Download or read book Computer Games written by Tristan Cazenave and published by Springer. This book was released on 2018-02-14 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.
Download or read book ECAI 2023 written by K. Gal and published by IOS Press. This book was released on 2023-10-18 with total page 3328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial intelligence, or AI, now affects the day-to-day life of almost everyone on the planet, and continues to be a perennial hot topic in the news. This book presents the proceedings of ECAI 2023, the 26th European Conference on Artificial Intelligence, and of PAIS 2023, the 12th Conference on Prestigious Applications of Intelligent Systems, held from 30 September to 4 October 2023 and on 3 October 2023 respectively in Kraków, Poland. Since 1974, ECAI has been the premier venue for presenting AI research in Europe, and this annual conference has become the place for researchers and practitioners of AI to discuss the latest trends and challenges in all subfields of AI, and to demonstrate innovative applications and uses of advanced AI technology. ECAI 2023 received 1896 submissions – a record number – of which 1691 were retained for review, ultimately resulting in an acceptance rate of 23%. The 390 papers included here, cover topics including machine learning, natural language processing, multi agent systems, and vision and knowledge representation and reasoning. PAIS 2023 received 17 submissions, of which 10 were accepted after a rigorous review process. Those 10 papers cover topics ranging from fostering better working environments, behavior modeling and citizen science to large language models and neuro-symbolic applications, and are also included here. Presenting a comprehensive overview of current research and developments in AI, the book will be of interest to all those working in the field.
Download or read book Reinforcement Learning written by Phil Winder Ph.D. and published by "O'Reilly Media, Inc.". This book was released on 2020-11-06 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reinforcement learning (RL) will deliver one of the biggest breakthroughs in AI over the next decade, enabling algorithms to learn from their environment to achieve arbitrary goals. This exciting development avoids constraints found in traditional machine learning (ML) algorithms. This practical book shows data science and AI professionals how to learn by reinforcement and enable a machine to learn by itself. Author Phil Winder of Winder Research covers everything from basic building blocks to state-of-the-art practices. You'll explore the current state of RL, focus on industrial applications, learn numerous algorithms, and benefit from dedicated chapters on deploying RL solutions to production. This is no cookbook; doesn't shy away from math and expects familiarity with ML. Learn what RL is and how the algorithms help solve problems Become grounded in RL fundamentals including Markov decision processes, dynamic programming, and temporal difference learning Dive deep into a range of value and policy gradient methods Apply advanced RL solutions such as meta learning, hierarchical learning, multi-agent, and imitation learning Understand cutting-edge deep RL algorithms including Rainbow, PPO, TD3, SAC, and more Get practical examples through the accompanying website
Download or read book Machine Learning and Data Mining written by Igor Kononenko and published by Horwood Publishing. This book was released on 2007-04-30 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good data mining practice for business intelligence (the art of turning raw software into meaningful information) is demonstrated by the many new techniques and developments in the conversion of fresh scientific discovery into widely accessible software solutions. Written as an introduction to the main issues associated with the basics of machine learning and the algorithms used in data mining, this text is suitable foradvanced undergraduates, postgraduates and tutors in a wide area of computer science and technology, as well as researchers looking to adapt various algorithms for particular data mining tasks. A valuable addition to libraries and bookshelves of the many companies who are using the principles of data mining to effectively deliver solid business and industry solutions.
Download or read book Mastering Reinforcement Learning with Python written by Enes Bilgin and published by Packt Publishing Ltd. This book was released on 2020-12-18 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience in creating state-of-the-art reinforcement learning agents using TensorFlow and RLlib to solve complex real-world business and industry problems with the help of expert tips and best practices Key FeaturesUnderstand how large-scale state-of-the-art RL algorithms and approaches workApply RL to solve complex problems in marketing, robotics, supply chain, finance, cybersecurity, and moreExplore tips and best practices from experts that will enable you to overcome real-world RL challengesBook Description Reinforcement learning (RL) is a field of artificial intelligence (AI) used for creating self-learning autonomous agents. Building on a strong theoretical foundation, this book takes a practical approach and uses examples inspired by real-world industry problems to teach you about state-of-the-art RL. Starting with bandit problems, Markov decision processes, and dynamic programming, the book provides an in-depth review of the classical RL techniques, such as Monte Carlo methods and temporal-difference learning. After that, you will learn about deep Q-learning, policy gradient algorithms, actor-critic methods, model-based methods, and multi-agent reinforcement learning. Then, you'll be introduced to some of the key approaches behind the most successful RL implementations, such as domain randomization and curiosity-driven learning. As you advance, you’ll explore many novel algorithms with advanced implementations using modern Python libraries such as TensorFlow and Ray’s RLlib package. You’ll also find out how to implement RL in areas such as robotics, supply chain management, marketing, finance, smart cities, and cybersecurity while assessing the trade-offs between different approaches and avoiding common pitfalls. By the end of this book, you’ll have mastered how to train and deploy your own RL agents for solving RL problems. What you will learnModel and solve complex sequential decision-making problems using RLDevelop a solid understanding of how state-of-the-art RL methods workUse Python and TensorFlow to code RL algorithms from scratchParallelize and scale up your RL implementations using Ray's RLlib packageGet in-depth knowledge of a wide variety of RL topicsUnderstand the trade-offs between different RL approachesDiscover and address the challenges of implementing RL in the real worldWho this book is for This book is for expert machine learning practitioners and researchers looking to focus on hands-on reinforcement learning with Python by implementing advanced deep reinforcement learning concepts in real-world projects. Reinforcement learning experts who want to advance their knowledge to tackle large-scale and complex sequential decision-making problems will also find this book useful. Working knowledge of Python programming and deep learning along with prior experience in reinforcement learning is required.
Download or read book Reinforcement Learning written by Marco Wiering and published by Springer Science & Business Media. This book was released on 2012-03-05 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as transfer, evolutionary methods and continuous spaces in reinforcement learning are surveyed. In addition, several chapters review reinforcement learning methods in robotics, in games, and in computational neuroscience. In total seventeen different subfields are presented by mostly young experts in those areas, and together they truly represent a state-of-the-art of current reinforcement learning research. Marco Wiering works at the artificial intelligence department of the University of Groningen in the Netherlands. He has published extensively on various reinforcement learning topics. Martijn van Otterlo works in the cognitive artificial intelligence group at the Radboud University Nijmegen in The Netherlands. He has mainly focused on expressive knowledge representation in reinforcement learning settings.
Download or read book Proceedings of the IUTAM Symposium on Optimal Guidance and Control for Autonomous Systems 2023 written by Dilmurat Azimov and published by Springer Nature. This book was released on 2024-01-05 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book showcases a collection of papers that present cutting-edge studies, methods, experiments, and applications in various interdisciplinary fields. These fields encompass optimal control, guidance, navigation, game theory, stability, nonlinear dynamics, robotics, sensor fusion, machine learning, and autonomy. The chapters reveal novel studies and methods, providing fresh insights into the field of optimal guidance and control for autonomous systems. The book also covers a wide range of relevant applications, showcasing how optimal guidance and control techniques can be effectively applied in various domains, including mechanical and aerospace engineering. From robotics to sensor fusion and machine learning, the papers explore the practical implications of these techniques and methodologies.
Download or read book Design of Intelligent Applications using Machine Learning and Deep Learning Techniques written by Ramchandra Sharad Mangrulkar and published by CRC Press. This book was released on 2021-08-15 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine learning (ML) and deep learning (DL) algorithms are invaluable resources for Industry 4.0 and allied areas and are considered as the future of computing. A subfield called neural networks, to recognize and understand patterns in data, helps a machine carry out tasks in a manner similar to humans. The intelligent models developed using ML and DL are effectively designed and are fully investigated – bringing in practical applications in many fields such as health care, agriculture and security. These algorithms can only be successfully applied in the context of data computing and analysis. Today, ML and DL have created conditions for potential developments in detection and prediction. Apart from these domains, ML and DL are found useful in analysing the social behaviour of humans. With the advancements in the amount and type of data available for use, it became necessary to build a means to process the data and that is where deep neural networks prove their importance. These networks are capable of handling a large amount of data in such fields as finance and images. This book also exploits key applications in Industry 4.0 including: · Fundamental models, issues and challenges in ML and DL. · Comprehensive analyses and probabilistic approaches for ML and DL. · Various applications in healthcare predictions such as mental health, cancer, thyroid disease, lifestyle disease and cardiac arrhythmia. · Industry 4.0 applications such as facial recognition, feather classification, water stress prediction, deforestation control, tourism and social networking. · Security aspects of Industry 4.0 applications suggest remedial actions against possible attacks and prediction of associated risks. - Information is presented in an accessible way for students, researchers and scientists, business innovators and entrepreneurs, sustainable assessment and management professionals. This book equips readers with a knowledge of data analytics, ML and DL techniques for applications defined under the umbrella of Industry 4.0. This book offers comprehensive coverage, promising ideas and outstanding research contributions, supporting further development of ML and DL approaches by applying intelligence in various applications.
Download or read book Software Business written by Eriks Klotins and published by Springer Nature. This book was released on 2021-01-21 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Software Business, ICSOB 2020, which was held during November 16-18, 2020. The conference was originally planned to take place in Karlskrona, Sweden, but changed to an online format due to the COVID-19 pandemic. The 13 full papers and 5 short papers presented were carefully reviewed and selected from 39 submissions. They deal with a range of topics including practices for engineering and marketing software-intensive products, extracting business value from machine learning based software components, ethical considerations of the software business, software ecosystems, and pedagogy of teaching entrepreneurship and software business.
Download or read book Computer Supported Cooperative Work and Social Computing written by Yuqing Sun and published by Springer Nature. This book was released on 2023-05-12 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 17th CCF Conference on Computer Supported Cooperative Work and Social Computing, ChineseCSCW 2022 held in Taiyuan, China, during November 25–27, 2022. The 60 full papers and 30 short papers included in this two-volume set were carefully reviewed and selected from 211 submissions. They were organized in topical sections as follows: answer set programming; Social Media and Online Communities, Collaborative Mechanisms, Models, Approaches, Algorithms and Systems; Crowd Intelligence and Crowd Cooperative Computing; Cooperative Evolutionary Computation and Human-like Intelligent Collaboration; Domain-Specific Collaborative Applications.
Download or read book Dive into Deep Learning written by Aston Zhang and published by Cambridge University Press. This book was released on 2023-12-07 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: An approachable text combining the depth and quality of a textbook with the interactive multi-framework code of a hands-on tutorial.
Download or read book Batch Processing Systems Engineering written by Gintaras V. Reklaitis and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 886 pages. Available in PDF, EPUB and Kindle. Book excerpt: Batch chemical processing has in the past decade enjoyed a return to respectability as a valuable, effective, and often preferred mode of process operation. This book provides the first comprehensive and authoritative coverage that reviews the state of the art development in the field of batch chemical systems engineering, applications in various chemical industries, current practice in different parts of the world, and future technical challenges. Developments in enabling computing technologies such as simulation, mathematical programming, knowledge based systems, and prognosis of how these developments would impact future progress in the batch domain are covered. Design issues for complex unit processes and batch plants as well as operational issues such as control and scheduling are also addressed.
Download or read book Reinforcement Learning with TensorFlow written by Sayon Dutta and published by Packt Publishing Ltd. This book was released on 2018-04-24 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage the power of the Reinforcement Learning techniques to develop self-learning systems using Tensorflow Key Features Learn reinforcement learning concepts and their implementation using TensorFlow Discover different problem-solving methods for Reinforcement Learning Apply reinforcement learning for autonomous driving cars, robobrokers, and more Book Description Reinforcement Learning (RL), allows you to develop smart, quick and self-learning systems in your business surroundings. It is an effective method to train your learning agents and solve a variety of problems in Artificial Intelligence—from games, self-driving cars and robots to enterprise applications that range from datacenter energy saving (cooling data centers) to smart warehousing solutions. The book covers the major advancements and successes achieved in deep reinforcement learning by synergizing deep neural network architectures with reinforcement learning. The book also introduces readers to the concept of Reinforcement Learning, its advantages and why it’s gaining so much popularity. The book also discusses on MDPs, Monte Carlo tree searches, dynamic programming such as policy and value iteration, temporal difference learning such as Q-learning and SARSA. You will use TensorFlow and OpenAI Gym to build simple neural network models that learn from their own actions. You will also see how reinforcement learning algorithms play a role in games, image processing and NLP. By the end of this book, you will have a firm understanding of what reinforcement learning is and how to put your knowledge to practical use by leveraging the power of TensorFlow and OpenAI Gym. What you will learn Implement state-of-the-art Reinforcement Learning algorithms from the basics Discover various techniques of Reinforcement Learning such as MDP, Q Learning and more Learn the applications of Reinforcement Learning in advertisement, image processing, and NLP Teach a Reinforcement Learning model to play a game using TensorFlow and the OpenAI gym Understand how Reinforcement Learning Applications are used in robotics Who this book is for If you want to get started with reinforcement learning using TensorFlow in the most practical way, this book will be a useful resource. The book assumes prior knowledge of machine learning and neural network programming concepts, as well as some understanding of the TensorFlow framework. No previous experience with Reinforcement Learning is required.
Download or read book The Rise of Games and High Performance Computing for Modeling and Simulation written by National Research Council and published by National Academies Press. This book was released on 2010-04-15 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. The purpose of this study is to provide a technical assessment of Modeling, Simulation, and Games (MS&G) research and development worldwide and to identify future applications of this technology and its potential impacts on government and society. Further, this study identifies feasible applications of gaming and simulation for military systems; associated vulnerabilities of, risks to, and impacts on critical defense capabilities; and other significant indicators and warnings that can help prevent or mitigate surprises related to technology applications by those with hostile intent. Finally, this book recommends priorities for future action by appropriate departments of the intelligence community, the Department of Defense research community, and other government entities. The Rise of Games and High Performance Computing for Modeling and Simulation will serve as a useful tutorial and reference document for this particular era in the evolution of MS&G. The book also highlights a number of rising capabilities facilitated by MS&G to watch for in the coming years.
Download or read book PROCEEDINGS OF THE 20TH CONFERENCE ON FORMAL METHODS IN COMPUTER AIDED DESIGN FMCAD 2020 written by Alexander Ivrii and published by TU Wien Academic Press. This book was released on 2020-09-11 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Formal Methods in Computer-Aided Design (FMCAD) is a conference series on the theory and applications of formal methods in hardware and system verification. FMCAD provides a leading forum to researchers in academia and industry for presenting and discussing ground-breaking methods, technologies, theoretical results, and tools for reasoning formally about computing systems. FMCAD covers formal aspects of computer-aided system design including verification, specification, synthesis, and testing.
Download or read book Reinforcement Learning second edition written by Richard S. Sutton and published by MIT Press. This book was released on 2018-11-13 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Download or read book Robot Intelligence Technology and Applications 5 written by Jong-Hwan Kim and published by Springer. This book was released on 2018-05-31 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes papers from the 5th International Conference on Robot Intelligence Technology and Applications held at KAIST, Daejeon, Korea on December 13–15, 2017. It covers the following areas: artificial intelligence, autonomous robot navigation, intelligent robot system design, intelligent sensing and control, and machine vision. The topics included in this book are deep learning, deep neural networks, image understanding, natural language processing, speech/voice/text recognition, reasoning & inference, sensor integration/fusion/perception, multisensor data fusion, navigation/SLAM/localization, distributed intelligent algorithms and techniques, ubiquitous computing, digital creatures, intelligent agents, computer vision, virtual/augmented reality, surveillance, pattern recognition, gesture recognition, fingerprint recognition, animation and virtual characters, and emerging applications. This book is a valuable resource for robotics scientists, computer scientists, artificial intelligence researchers and professionals in universities, research institutes and laboratories.