Download or read book Intelligent Virtual World written by Timothy K. Shih and published by World Scientific. This book was released on 2004 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, we have witnessed an explosive growth in multimediacomputing, communication and applications. This revolution istransforming the way people live, work and interact with each other, and is impacting the way business, government services, education, entertainment and health care operate. This important book summarizes recent research topics, focusing onfour major areas: (1) intelligent content-based information retrievaland virtual world, (2) quality-of-services of multimedia data, (3)intelligent techniques for distance education, and (4) intelligentagents for e-commerc
Download or read book Intelligent Virtual World Technologies And Applications In Distributed Virtual Environment written by Timothy K Shih and published by World Scientific. This book was released on 2004-07-21 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, we have witnessed an explosive growth in multimedia computing, communication and applications. This revolution is transforming the way people live, work and interact with each other, and is impacting the way business, government services, education, entertainment and health care operate.This important book summarizes recent research topics, focusing on four major areas: (1) intelligent content-based information retrieval and virtual world, (2) quality-of-services of multimedia data, (3) intelligent techniques for distance education, and (4) intelligent agents for e-commerce.This book has been selected for coverage in:• CC / Engineering, Computing & Technology• Index to Scientific Book Contents® (ISBC)
Download or read book Virtual Intelligence written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2023-07-04 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is Virtual Intelligence Virtual intelligence, often known as VI, is a phrase that refers to artificial intelligence that is contained within a virtual environment. There are numerous virtual worlds that offer alternatives for persistent avatars that allow users to obtain knowledge, training, perform roles, and communicate with other people. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Virtual Intelligence Chapter 2: Distributed Artificial Intelligence Chapter 3: Intelligent Agent Chapter 4: Multi-agent System Chapter 5: Immersion (Virtual Reality) Chapter 6: Virtual Reality Applications Chapter 7: Digital Immortality Chapter 8: Smart Object Chapter 9: Life Simulation Game Chapter 10: Virtual World Framework (II) Answering the public top questions about virtual intelligence. (III) Real world examples for the usage of virtual intelligence in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of virtual intelligence' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of virtual intelligence.
Download or read book Virtual Worlds written by Liz Falconer and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the rich and fascinating topic of virtual worlds by bringing together research findings and discussion pieces from an international group of leading practitioners in the field. There are many different definitions of virtual worlds, but they all share the characteristic of enabling real-time interaction between users who are present in these worlds in the form of avatars, i.e., digital projections of ourselves into virtual environments. A particular theme of the book is how our activities in virtual worlds continue to develop our understanding of the nature of virtual experience, and particularly what it means to be digitally human. These ideas are explored from a diverse and engaging range of perspectives that include archaeology, languages, teacher training, computing, meditation and well-being, forensic science, performance art and artificial intelligence. Each chapter provides an in-depth discussion and analysis, and practical examples of successful implementations of virtual world technologies are also included. The book will be invaluable to researchers and practitioners in the fields of virtual worlds, virtual reality, augmented reality and artificial intelligence. It presents evidence, discussion and advice on some of the underpinning concepts relating to virtuality, on the application of virtual technologies to our daily lives, and encourages us to ponder the possible futures of these types of technology.
Download or read book Virtual Worlds written by Liz Falconer and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Multimedia Technologies Concepts Methodologies Tools and Applications written by Syed, Mahbubur Rahman and published by IGI Global. This book was released on 2008-06-30 with total page 1966 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.
Download or read book Virtual Technologies for Business and Industrial Applications Innovative and Synergistic Approaches written by Rao, N. Raghavendra and published by IGI Global. This book was released on 2010-07-31 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides research related to the concept of virtual reality and developing business models using this concept"--Provided by publisher.
Download or read book Encyclopedia of Database Technologies and Applications written by Rivero, Laura C. and published by IGI Global. This book was released on 2005-06-30 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Addresses the evolution of database management, technologies and applications along with the progress and endeavors of new research areas."--P. xiii.
Download or read book Intelligent Cities and Globalisation of Innovation Networks written by Nicos Komninos and published by Routledge. This book was released on 2008-07-17 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Cities and Globalisation of Innovation Networks combines concepts and theories from the fields of urban development and planning, innovation management, and virtual / intelligent environments. It explains the rise of intelligent cities with respect to the globalisation of systems of innovation; opens up a new way for making intelli
Download or read book Virtual Reality Technology and Applications written by Matjaž Mihelj and published by Springer Science & Business Media. This book was released on 2013-09-03 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.
Download or read book Technology Enhanced Learning written by and published by BRILL. This book was released on 2010-01-01 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing for technology enhanced learning (TEL) is often a demanding process. It involves creating challenging learning tasks, making sure that students have access to the right tools and resources, and ensuring there are appropriate opportunities for them to learn with and from each other. This book introduces the use of design patterns and pattern languages as ways of capturing and sharing TEL design knowledge. The editors have assembled a team of authors who have pioneered research and development in this rapidly expanding field.
Download or read book Proceedings of the 11th International Conference on Modelling Identification and Control ICMIC2019 written by Rui Wang and published by Springer Nature. This book was released on 2019-12-03 with total page 1340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes original, peer-reviewed research papers from the 11th International Conference on Modelling, Identification and Control (ICMIC2019), held in Tianjin, China on July 13-15, 2019. The topics covered include but are not limited to: System Identification, Linear/Nonlinear Control Systems, Data-driven Modelling and Control, Process Modelling and Process Control, Fault Diagnosis and Reliable Control, Intelligent Systems, and Machine Learning and Artificial Intelligence.The papers showcased here share the latest findings on methodologies, algorithms and applications in modelling, identification, and control, integrated with Artificial Intelligence (AI), making the book a valuable asset for researchers, engineers, and university students alike.
Download or read book Virtual Technologies Concepts Methodologies Tools and Applications written by Kisielnicki, Jerzy and published by IGI Global. This book was released on 2008-05-31 with total page 1842 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This publication presents incompassing research of the concepts and realities involved in the field of virtual communities and technologies"--Provided by publisher.
Download or read book Metaverse and Immersive Technologies written by Chandrashekhar A and published by John Wiley & Sons. This book was released on 2023-09-29 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: METAVERSE AND IMMERSIVE TECHNOLOGIES The book covers the multidimensional perspectives of the metaverse through the prism of virtual reality, augmented reality, blockchain, artificial intelligence, and IoT, ranging from rudimentary to advanced applications. This book provides a thorough explanation of how the technology behind metaverse and other virtual reality technologies are changing the world. The primary objective is to present the revolutionary innovation of the 21st century—the metaverse—and exhibit its wide range of applications in different domains. Although blockchain and VR/AR were the first popularly known applications of the metaverse, several other applications also exist. While some still believe the metaverse is overhyped, in reality, it is transforming almost every industry—healthcare, 3D, 4D, industry, game industry, business management, artificial intelligence, and IoT, just to name a few. This technological breakthrough not only paved the way for virtual reality but also provided useful solutions for other areas of technology. The unique nature of the technology, which is a single, shared, immersive, persistent, 3D virtual space where humans experience life in ways not possible in the physical world, makes it suitable for all real-world applications; it has great potential to transform business, and companies are already in the race for different product offerings. Audience AI and computer science researchers, engineers and graduate students, IT personnel in business as well as entrepreneurs and policymakers.
Download or read book Virtual Reality written by Alan Wexelblat and published by Academic Press. This book was released on 2014-05-10 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality: Applications and Explorations provides information pertinent to the fundamental aspects of virtual reality and artificial reality. This book discusses the potential applications of virtual reality. Organized into three parts encompassing 10 chapters, this book begins with an overview of the traditional computer science activities ad discusses how hard problems in computer science can be addressed with virtual reality ideas and technology. This text then explores some applications of virtual reality technology that could potentially touch almost every purposeful activity that humans undertake in a technological civilization. Other chapters consider the use of virtual reality to manage and present to users information that cannot otherwise be comprehended. This book discusses as well the use of artificial worlds in both computer art and virtual reality. The final chapter deals with how the ideas of virtual reality and artificial reality can be of use to anyone who has to manage a business or organization. This book is a valuable resource for computer scientists.
Download or read book Advanced Intelligent Virtual Reality Technologies written by Kazumi Nakamatsu and published by Springer Nature. This book was released on 2023-01-19 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers a collection of selected works and new research results of scholars and graduate students presented at the 6th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2022) via the Internet, during July 22-24 2022, hosted and organized by Sojo University in conjunction with other three universities and Beijing Huaxia Rongzhi Blockchain Technology Institute. The focus of the book is interdisciplinary in nature and includes research on all aspects of artificial intelligence and virtual reality, from fundamental development to the applied system. The book covers topics such as system techniques, performance, and implementation; content creation and modelling; cognitive aspects, perception, user behaviour; AI technologies; interactions, interactive and responsive environments; AI/VR applications and case studies.
Download or read book Embedded and Ubiquitous Computing written by Laurence T. Yang and published by Springer. This book was released on 2004-07-30 with total page 1135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the proceedings of the 2004 International Conference on Embedded and Ubiquitous Computing (EUC 2004) which was held in Aizu-Wakamatsu City, Japan, 25–27 August 2004. Embedded and ubiquitous computing are emerging rapidly as exciting new paradigms and disciplines to provide computing and communication services all the time, everywhere. Its systems are now invading every aspect of life to the point that they are disappearing inside all sorts of appliances or can be worn unobtrusively as part of clothing and jewelry, etc. This emergence is a natural outcome of research and technological advances in embedded systems, pervasive computing and communications, wireless networks, mobile computing, distri- ted computing and agent technologies, etc. Its explosive impact on academia, industry, government and daily life can be compared to that of electric motors over the past century but promises to revolutionize life much more profoundly than elevators, electric motors or even personal computer evolution ever did. The EUC 2004 conference provided a forum for engineers and scientists in academia, industry, and government to address all the resulting profound ch- lenges including technical, safety, social, legal, political, and economic issues, and to present and discuss their ideas, results, work in progress and experience on all aspects of embedded and ubiquitous computing. There was a very large number of paper submissions (260) from more than 20countriesandregions,includingnotonlyAsiaandthePaci?c,butalsoEurope and North America. All submissions were reviewed by at least three program or technical committee members or external reviewers.