Download or read book Immersive Life Practices written by Daniel Tucker and published by . This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A great deal of energy has gone into theorizing and documenting art that interacts with daily life, but what about art that consumes and defines life? Beyond making a living, how are artists making life? This volume presents a lens for exploring a range of concerns--the ongoing philosophical questions of how to live, how to be holistic, and how to merge art and life--and consider how they converge with pragmatic questions of how to balance work and life, where to locate oneself and energies, and what to prioritize. These questions have been creatively and strategically addressed by a number of Chicago-based artists and writers in recent years and their work will structure the inquiry of this volume.
Download or read book Peripatetic Painting Pathways in Social Immersive and Empathic Art Practice written by Michal Glikson and published by Springer Nature. This book was released on 2022-08-10 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book documents the practice-led research of painting as a peripatetic art practice through travel and transient life in Australia, India, and Pakistan. Crossing disciplines of Art, Applied Anthropology, and Cultural Geography, painting is explored as a way of negotiating the uncertainties inherent in cross-cultural journeys, and the possibility of connecting with others in their lifeworlds. The ways of navigating and of making that support creativity in the field are identified, as are the multifarious conditions of the field in view of how these shaped painting, and ultimately, the consciousness of the artist through possibilities for empathy, advocacy, and activism. The book includes many images that illustrate the form which painting took in the field and the techniques employed to create these. Interactive links in the eBook edition enable the reader to view documentary films about subjects with whom the artist worked, and that illustrate the field and conditions of making. Throughout the book the reader may also engage with virtual tours of the Australindopak Archive as the art work generated by this research.
Download or read book Difficult Heritage and Immersive Experiences written by Agiatis Benardou and published by Taylor & Francis. This book was released on 2022-12-09 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Difficult Heritage and Immersive Experiences examines the benefits involved in designing and employing immersive technologies to reconstruct difficult pasts at heritage sites around the world. Presenting interdisciplinary case studies of heritage sites and museums from across a range of different contexts, the volume analyzes the ways in which various types of immersive technologies can help visitors to contextualize and negotiate difficult or sensitive heritage and traumatic pasts. Demonstrating that some of the most creative applications of immersive experiences appear in and at museums and heritage sites, the book showcases how immersive technologies offer the possibility of confronting and disputing presumptions and prejudices, triggering responses, delivering new knowledge, initiating dialogue and challenging preexistingnotions of collective identity. The book provides a conceptual, as well as a hands-on, approach to understanding the use of immersive technologies at sensitive sites around the globe. Difficult Heritage and Immersive Experiences is essential reading for researchers and students who are interested in, or engaged in the study of, cultural heritage, memory, history, politics, dark tourism, design and digital media or immersive technologies. The book will also be of interest to museum and heritage practitioners.
Download or read book Increasing Student Engagement and Retention Using Immersive Interfaces written by Charles Wankel and published by Emerald Group Publishing. This book was released on 2012-12-05 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.
Download or read book Design User Experience and Usability Theory and Practice written by Aaron Marcus and published by Springer. This book was released on 2018-07-10 with total page 811 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 55 papers included in this volume are organized in topical sections on design thinking, methods and practice, usability and user experience evaluation methods and tools, and DUXU in software development.
Download or read book CALL Design Principles and Practice Proceedings of the 2014 EUROCALL Conference Groningen The Netherlands written by Sake Jager and published by Research-publishing.net. This book was released on 2014-12-14 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 2014 EUROCALL Conference, which was held from the 20th to the 23rd of August 2014 at the University of Groningen, The Netherlands.
Download or read book Immersive Theatres written by Josephine Machon and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive text is the first survey to explore the theory, history and practice of immersive theatre. Charting the rise of the immersive theatre phenomenon, Josephine Machon shares her wealth of expertise in the field of contemporary performance, inviting the reader to immerse themselves within this abundantly illustrated text. The first section of the book introduces concepts of immersion, situating them within a historical context and establishing a clear critical vocabulary for discussion. The second section then presents contributions from a wealth of immersive artists. Assuming no prior knowledge with its critical commentary, this is a rich resource for lecturers and students at all levels and internationally, including undergraduates and post-graduates, as well as practitioners and researchers of contemporary performance. This would also be an ideal text for general enthusiasts and readers with an interest in immersive theatre.
Download or read book Advances of Immersive Entertainment Experience in Tourism written by 陈丽英 and published by Scientific Research Publishing, Inc. USA. This book was released on 2024-03-08 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book studied the newly emerged business format of immersive entertainments experience, mainly focusing on offline forms, which have been proved to contribute a lot to the upgrading of modern culture and tourism industry development. With solid theoretical research on interactive digital narrative and immersive experience etc., it defined the immersive entertainment. Based on comprehensive analysis of immersive entertainment industry development at home and abroad, the research team initiated a thorough investigation of status quo of immersive entertainment in Shanghai. By deep interviewing with professionals, operators and consumers in the immersive entertainment industry, it aims to explore the reasons behind the popularity of immersive entertainment experience and the booming immersive industry, introduce typical formats and classification methods of immersive experiences, compare common development models in the immersive entertainment industry, identify development bottlenecks, and discuss future trends and suggestions in the immersive entertainment industry. This book is the collaborative effort of researchers led by Chen Liying’s research team. Chen Liying established the research framework for the entire project and oversaw the final manuscript and revisions. Tao Tingfang contributed a lot to the original idea and framework of the book. Zhangjing was responsible for the initial draft of Chapter 4, 5, 6. Yin Weihua was responsible for the Shanghai immersive entertainment development. Guan Xu was responsible for international cases and experiences. Chen Liying was responsible for Chapter 1, 2, 3, 7 and the initial draft of Chapter 8, as well as supplementing some case studies. Ma Yingjie was responsible for the technological path of Chapter 7.
Download or read book Dewey for Artists written by Mary Jane Jacob and published by University of Chicago Press. This book was released on 2018-12-10 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Dewey is known as a pragmatic philosopher and progressive architect of American educational reform, but some of his most important contributions came in his thinking about art. Dewey argued that there is strong social value to be found in art, and it is artists who often most challenge our preconceived notions. Dewey for Artists shows us how Dewey advocated for an “art of democracy.” Identifying the audience as co-creator of a work of art by virtue of their experience, he made space for public participation. Moreover, he believed that societies only become—and remain—truly democratic if its citizens embrace democracy itself as a creative act, and in this he advocated for the social participation of artists. Throughout the book, Mary Jane Jacob draws on the experiences of contemporary artists who have modeled Dewey’s principles within their practices. We see how their work springs from deeply held values. We see, too, how carefully considered curatorial practice can address the manifold ways in which aesthetic experience happens and, thus, enable viewers to find greater meaning and purpose. And it is this potential of art for self and social realization, Jacob helps us understand, that further ensures Dewey’s legacy—and the culture we live in.
Download or read book Immersive Cartography and Post Qualitative Inquiry written by David Rousell and published by Routledge. This book was released on 2021-03-15 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immersive Cartography and Post-Qualitative Inquiry introduces immersive cartography as a transdisciplinary approach to social inquiry in an age of climate change and technological transformation. Drawing together innovative theories and practices from the environmental arts, process philosophy, education studies, and posthumanism, the book frames immersive cartography as a speculative adventure that gradually transformed the physical and conceptual architectures of a university environment. The philosophical works of Alfred North Whitehead, Gilles Deleuze, and Felix Guattari are touchstones throughout the book, seeding the development of concepts that re-imagine the university through a more-than-human ecology of experience. Illustrated by detailed examples from Rousell’s artistic interventions and pedagogical experiments in university learning environments, the book offers new conceptual and practical tools for navigating the ontological turn across the social sciences, arts, and humanities. Rousell’s wide-ranging and detailed analysis of pedagogical encounters resituates learning as an affective and environmentally distributed process, proposing a "trans-qualitative" ethics and aesthetics of inquiry that is orientated toward processual relations and events. As a foothold for a new generation of scholarship in the social sciences, this book opens new directions for research across the fields of post-qualitative inquiry, art and aesthetics, critical university studies, affect theory, and the posthumanities.
Download or read book Fictional Practices of Spirituality I written by Leonardo Marcato and published by transcript Verlag. This book was released on 2023-11-30 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: »Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
Download or read book Popularizing Scholarly Research written by Patricia Leavy and published by Oxford University Press. This book was released on 2021-08-17 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: A scholar's guide for to conducting ethical research with various communities Though the arena of scholarship grows and changes, collaboration and community remain vital aspects of research and public scholarship. Popularizing Scholarly Research: Working with Nonacademic Stakeholders, Teams, and Communities contextualizes research methods and practices for popularizing research involving teams, communities, and nonacademic stakeholders. Patricia Leavy introduces the move toward making scholarship more accessible outside of academic settings. Drawing from the authoritative Oxford Handbook of Methods for Public Scholarship a diversified list of interdisciplinary contributors cover social movements, ethical issues working with vulnerable populations, outsider-insider issues, citizens' juries, community-based research, participatory action research, community art-making, theatre, cross-cultural research, decolonizing methods, team research and disaster research. Further supplemental materials included at the end of the book make this title an important addition to any modern researcher's bookshelf.
Download or read book Authentic Assessment and Evaluation Approaches and Practices in a Digital Era written by and published by BRILL. This book was released on 2021-09-06 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book expertly illustrates the important process of authentic assessment and evaluation in the construction and dissemination of educational knowledge. One of the key strengths of this book is the diversity of contexts in which the various aspects of assessment are evidenced and discussed.
Download or read book The Immersive Internet written by R. Teigland and published by Springer. This book was released on 2013-03-25 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collecting short thought pieces by some of the leading thinkers on the emerging 'Immersive Internet', Power and Teigland's book questions what a more immersive and intimate internet – based on social media, augmented reality, virtual worlds, online games, 3D internet and beyond – might mean for society and for each of us.
Download or read book Reframing Immersive Theatre written by James Frieze and published by Springer. This book was released on 2017-03-30 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: This diverse collection of essays and testimonies challenges critical orthodoxies about the twenty-first century boom in immersive theatre and performance. A culturally and institutionally eclectic range of producers and critics comprehensively reconsider the term ‘immersive’ and the practices it has been used to describe. Applying ecological, phenomenological and political ideas to both renowned and lesser-known performances, contributing scholars and artists offers fresh ideas on the ethics and practicalities of participatory performance. These ideas interrogate claims that have frequently been made by producers and by critics that participatory performance extends engagement. These claims are interrogated across nine dimensions of engagement: bodily, technological, spatial, temporal, spiritual, performative, pedagogical, textual, social. Enquiry is focussed along the following seams of analysis: the participant as co-designer; the challenges facing the facilitator of immersive/participatory performance; the challenges facing the critic of immersive/participatory performance; how and why immersion troubles boundaries between the material and the magical.
Download or read book Trends Experiences and Perspectives in Immersive Multimedia and Augmented Reality written by Simão, Emília and published by IGI Global. This book was released on 2018-07-27 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: The concept of immersive multimedia, which is closely related to concepts of augmented reality, brings opportunities in art, education, entertainment, and technology. As such, it is vital to explore the connections between consumers of media content and information parts that come from multimedia platforms. Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality is a critical scholarly resource that offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. Featuring coverage on a broad range of topics such as cyber behavior, human-computer interaction, and transmedia, this book is geared towards digital artists, media professionals, developers, academicians, researchers, and upper-level graduate students seeking current research on the exploration of immersive multimedia through the perspectives of technology, communications, and art.
Download or read book Design User Experience and Usability Design Thinking and Practice in Contemporary and Emerging Technologies written by Marcelo M. Soares and published by Springer Nature. This book was released on 2022-06-16 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment. Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues. Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.