Download or read book World of Computing written by Gerard O'Regan and published by Springer. This book was released on 2018-04-17 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging work provides a concise introduction to the exciting world of computing, encompassing the theory, technology, history, and societal impact of computer software and computing devices. Spanning topics from global conflict to home gaming, international business, and human communication, this text reviews the key concepts unpinning the technology which has shaped the modern world. Topics and features: introduces the foundations of computing, the fundamentals of algorithms, and the essential concepts from mathematics and logic used in computer science; presents a concise history of computing, discussing the historical figures who made important contributions, and the machines which formed major milestones; examines the fields of human−computer interaction, and software engineering; provides accessible introductions to the core aspects of programming languages, operating systems, and databases; describes the Internet revolution, the invention of the smartphone, and the rise of social media, as well as the Internet of Things and cryptocurrencies; explores legal and ethical aspects of computing, including issues of hacking and cybercrime, and the nature of online privacy, free speech and censorship; discusses such innovations as distributed systems, service-oriented architecture, software as a service, cloud computing, and embedded systems; includes key learning topics and review questions in every chapter, and a helpful glossary. Offering an enjoyable overview of the fascinating and broad-ranging field of computing, this easy-to-understand primer introduces the general reader to the ideas on which the digital world was built, and the historical developments that helped to form the modern age.
Download or read book The Closed World written by Paul N. Edwards and published by MIT Press. This book was released on 1996 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Closed World offers a radically new alternative to the canonical histories of computers and cognitive science. Arguing that we can make sense of computers as tools only when we simultaneously grasp their roles as metaphors and political icons, Paul Edwards shows how Cold War social and cultural contexts shaped emerging computer technology--and were transformed, in turn, by information machines. The Closed World explores three apparently disparate histories--the history of American global power, the history of computing machines, and the history of subjectivity in science and culture--through the lens of the American political imagination. In the process, it reveals intimate links between the military projects of the Cold War, the evolution of digital computers, and the origins of cybernetics, cognitive psychology, and artificial intelligence. Edwards begins by describing the emergence of a "closed-world discourse" of global surveillance and control through high-technology military power. The Cold War political goal of "containment" led to the SAGE continental air defense system, Rand Corporation studies of nuclear strategy, and the advanced technologies of the Vietnam War. These and other centralized, computerized military command and control projects--for containing world-scale conflicts--helped closed-world discourse dominate Cold War political decisions. Their apotheosis was the Reagan-era plan for a " Star Wars" space-based ballistic missile defense. Edwards then shows how these military projects helped computers become axial metaphors in psychological theory. Analyzing the Macy Conferences on cybernetics, the Harvard Psycho-Acoustic Laboratory, and the early history of artificial intelligence, he describes the formation of a "cyborg discourse." By constructing both human minds and artificial intelligences as information machines, cyborg discourse assisted in integrating people into the hyper-complex technological systems of the closed world. Finally, Edwards explores the cyborg as political identity in science fiction--from the disembodied, panoptic AI of 2001: A Space Odyssey, to the mechanical robots of Star Wars and the engineered biological androids of Blade Runner--where Information Age culture and subjectivity were both reflected and constructed. Inside Technology series
Download or read book Computers in Our World Today and Tomorrow written by Sandy Hintz and published by Franklin Watts. This book was released on 1983-01-01 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes the roles of computers, now and in the future, in the spheres of medicine, business and government, law enforcement, science and technology, entertainment, education, and the home. Includes a glossary of terms.
Download or read book Artificial Unintelligence written by Meredith Broussard and published by MIT Press. This book was released on 2019-01-29 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Download or read book The World Computer written by Jonathan Beller and published by Duke University Press. This book was released on 2021-01-22 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The World Computer Jonathan Beller forcefully demonstrates that the history of commodification generates information itself. Out of the omnipresent calculus imposed by commodification, information emerges historically as a new money form. Investigating its subsequent financialization of daily life and colonization of semiotics, Beller situates the development of myriad systems for quantifying the value of people, objects, and affects as endemic to racial capitalism and computation. Built on oppression and genocide, capital and its technical result as computation manifest as racial formations, as do the machines and software of social mediation that feed racial capitalism and run on social difference. Algorithms, derived from for-profit management strategies, conscript all forms of expression—language, image, music, communication—into the calculus of capital such that even protest may turn a profit. Computational media function for the purpose of extraction rather than ameliorating global crises, and financialize every expressive act, converting each utterance into a wager. Repairing this ecology of exploitation, Beller contends, requires decolonizing information and money, and the scripting of futures wagered by the cultural legacies and claims of those in struggle.
Download or read book Computer Science in the Real World written by Lisa Idzikowski and published by ABDO. This book was released on 2015-12-15 with total page 51 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a look into the fascinating world of computer science, why it is an intriguing STEM career, and the amazing work scientists in this field have accomplished throughout the years.
Download or read book A People s History of Computing in the United States written by Joy Lisi Rankin and published by Harvard University Press. This book was released on 2018-10-08 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games like The Oregon Trail. These unsung pioneers helped shape our digital world, just as much as the inventors, garage hobbyists, and eccentric billionaires of Palo Alto. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today’s debate about whether the internet should be a public utility and laid the groundwork for the concept of net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.
Download or read book Ethics and Computing written by Kevin Bowyer and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1996 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Case studies and exercises make you think about the issues and the ethical implications of actual incidents, such as the Internet Worm, the Therac-25 accidents, and the Intel-AMD copyright infringement suit.
Download or read book Computing and Coding in the Real World written by Clive Gifford and published by Get Connected to Digital Liter. This book was released on 2017-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "First published in 2017 by Wayland"--Copyright page.
Download or read book Towards a New World in Computer Communication written by Roberto Parodi (biologiste).) and published by IOS Press. This book was released on 1992 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 90s, new languages and architectures were developed, new systems and networks were produced and new applications invented. The basic topics discussed are; High Speed Data Communications Protocols, Services and Networks for high speed data and for combined voice and data applications - i.e. ATM, SMDS, Frame Relay - Network Management, OSS Platforms, OSI and other information Technology Services, Network Control and Routing, Emergency Control and Telecommunication Politics. This publication offers the material basis for propagating the most advanced ideas, products, decisions and results of the 90s, and thereby it celebrates the advancements of Computer Communication on the route towards a new era.
Download or read book High Performance Computing in Europe written by Miroslaw Malek and published by DIANE Publishing. This book was released on 1993-05 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the wide spectrum of high-performance computing in Europe, including advanced microprocessor and memory technology, system design, formal methods, and software. Also discusses several high-profile European Community (EC) science and technology programs.
Download or read book The United States Army written by George D. Bennett and published by Nova Publishers. This book was released on 2002 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: United States Army - Issues, Background, Bibliography
Download or read book Systemic Changes in the German and Japanese Economies written by Werner Pascha and published by Routledge. This book was released on 2004-08-05 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Should Japan and Germany strive to restructure their institutional fabric and arrangements to make them more similar to Anglo-American standards? Where will systemic change lead? This book offers fresh insights by collecting Japanese and German contributions to this scholarly discussion both from theoretical and empirical viewpoints. A major conclusion of several papers is that the forces of differentiation are frequently underestimated. Important thematic issues include: contingency, path dependence and complementarity. Examinations of economic globalisation and rapidity of technological change pose questions about the nature of socio-economic system analysis in the future.
Download or read book Computerworld written by and published by . This book was released on 1984-07-30 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Download or read book People and Computers V written by British Computer Society. Human Computer Interaction Specialist Group. Conference and published by Cambridge University Press. This book was released on 1989-10-27 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: These papers detail the theoretical basis and methodical practice of HCI, the interaction of HCI with other disciplines, and individual relevance. This book is a comprehensive guide to the current research in HCI which will be essential reading for all researchers, designers and manufacturers whose work impinges on this rapidly moving field. Contributions are included from leading researchers and designers in both industry and academia.
Download or read book Divided Sun written by Scott Callon and published by Stanford University Press. This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread claims to the contrary, Japan's high-tech industrial policies over the last two turbulent decades have proved to be neither cooperative nor successful. This book focuses on MITI and Japan's giant electronics firms—their ambitions and conflicts—to show that the policymaking process is torn by conflict and competition.
Download or read book Advances in Computer Entertainment Technology written by Adrian David Cheok and published by Springer. This book was released on 2018-03-02 with total page 911 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.