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EBookClubs

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Book IOS 8 for Programmers

    Book Details:
  • Author : Paul J. Deitel
  • Publisher : Pearson Education
  • Release : 2015
  • ISBN : 0133965260
  • Pages : 389 pages

Download or read book IOS 8 for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2015 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial employs the Deitels' proven app-driven approach to teaching mobile programming. Each chapter is built around a single, unique app. The chapter begins with a detailed walk-through of what the app does, then dives into the underlying code. By the end of the chapter, the reader has not only learned key iOS programming principles, but has actually built a working iOS app!

Book Programming IOS 6

    Book Details:
  • Author : Matt Neuburg
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013
  • ISBN : 1449365760
  • Pages : 1186 pages

Download or read book Programming IOS 6 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Book iOS 7 Programming Pushing the Limits

Download or read book iOS 7 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2014-01-28 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.

Book IOS 7 Programming Cookbook

    Book Details:
  • Author : Vandad Nahavandipoor
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-10-14
  • ISBN : 1449372465
  • Pages : 1055 pages

Download or read book IOS 7 Programming Cookbook written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2013-10-14 with total page 1055 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overcome the vexing issues you're likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you'll quickly learn the steps necessary to work with the iOS 7 SDK--including ways to store and protect data, send and receive notifications, enhance and animate graphics, manage files and folders, and take advantage of UI Dynamics.

Book Programming IOS 8

    Book Details:
  • Author : Matt Neuburg
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2014-11-24
  • ISBN : 1491909749
  • Pages : 1017 pages

Download or read book Programming IOS 8 written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2014-11-24 with total page 1017 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location. Example code is available on GitHub in the form of full projects that you can download, study, and run. Build iOS apps with Swift Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens in a way that’s understandable to users Explore UIKit interface objects, such as scroll views, table views, popovers, web views, and maps Work with Cocoa frameworks for sensors, location, sound, and video Access user libraries: music, photos, address book, and calendar Examine additional topics including data storage, file sharing, networking, and threading Topics new to iOS 8 include: Major changes in app coordinate space and interface rotation Trait collections and size classes View margins, visual effect views, and major animation changes Changes to presented view controllers, popovers and split view controllers, alert and action sheet architecture Table view automatic variable row heights and sliding cells Classes for search results display, web view, video display, and audio mixing and effects Today extensions, Actions extensions, Photo Editing extensions Xcode 6 features: conditional constraints, view debugging, designable views, inspectable properties, new segue types

Book iOS 8 Swift Programming Cookbook

Download or read book iOS 8 Swift Programming Cookbook written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2014-11-10 with total page 1105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Entirely rewritten for Apple’s Swift programming language, this updated cookbook helps you overcome the vexing issues you’re likely to face when creating apps for iOS devices. You’ll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code on GitHub that you can use right away. Use CloudKit APIs to store information in the cloud with ease Create custom keyboards and extensions Access users’ health-related information with HealthKit Interact with accessories inside the user’s home with HomeKit Create vibrant and lifelike user interfaces with UIKit Dynamics Use the Keychain to protect your app’s data Develop location-aware and multitasking-aware apps Work with iOS 8’s audio and video APIs Use Event Kit UI to manage calendars, dates, and events Take advantage of the accelerometer and the gyroscope Get working examples for implementing gesture recognizers Retrieve and manipulate contacts and groups from the Address Book Determine a camera’s availability and access the Photo Library

Book iPhone Programming

    Book Details:
  • Author : Aaron Hillegass
  • Publisher : Addison-Wesley Professional
  • Release : 2010-04-13
  • ISBN : 0321706463
  • Pages : 551 pages

Download or read book iPhone Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2010-04-13 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

Book Introducing iOS 8

    Book Details:
  • Author : Steve Derico
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2014-12-03
  • ISBN : 1491909102
  • Pages : 411 pages

Download or read book Introducing iOS 8 written by Steve Derico and published by "O'Reilly Media, Inc.". This book was released on 2014-12-03 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to make iOS apps even if you have absolutely no programming experience. This hands-on book takes you from idea to App Store, using real-world examples—such as driving a car or eating at a restaurant—to teach programming and app development. You’ll learn concepts through clear, concise, jargon-free language. This book focuses on Apple’s new programming language, Swift. Each lesson is divided into two parts: the lecture portion explains the terms and concepts through examples, and the exercise portion helps you apply these concepts while building real-world apps, like a tip calculator. Learn how to think differently—and see the world from a whole new perspective. Learn the basic building blocks of programming Dive into the Swift programming language Make apps for iPhone and iPad Use GPS in your app to find a user’s location Take or select photos with your app Integrate your app with Facebook and Twitter Submit your app to the App Store Manage and market your app on the App Store

Book IOS 8 Programming Fundamentals with Swift

Download or read book IOS 8 Programming Fundamentals with Swift written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2015-03-13 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift, Apple's new programming language. Learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have.

Book Learning IOS Development

Download or read book Learning IOS Development written by Maurice Sharp and published by Addison-Wesley Professional. This book was released on 2014 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.

Book iOS for Game Programmers

    Book Details:
  • Author : Allen Sherrod
  • Publisher : Mercury Learning and Information
  • Release : 2015-01-16
  • ISBN : 1942270224
  • Pages : 348 pages

Download or read book iOS for Game Programmers written by Allen Sherrod and published by Mercury Learning and Information. This book was released on 2015-01-16 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. It includes a companion disc with source code, images, and project files. By the end of the book, the reader will have five apps that they’ve developed, along with the knowledge of making games for the iOS platform. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a “whack-a-mole” game that will give the reader exposure to making games on the iOS platform Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad . Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development Includes a companion disc with source code, images, and project files.

Book Coding iPhone Apps for Kids

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Book The Core IOS 6 Developer s Cookbook

Download or read book The Core IOS 6 Developer s Cookbook written by Erica Sadun and published by Pearson Education. This book was released on 2012 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Core iOS 6 Developer's Cookbook brings together reliable, proven solutions for the heart of day-to-day iOS 6 development. World-renowned iOS programming expert Erica Sadun covers all the classes you'll need to create successful iOS 6 mobile apps with standard APIs and interface elements and take full advantage of iOS 6 graphics, touches, and views. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn't just cut-and-paste; using her examples, Sadun fully explains both the "how" and "why" of effective iOS 6 development. All code has been fully revised and extensively tested to reflect the latest iOS 6 features and the newest iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes Supporting direct user input through multitouch and gestures, including custom gesture recognizers Building, customizing, and using iOS 6 controls Alerting users via popup dialogs, progress bars, local notifications, popovers, audio pings, and other techniques Assembling views and animation, organizing view hierarchies, and understanding how views work together Using iOS 6's breakthrough autolayout constraints system to simplify support for multiple screen geometries controlling keyboards, making onscreen elements "text aware," and efficiently scanning and formatting text Using view controllers to organize your users' workspaces Managing photos, videos, email, text messages, and iOS 6-enhanced social media updates Implementing VoiceOver accessibility to reach even more users Organizing apps simply and intuitively with tables and adding flexibility with iOS 6's brand new collection views Getting started with Core Data managed data stores Leveraging iOS 6's powerful networking and web services support

Book IOS 10 Swift Programming Cookbook

Download or read book IOS 10 Swift Programming Cookbook written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2016-12-05 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to build truly stunning apps for iPhone, iPad, and Apple Watch? This cookbook—written exclusively in Swift 3—provides more than 120 proven solutions for tackling the latest features in iOS 10 and watchOS 3. With these code-rich recipes, you’ll learn how to build dynamic voice interfaces with Siri and messaging apps with iMessage. You’ll also learn how to use interactive maps, multitasking functionality, the UI Testing framework, and many other features. This cookbook is ideal for intermediate and advanced iOS developers looking to work with the newest versions of Apple’s mobile operating systems. Each recipe includes reusable code that's available on GitHub, so you can put it to work right away. Let users interact with your apps and services through Siri Write your own iMessage extensions that allow added interactivity Work with features in Swift 3, Xcode 8, and Interface Builder Build standalone apps for Apple Watch Create vibrant user interfaces with new UIKit features Use Spotlight APIs to make your app content searchable Add Picture in Picture playback functionality to iPad apps Take advantage of MapKit and Core Location updates Use Apple’s new UI Testing framework Liven up your UI with gravity and turbulence fields

Book IOS 8 Swift Programming Cookbook

Download or read book IOS 8 Swift Programming Cookbook written by Vandad Nahavandipoor and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book IOS 8 Programming

    Book Details:
  • Author : Henry H. Liu
  • Publisher : CreateSpace
  • Release : 2014-10-15
  • ISBN : 9781502861849
  • Pages : 368 pages

Download or read book IOS 8 Programming written by Henry H. Liu and published by CreateSpace. This book was released on 2014-10-15 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book adopts an end-to-end approach to helping developers and CS students learn iOS 8 programming fast. For every iOS 8 programming feature covered, the book explains the concepts clearly, based on a single, end-to-end sample - NoteApp. It helps a reader establish a solid foundation within a matter of weeks in multiple areas, such as Swift, the Foundation framework, iOS app design patterns, user interface design and implementation, and data persistence with the Archiving and Core Data frameworks. The subjects covered in this book are logically organized as follows: * Chapter 1 Introducing iOS 8 * Chapter 2 Setting up an Xcode IDE on Mac OS X * Chapter 3 The Anatomy of a Simple iOS program * Chapter 4 Introducing Swift * Chapter 5 Creating the NoteApp * Chapter 6 Designing an App * Chapter 7 Implementing NoteApp * Chapter 8 Data Persistence with Archiving * Chapter 9 Data Persistence with Core Data * Chapter 10 Implementing NoteApp for iPad and iPhone Devices * Appendix A Getting around on Mac OS X * Appendix B More Advanced Swift Features * Appendix C The TapTest Project * Appendix D Submitting Your Apps to the App Store In essence, this text helps you acquire a verifiable set of useful iOS 8 programming skills effectively and efficiently.

Book IOS 8 SDK Development

Download or read book IOS 8 SDK Development written by Chris Adamson and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iOS 8 SDK changes everything. New programming language, new ways to work with other apps, new tools to do cool stuff. In a world of iPhones and iPads, it's a great time to make a fresh start developing apps for the platform. This book guides you through the state of the art of iOS development, including the radically overhauled Xcode 6 toolchain, the iOS 8 SDK, and the new iPhone 6 and iPhone 6 Plus. Entirely rewritten to use Apple's new Swift programming language, this book will take you through the fundamentals of writing apps that are responsive, adaptive, practical, and exciting. Whether you're starting out or starting over, iOS 8 has set developers on a new path. With a capable and practical new programming language, a wide variety of new features and frameworks, and a new spirit of openness and connectivity, it's a long way from the locked-down, webapps-only original iPhone. iOS 8 SDK Development is a practical guide to the essentials of developing for iOS 8. You'll start building and revising a real app that's written entirely in Apple's new Swift programming language. You'll send network requests and handle the responses, build from one screen to many, adapt from the close confines of the iPhone screen to the wide expanse of the iPad, and accommodate the big iPhone 6 in between. You'll master the fundamentals of keeping apps responsive with Grand Central Dispatch, organize your logic into View Controllers, delight users with multi-touch gestures and photo manipulation, and offer services to other apps through iOS 8 Extensions. You'll also learn the fine arts of testing, debugging, and the care and feeding of your app before submitting to the App Store--and after it's in the public's hands. The iOS 8 SDK changes everything. Change with it. It's only getting better. What You Need: This title covers the iOS 8 SDK and Xcode 6. Readers will need a Mac with OS X 10.9 (Mavericks), or later, and Xcode 6 (free from the Mac App Store).