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Book IEEE and ACM International Symposium on Augmented Reality  ISAR 2000

Download or read book IEEE and ACM International Symposium on Augmented Reality ISAR 2000 written by and published by . This book was released on 2002 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the IEEE and ACM International Symposium on Augmented Reality

Download or read book Proceedings of the IEEE and ACM International Symposium on Augmented Reality written by IEEE Computer Society and published by . This book was released on 2000 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book IEEE and ACM International Symposium on Augmented Reality

Download or read book IEEE and ACM International Symposium on Augmented Reality written by and published by IEEE Computer Society Press. This book was released on 2001 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Papers from an October 2001 symposium present technical achievements by academic and industrial researchers in augmented reality, a field that encompasses the disciplines of signal processing, computer vision, graphics, user interfaces, wearable computing, mobile computing, and information visualization. Papers are arranged in sections on medical augmented reality, components and gestures, indoor and outdoor tracking, mobile augmented reality, video and optical see- through HMD, and painting and projecting. Specific topics include finger tracking for interaction in augmented environments, markerless augmented reality with a real-time affine region tracker, optical see- through calibration with vision-based trackers, dynamic shader lamps, and testing information delivery methods using augmented reality. This work does not have a subject index. c. Book News Inc.

Book Proceedings of the IEEE and ACM International Symposium on Augmented Reality

Download or read book Proceedings of the IEEE and ACM International Symposium on Augmented Reality written by and published by IEEE Computer Society Press. This book was released on 2000 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented reality involves areas of signal processing, computer vision, user interfaces, wearable computing, computer networks, and information visualization. The 23 papers presented at the October 2000 symposium overview the latest research in this relatively new field. The main subjects are information presentation and large environments, head-mounted displays, vision-based methods, and non-optical calibration and tracking. Topics include development of a lightweight head-mounted operating microscope, augmenting buildings with infrared information, markerless tracking using planar structures in the scene, and autocalibration of an electronic compass in an outdoor augmented reality system. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR.

Book Augmented Reality  ISAR 2000   3rd International Symposium

Download or read book Augmented Reality ISAR 2000 3rd International Symposium written by and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual and Augmented Reality  Concepts  Methodologies  Tools  and Applications

Download or read book Virtual and Augmented Reality Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-03-02 with total page 1882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

Book Augmented Reality

    Book Details:
  • Author : Osslan Osiris Vergara Villegas
  • Publisher : CRC Press
  • Release : 2024-06-03
  • ISBN : 1040037224
  • Pages : 223 pages

Download or read book Augmented Reality written by Osslan Osiris Vergara Villegas and published by CRC Press. This book was released on 2024-06-03 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on augmented reality (AR) technology, which uses the real environment to superimpose virtual elements. Therefore, the reader can create applications that simulate scenarios that can be dangerous or expensive to generate in the real world. AR has proven helpful in education, marketing, and industrial scenarios. AR technology improves the user experience of various disciplines, incorporating virtual information that maximizes the experience and adds knowledge. This book intends students, researchers, and developers to have the possibility of finding the foundations on which AR technology rests. Our book intends that students, researchers, and developers: (i) learn the basics of AR; (ii) understand the technologies that support AR; (iii) know about AR applications that have been a watershed; (iv) gain an understanding of the critical elements needed to implement an AR application; (v) acquire skill in the step-by-step development of an AR application; (vi) learn how to use the instruments to evaluate an AR application; (vii) understand how to present the information about study cases; and (viii) gain knowledge about AR challenges and trends.

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2017-06-06 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.

Book Embedded Systems and Artificial Intelligence

Download or read book Embedded Systems and Artificial Intelligence written by Vikrant Bhateja and published by Springer Nature. This book was released on 2020-04-07 with total page 880 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers selected research papers presented at the First International Conference on Embedded Systems and Artificial Intelligence (ESAI 2019), held at Sidi Mohamed Ben Abdellah University, Fez, Morocco, on 2–3 May 2019. Highlighting the latest innovations in Computer Science, Artificial Intelligence, Information Technologies, and Embedded Systems, the respective papers will encourage and inspire researchers, industry professionals, and policymakers to put these methods into practice.

Book IEEE and ACM International Symposium on Augmented Reality

Download or read book IEEE and ACM International Symposium on Augmented Reality written by and published by IEEE Computer Society Press. This book was released on 2001 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Papers from an October 2001 symposium present technical achievements by academic and industrial researchers in augmented reality, a field that encompasses the disciplines of signal processing, computer vision, graphics, user interfaces, wearable computing, mobile computing, and information visualization. Papers are arranged in sections on medical augmented reality, components and gestures, indoor and outdoor tracking, mobile augmented reality, video and optical see- through HMD, and painting and projecting. Specific topics include finger tracking for interaction in augmented environments, markerless augmented reality with a real-time affine region tracker, optical see- through calibration with vision-based trackers, dynamic shader lamps, and testing information delivery methods using augmented reality. This work does not have a subject index. c. Book News Inc.

Book Augmented Reality

    Book Details:
  • Author : Dieter Schmalstieg
  • Publisher : Addison-Wesley Professional
  • Release : 2016-06-01
  • ISBN : 0133153207
  • Pages : 751 pages

Download or read book Augmented Reality written by Dieter Schmalstieg and published by Addison-Wesley Professional. This book was released on 2016-06-01 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives. Coverage includes Displays: head-mounted, handheld, projective, auditory, and haptic Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision Calibration/registration, ensuring repeatable, accurate, coherent behavior Seamless blending of real and virtual objects Visualization to enhance intuitive understanding Interaction–from situated browsing to full 3D interaction Modeling new geometric content Authoring AR presentations and databases Architecting AR systems with real-time, multimedia, and distributed elements This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.

Book Annals of Scientific Society for Assembly  Handling and Industrial Robotics

Download or read book Annals of Scientific Society for Assembly Handling and Industrial Robotics written by Thorsten Schüppstuhl and published by Springer Nature. This book was released on 2020-08-21 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Open Access proceedings present a good overview of the current research landscape of industrial robots. The objective of MHI Colloquium is a successful networking at academic and management level. Thereby the colloquium is focussing on a high level academic exchange to distribute the obtained research results, determine synergetic effects and trends, connect the actors personally and in conclusion strengthen the research field as well as the MHI community. Additionally there is the possibility to become acquainted with the organizing institute. Primary audience are members of the scientific association for assembly, handling and industrial robots (WG MHI).

Book Virtual Realities

    Book Details:
  • Author : Sabine Coquillart
  • Publisher : Springer Science & Business Media
  • Release : 2010-11-26
  • ISBN : 3211991786
  • Pages : 251 pages

Download or read book Virtual Realities written by Sabine Coquillart and published by Springer Science & Business Media. This book was released on 2010-11-26 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: The articles by well-known international experts intend to facilitate more elaborate expositions of the research presented at the seminar, and to collect and document the results of the various discussions, including ideas and open problems that were identified. Correspondingly the book will consist of two parts. Part I will consist of extended articles describing research presented at the seminar. This will include papers on tracking, motion capture, displays, cloth simulation, and applications. Part II will consist of articles that capture the results of breakout discussions, describe visions, or advocate particular positions. This will include discussions about system latency, 3D interaction, haptic interfaces, social gaming, perceptual issues, and the fictional "Holodeck".

Book Emerging Technologies of Augmented Reality  Interfaces and Design

Download or read book Emerging Technologies of Augmented Reality Interfaces and Design written by Haller, Michael and published by IGI Global. This book was released on 2006-11-30 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.

Book Human Machine Interaction

    Book Details:
  • Author : Denis Lalanne
  • Publisher : Springer Science & Business Media
  • Release : 2009-03-26
  • ISBN : 3642004369
  • Pages : 319 pages

Download or read book Human Machine Interaction written by Denis Lalanne and published by Springer Science & Business Media. This book was released on 2009-03-26 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. The present volume documents the results of the MMI research program on Human Machine Interaction involving 8 projects (selected from a total of 80 proposals) funded by the Hasler Foundation between 2005 and 2008. These projects were also partially funded by the associated universities and other third parties such as the Swiss National Science Foundation. This state-of-the-art survey begins with three chapters giving overviews of the domains of multimodal user interfaces, interactive visualization, and mixed reality. These are followed by eight chapters presenting the results of the projects, grouped according to the three aforementioned themes.

Book 3D Videocommunication

Download or read book 3D Videocommunication written by Oliver Schreer and published by John Wiley & Sons. This book was released on 2005-11-01 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications. With contributions from key experts in the field, 3D Videocommunication: provides a complete overview of existing systems and technologies in 3D video communications and provides guidance on future trends and research; considers all aspects of the 3D videocommunication processing chain including video coding, signal processing and computer graphics; focuses on the current state-of-the-art and highlights the directions in which the technology is likely to move; discusses in detail the relevance of 3D videocommunication for telepresence systems and immersive media; and provides an exhaustive bibliography for further reading. Researchers and students interested in the field of 3D audio-visual communications will find 3D Videocommunication a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.

Book Spatial Augmented Reality

Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r