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EBookClubs

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Book Intelligent Virtual System for Underwater Vehicle Piloting using UnityTM

Download or read book Intelligent Virtual System for Underwater Vehicle Piloting using UnityTM written by Cheng Siong Chin and published by CRC Press. This book was released on 2020-12-22 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software. Some of the key features of the book include: • Step-by-step procedures in development ROV pilot training simulator • Use of open-source software UnityTM that is freely available to all readers • The codes used in the book are self-sufficient as there are no codes hidden from readers

Book Intelligent Virtual System for Underwater Vehicle Piloting Using Unity tm

Download or read book Intelligent Virtual System for Underwater Vehicle Piloting Using Unity tm written by Cheng Siong Chin and published by . This book was released on 2024-10-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software. Some of the key features of the book include: - Step-by-step procedures in development ROV pilot training simulator - Use of open-source software UnityTM that is freely available to all readers - The codes used in the book are self-sufficient as there are no codes hidden from readers

Book Intelligent Virtual System for Underwater Vehicle Piloting Using Unity tm

Download or read book Intelligent Virtual System for Underwater Vehicle Piloting Using Unity tm written by Cheng Siong Chin and published by CRC Press. This book was released on 2020-12 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book supports the readers in the development of remotely operated vehicle (ROV) pilot training simulator by exploiting open source or free gaming software and the importance of using established and widely available games design techniques in providing engaging scenarios for the ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. The book can be used as a reference book for undergraduate and postgraduate, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software"--

Book Intelligent Virtual System for Underwater Vehicle Piloting using UnityTM

Download or read book Intelligent Virtual System for Underwater Vehicle Piloting using UnityTM written by Cheng Siong Chin and published by CRC Press. This book was released on 2020-12-21 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software. Some of the key features of the book include: • Step-by-step procedures in development ROV pilot training simulator • Use of open-source software UnityTM that is freely available to all readers • The codes used in the book are self-sufficient as there are no codes hidden from readers

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2019-07-27 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

Book The Numinous Legacy

Download or read book The Numinous Legacy written by Adair Butchins and published by Albatross Press. This book was released on 2002 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Where is God in the universe if anywhere? Why did God make germs? Why should we be so special? Could the universe have been different? This is a book that brings home, in no uncertain fashion, the discrepancy between the universe envisaged by the ancient sages and prophets and that of modern scientific cosmology, where the possibility of divine intervention looks less and less likely. Butchins demonstrates with clarity how the scientific method may be used, despite certain drawbacks, in an attempt to verify objective truth. It describes how the effect of the Copernican Revolution in the seventeenth century has steadily undermined the basic structure of the three great monotheistic religions of our day, Judaism, Christianity, and Islam, especially with respect to their eschatological concepts. The Eastern religions, being less anthropomorphic, are less affected. The theistic argument from design is shown to be powerful enough to have caused disagreement among present-day scientists, in spite of the strictures of Professor Dawkins. In general, the book attempts to make some sense of the structure of the universe in terms of our own consciousness; it behoves the reader to consider tha

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer Nature. This book was released on 2021-09-15 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.

Book Augmented and Virtual Reality

Download or read book Augmented and Virtual Reality written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2014-12-09 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly revised papers of the First International Conference on Augmented and Virtual Reality, AVR 2014, held in Lecce, Italy, in September 2014. The 28 papers, 2 tutorials and 3 keynotes presented were carefully reviewed and selected from 76 submissions. They include topics from virtual/augmented/mixed reality to 3D user interfaces and the technology needed to enable these environments to a wide range of applications (medical, entertainment, military, design, manufacture, maintenance, arts and cultural heritage).

Book Advances in Web Based Learning   ICWL 2009

Download or read book Advances in Web Based Learning ICWL 2009 written by Marc Spaniol and published by Springer Science & Business Media. This book was released on 2009-08-06 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Web-Based Learning, ICWL 2009, held in Aachen, Germany, in August 2009. The 38 revised full papers and 14 short papers are presented together with three invited papers and were carefully reviewed and selected from 106 submissions. They deal with topics such as technology enhanced learning, web-based learning for oriental languages, mobile learning, social software and Web 2.0 for technology enhanced learning, learning resource deployment, organization and management, design, model and framework of E-learning systems, e-learning metadata and standards, educational gaming and multimedia storytelling for learning, as well as practice and experience sharing and pedagogical Issues.

Book Universal Access in Human   Computer Interaction  Designing Novel Interactions

Download or read book Universal Access in Human Computer Interaction Designing Novel Interactions written by Margherita Antona and published by Springer. This book was released on 2017-05-16 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 10277-10279 constitutes the refereed proceedings of the11th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers included in the three UAHCI 2017 volumes address the following major topics: Design for All Methods and Practice; Accessibility and Usability Guidelines and Evaluation; User and Context Modelling and Monitoring and Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile Interaction; Gesture and Gaze-Based Interaction; Universal Access to Health and Rehabilitation; Universal Access to Education and Learning; Universal Access to Mobility; Universal Access to Information and Media; and Design for Quality of Life Technologies.

Book Creating Characters with Personality

Download or read book Creating Characters with Personality written by Tom Bancroft and published by Watson-Guptill. This book was released on 2016-02-16 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.

Book Adaptive Technologies for Training and Education

Download or read book Adaptive Technologies for Training and Education written by Paula J. Durlach (Ed) and published by Cambridge University Press. This book was released on 2012-02-20 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This volume provides an overview of the latest advancements in computer-based education training that use student performance data to provide adaptive and hence more efficient individualized learning opportunities"-- Provided by publisher.

Book Human Factors in Simulation and Training

Download or read book Human Factors in Simulation and Training written by Peter A. Hancock and published by CRC Press. This book was released on 2008-12-17 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discussing issues and concepts relating to human factors in simulation, this book covers theory and application in fields such as space, ships, submarines, naval aviation, and commercial aviation. The authors develop and expand on concepts in simulator usage particularly specific characteristics and issues of simulation and their effect on the validity and functionality of simulators as a training device. The chapters contain in depth discussions of these particular characteristics and issues. They also incorporate theories pertaining to the motivational aspects of training, simulation of social events, and PC based simulation.

Book Computer Aided Control Systems Design

Download or read book Computer Aided Control Systems Design written by Cheng Siong Chin and published by CRC Press. This book was released on 2012-12-12 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Aided Control Systems Design: Practical Applications Using MATLAB® and Simulink® supplies a solid foundation in applied control to help you bridge the gap between control theory and its real-world applications. Working from basic principles, the book delves into control systems design through the practical examples of the ALSTOM gasifier system in power stations and underwater robotic vehicles in the marine industry. It also shows how powerful software such as MATLAB® and Simulink® can aid in control systems design. Make Control Engineering Come Alive with Computer-Aided Software Emphasizing key aspects of the design process, the book covers the dynamic modeling, control structure design, controller design, implementation, and testing of control systems. It begins with the essential ideas of applied control engineering and a hands-on introduction to MATLAB and Simulink. It then discusses the analysis, model order reduction, and controller design for a power plant and the modeling, simulation, and control of a remotely operated vehicle (ROV) for pipeline tracking. The author explains how to obtain the ROV model and verify it by using computational fluid dynamic software before designing and implementing the control system. In addition, the book details the nonlinear subsystem modeling and linearization of the ROV at vertical plane equilibrium points. Throughout, the author delineates areas for further study. Appendices provide additional information on various simulation models and their results. Learn How to Perform Simulations on Real Industry Systems A step-by-step guide to computer-aided applied control design, this book supplies the knowledge to help you deal with control problems in industry. It is a valuable reference for anyone who wants a better understanding of the theory and practice of basic control systems design, analysis, and implementation.