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Book Improved 3D Facial Reconstruction of Human Face Using Shape from Shading

Download or read book Improved 3D Facial Reconstruction of Human Face Using Shape from Shading written by 張譽騰 and published by . This book was released on 2009 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Vision   ECCV 2004

Download or read book Computer Vision ECCV 2004 written by Tomas Pajdla and published by Springer. This book was released on 2004-05-11 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the proceedings of the 8th European Conference on Computer - sion! Following a very successful ECCV 2002, the response to our call for papers was almost equally strong – 555 papers were submitted. We accepted 41 papers for oral and 149 papers for poster presentation. Several innovations were introduced into the review process. First, the n- ber of program committee members was increased to reduce their review load. We managed to assign to program committee members no more than 12 papers. Second, we adopted a paper ranking system. Program committee members were asked to rank all the papers assigned to them, even those that were reviewed by additional reviewers. Third, we allowed authors to respond to the reviews consolidated in a discussion involving the area chair and the reviewers. Fourth, thereports,thereviews,andtheresponsesweremadeavailabletotheauthorsas well as to the program committee members. Our aim was to provide the authors with maximal feedback and to let the program committee members know how authors reacted to their reviews and how their reviews were or were not re?ected in the ?nal decision. Finally, we reduced the length of reviewed papers from 15 to 12 pages. ThepreparationofECCV2004wentsmoothlythankstothee?ortsofthe- ganizing committee, the area chairs, the program committee, and the reviewers. We are indebted to Anders Heyden, Mads Nielsen, and Henrik J. Nielsen for passing on ECCV traditions and to Dominique Asselineau from ENST/TSI who kindly provided his GestRFIA conference software. We thank Jan-Olof Eklundh and Andrew Zisserman for encouraging us to organize ECCV 2004 in Prague.

Book Three Dimensional Facial Shape Estimation from a Single Image Under Arbitrary Pose and Illumination

Download or read book Three Dimensional Facial Shape Estimation from a Single Image Under Arbitrary Pose and Illumination written by Ham Rara and published by . This book was released on 2011 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Humans have the uncanny ability to perceive the world in three dimensions (3D), otherwise known as depth perception. The amazing thing about this ability to determine distances is that it depends only on a simple two-dimensional (2D) image in the retina. It is an interesting problem to explain and mimic this phenomenon of getting a three-dimensional perception of a scene from a flat 2D image of the retina. The main objective of this dissertation is the computational aspect of this human ability to reconstruct the world in 3D using only 2D images from the retina. Specifically, the goal of this work is to recover 3D facial shape information from a single image of unknown pose and illumination. Prior shape and texture models from real data, which are metric in nature, are incorporated into the 3D shape recovery framework. The output recovered shape, likewise, is metric, unlike previous shape-from-shading (SFS) approaches that only provide relative shape. This work starts first with the simpler case of general illumination and fixed frontal pose. Three optimization approaches were developed to solve this 3D shape recovery problem, starting from a brute-force iterative approach to a computationally efficient regression method (Method II-PCR), where the classical shape-from-shading equation is cast as a regression framework. Results show that the output of the regression-like approach is faster in timing and similar in error metrics when compared to its iterative counterpart. The best of the three algorithms above, Method II-PCR, is compared to its two predecessors, namely: (a) Castelan et al. [1] and (b) Ahmed et al. [2]. Experimental results show that the proposed method (Method II-PCR) is superior in all aspects compared to the previous state-of-the-art. Robust statistics was also incorporated into the shape recovery framework to deal with noise and occlusion. Using multiple-view geometry concepts [3], the fixed frontal pose was relaxed to arbitrary pose. The best of the three algorithms above, Method II-PCR, once again is used as the primary 3D shape recovery method. Results show that the pose-invariant 3D shape recovery version (for input with pose) has similar error values compared to the frontal-pose version (for input with frontal pose), for input images of the same subject. Sensitivity experiments indicate that the proposed method is, indeed, invariant to pose, at least for the pan angle range of (-50° to 50°). The next major part of this work is the development of 3D facial shape recovery methods, given only the input 2D shape information, instead of both texture and 2D shape. The simpler case of output 3D sparse shapes was dealt with, initially. The proposed method, which also use a regression-based optimization approach, was compared with state-of-the art algorithms, showing decent performance. There were five conclusions that drawn from the sparse experiments, namely, the proposed approach: (a) is competitive due to its linear and non-iterative nature, (b) does not need explicit training, as opposed to [4], (c) has comparable results to [4], at a shorter computational time, (d) better in all aspects than Zhang and Samaras [5], and (e) has the limitation, together with [4] and [5], in terms of the need to manually annotate the input 2D feature points. The proposed method was then extended to output 3D dense shapes simply by replacing the sparse model with its dense equivalent, in the regression framework inside the 3D face recovery approach. The numerical values of the mean height and surface orientation error indicate that even if shading information is unavailable, a decent 3D dense reconstruction is still possible.

Book Computer Vision Computer Graphics Collaboration Techniques

Download or read book Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer. This book was released on 2007-06-06 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Book ECAI 2020

    Book Details:
  • Author : G. De Giacomo
  • Publisher : IOS Press
  • Release : 2020-09-11
  • ISBN : 164368101X
  • Pages : 3122 pages

Download or read book ECAI 2020 written by G. De Giacomo and published by IOS Press. This book was released on 2020-09-11 with total page 3122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the 24th European Conference on Artificial Intelligence (ECAI 2020), held in Santiago de Compostela, Spain, from 29 August to 8 September 2020. The conference was postponed from June, and much of it conducted online due to the COVID-19 restrictions. The conference is one of the principal occasions for researchers and practitioners of AI to meet and discuss the latest trends and challenges in all fields of AI and to demonstrate innovative applications and uses of advanced AI technology. The book also includes the proceedings of the 10th Conference on Prestigious Applications of Artificial Intelligence (PAIS 2020) held at the same time. A record number of more than 1,700 submissions was received for ECAI 2020, of which 1,443 were reviewed. Of these, 361 full-papers and 36 highlight papers were accepted (an acceptance rate of 25% for full-papers and 45% for highlight papers). The book is divided into three sections: ECAI full papers; ECAI highlight papers; and PAIS papers. The topics of these papers cover all aspects of AI, including Agent-based and Multi-agent Systems; Computational Intelligence; Constraints and Satisfiability; Games and Virtual Environments; Heuristic Search; Human Aspects in AI; Information Retrieval and Filtering; Knowledge Representation and Reasoning; Machine Learning; Multidisciplinary Topics and Applications; Natural Language Processing; Planning and Scheduling; Robotics; Safe, Explainable, and Trustworthy AI; Semantic Technologies; Uncertainty in AI; and Vision. The book will be of interest to all those whose work involves the use of AI technology.

Book Advances in Visual Informatics

Download or read book Advances in Visual Informatics written by Halimah Badioze Zaman and published by Springer. This book was released on 2013-10-12 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Advances in Visual Informatics, IVIC 2013, held in Selangor, Malaysia, in November 2013. The four keynotes and 69 papers presented were carefully reviewed and selected from various submissions. The papers focus on four tracks: computer visions and engineering; computer graphics and simulation; virtual and augmented reality; and visualization and social computing.

Book Image Analysis and Recognition

Download or read book Image Analysis and Recognition written by Aurélio Campilho and published by Springer Science & Business Media. This book was released on 2004-09-24 with total page 905 pages. Available in PDF, EPUB and Kindle. Book excerpt: ICIAR 2004, the International Conference on Image Analysis and Recognition, was the ?rst ICIAR conference, and was held in Porto, Portugal. ICIAR will be organized annually, and will alternate between Europe and North America. ICIAR 2005 will take place in Toronto, Ontario, Canada. The idea of o?ering these conferences came as a result of discussion between researchers in Portugal and Canada to encourage collaboration and exchange, mainly between these two countries, but also with the open participation of other countries, addressing recent advances in theory, methodology and applications. The response to the call for papers for ICIAR 2004 was very positive. From 316 full papers submitted, 210 were accepted (97 oral presentations, and 113 - sters). The review process was carried out by the Program Committee members and other reviewers; all are experts in various image analysis and recognition areas. Each paper was reviewed by at least two reviewing parties. The high q- lity of the papers in these proceedings is attributed ?rst to the authors, and second to the quality of the reviews provided by the experts. We would like to thank the authors for responding to our call, and we wholeheartedly thank the reviewers for their excellent work in such a short amount of time. We are espe- ally indebted to the Program Committee for their e?orts that allowed us to set up this publication. We were very pleased to be able to include in the conference, Prof. Murat KuntfromtheSwissFederalInstituteofTechnology,andProf. Mario ́ Figueiredo, oftheInstitutoSuperiorT ́ ecnico,inPortugal.

Book Driving Forensic Innovation in the 21st Century

Download or read book Driving Forensic Innovation in the 21st Century written by Simona Francese and published by Springer Nature. This book was released on with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Vision   ECCV 2004

    Book Details:
  • Author : Tomas Pajdla
  • Publisher : Springer Science & Business Media
  • Release : 2004-04-28
  • ISBN : 3540219838
  • Pages : 648 pages

Download or read book Computer Vision ECCV 2004 written by Tomas Pajdla and published by Springer Science & Business Media. This book was released on 2004-04-28 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set comprising LNCS volumes 3021/3022/3023/3024 constitutes the refereed proceedings of the 8th European Conference on Computer Vision, ECCV 2004, held in Prague, Czech Republic, in May 2004. The 190 revised papers presented were carefully reviewed and selected from a total of 555 papers submitted. The four books span the entire range of current issues in computer vision. The papers are organized in topical sections on tracking; feature-based object detection and recognition; geometry; texture; learning and recognition; information-based image processing; scale space, flow, and restoration; 2D shape detection and recognition; and 3D shape representation and reconstruction.

Book Face Detection and Modeling for Recognition

Download or read book Face Detection and Modeling for Recognition written by Rein-Lien Hsu and published by . This book was released on 2002 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Face recognition has received substantial attention from researchers in biometrics, computer vision, pattern recognition, and cognitive psychology communities because of the increased attention being devoted to security, man-machine communication, content-based image retrieval, and image/video coding. We have proposed two automated recognition paradigms to advance face recognition technology. Three major tasks involved in face recognition systems are: (i) face detection, (ii) face modeling, and (iii) face matching. We have developed a face detection algorithm for color images in the presence of various lighting conditions as well as complex backgrounds. Our detection method first corrects the color bias by a lighting compensation technique that automatically estimates the parameters of reference white for color correction. We overcame the difficulty of detecting the low-luma and high-luma skin tones by applying a nonlinear transformation to the Y CbCr color space. Our method generates face candidates based on the spatial arrangement of detected skin patches. We constructed eye, mouth, and face boundary maps to verify each face candidate. Experimental results demonstrate successful detection of faces with different sizes, color, position, scale, orientation, 3D pose, and expression in several photo collections. 3D human face models augment the appearance-based face recognition approaches to assist face recognition under the illumination and head pose variations. For the two proposed recognition paradigms, we have designed two methods for modeling human faces based on (i) a generic 3D face model and an individual's facial measurements of shape and texture captured in the frontal view, and (ii) alignment of a semantic face graph, derived from a generic 3D face model, onto a frontal face image.

Book Advances in Image and Video Technology

Download or read book Advances in Image and Video Technology written by Long-Wen Chang and published by Springer. This book was released on 2006-12-09 with total page 1371 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Pacific Rim Symposium on Image and Video Technology, PSIVT 2006, held in Hsinchu, Taiwan in December 2006. The 76 revised full papers and 58 revised poster papers cover a wide range of topics, including all aspects of video and multimedia, both technical and artistic perspectives and both theoretical and practical issues.

Book Shape from Shading

    Book Details:
  • Author : Berthold Horn
  • Publisher : MIT Press (MA)
  • Release : 1979
  • ISBN : 9780262081832
  • Pages : 577 pages

Download or read book Shape from Shading written by Berthold Horn and published by MIT Press (MA). This book was released on 1979 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding how the shape of a three dimensional object may be recovered from shading in a two-dimensional image of the object is one of the most important - and still unresolved - problems in machine vision. Although this important subfield is now in its second decade, this book is the first to provide a comprehensive review of shape from shading. It brings together all of the seminal papers on the subject, shows how recent work relates to more traditional approaches, and provides a comprehensive annotated bibliography. The book's 17 chapters cover: Surface Descriptions from Stereo and Shading. Shape and Source from Shading. The Eikonal Equation: some Results Applicable to Computer Vision. A Method for Enforcing Integrability in Shape from Shading Algorithms. Obtaining Shape from Shading Information. The Variational Approach to Shape from Shading. Calculating the Reflectance Map. Numerical Shape from Shading and Occluding Boundaries. Photometric Invariants Related to Solid Shape. Improved Methods of Estimating Shape from Shading Using the Light Source Coordinate System. A Provably Convergent Algorithm for Shape from Shading. Recovering Three Dimensional Shape from a Single Image of Curved Objects. Perception of Solid Shape from Shading. Local Shading Analysis Pentland. Radarclinometry for the Venus Radar Mapper. Photometric Method for Determining Surface Orientation from Multiple Images. Berthold K. P. Horn is Professor of Electrical Engineering and Computer Science at MIT. He has presided over the field of machine vision for more than a decade and is the author of Robot Vision. Michael Brooks is Reader in Computer Science at The Flinders University of South Australia. Shape from Shading is included in the Artificial Intelligence series, edited by Michael Brady, Daniel Bobrow, and Randall Davis.

Book 3D Imaging for Safety and Security

Download or read book 3D Imaging for Safety and Security written by Andreas Koschan and published by Springer Science & Business Media. This book was released on 2007-06-30 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the thoroughly revised versions of lectures given by leading researchers during the Workshop on Advanced 3D Imaging for Safety and Security in conjunction with the International Conference on Computer Vision and Pattern Recognition CVPR 2005, held in San Diego, CA, USA in June 2005. It covers the current state of the art in 3D imaging for safety and security.

Book Medical Computer Vision  Recognition Techniques and Applications in Medical Imaging

Download or read book Medical Computer Vision Recognition Techniques and Applications in Medical Imaging written by Bjoern Menze and published by Springer. This book was released on 2013-03-14 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed workshop proceedings of the Second International Workshop on Medical Computer Vision, MCV 2012, held in Nice, France, October 2012 in conjunction with the 15th International Conference on Medical Image Computing and Computer Assisted Intervention, MICCAI 2012. The 24 papers have been selected out of 42 submissions. At MCV 2012, 12 papers were presented as a poster and 12 as a poster together with a plenary talk. The book also features four selected papers which were presented at the previous CVPR Medical Computer Vision workshop held in conjunction with the International Conference on Computer Vision and Pattern Recognition on June 21 2012 in Providence, Rhode Island, USA. The papers explore the use of modern computer vision technology in tasks such as automatic segmentation and registration, localization of anatomical features and detection of anomalies, as well as 3D reconstruction and biophysical model personalization.

Book Three Dimensional reconstruction of Human Jaw from a Single Image

Download or read book Three Dimensional reconstruction of Human Jaw from a Single Image written by Mohamad Ghanoum and published by . This book was released on 2015 with total page 77 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object modeling is a fundamental problem in engineering, involving talents from computer-aided design, computational geometry, computer vision and advanced manufacturing. The process of object modeling takes three stages: sensing, representation, and analysis. Various sensors may be used to capture information about objects; optical cam- eras and laser scanners are common with rigid objects, while X-ray, CT and MRI are common with biological organs. These sensors may provide a direct or indirect inference about the object, requiring a geometric representation in the computer that is suitable for subsequent usage. Geometric representations that are compact, i.e., capture the main features of the objects with minimal number of data points or vertices, fall into the domain of computational geometry. Once a compact object representation is in the computer, various analysis steps can be conducted, including recognition, coding, transmission, etc. The subject matter of this thesis is object reconstruction from a sequence of optical images. An approach to estimate the depth of the visible portion of the human teeth from intraoral cameras has been developed, extending the classical shape from shading (SFS) solution to non-Lambertian surfaces with known object illumination characteristics. To augment the visible portion, and in order to have the entire jaw reconstructed without the use of CT or MRI or even X-rays, additional information will be added to database of human jaws. This database has been constructed from an adult population with variations in teeth size, degradation and alignments. The database contains both shape and albedo information for the population. Using this database, a novel statistical shape from shading (SSFS) approach has been created. To obtain accurate result from shape from shading and statistical shape from shading, final step will be integrated two approaches (SFS,SSFS) by using Iterative Closest Point algorithm (ICP). Keywords: computer vision, shading, 3D shape reconstruction, shape from shading, statistical, shape from shading, Iterative Closest Point.

Book Cognitive Behavior and Human Computer Interaction Based on Machine Learning Algorithms

Download or read book Cognitive Behavior and Human Computer Interaction Based on Machine Learning Algorithms written by Sandeep Kumar and published by John Wiley & Sons. This book was released on 2021-12-21 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: COGNITIVE BEHAVIOR AND HUMAN COMPUTER INTERACTION BASED ON MACHINE LEARNING ALGORITHMS The objective of this book is to provide the most relevant information on Human-Computer Interaction to academics, researchers, and students and for those from industry who wish to know more about the real-time application of user interface design. Human-computer interaction (HCI) is the academic discipline, which most of us think of as UI design, that focuses on how human beings and computers interact at ever-increasing levels of both complexity and simplicity. Because of the importance of the subject, this book aims to provide more relevant information that will be useful to students, academics, and researchers in the industry who wish to know more about its real-time application. In addition to providing content on theory, cognition, design, evaluation, and user diversity, this book also explains the underlying causes of the cognitive, social and organizational problems typically devoted to descriptions of rehabilitation methods for specific cognitive processes. Also described are the new modeling algorithms accessible to cognitive scientists from a variety of different areas. This book is inherently interdisciplinary and contains original research in computing, engineering, artificial intelligence, psychology, linguistics, and social and system organization as applied to the design, implementation, application, analysis, and evaluation of interactive systems. Since machine learning research has already been carried out for a decade in various applications, the new learning approach is mainly used in machine learning-based cognitive applications. Since this will direct the future research of scientists and researchers working in neuroscience, neuroimaging, machine learning-based brain mapping, and modeling, etc., this book highlights the framework of a novel robust method for advanced cross-industry HCI technologies. These implementation strategies and future research directions will meet the design and application requirements of several modern and real-time applications for a long time to come. Audience: A wide range of researchers, industry practitioners, and students will be interested in this book including those in artificial intelligence, machine learning, cognition, computer programming and engineering, as well as social sciences such as psychology and linguistics.

Book Computer Graphic Facial Reconstruction

Download or read book Computer Graphic Facial Reconstruction written by John G. Clement and published by Elsevier. This book was released on 2005-07-02 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique books looks at a cost-efficient, fast and accurate means of facial reconstruction--from segmented, decomposed, or skeletal remains--using computer-graphic and computational means.Computer-Graphic Facial Reconstruction is designed as a valuable resource for those scientists designing new research projects and protocols, as well as a practical handbook of methods and techniques for medico-legal practitioners who actually identify the faceless victims of crime. It looks at a variety of approaches: artificial intelligence using neural networks, case-based reasoning, Baysian belief systems, along with a variety of imaging methods: radiological, CT, MRI and the use of imaging devices.The methods described in this book complement, or may even replace, the less-reliable, more traditional means of securing identification by presumptive means, i.e., recognition of clothing, personal effects and clay reconstruction.- Covers cutting-edge technologies in the context of historical forensic reconstruction methods- Features stellar authors from around the globe- Bridges the areas of computer graphics, animation, and forensic anthropology