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EBookClubs

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Book Internet Games Directory

Download or read book Internet Games Directory written by Marc Saltzman and published by . This book was released on 1996 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes descriptions of Web sites where readers can find the hottest online real-time games, in addition to how-to and strategy guides, non-real-time, proprietary, e-mail and listserv games.

Book The 2009 Internet Directory

Download or read book The 2009 Internet Directory written by Vince Averello and published by Que Publishing. This book was released on 2008-09-03 with total page 928 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2009 Internet Directory Web 2.0 Edition Vince Averello Mikal E. Belicove Nancy Conner Adrienne Crew Sherry Kinkoph Gunter Faithe Wempen The Best of the New “Web 2.0” Internet…at Your Fingertips! A whole new Web’s coming to life: new tools, communities, video, podcasts, everything! You won’t find these exciting “Web 2.0” destinations with old-fashioned Internet directories…and it’ll take forever to find them on search engines. But they’re all at your fingertips, right here! Carefully selected by humans, not algorithms, here are the Net’s 3,000 best Web 2.0 destinations: amazing new sites, tools, and resources for your whole life! They’ll help you… • Have way more fun! • Build your business… • Buy the right stuff, and avoid the junk… • Stay totally up-to-date on news, politics, science… • Be a better parent… • Go “green”… • Get healthier–and stay healthier… • Deepen your faith… • Pursue your hobbies… • Plan incredible vacations… • Find the perfect restaurant… • And more… much more!

Book The United States Government Internet Directory 2010

Download or read book The United States Government Internet Directory 2010 written by Peggy Garvin and published by Bernan Press. This book was released on 2010-12 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Directory: contains more than 2,000 Web site records, organized into 20 subject-themed chapters. It provides descriptions and URLs for each site and describes sites to help in choosing the proper resource. It also provides Web site descriptions that includes information about the sponsoring agency and notes the useful or unique aspects of the site as well as listing some of the major government publications hosted on the site. It evaluates the most important and frequently sought sites providing a roster of congressional members with members' Web sites and includes a one-page ’’Quick Guide'' to the major federal agencies and the leading online library, data source, and finding aid sites. There are multiple indexes in the back of the book to help locate Web sites by agency, site name, subject, and government publication title. The Master Index combines the agency, site name, and subject indexes. A separate index lists Web sites with full or substantial Spanish-language versions.

Book Gamer s Web Directory

    Book Details:
  • Author : Marc Saltzman
  • Publisher : Brady Publishing
  • Release : 1997
  • ISBN : 9780789714633
  • Pages : 292 pages

Download or read book Gamer s Web Directory written by Marc Saltzman and published by Brady Publishing. This book was released on 1997 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes thousands of links to gaming sites and secrets on playing the games. CD-ROM contains cheat codes and game hacks, trial versions of new games, and a complete HTML version of the book.

Book Microsoft Bookshelf Internet Directory

Download or read book Microsoft Bookshelf Internet Directory written by Microsoft Press and published by . This book was released on 1996 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Microsoft/Bookshelf Internet Directory for 1996 provides a paper and an on-line directory of the most useful resources on the Internet to be jointly developed by Microsoft Press and the Microsoft Bookshelf product team. This up-to-date directory and resource guide offers direct links to 5,000 sites in the directory, and the searchable companion CD provides direct links to all the sites listed.

Book Career Opportunities in the Internet  Video Games  and Multimedia

Download or read book Career Opportunities in the Internet Video Games and Multimedia written by Allan Taylor and published by Infobase Publishing. This book was released on 2010-04-21 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides updated key information, including salary ranges, employment trends, and technical requirements. Career profiles include animator, content specialist, game designer, online editor, web security manager, and more.

Book Networking and Online Games

Download or read book Networking and Online Games written by Grenville Armitage and published by John Wiley & Sons. This book was released on 2006-08-04 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers. Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniques underlying contemporary networked games. The traffic patterns that modern games impose on networks, and how network performance and service level limitations impact on game designers and player experiences, are covered in-depth, giving the reader the knowledge necessary to develop better gaming products and network services. Examples of real-world multiplayer online games illustrate the theory throughout. Networking and Online Games: Provides a comprehensive, cutting-edge guide to the development and service provision needs of online, networked games. Contrasts the considerations of ISPs (e.g. predicting traffic loads) with those of game developers (e.g. sources of lag/jitter), clarifying coinciding requirements. Explains how different technologies such as cable, ADSL (Asymmetric Digital Subscriber Line) and wireless, etc., affect online game-play experience, and how different game styles impose varying traffic dynamics and requirements on the network. Discusses future directions brought by emerging technologies such as UMTS (Universal Mobile Telephone Service), GPRS (General Packet Radio Service), Wireless LANs, IP service Quality, and NAPT/NAT (Network Address Port Translation/Network Address Translation) Illustrates the concepts using high-level examples of existing multiplayer online games (such as Quake III Arena, Wolfenstein Enemy Territory, and Half-Life 2). Networking and Online Games will be an invaluable resource for games developers, engineers and technicians at Internet Service Providers, as well as advanced undergraduate and graduate students in Electrical Engineering, Computer Science and Multimedia Engineering.

Book Teach Yourself VISUALLY PCs

Download or read book Teach Yourself VISUALLY PCs written by Elaine Marmel and published by John Wiley & Sons. This book was released on 2010-12-29 with total page 781 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCs made easy for visual learners Beginning computer users who want to see visually how things are done will learn quickly and easily with this full-color, step-by-step guide. Screen shots show clearly what you will see at each step, and numbered instructions guide you through dozens of common PC tasks. You’ll learn all the basics, plus some intermediate topics including how to use multimedia applications, the Internet, wireless technologies, Windows 7, Office 2010, mobile devices, and key security processes. Computer literacy is essential in today’s world; this full-color guide makes it easy for visual learners to get up to speed quickly Covers basic operating procedures, hardware and software, Windows 7, networks, the Internet, wireless devices, using multimedia applications, Office 2010, syncing with mobile devices, virus protection, and much more Each lesson is fully illustrated with screen shots and numbered, step-by-step instructions If you learn best when someone shows you how it’s done, Teach Yourself VISUALLY PCs is the computer book you’ve been looking for.

Book Communicating with Email and the Internet

Download or read book Communicating with Email and the Internet written by P. K. McBride and published by Routledge. This book was released on 2006 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book guides the user through the basics of using email and the Internet.

Book 2011 Social Media Directory

Download or read book 2011 Social Media Directory written by Jeffery A. Riley and published by Pearson Education. This book was released on 2010-08-15 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick access to today's top Facebook, Twitter, and LinkedIn resources - on business, entertainment, politics, health, sports, and much more! A single, up-to-the-minute source for all the best new resources on today's top social networks More than 3,000 entries on parenting, shopping, fashion, sports, travel, religion, and many other topics A huge timesaver: helps users instantly uncover hidden "gems" they'd otherwise have to search for, stumble upon, or never find at all!

Book I Found It on the Internet

    Book Details:
  • Author : Frances Jacobson Harris
  • Publisher : American Library Association
  • Release : 2011
  • ISBN : 0838910661
  • Pages : 250 pages

Download or read book I Found It on the Internet written by Frances Jacobson Harris and published by American Library Association. This book was released on 2011 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a practical guide for librarians and educators to help them address issues relating to youth and technology, and offers advice on incorporating communications technology into public school libraries.

Book Making Multiplayer Online Games

Download or read book Making Multiplayer Online Games written by Stephen Gose and published by Scribl. This book was released on 2016-11-07 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes game design and implementation chapters using either Phaser JavaScript Gaming Frameworks v2.6.2, CE, v3.16+, AND any other JS Gaming Frameworks for the front- and back-end development. It is a Book of 5 Rings Game Design - "HTML5, CSS, JavaScript, PHP, and SQL". It further analyzes several freely available back-end servers and supporting middleware (such as PHP, Python, and several CMS). This game design workbook takes you step-by-step into the creation of Massively Multiplayer Online Game as a profitable business adventure - none of this theoretical, local workstation proof of concept! It uses any popular JavaScript Gaming Framework -- not just limited to Phaser.JS!! -- on the client-side browser interfacing into a unique, server-side, application using WebSockets. It is the only book of its kind since January 2017 for the Phaser MMO Gaming Framework! * Part I leads you through the world of networks, business consideration, MMoG analysis and setting up your studio workshop. I have 40 years of networking career experience in highly sensitive (i.e., Government Embassies) data communications. I am a certified Cisco Academy Instructor and have taught networking, networking security, game design/development, and software engineering for the past 14 years at the college level. * Part II Guides you into Multi-player Online Game architecture contrasted to normal single-player games. This lays the foundation for Multi-Player Game Prototypes and reviews a missing aspect in current MMoG development not seen in many online tutorials and example code. * Part III contains 3 chapters focused on production and development for the client-side code, client-proxy, server-side code, and MMoG app. This content sets the foundation for what many Phaser tutorials and Phaser Starter-Kits on the market today overlook and never tell you! Upon completion of Part III, you will have your bespoke MMoG with integrated micro-service, and if you choose, web workers and block-chain. * Part IV (Bonus Content) This section includes proprietary Game Rule Books and EULA source code included as a part of your book purchase. It features four (4) Game Recipes -- step-by-step instructions -- listed by complexity "1" = easiest (elementary skills) to "4" = most complex (requiring advanced skills across several IT technology disciplines). Each external “Walk-Through Tutorial” guides you in different aspects of MMoG development. * How to migrate single-player games into a 2-player online delivery mode (not using "hot-seat")! * How to use dynamic client-side proxy servers and migrate this game from its current single-player mode (with AI Bot) into an online 2-player mode (not using "hot-seat")! * How to include "Asynchronous Availability" during gameplay and migrate this gameplay mode (with AI Bot) into an online "Asynchronous Availability" 3-player mode using postal mail or email game turns! The FREE game rule book will help "deconstruct" this game mechanics.

Book Learning Web Design

    Book Details:
  • Author : Jennifer Niederst
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2003
  • ISBN : 9780596004842
  • Pages : 506 pages

Download or read book Learning Web Design written by Jennifer Niederst and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Learning Web Design, author Jennifer Niederst shares the knowledge she's gained from years of web design experience, both as a designer and a teacher. This book starts from the beginning- defining the Internet, the Web, browsers, and URLs-so you don't need to have any previous knowledge about how the Web works. After reading this book, you'll have a solid foundation in HTML, graphics, and design principles that you can immediately put to use in creating effective web pages. In the second edition, Jennifer has updated the book to cover style sheets and reflect current web standards. She has also added exercises that help you to learn various techniques and short quizzes that make sure you're up to speed with key concepts. Learning Web Design: • Covers the nuts and bolts of basic HTML and style sheets, with detailed examples of formatting text, adding graphic elements, making links, creating tables and frames, and using color on the Web. Also contains tips on handling these tasks using three popular web authoring programs. • Explains whether to use GIFs or JPEGs for different types of images, includes important tips on optimizing graphics for web delivery, and provides step-by-step demonstrations of creating graphics using three popular web graphic tools. • Provides dozens of web design dos and don'ts, to help you make good web design decisions and avoid common beginner traps. • Contains hands-on exercises throughout the book that allow you to try out new techniques along the way. Unlike other beginner books, Learning Web Design leaves no holes in your education. It gives you everything you need to create basic web sites and will prepare you for more advanced web work. If you are interested in web design, this book is the place to start. The enclosed CD-ROM contains material for all the exercises in the book, as well as trial versions of Macromedia Fireworks MX and Homesite 5; Adobe Photoshop 7 and ImageReady 7; and BBEdit 7.

Book The Semantic Web

    Book Details:
  • Author : John Domingue
  • Publisher : Springer
  • Release : 2008-11-14
  • ISBN : 3540897046
  • Pages : 573 pages

Download or read book The Semantic Web written by John Domingue and published by Springer. This book was released on 2008-11-14 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 3rd Asian Semantic Web Conference, ASWC 2008, held in Bankok, Thailand, in December 2008. The 37 revised full papers presented were carefully reviewed and selected from 118 submissions. The papers address the latest results in the research and applications of Semantic Web technologies and cover topics including: scalable reasoning and logic, ontology mapping, ontology modelling and management, ontologies and tags, human language technologies and machine learning, querying, semantic Web services and semantic Web applications.

Book Online

    Book Details:
  • Author : John Dvorak
  • Publisher : Prentice Hall Professional
  • Release : 2004
  • ISBN : 9780131423633
  • Pages : 724 pages

Download or read book Online written by John Dvorak and published by Prentice Hall Professional. This book was released on 2004 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: A perfect gift for any Internet user, whatever their level of experience. bull; Written in a straight to the point, understandable format in jargon - free language, by some of the most popular personalities in the field. bull; Backed by a massive marketing campaign, including TV, radio, print, and online appearances by the authors.

Book Internet Technologies and Information Services

Download or read book Internet Technologies and Information Services written by Joseph B. Miller and published by Bloomsbury Publishing USA. This book was released on 2014-08-26 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet has enabled the convergence of all things information-related. This book provides essential, foundational knowledge of the application of Internet and web technologies in the information and library professions. Internet Technologies and Information Services: Second Edition is a vital asset to students preparing for careers in library and information science and provides expanded coverage to important new developments while still covering Internet foundations. In addition to networking, the Internet, HTML, web design, web programming, XML, and web searching, this new edition covers additional topics such as cloud computing, content management systems, eBook technologies, mobile technologies and applications, relational database management systems (RDMS), open source software, and virtual private networking. It also provides information on virtualization and related systems, including desktop virtualization systems. With clear and simple explanations, the book helps students form a solid, basic IT knowledge that prepares them for more advanced studies in technology. It supplies an introductory history of the Internet and an examination of current trends with specific emphasis on how online information access affects the LIS fields. Author Joseph B. Miller, MSLS, explains Internet protocols and current broadband connectivity options; Internet security issues and steps to take to block threats; building the web with markup languages, programming, and content management systems; and elements of information access on the web: content formats, information retrieval, and Internet search.

Book Gaming and Simulations  Concepts  Methodologies  Tools and Applications

Download or read book Gaming and Simulations Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.