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Book Introducing HTML5

    Book Details:
  • Author : Bruce Lawson
  • Publisher : Pearson Education
  • Release : 2010-07-11
  • ISBN : 0321717961
  • Pages : 452 pages

Download or read book Introducing HTML5 written by Bruce Lawson and published by Pearson Education. This book was released on 2010-07-11 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Book Introducing HTML5

    Book Details:
  • Author : Bruce Lawson
  • Publisher : Peachpit Press
  • Release : 2012
  • ISBN : 0321784421
  • Pages : 312 pages

Download or read book Introducing HTML5 written by Bruce Lawson and published by Peachpit Press. This book was released on 2012 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to HTML5 for those familiar with (X)HTML.

Book Introducing HTML5  Second Edition

Download or read book Introducing HTML5 Second Edition written by Bruce Lawson and published by . This book was released on 2011 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 continues to evolve, browsers are implementating at break-neck speed and HTML5 web sites spring up like flowers after rain. More than ever, you need to get acquainted with the powerful new possibilities in web and application design. That's why we've crafted a second edition of this book to help you stay on top of current developments. This book shows you how to start adapting the language now to realize its benefits on today's browsers. It concentrates on the practical--the problems HTML5 can solve for you right away. By following the book's hands-on HTML5 code examples you'll learn about: - new semantics and structures to help your site become richer and more accessible - applying the most important JavaScript APIs that are already implemented - using and controlling native multimedia - how to build more intelligent web forms - implementing new storage options and web databases, including both WebSQL and IndexedDB - how geolocation works with HTML5 in both web and mobile applications And this new edition adds: - even more detail on canvas, geolocation and offline storage options - a peek around the corner for audio and video's new element, subtitling formats, in-browser web conference - browser history controls to make applications more usable and bookmarkable - ways to use HTML5 now in older browsers.

Book HTML5 Game Development by Example  Beginner s Guide

Download or read book HTML5 Game Development by Example Beginner s Guide written by Makzan, and published by Packt Publishing Ltd. This book was released on 2015-06-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

Book HTML5 Canvas

    Book Details:
  • Author : Steve Fulton
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-04-11
  • ISBN : 1449335888
  • Pages : 750 pages

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications

Book HTML5

    Book Details:
  • Author : Matthew MacDonald
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-08-19
  • ISBN : 1449302394
  • Pages : 450 pages

Download or read book HTML5 written by Matthew MacDonald and published by "O'Reilly Media, Inc.". This book was released on 2011-08-19 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bestselling author MacDonald shows readers how to best use HTML5's new features to create an effective Web experience for visitors.

Book HTML5 for Web Designers

Download or read book HTML5 for Web Designers written by Jeremy Keith and published by . This book was released on 2010 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is the longest HTML specification ever written. It is also the most powerful, and in some ways, the most confusing. What do accessible, content-focused standards-based web designers and front-end developers need to know? And how can we harness the power of HTML5 in today’s browsers?

Book HTML5 in Action

    Book Details:
  • Author : Greg Wanish
  • Publisher : Simon and Schuster
  • Release : 2014-02-09
  • ISBN : 1638352739
  • Pages : 693 pages

Download or read book HTML5 in Action written by Greg Wanish and published by Simon and Schuster. This book was released on 2014-02-09 with total page 693 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features. About the Technology HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time. About the Book HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years. This book concentrates on new HTML5 features and assumes you are familiar with standard HTML. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside New semantic elements and form input types Single-page application design Creating interactive graphics Mobile web apps About the Authors Rob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer. Table of Contents PART 1 INTRODUCTION HTML5: from documents to applications PART 2 BROWSER-BASED APPS Form creation: input widgets, data binding, and data validation File editing and management: rich formatting, file storage, drag and drop Messaging: communicating to and from scripts in HTML5 Mobile applications: client storage and offline execution PART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING 2D Canvas: low-level, 2D graphics rendering SVG: responsive in-browser graphics Video and audio: playing media in the browser WebGL: 3D application development Plus 10 Appendixes

Book Building HTML5 Games with ImpactJS

Download or read book Building HTML5 Games with ImpactJS written by Jesse Freeman and published by "O'Reilly Media, Inc.". This book was released on 2012-02-15 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.

Book Head First HTML5 Programming

Download or read book Head First HTML5 Programming written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2011-10-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.

Book HTML5 Media

    Book Details:
  • Author : Shelley Powers
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-08-08
  • ISBN : 1449315313
  • Pages : 139 pages

Download or read book HTML5 Media written by Shelley Powers and published by "O'Reilly Media, Inc.". This book was released on 2011-08-08 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content. You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and downloadable examples to help you take full advantage of audio and video in your web pages. Ensure your audio or video works in all browsers that support HTML5 media elements Learn about widely supported media file codecs and containers Customize the appearance of media elements with CSS Build your own applications to work with and control media elements Apply video subtitles and closed captioning with SRT and WebVTT Use SVG filters with HTML5, and play videos in your Canvas applications Explore upcoming features, including support for multiple tracks and synchronized playback

Book HTML5 Multimedia

    Book Details:
  • Author : Ian Devlin
  • Publisher : Peachpit Press
  • Release : 2012
  • ISBN : 0321793935
  • Pages : 288 pages

Download or read book HTML5 Multimedia written by Ian Devlin and published by Peachpit Press. This book was released on 2012 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.

Book HTML5  Up and Running

    Book Details:
  • Author : Mark Pilgrim
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-08-06
  • ISBN : 9781449399665
  • Pages : 222 pages

Download or read book HTML5 Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

Book HTML5 and JavaScript Projects

Download or read book HTML5 and JavaScript Projects written by Jeanine Meyer and published by Apress. This book was released on 2011-12-14 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server

Book The Book of CSS3

    Book Details:
  • Author : Peter Gasston
  • Publisher : No Starch Press
  • Release : 2011-05-15
  • ISBN : 1593273630
  • Pages : 308 pages

Download or read book The Book of CSS3 written by Peter Gasston and published by No Starch Press. This book was released on 2011-05-15 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: CSS3 is behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow and browser implementations are scattershot at best. The Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do right now, in all major browsers. With real-world examples and a focus on the principles of good design, it extends your CSS skills, helping you transform ordinary markup into stunning, richly-styled web pages. You'll master the latest cutting-edge CSS3 features and learn how to: –Stylize text with fully customizable outlines, drop shadows, and other effects –Create, position, and resize background images on the fly – Spice up static web pages with event-driven transitions and animations –Apply 2D and 3D transformations to text and images –Use linear and radial gradients to create smooth color transitions –Tailor a website's appearance to smartphones and other devices A companion website includes up-to-date browser compatibility charts and live CSS3 examples for you to explore. The Web can be an ugly place—add a little style to it with The Book of CSS3.

Book Pro HTML5 Programming

Download or read book Pro HTML5 Programming written by Peter Lubbers and published by Apress. This book was released on 2012-01-19 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is here, and with it, web applications have acquired power, ease, scalability, and responsiveness like never before. With this book, developers will learn how to use the latest cutting-edge HTML5 web technology—available in the most recent versions of modern browsers—to build web applications with unparalleled functionality, speed, and responsiveness. This new edition includes major revisions for WebSockets functionality, reflecting the new W3C specification. It also features new chapters covering the drag-and-drop API as well as SVG. Explains how to create real-time HTML5 applications that tap the full potential of modern browsers Provides practical, real-world examples of HTML5 features in action Covers all the new HTML5 APIs to get you up-to-speed quickly with HTML5 Fully updated to include the latest revisions of the WebSocket API, and much more.

Book Sergey s Html5   Css3

    Book Details:
  • Author : Sergey Mavrody
  • Publisher : Sergey's HTML5 & CSS3
  • Release : 2012-01-09
  • ISBN : 0983386730
  • Pages : 219 pages

Download or read book Sergey s Html5 Css3 written by Sergey Mavrody and published by Sergey's HTML5 & CSS3. This book was released on 2012-01-09 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML and CSS are the most essential and fundamental web languages, which provide the foundation for the vast majority of web sites and web applications. HTML5 is on track to become the future of the web, offering simple plug-in free Rich Internet Application capabilities, easier development, and enhanced user experience. This book is an essential technical dictionary for professional web designers and developers, conveniently summarizing over 3000 pages of (X)HTML5 and CSS3 specifications and covering the most common and fundamental concepts and specs, including tags, attributes, values, objects, properties, methods, events, and APIs. TOC at glance: Intro to HTML5 Overview9 About this book9 What is HTML?10 Major HTML versions10 HTML5 10 XHTML511 CSS311 Why use HTML5 11 HTML5 advantages11 Who this book is for12 HTML5 Branding12 The logo13 The technology class icons13 2. HTML Syntax HTML document15 Basics15 Elements and Tags. Tag nesting15 Void Elements. Attributes. Boolean attribute16 XHTML5. Polyglot HTML document17 Document Type and Structure. MIME Type18 Common MIME Types19 Document Object Model (DOM)20 Semantic Elements20 Syntax Summary. General Syntax Rules21 (X)HTML5 void tag syntax22 HTML5 elements with optional tags23 Elements by Type25 Browser Compatibility Scripting. Modernizr26 HTML5 enabling scripts - Polyfills27 3. HTML5 Elements General Definitions29 Chapter Legend & Conventions29 Summary of HTML5 Elements29 HTML5 Elements29 HTML5 Browser Compatibility 65 4. Form Elements & Globals HTML5 Forms aka Web Forms 2.067 Input and Output elements67 HTML5 types and attributes67 HTML5 element70 Input Type/Attribute Matrix71 Global Attributes72 Summary72 Global Events74 HTML Event Handler Attributes74 Window74 Form75 Keyboard76 Mouse76 Media77 5. CSS3 CSS Basics. Anatomy of a CSS Rule79 Typical CSS property locations80 About CSS Properties80 CSS Cascading Priority81 CSS Properties82 CSS Box Model83 Background & Borders83 Box Model92 Font96 Marquee97 Text Formatting98 Color108 Multi-column layout108 Grid Positioning110 Flexible Box Layout112 Speech113 Table. Auto Numbering and Lists117 Animation and Transitions *118 Outline120 2D and 3D Transforms121 CSS3 'Transform' property functions 122 Generated Content for Paged Media123 Paged Media126 Image Values & Replaced Content128 Line129 Rubi134 Hyperlink Presentation136 Basic User Interface137 CSS Selector Types140 CSS3 Selectors141 HTML5 Selectors API Level 1and 2 146 CSS3 Browser Compatibility Summary 147 6. HTML5 APIs What is API149 HTML5 and Related Technologies149 Semantic Web 150 Microdata150 HTML5 + RDFa152 MathML154 WAI-ARIA155 Offline & Storage156 Web Storage156 HTTP Caching and Serving158 Indexed Database API159 Web SQL database162 Device Access163 Contacts API163 Drag and Drop165 Geolocation168 Media Capture172 File API 174 Touch Events176 Real-Time Connectivity177 Web Sockets177 Web Messaging179 Web Workers181 Multimedia and Graphics183 Audio and Video183 Canvas185 Scalable Vector Graphic190 Performance & Integration193 XMLHttpRequest193 Navigation Timing194 Browser Compatibility195