EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Interactive Web Graphics with Shout3D

Download or read book Interactive Web Graphics with Shout3D written by Rob Polevoi and published by . This book was released on 2001 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This official guide to Shout3D provides a 32-page full-color section showing readers the projects presented in the book. The CD-ROM includes all the code used in the book, a full-strength demo version of the product, animations, plus programming and animation tools and plug-ins.

Book Instant E Commerce

Download or read book Instant E Commerce written by Kate Chase and published by Sybex. This book was released on 2001 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- Snag this book and CD package to learn everything you ever wanted to know and be able to do everything you need to do to create your own e-commerce Web site. -- The ideal tool for small business owners and entrepreneurs. -- CD contains a full version of GoDaddy Software's WebSite Complete version 3, Free!

Book Advances in Modelling  Animation and Rendering

Download or read book Advances in Modelling Animation and Rendering written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.

Book Mastering XHTML

    Book Details:
  • Author : Eric J. Ray
  • Publisher : Sybex
  • Release : 2001
  • ISBN :
  • Pages : 1060 pages

Download or read book Mastering XHTML written by Eric J. Ray and published by Sybex. This book was released on 2001 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's Web publishers get complete coverage of Extensible Hypertext Markup Language, a recasting of HTML in XML. Readers learn formatting fundamentals, such working with frames, tables, and image maps, and integrating Java, JavaScript, and ActiveX. With a focus on real-world projects, this book includes the popular Master's Reference to XHTML tags, style sheets, and more.

Book Guide to Graphics Software Tools

Download or read book Guide to Graphics Software Tools written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2008-12-17 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.

Book Multimedia 2001

    Book Details:
  • Author : J.A. Jorge
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3709161037
  • Pages : 221 pages

Download or read book Multimedia 2001 written by J.A. Jorge and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the results of EG Multimedia'2001, the Sixth Eurographics th th Workshop on Multimedia, held in Manchester, UK, on the 8 and 9 of September, 2001. All six such workshops are successful examples of fruitful international cooperation under the auspices of the Eurographics working group on Multimedia. The workshop covered a wide range of subjects, from media production to content processing and delivery, with a special focus on issues related to interactive video environments. These Dcluded standards and approaches for interactive television, hypervideo, collaborative video, augmented reality, mobile multimedia, the integration of TV and the Web, content analysis, processing and presentation. The program consisted of two invited keynote presentations, eighteen technical papers and one demonstration, attracting a diverse world-wide group of thirty attendees. Technical papers were organized in six sessions spanning the two days: 3D in Multimedia, Multimedia Architectures and Authoring, \ideo and Coding, Content Based Retrieval and Security, Interactive Media and Interactive TV. The demonstration presented a multimedia system for aerobics and fitness training, exploring the combination of sound and interactive graphics in an effective manner. The keynote presentation by V. Michael Bove provided insights into new architectures for large scale pervasive computing. The second invited presentation by Glorianna Davenport discussed the relations between creativity and interactive movies as participatory art enabled by new media.

Book Mastering 3ds Max 4

Download or read book Mastering 3ds Max 4 written by Cat Woods and published by Sybex. This book was released on 2001-07-25 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript

Book Virtual Manufacturing

Download or read book Virtual Manufacturing written by Wasim Ahmed Khan and published by Springer Science & Business Media. This book was released on 2011-02-16 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Manufacturing presents a novel concept of combining human computer interfaces with virtual reality for discrete and continuous manufacturing systems. The authors address the relevant concepts of manufacturing engineering, virtual reality, and computer science and engineering, before embarking on a description of the methodology for building augmented reality for manufacturing processes and manufacturing systems. Virtual Manufacturing is centered on the description of the development of augmented reality models for a range of processes based on CNC, PLC, SCADA, mechatronics and on embedded systems. Further discussions address the use of augmented reality for developing augmented reality models to control contemporary manufacturing systems and to acquire micro- and macro-level decision parameters for managers to boost profitability of their manufacturing systems. Guiding readers through the building of their own virtual factory software, Virtual Manufacturing comes with access to online files and software that will enable readers to create a virtual factory, operate it and experiment with it. This is a valuable source of information with a useful toolkit for anyone interested in virtual manufacturing, including advanced undergraduate students, postgraduate students and researchers.

Book eWork and eBusiness in Architecture  Engineering and Construction

Download or read book eWork and eBusiness in Architecture Engineering and Construction written by Z. Turk and published by CRC Press. This book was released on 2002-01-01 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive review of research related to construction informatics, with a particular focus on the related 5th framework EU projects on product and process technology and the implementation of the new economy technologies and business models in the construction industry.

Book 3D Online Multimedia   Games

Download or read book 3D Online Multimedia Games written by Irene Cheng and published by World Scientific. This book was released on 2009 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.

Book Photoshop  Painter  and Illustrator

Download or read book Photoshop Painter and Illustrator written by Wendy Crumpler and published by Sybex. This book was released on 2001 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop is an immensely complex program with thousands of menus, commands, and tools. Even experienced users cannot remember how to access the myriad features of Photoshop.

Book Mastering Microsoft FrontPage 2002

Download or read book Mastering Microsoft FrontPage 2002 written by Peter Weverka and published by Sybex. This book was released on 2001-09-19 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combine Sound Design Principles and the Power of FrontPage 2002 This Premium Edition of Mastering FrontPage 2002 is the most complete FrontPage book you'll find anywhere, designed to teach you everything you need to know to get the most out of the world's most efficient Web development application. Seasoned Web developer and columnist Molly Holzschlag shows you the key design principles that contribute to a successful site, and popular author and Microsoft applications expert Peter Weverka guides you through the FrontPage techniques that will enable you to realize your design objectives quickly and easily. Coverage includes: * Ensuring compatibility with different browsers * Positioning graphics on Web pages * Minimizing the load time for your Web pages * Implementing counters, search engines, and other components * Saving time and effort with style sheets and Cascading Style Sheets * Publishing your Web site to the Internet * Incorporating JavaScript, VBScript, and Dynamic HTML * Using ActiveX programming techniques * Linking your site to a back-end database * Maintaining and promoting your Web site * Using FrontPage server extensions and SharePoint team services to create a dynamic site for your company * Writing and implementing CGI and Perl scripts

Book User centered Website Development

Download or read book User centered Website Development written by Daniel D. McCracken and published by Pearson. This book was released on 2004 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: For one-quarter to one-semester undergraduate courses in Introduction to Human-Computer Interaction courses, Web Design and User Interface Design. This text is the only one of its kind that addresses Human-Computer Interaction as it relates to Web site design. It stresses principles that can be learned, not just implementation techniques. The text provides a working knowledge of Web design, aimed at creating Web pages and sites that are attractive and user-friendly, plus allows students to become familiar with the concepts and terminology of Web design as a basis for further study.

Book VSMM 2000

    Book Details:
  • Author : Hal Thwaites
  • Publisher : IOS Press
  • Release : 2000
  • ISBN : 9784274904073
  • Pages : 750 pages

Download or read book VSMM 2000 written by Hal Thwaites and published by IOS Press. This book was released on 2000 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances in Modelling  Animation and Rendering

Download or read book Advances in Modelling Animation and Rendering written by John Vince and published by Springer Science & Business Media. This book was released on 2002-06-27 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.

Book Core Web3D

    Book Details:
  • Author : Aaron E. Walsh
  • Publisher : Prentice Hall Professional
  • Release : 2001
  • ISBN : 0130857289
  • Pages : 1096 pages

Download or read book Core Web3D written by Aaron E. Walsh and published by Prentice Hall Professional. This book was released on 2001 with total page 1096 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE

Book The British National Bibliography

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2002 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt: