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EBookClubs

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Book Interface Development for Learning Environments

Download or read book Interface Development for Learning Environments written by Joseph Frantiska Jr. and published by Springer. This book was released on 2019-04-02 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional designers are also included in this arena. The interface can be a driver in terms of a learning environment’s ability to engage a student. It can also provide a point of information exchange and therefore learning between the student and the environment’s software. Thus, the issue of an interface is vital to the success of a learning environment. This brief will produce a variety of interfaces for various environments to allow the designer to contrast and compare them based upon the required purpose. The designer will have a toolkit filled with tools and techniques which will allow for interfaces that will engage the student and facilitate their learning. The primary audiences are K-12 and post-secondary educators who desire to create digital media based educational materials.

Book User Interface Design for Virtual Environments  Challenges and Advances

Download or read book User Interface Design for Virtual Environments Challenges and Advances written by Khan, Badrul and published by IGI Global. This book was released on 2011-12-31 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as possible. User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating interfaces for users of various virtual environments. Chapters included in this book address various critical issues that have implications for user interface design from a number of different viewpoints. This book is written for professionals who want to improve their understanding of challenges associated with user interface design issues for globally-dispersed users in various virtual environments.

Book Android User Interface Development

Download or read book Android User Interface Development written by Jason Morris and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quickly design and develop compelling user interfaces for your Android applications.

Book Interactive Multimedia Learning Environments

Download or read book Interactive Multimedia Learning Environments written by Max Giardina and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Book Developing Your Teaching

Download or read book Developing Your Teaching written by Peter Kahn and published by Routledge. This book was released on 2019-03-05 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with advice, vignettes and case studies, as well as useful tips and checklists for improving teaching, the second edition of Developing Your Teaching is the ideal toolkit to support the development of teaching practice. Providing a blend of ideas, interactive review points and case study examples from university teachers, this accessible handbook for professional practice provides ideas on a range of topics including: learning from student feedback and peer review students as consumers and their expectations building effective partnerships with students and colleagues developing a teaching portfolio choosing effective teaching practices the challenges and benefits of securing an initial teacher qualification A must-read for all those new to teaching in higher education, as well as more experienced lecturers looking to refresh and advance the quality of their teaching, this fully updated new edition is the ideal toolkit to support the development of teaching practice.

Book Interface Design for Learning

Download or read book Interface Design for Learning written by Dorian Peters and published by Pearson Education. This book was released on 2014 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren't enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in "Personal Learning Environments." Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you'll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.

Book Advanced Educational Technology  Research Issues and Future Potential

Download or read book Advanced Educational Technology Research Issues and Future Potential written by Thomas T. Liao and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: As we approach the 21st century, the need to better link research findings and practical applications of advanced educational technologies (AET) continues to be a priority. During the five-year NATO Special Programme on AET, many advanced study institutes and research workshops focused on building bridges between researchers in and users of educational technology. The organizing committee of the final capstone workshop which took place in September 1993 also chose to focus on this theme. Three position papers, written by members of the AET advisory committee, provided the background and platform for the two-day workshop that was designed to provide guidelines for future AET research and implementation projects. Nicolas Balacheff kicked off the workshop with a philosophical review of the research issues and future research agendas. Herman Bouma and his colleagues at the Institute for Perception Research discussed implementation issues and problems of technology transfer from research laboratories to educational product development.

Book Makers at School  Educational Robotics and Innovative Learning Environments

Download or read book Makers at School Educational Robotics and Innovative Learning Environments written by David Scaradozzi and published by Springer Nature. This book was released on 2021-12-10 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.

Book Multiplatform E Learning Systems and Technologies  Mobile Devices for Ubiquitous ICT Based Education

Download or read book Multiplatform E Learning Systems and Technologies Mobile Devices for Ubiquitous ICT Based Education written by Goh, Tiong Thye and published by IGI Global. This book was released on 2009-07-31 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses technical challenges, design frameworks, and development experiences that integrate multiple mobile devices into a single multiplatform e-learning systems"--Provided by publisher.

Book Cases on Smart Learning Environments

Download or read book Cases on Smart Learning Environments written by Darshan Singh, Abtar and published by IGI Global. This book was released on 2018-12-28 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: At a time when ICTs are proliferating various facets of society and human interactivity, optimizing the use of these tools and technologies not only enhances learning but also transforms learning experiences all together, resulting in an increase of effectiveness and quality of education around the globe. As such, teachers are being challenged to implement a wide range of tools, such as mobile learning and augmented reality, to create smarter learning environments inside and outside of the classroom. Cases on Smart Learning Environments explores the potential of SLE tools for enhanced learning outcomes as experienced by educators, learners, and administrators from various learning institutions around the world. This publication presents cases on the real-world implementation of SLEs in 11 countries that span the continents of Asia, Africa, Europe, and North and South America. Featuring coverage on a broad range of topics such as learner engagement, teacher training, and intelligent agent technology, this book is ideally designed for academicians, instructors, instructional designers, librarians, educational stakeholders, and curriculum developers.

Book 2020 IEEE 20th International Conference on Advanced Learning Technologies  ICALT

Download or read book 2020 IEEE 20th International Conference on Advanced Learning Technologies ICALT written by IEEE Staff and published by . This book was released on 2020-07-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: ICALT is an annual international conference on Advanced Learning Technologies and Technology enhanced Learning organized by the IEEE Technical Committee on Learning Technology It aims to bring together people who are working on the design, development, use and evaluation of technologies that will be the foundation of the next generation of e learning systems and technology enhanced learning environments

Book User Interface Design for Programmers

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Book Blended Synchronous Learning

Download or read book Blended Synchronous Learning written by Matt G Bower and published by . This book was released on 2014-11-07 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blended synchronous learning - where remote students participate in face-to-face classes by means of rich-media synchronous technologies such as video conferencing, web conferencing and virtual worlds - is an emerging phenomenon in education. More and more teachers are attempting to teach in this challenging mode, but without any systematic research evidence to help guide their blended synchronous learning practices. The Blended Synchronous Learning Handbook is a definitive resource that addresses this issue. It includes a Blended Synchronous Learning Design Framework that offers pedagogical, technological and logistical recommendations for teachers attempting to design and implement blended synchronous learning lessons. It also includes a Rich-Media Synchronous Technology Capabilities Framework to support the selection of technologies for different types of learning activities, as well as a review of relevant literature, a summary of the Blended Synchronous Learning Scoping Study, detailed reports of seven blended synchronous learning case studies, and an in-depth cross case analysis to underpin the recommendations that are drawn.

Book Development of Multimodal Interfaces  Active Listening and Synchrony

Download or read book Development of Multimodal Interfaces Active Listening and Synchrony written by Anna Esposito and published by Springer. This book was released on 2010-03-27 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together, through a peer-revision process, the advanced research results obtained by the European COST Action 2102: Cross-Modal Analysis of Verbal and Nonverbal Communication, primarily discussed for the first time at the Second COST 2102 International Training School on “Development of Multimodal Int- faces: Active Listening and Synchrony” held in Dublin, Ireland, March 23–27 2009. The school was sponsored by COST (European Cooperation in the Field of Sci- tific and Technical Research, www.cost.esf.org ) in the domain of Information and Communication Technologies (ICT) for disseminating the advances of the research activities developed within the COST Action 2102: “Cross-Modal Analysis of Verbal and Nonverbal Communication” (cost2102.cs.stir.ac.uk) COST Action 2102 in its third year of life brought together about 60 European and 6 overseas scientific laboratories whose aim is to develop interactive dialogue systems and intelligent virtual avatars graphically embodied in a 2D and/or 3D interactive virtual world, capable of interacting intelligently with the environment, other avatars, and particularly with human users.

Book Changing the Interface of Education with Revolutionary Learning Technologies

Download or read book Changing the Interface of Education with Revolutionary Learning Technologies written by Nishikant Sonwalkar Sc. D. MIT and published by iUniverse. This book was released on 2004-09 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pedagogy for technology enabled education over last few decades have been influenced by behaviorist, cognitive, and constructivist theories. These theories are debated vigorously by the educational scientists. While the debate is extremely important for the paradigm shift, the need for a framework for instructional designers seeking meaningful incorporation of technology is necessary. With the infusion of new technological methods to deliver education on-line there is an acute need for reinvention of the pedagogical framework. The new design framework to provide a flexible approach for incorporating technology within the context of pedagogy. The interface of education is changing rapidly from classroom to--blend of in-class and on-line activities to--almost completely technology enabled educational environments. The technological shift is taking place now from classroom teaching and learning to asynchronous Web-based and Web-supported learning environments. The dissemination of educational content is surely moving from a teacher-to-student model to a technology-enabled interface. The shift of educational interfaces from, synchronous to asynchronous, passive to interactive, television to desktop computers, keyboard to handwriting recognition systems, mouse to data glove, touch screen to voice recognition systems, real experiments to virtual experiments, real educational space to virtual reality learning environments (VRLE), experiments in labs to teleoperated experiments from remote locations, are all indicative of the technology trends which the educational designers have to face now to provide pedagogically effective educational technology components for learners.

Book Authoring Tools for Advanced Technology Learning Environments

Download or read book Authoring Tools for Advanced Technology Learning Environments written by T. Murray and published by Springer Science & Business Media. This book was released on 2013-04-18 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book gives a comprehensive picture of the state of the art in authoring systems and authoring tools for advanced technology instructional systems. It includes descriptions of fifteen systems and research projects from almost every significant effort in the field. The book will appeal to researchers, teachers and advanced students working in education, instructional technology and computer-based education, psychology, cognitive science and computer science.

Book Learning Spaces

Download or read book Learning Spaces written by Diana Oblinger and published by . This book was released on 2006 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: El espacio, ya sea físico o virtual, puede tener un impacto significativo en el aprendizaje. Learning Spaces se centra en la forma en que las expectativas de los alumnos influyen en dichos espacios, en los principios y actividades que facilitan el aprendizaje y en el papel de la tecnología desde la perspectiva de quienes crean los entornos de aprendizaje: profesores, tecnólogos del aprendizaje, bibliotecarios y administradores. La tecnología de la información ha aportado capacidades únicas a los espacios de aprendizaje, ya sea estimulando una mayor interacción mediante el uso de herramientas de colaboración, videoconferencias con expertos internacionales o abriendo mundos virtuales para la exploración. Este libro representa una exploración continua a medida que unimos el espacio, la tecnología y la pedagogía para asegurar el éxito de los estudiantes.