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EBookClubs

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Book Be You

    Book Details:
  • Author : Peter H. Reynolds
  • Publisher : Scholastic Inc.
  • Release : 2020-03-03
  • ISBN : 1338608452
  • Pages : 40 pages

Download or read book Be You written by Peter H. Reynolds and published by Scholastic Inc.. This book was released on 2020-03-03 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times Bestseller!Creative visionary of The Word Collector, Happy Dreamer, and The Dot, #1 New York Times bestseller Peter H. Reynolds creates a joyful celebration of individuality--and staying true to Y-O-U! Be curious...Be adventurous...Be brave...BE YOU! Discover a joyful reminder of the ways that every child is unique and special, from the beloved creator of The Dot, Happy Dreamer, and New York Times bestseller, The Word Collector. Here, Reynolds reminds readers to "be your own work of art." To be patient, persistent, and true. Because there is one, and only one, YOU. In the tradition of books like Oh, the Places You'll Go! and I Wish You More comes a wholly original, inspirational celebration of individuality as only Peter H. Reynolds can create!

Book Interactive Video

    Book Details:
  • Author : Richard Schwier
  • Publisher : Educational Technology
  • Release : 1987
  • ISBN : 9780877782063
  • Pages : 232 pages

Download or read book Interactive Video written by Richard Schwier and published by Educational Technology. This book was released on 1987 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Yoga Bunny

    Book Details:
  • Author : Brian Russo
  • Publisher : HarperCollins
  • Release : 2020-05-26
  • ISBN : 0063055724
  • Pages : 42 pages

Download or read book Yoga Bunny written by Brian Russo and published by HarperCollins. This book was released on 2020-05-26 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even bunnies do yoga! It's a perfect day for yoga, and Bunny is practicing his poses and wishes his friends would do yoga with him! But Lizard is too tired, Fox is in a rush, and Bird has the hiccups. Will Bunny ever be able to get his friends to slow down and realize that yoga just might be the solution to their problems? Akin to I Am Yoga by Susan Verde, Yoga Bunny helps readers relax and unwind as they learn beginning yoga poses, from downward dog to tree pose. Debut author-illustrator Brian Russo shows readers just how relaxing yoga can be.

Book Interactive Video Primer  Nursing Education

Download or read book Interactive Video Primer Nursing Education written by Scott Alan Stewart and published by Stewart Publishing, Inc.. This book was released on 1990-05-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview on the use of interactive videodisc systems in nursing education. Includes information about videodisc systems (computer, graphic/overlay boards, and videodisc players), as well as videodisc programs developed by hospitals, universities and colleges, commercial firms, and testing and certification organizations. Videodisc research, surveys, periodicals, conferences, film festivals, and other resources also are listed.

Book Interactive Video

Download or read book Interactive Video written by Educational Technology Publications and published by Educational Technology. This book was released on 1989 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Managing Interactive Video multimedia Projects

Download or read book Managing Interactive Video multimedia Projects written by Robert E. Bergman and published by Educational Technology. This book was released on 1990 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Nursing Education  A Promising Market for Interactive Video

Download or read book Nursing Education A Promising Market for Interactive Video written by Christine Bolwell, RN MSN and published by Stewart Publishing, Inc.. This book was released on 1990-05-01 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides and overview of the use and promise of interactive video for use in nursing education. Includes the structure of nursing education, and overview of the nursing education market, and the growing use of microcomputers and interactive video. Explores the economic pressures on hospitals nursing schools and how interactive video can address them. Also discusses the barriers to implementation.

Book Interactive Video On Demand Systems

Download or read book Interactive Video On Demand Systems written by T.P. Jimmy To and published by Springer Science & Business Media. This book was released on 1998-11-30 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies addresses issues in scheduling and management of resources in an interactive continuous-media (e.g., audio and video) server. The book emphasizes dynamic and run-time strategies for resource scheduling and management. Such strategies provide effective tools for supporting interactivity with on-line users who require the system to be responsive in serving their requests, and whose needs and actions vary frequently over time. With an emphasis on responsiveness and transient performance, this book elaborates on dynamic strategies for managing and scheduling resources in Video-on-Demand/Multimedia systems. Unlike previous books, this volume presents an unprecedented detailed analysis of the start-up and departure of streams. It gives a comprehensive evaluation of various techniques as workloads are varied in multiple dimensions (including arrival rate, data rate and length of play). Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies collectively addresses multiple issues including QoS, throughput, responsiveness and efficiency. The solutions discussed in this volume are particularly valuable to practitioners who are building digital library, interactive multimedia and hypermedia servers. Interactive Video-on-Demand Systems: Resource Management and Scheduling Strategies is an excellent reference for researchers, practitioners and educators in the field of multimedia systems, and may be used for advanced courses on multimedia systems and Video-on-Demand servers.

Book What If

    Book Details:
  • Author : Samantha Berger
  • Publisher : Little, Brown Books for Young Readers
  • Release : 2018-04-10
  • ISBN : 0316515930
  • Pages : 45 pages

Download or read book What If written by Samantha Berger and published by Little, Brown Books for Young Readers. This book was released on 2018-04-10 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativity, the power of imagination, and the importance of self-expression are celebrated in this inspiring picture book written and illustrated by real-life best friends. This girl is determined to express herself! If she can't draw her dreams, she'll sculpt or build, carve or collage. If she can't do that, she'll turn her world into a canvas. And if everything around her is taken away, she'll sing, dance, and dream... Stunning mixed media illustrations, lyrical text, and a breathtaking gatefold conjure powerful magic in this heartfelt affirmation of art, imagination, and the resilience of the human spirit.

Book Spring Stinks

    Book Details:
  • Author : Ryan T. Higgins
  • Publisher : Disney Electronic Content
  • Release : 2021-01-05
  • ISBN : 1368070280
  • Pages : 32 pages

Download or read book Spring Stinks written by Ryan T. Higgins and published by Disney Electronic Content. This book was released on 2021-01-05 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ruth the bunny is excited to share the smelly springtime smells of spring with Bruce! But what will Bruce think of all that stink? Little Bruce Book

Book Interactive Storytelling for Video Games

Download or read book Interactive Storytelling for Video Games written by Josiah Lebowitz and published by Taylor & Francis. This book was released on 2012-09-10 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Book First Grade  Here I Come

Download or read book First Grade Here I Come written by D. J. Steinberg and published by Penguin. This book was released on 2016 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follows a child through all the big first grade moments.

Book The King of Kindergarten

Download or read book The King of Kindergarten written by Derrick Barnes and published by Penguin. This book was released on 2019-07-02 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: A New York Times bestseller! A confident little boy takes pride in his first day of kindergarten, by the Newbery Honor-winning author of Crown. The morning sun blares through your window like a million brass trumpets.It sits and shines behind your head--like a crown. Mommy says that today, you are going to be the King of Kindergarten! Starting kindergarten is a big milestone--and the hero of this story is ready to make his mark! He's dressed himself, eaten a pile of pancakes, and can't wait to be part of a whole new kingdom of kids. The day will be jam-packed, but he's up to the challenge, taking new experiences in stride with his infectious enthusiasm! And afterward, he can't wait to tell his proud parents all about his achievements--and then wake up to start another day. Newbery Honor-winning author Derrick Barnes's empowering story will give new kindergarteners a reassuring confidence boost, and Vanessa Brantley-Newton's illustrations exude joy.

Book Storytelling for Interactive Digital Media and Video Games

Download or read book Storytelling for Interactive Digital Media and Video Games written by Nicholas B. Zeman and published by CRC Press. This book was released on 2017-04-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically

Book The Interactive Past

Download or read book The Interactive Past written by Angus A. A. Mol and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.

Book Change Sings

    Book Details:
  • Author : Amanda Gorman
  • Publisher : Penguin
  • Release : 2021-09-21
  • ISBN : 0593203232
  • Pages : 40 pages

Download or read book Change Sings written by Amanda Gorman and published by Penguin. This book was released on 2021-09-21 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: A lyrical picture book debut from #1 New York Times bestselling author and presidential inaugural poet Amanda Gorman and #1 New York Times bestselling illustrator Loren Long "I can hear change humming In its loudest, proudest song. I don't fear change coming, And so I sing along." In this stirring, much-anticipated picture book by presidential inaugural poet and activist Amanda Gorman, anything is possible when our voices join together. As a young girl leads a cast of characters on a musical journey, they learn that they have the power to make changes—big or small—in the world, in their communities, and in most importantly, in themselves. With lyrical text and rhythmic illustrations that build to a dazzling crescendo by #1 New York Times bestselling illustrator Loren Long, Change Sings is a triumphant call to action for everyone to use their abilities to make a difference.

Book Visual Content Marketing

Download or read book Visual Content Marketing written by Stephen Gamble and published by John Wiley & Sons. This book was released on 2016-04-18 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your ticket to generating better results through infographics Visual Content Marketing is a more than just a guide to infographics. Written for business people dealing with complex offerings, this is a hands-on, in-the-trenches guide to leveraging this emerging medium to reach bottomline business goals. Uniquely, this book addresses the full range of visual solutions, with an emphasis on using these products to create real business value. Inside, you'll learn the ins and outs of infographics, interactive pictograms, video, animations, data-driven visualizations, and other conversion-generating graphical content. Get inspired by the groundbreaking examples showcased here, and learn how to manage every aspect of visual content, from sourcing suppliers to leveraging content on the appropriate media platforms. Author Stephen Gamble is a leader in visual marketing solutions, with over twenty years of experience in the industry. Thousands look to his firm, Frame Concepts, for insider tips on generating revenue with the help of innovative graphics. This insider knowledge is at your fingertips in Visual Content Marketing. To meet your demanding business goals, you need new ideas. This book will show you how to infuse visual content where and when it counts. Generate high-quality leads and revenue with infographics, video, data visualizations, and more Identify the visual marketing and engagement strategies that will work for your business Source and manage talented content suppliers who will deliver on your strategic vision Integrate eye-popping visual solutions to update your brand and achieve your business goals Focusing on the visual is the secret to success in the effort to win customer engagement and attention. Visual Content Marketing is applicable to every business function and industry. With this book, you have the start-to-finish information you need to leverage visual solutions to great effect.