examples are current for OS X El Capitan, iOS 9, and the latest release of Core Data. All the code is written in Swift, including numerous examples of how best to integrate Core Data with Apple's newest programming language. Core Data expert Marcus Zarra walks you through a fully developed application based around the Core Data APIs. You'll build on this application throughout the book, learning key Core Data elements such as NSPredicate, NSFetchRequest, thread management, and memory management. Start with the basics of Core Data and learn how to use it to develop your application. Then delve deep into the API details. Explore how to get Core Data integrated into your application properly, and work with this flexible API to create convenience methods to improve your application's maintainability. Reduce your migration difficulties, integrate your Core Data app with iCloud and Watch Kit, and use Core Data in a queue-based environment. By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the iPhone/iPad platform. This book is based on Core Data in Objective-C, Third Edition. It focuses on Swift and adds an additional chapter on how to integrate Core Data with an efficient network implementation, with best practices on how to load and pre-load data into your Swift application. What You Need: Mac OS X El Capitan and iOS 9 and a basic working knowledge of Swift

Book OpenCL Programming Guide

Download or read book OpenCL Programming Guide written by Aaftab Munshi and published by Pearson Education. This book was released on 2011-07-07 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. Already implemented by Apple, AMD, Intel, IBM, NVIDIA, and other leaders, OpenCL has outstanding potential for PCs, servers, handheld/embedded devices, high performance computing, and even cloud systems. This is the first comprehensive, authoritative, and practical guide to OpenCL 1.1 specifically for working developers and software architects. Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language. Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes Understanding OpenCL’s architecture, concepts, terminology, goals, and rationale Programming with OpenCL C and the runtime API Using buffers, sub-buffers, images, samplers, and events Sharing and synchronizing data with OpenGL and Microsoft’s Direct3D Simplifying development with the C++ Wrapper API Using OpenCL Embedded Profiles to support devices ranging from cellphones to supercomputer nodes Case studies dealing with physics simulation; image and signal processing, such as image histograms, edge detection filters, Fast Fourier Transforms, and optical flow; math libraries, such as matrix multiplication and high-performance sparse matrix multiplication; and more Source code for this book is available at https://code.google.com/p/opencl-book-samples/

Book Metal by Tutorials  Third Edition   Beginning Game Engine Development With Metal

Download or read book Metal by Tutorials Third Edition Beginning Game Engine Development With Metal written by Caroline Begbie and published by Razeware LLC. This book was released on 2022-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.

Book Mastering iOS Security

Download or read book Mastering iOS Security written by Cybellium Ltd and published by Cybellium Ltd. This book was released on 2023-09-26 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unveiling the Strategies to Bolster Security for iOS Applications and Devices Are you prepared to fortify your iOS applications and devices against the ever-evolving landscape of cyber threats? "Mastering iOS Security" is your essential guide to mastering the art of securing iOS platforms against a plethora of digital dangers. Whether you're an app developer striving to create robust and secure software or an individual user keen on protecting personal data, this comprehensive book equips you with the knowledge and tools to establish an ironclad defense. Key Features: 1. In-Depth Exploration of iOS Security: Delve deep into the core principles of iOS security, understanding the intricacies of data protection, encryption, and device management. Develop a strong foundation that empowers you to create a secure iOS ecosystem. 2. Understanding the Mobile Threat Landscape: Navigate the ever-changing landscape of mobile threats. Learn about app vulnerabilities, device exploits, social engineering, and more, enabling you to stay ahead of adversaries and safeguard your digital life. 3. App Security and Hardening: Discover strategies for securing iOS applications to thwart potential vulnerabilities. Implement best practices for secure coding, protecting user data, and preventing unauthorized access to app functionality. 4. Securing Network Communications: Master techniques for securing network communications within iOS applications. Explore secure data transmission, authentication, and encryption methods to ensure the confidentiality and integrity of data. 5. Identity and Authentication Management: Dive into identity and authentication management strategies for iOS applications. Learn how to implement secure user authentication, manage credentials, and integrate third-party authentication providers. 6. Data Protection and Encryption: Uncover the world of data protection and encryption techniques for iOS. Implement secure storage, encryption, and secure data transmission methods to safeguard sensitive information. 7. Device Management and Privacy: Explore strategies for managing iOS devices while respecting user privacy. Learn how to configure device settings, manage app permissions, and enforce security policies without compromising user data. 8. Security Testing and Auditing: Learn how to identify and mitigate vulnerabilities through security testing and auditing. Discover techniques for vulnerability assessment, penetration testing, and analyzing security incidents. 9. Incident Response and Recovery: Develop a comprehensive incident response plan to address security breaches efficiently. Understand the steps for isolating threats, recovering compromised devices, and learning from security incidents. 10. Real-World Case Studies: Apply theory to practice by studying real-world case studies of security breaches and successful defenses. Gain insights into the tactics used by attackers and defenders, informing your own security strategies. Who This Book Is For: "Mastering iOS Security" is a crucial resource for app developers, security analysts, IT professionals, and iOS users who are dedicated to protecting iOS applications and devices from cyber threats. Whether you're an experienced security practitioner or a newcomer to the world of iOS security, this book will guide you through the intricacies and empower you to establish an impregnable defense.

Book macOS High Sierra

    Book Details:
  • Author : Chris Kennedy
  • Publisher : Questing Vole Press
  • Release : 2017-09-11
  • ISBN :
  • Pages : 218 pages

Download or read book macOS High Sierra written by Chris Kennedy and published by Questing Vole Press. This book was released on 2017-09-11 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: macOS High Sierra