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EBookClubs

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Book Think Like a Programmer

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Book The Algorithm Design Manual

    Book Details:
  • Author : Steven S Skiena
  • Publisher : Springer Science & Business Media
  • Release : 2009-04-05
  • ISBN : 1848000707
  • Pages : 742 pages

Download or read book The Algorithm Design Manual written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java

Book Exercises for Programmers

Download or read book Exercises for Programmers written by Khseem A and published by . This book was released on 2021-02-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Solving simple problems is a big and an important step for beginners to develop skills and reflex for the bigger problems. Mastering your language syntax requires solving problems. This book has 100 simple and medium problems made especially to help you practice and use your acquisitions that you learned from the basics of algorithms. Each problem could be solved with different methods, first choose the simplest solution you can think of and then try to optimize your it. In front of each problem you have a lined page where you can write your solution. When you solve a problem you can check a little square in front of the problem title to track your progress (in the table of contents). You can gift this book to beginner people who are passionate about programming. You could also use this book as a guide when you teach someone how to solve problems with coding. Book Requirements: The basics of a Language: pyhton, java, c.. Basics of Algorithms: String, sorting, tree, simple math... Discipline Details: SIZE: 7 X 10 PAPER: White Paper PAGES: 226 Pages COVER: Soft Cover (Matte)

Book Understanding Programming Thinking Without Coding

Download or read book Understanding Programming Thinking Without Coding written by Toshihiko Kusano and published by Independently Published. This book was released on 2019-03-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming thinking is a powerful tool. If you are looking for an actually usable logical thinking method, this is it. The essence of programming thinking is to create solutions by choosing appropriate atomic operations and properly structuring them in a logical order. The solution is an algorithm. The thinking method is receiving increased attention from business persons to students. Those interests are not only in programming knowledge but also its thinking process and technic to create and build logical solutions for real-life issues. As we know artificial intelligences are trying to solve problems which do not have definitive answers; programming thinking is the engine to derive the solutions.While you are reading this book, you need no computer beside of you. This book covers various topics; basics of computers, software, program and programming, and most focused topic is an algorithm. It consciously avoids explaining programming languages since they are not the center of the programming thinking. Instead of that, you will be noticed the real center is an algorithm which reside inside of every program. It is the solution. The most important thing you will learn is a way to think and create an algorithm logically. Questions in this book provide hints you should pay your attention when creating algorithms from various perspectives. Programming thinking is a useful and essential skill for those of us seeking logical solutions regardless of the business you are working.When you find yourself in a problem, this book shows you how to move out from it.ContentsChapter 1 Computer and SoftwareChapter 2 Programming Thinking IntroductionChapter 3 Three Control Structures of ProgramChapter 4 Creating Algorithms for Problems with No Definitive AnswerChapter 5 Creating Programming Friendly Algorithms

Book The Secret Life of Programs

Download or read book The Secret Life of Programs written by Jonathan E. Steinhart and published by No Starch Press. This book was released on 2019-08-06 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.

Book You Look Like a Thing and I Love You

Download or read book You Look Like a Thing and I Love You written by Janelle Shane and published by Voracious. This book was released on 2019-11-05 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: As heard on NPR's "Science Friday," discover the book recommended by Malcolm Gladwell, Susan Cain, Daniel Pink, and Adam Grant: an "accessible, informative, and hilarious" introduction to the weird and wonderful world of artificial intelligence (Ryan North). "You look like a thing and I love you" is one of the best pickup lines ever . . . according to an artificial intelligence trained by scientist Janelle Shane, creator of the popular blog AI Weirdness. She creates silly AIs that learn how to name paint colors, create the best recipes, and even flirt (badly) with humans—all to understand the technology that governs so much of our daily lives. We rely on AI every day for recommendations, for translations, and to put cat ears on our selfie videos. We also trust AI with matters of life and death, on the road and in our hospitals. But how smart is AI really... and how does it solve problems, understand humans, and even drive self-driving cars? Shane delivers the answers to every AI question you've ever asked, and some you definitely haven't. Like, how can a computer design the perfect sandwich? What does robot-generated Harry Potter fan-fiction look like? And is the world's best Halloween costume really "Vampire Hog Bride"? In this smart, often hilarious introduction to the most interesting science of our time, Shane shows how these programs learn, fail, and adapt—and how they reflect the best and worst of humanity. You Look Like a Thing and I Love You is the perfect book for anyone curious about what the robots in our lives are thinking. "I can't think of a better way to learn about artificial intelligence, and I've never had so much fun along the way." —Adam Grant, New York Times bestselling author of Originals

Book Beginner s Guide to Code Algorithms

Download or read book Beginner s Guide to Code Algorithms written by Deepankar Maitra and published by CRC Press. This book was released on 2022 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have creative ideas that you wish you could transform into code? Do you want to boost your problem solving and logic skills? Do you want to enhance your career by adopting an algorithmic mindset? In our increasingly digital world, coding is an essential skill. Communicating an algorithm to a machine to perform a set of tasks is vital. Beginner's Guide to Code Algorithms: Experiments to Enhance Productivity and Solve Problems written by Deepankar Maitra teaches you how to think like a programmer. The author unravels the secret behind writing code - building a good algorithm. Algorithmic thinking leads to asking the right question and enables a shift from issue resolution to value creation. Having this mindset will make you more marketable to employers. This book takes you on a problem-solving journey to expand your mind and increase your willingness to experiment with code. You will: Learn the art of building an algorithm through hands-on exercises Understand how to develop code for inspiring productivity concepts Build a mentality of developing algorithms to solve problems Develop, test, review, and improve code through guided experimentation This book is designed to develop a culture of logical thinking through intellectual stimulation. It will benefit students and teachers of programming, business professionals, as well as experienced users of Microsoft Excel who wish to become proficient with macros.

Book Machine Learning For Dummies

Download or read book Machine Learning For Dummies written by John Paul Mueller and published by John Wiley & Sons. This book was released on 2021-01-12 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of Mark Cuban’s top reads for better understanding A.I. (inc.com, 2021) Your comprehensive entry-level guide to machine learning While machine learning expertise doesn’t quite mean you can create your own Turing Test-proof android—as in the movie Ex Machina—it is a form of artificial intelligence and one of the most exciting technological means of identifying opportunities and solving problems fast and on a large scale. Anyone who masters the principles of machine learning is mastering a big part of our tech future and opening up incredible new directions in careers that include fraud detection, optimizing search results, serving real-time ads, credit-scoring, building accurate and sophisticated pricing models—and way, way more. Unlike most machine learning books, the fully updated 2nd Edition of Machine Learning For Dummies doesn't assume you have years of experience using programming languages such as Python (R source is also included in a downloadable form with comments and explanations), but lets you in on the ground floor, covering the entry-level materials that will get you up and running building models you need to perform practical tasks. It takes a look at the underlying—and fascinating—math principles that power machine learning but also shows that you don't need to be a math whiz to build fun new tools and apply them to your work and study. Understand the history of AI and machine learning Work with Python 3.8 and TensorFlow 2.x (and R as a download) Build and test your own models Use the latest datasets, rather than the worn out data found in other books Apply machine learning to real problems Whether you want to learn for college or to enhance your business or career performance, this friendly beginner's guide is your best introduction to machine learning, allowing you to become quickly confident using this amazing and fast-developing technology that's impacting lives for the better all over the world.

Book 101 Programming Puzzle Problems Solved High School Juniors and Seniors Join Us to Win Informatics Olympiad

Download or read book 101 Programming Puzzle Problems Solved High School Juniors and Seniors Join Us to Win Informatics Olympiad written by N. B. Venkateswarlu and published by . This book was released on 2018-07-26 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Olympiad in Informatics, IOI is one of five international science Olympiads. The primary goal of the IOI is to stimulate interest in informatics (computer science) and information technology. Another important goal is to bring together exceptionally talented pupils from various countries and to have them share scientific and cultural experiences. The IOI is organized annually in and by one of the participating countries. Each participating country typically sends a delegation of four contestants and two accompanying adults. This book comprises 101 selected questions that are asked in various world wide programming contests organized for high school level students to orient them to IOI. We have supplied solutions along with explanations including program's working snap shots. Except few examples, majority of the selected problems needs adhoc logic instead of structures data structures based logic. More over, beginning examples are little demanding compared to last examples such that a novice student can start improving his logical and programming abilities in incremental manner by solving given problems. However, we don't claim that our solutions are always optimal. Also, in reality we don't want to claim that one problem is difficult and the other is easy as the adhoc logic what we have used may be inferior to others. However, we have thoroughly tested every problem with various test cases.We have included enough explanation to make the readers understand the adhoc logic which we have employed in solving some of the problems. We have included figures wherever needed to explain the logic which we have employed in solving the problems. Some of the questions demands need to generate combinations of a set of elements, string manipulations, sorting. We have given complete details of the method which we have employed to solve a problem such that readers can solve similar problems in an easy manner. At the end, we have given list of useful books and web sites in references section.The solutions are given in C programming language. We presume that the reader has exposure to C programming language elements. For those people who feel that they only know the language and have not yet developed their logic skills, we advise them to read the C programming books given in list of references. All the solutions are tested and developed under Bloodshed (www.bloodshed.net) Dev C++ integrated development environment (IDE) which uses GCC compiler tool chain. We believe this book is going to be very useful for those students who are preparing for IOI, ICPC, Challenge24, Microsoft Cup, Aspirations of Infosys, and others. Also, we are of the opinion that this will be very useful for campus recruitment tests (CRT) conducted by Google, Face Book, Amazon, Microsoft, Wipro, Yahoo, etc.--Author

Book Computer Programming

    Book Details:
  • Author : Michail Kölling
  • Publisher : Francesco Cammardella
  • Release : 2021-01-04
  • ISBN : 9781990151361
  • Pages : 478 pages

Download or read book Computer Programming written by Michail Kölling and published by Francesco Cammardella. This book was released on 2021-01-04 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you start programming from scratch, you are faced with a difficult choice: which language to choose? What is the best language to start programming? Imagine learning to program in a language only to discover that it is not used by companies, or that it is in great demand, but not what you were planning to do. Maybe you dreamed of developing smartphone applications and instead you find yourself building websites! Wouldn't you like to be able to choose your first programming language having all this information at your disposal? This complete and exhaustive Manual will guide you in the computer programming world, introducing you to the best programs that will be useful also for developing your career, even if you are an absolute beginner. In this book you will: - Learn Python and understand why it has consistently ranked in the top ten most popular programming languages. You will be able to master it at its best, as required by the business market today, no career will be precluded if you know this extraordinary computer programming. - Understand How to Manipulate Data with SQL to query and modify database data. You will learn how to insert, update, and delete records from tables using SQL statements - Be Able To Create Games or Apps with CC+ or C#, to get the perfect coding skills to develop the video game of your dreams, both for your own entertainment or making some money out of it - Discover How To Use Raspberry PI, the tiny computer that allows you to harness tech skills and let imaginations run wild. It enables people of all ages to explore computing and to learn how to program in languages like Scratch and Python. - Have the Chance to Practice What You Learn with many examples and exercises of projects and codes with step-by-step explanations accompanied by illustrative images and tables. - ... & Lot More! Deciding which computer programming language to learn isn't quite so straightforward; it all depends on what your goal is, what task you want to achieve, or what problem you need to solve. It may be more beneficial for your career to learn one of the "dreaded" computer programming languages, as you'll be more in demand. You can find and learn all these dreaded" computer programming languages in this definitive Crash Course that will make all of them easy to use and understand. You will get all the necessary skills to face the computer programming world at your best, even if you start from scratch, and will be so easy to do with this book in your hands that you will be asked yourself why you haven't start early! Don't keep on wasting your time... Order Your Copy Now and Start Coding Like a Pro!

Book Network World

    Book Details:
  • Author :
  • Publisher :
  • Release : 1999-10-04
  • ISBN :
  • Pages : 96 pages

Download or read book Network World written by and published by . This book was released on 1999-10-04 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.

Book Third Grade Technology Curriculum

Download or read book Third Grade Technology Curriculum written by Ask a Tech Teacher and published by Structured Learning. This book was released on 2020-06-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Used world-wide as a definitive technology curriculum, this six-volume series (Fourth Edition, 2011) is the all-in-one solution to running an effective, efficient, and fun technology program whether you re the lab specialist, IT coordinator, classroom teacher, or homeschooler. It is the choice of hundreds of school districts across the country, private schools nationwide and teachers around the world. Each volume includes step-by-step directions for a year's worth of projects, samples, grading rubrics, reproducibles, wall posters, teaching ideas and hundreds of online connections to access enrichment material and updates from a working technology lab. Aligned with ISTE national technology standards, the curriculum follows a tested timeline of which skill to introduce when, starting with mouse skills, keyboarding, computer basics, and internet/Web 2.0 tools in Kindergarten/First; MS Word, Publisher, Excel, PowerPoint, Google Earth, internet research, email and Photoshop in Second/Fifth. Each activity is integrated with classroom units in history, science, math, literature, reading, writing, critical thinking and more. Whether you're an experienced tech teacher or brand new to the job, you'll appreciate the hundreds of embedded links that enable you to stay on top of current technology thinking and get help from active technology teachers using the program. Extras include wall posters to explain basic concepts, suggestions for keyboarding standards, discussion of how to integrate Web 2.0 tools into the classroom curriculum and the dozens of online websites to support classroom subjects.

Book The Advanced iOS 6 Developer s Cookbook

Download or read book The Advanced iOS 6 Developer s Cookbook written by Erica Sadun and published by Addison-Wesley. This book was released on 2013-02-28 with total page 1103 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Advanced iOS 6 Developer’s Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn’t just cut and paste. Using her examples, Sadun fully explains both the “how” and “why” of advanced and specialized iOS 6 development. All code is tested with iOS 6 features and iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution without having to identify the right class or framework first. Coverage includes Testing device properties so your app can take full advantage of the iOS unit it’s running on Seamlessly sharing documents and data across apps and moving control between apps Presenting exceptionally attractive text with freeform text typesetting Building touch-based apps that leverage Bezier curves, splines, and other geometric tools Securing network apps via authentication, system keychains, and OAuth Accessing and processing image data to create special effects Integrating live camera feeds and user snapshots Presenting audio to users and enabling them to interact with it Effectively using Address Book frameworks and GUI classes Building advanced location apps with Core Location geopositioning and MapKit Creating connected game play with GameKit/Game Center: device-to-device networking, shared leaderboards, and Internet-based matches Integrating secure in-app purchasing with StoreKit Communicating with users from web-based services via push notifications

Book Mastering ENVY Developer

    Book Details:
  • Author : Joseph Pelrine
  • Publisher : Cambridge University Press
  • Release : 2001-03-19
  • ISBN : 9780521666503
  • Pages : 382 pages

Download or read book Mastering ENVY Developer written by Joseph Pelrine and published by Cambridge University Press. This book was released on 2001-03-19 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an in-depth exploration of ENVY/Developer, IBM's team programming environment for Smalltalk and Java. Written by well-known experts in the area, it presents both introductory and advanced topics with detailed examples. The first two parts of the book introduce the basics that a developer or development manager must know in order to use ENVY in a project setting, including the development process and the organization of applications. The third part covers advanced programming and customization, including detailed information on administering, troubleshooting, and extending the tools. This book covers VisualAge for Smalltalk, VisualWorks, and VisualAge Generator in detail. In addition, the concepts and management presented within the book apply to VisualAge for Java. Code examples, tools, and add-ons, are available on the supporting Web site.

Book Learn Objective C for Java Developers

Download or read book Learn Objective C for Java Developers written by James Bucanek and published by Apress. This book was released on 2009-11-18 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride! Provides a translation service that turns Java problem-solving skills into Objective-C solutions Allows Java developers to leverage their existing experience and quickly launch themselves into a new domain Takes the risk out of learning Objective-C

Book Ensuring Access to Programming for the Backyard Satellite Dish Owner

Download or read book Ensuring Access to Programming for the Backyard Satellite Dish Owner written by United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications, Consumer Protection, and Finance and published by . This book was released on 1986 with total page 712 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Game Designer s Playbook

Download or read book The Game Designer s Playbook written by Samantha Stahlke and published by Oxford University Press. This book was released on 2022-07-14 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.