Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Download or read book The Psychology of Video Games written by Celia Hodent and published by Routledge. This book was released on 2020-10-07 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.
Download or read book The Effort Matrix written by Alykhan Gulamali and published by Createspace Independent Publishing Platform. This book was released on 2017-08-26 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you struggling to do the things you know are important because of how annoying or uninteresting they are? Are you frustrated by the lack of hours in the day? Do you wish you could dictate your schedule instead of just letting things happen and hoping for the best? Once you understand how you are currently spending your time and why, you'll be able to take control of what you accomplish every day and ensure that your actions tie back to your most important values and life priorities. How is this possible? By constructing your very own effort matrix. The effort matrix depicts where your activities lie in the context of importance and interest: 1. Gung-Ho (we love this part of our lives) 2. Grind (things that are vitally important and we know we must do) 3. Guilty Pleasure (fun stuff) 4. Screw It (not worth the effort) Spending your time on activities of high importance and high interest makes you happier. Shifting high-value activities into a place of high importance and high interest makes you more productive. In The Effort Matrix, you will learn how to do this. We'll help you define your high-value activities that tie back to your top priorities, make time every day for them, craft a bulletproof to-do list system that prioritizes itself, and build productivity routines that maximize your efforts throughout the week. Stop wasting time on the things that don't matter and wondering why nothing ever gets done. To live a productive life, we can follow all kinds of guidelines, tools, and rules but we will only be successful if we harness our efforts! This book explores where most people fall short on productivity because of the unwillingness to put effort into the right things. Understand your effort matrix and follow the simple guidelines in this book and you'll become more productive and happier at the same time.
Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Download or read book Playing Smart written by Julian Togelius and published by MIT Press. This book was released on 2019-01-15 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM’s Deep Blue and DeepMind’s AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.
Download or read book Redeeming Productivity written by Reagan Rose and published by Moody Publishers. This book was released on 2022-10-04 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Feeling overwhelmed and unproductive? The answer isn’t to do more. What image forms in your mind when you think of productivity? An assembly line? Spreadsheets? Business suits or workplace uniforms? In the ancient world, productivity didn't conjure images like these. Instead, it referred to crop yield and fruit bearing. This agrarian imagery helps us understand productivity through a biblical lens. Jesus taught, By this my Father is glorified, that you bear much fruit (John 15:8). Who doesn’t want to have a truly productive life—to bear much fruit? But how does this happen in the places we hold dear—the home, workplace, and in our communities? We often feel overworked and overrun, defeated and discouraged. The world says be productive so that you can get all you can out of this life. The Bible says be productive so you can gain more of the next life. In Redeeming Productivity, author Reagan Rose explores how God’s glory is the purpose for which He planted us. And he shows how productivity must be firmly rooted in the gospel. Only through our connection to Christ—the True Vine—are we empowered to produce good fruit. This book shows how we can maintain the vitality of that connection through simple, life-giving disciplines. Readers will discover manageable applications like giving God the first fruits of our days. Additionally, Reagan discusses how our perspective on suffering is transformed as we see trials as God’s pruning for greater productivity.
Download or read book Dropping the Gloves written by Barry Melrose and published by FENN-M&S. This book was released on 2012-10-16 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dropping the Gloves candidly tracks Barry Melrose's career in hockey - a road that has not changed substantially for today's aspiring players. Not many have Melrose's credentials or his breadth of experience in professional hockey. He's played and coached in Junior Hockey, the American Hockey League, and the NHL. As he says, he's been hired and fired, and had his share of disappointments and failures. He's also had successes at every level. Now an ESPN broadcaster and one of the most respected NHL analysts on television. With his trademark hair, custom suits and energetic style, Melrose is applauded for offering fans his honest - tell it like it is opinion. Written in Barry's voice and style, the narrative follows his career in hockey, from its start in Kelvington, Saskatchewan, through his years in Junior, the WHA, and finally, the NHL. Along the way, Barry muses on the state of the game, what makes some teams work and other fail, and how he worked to instill a winning attitude in all the teams he coached. Filled with behind-the-scene stories of all the legendary players Barry played with or coached - Gretzky, Yzerman, Messier, Bobby Hull, and Brad Park - Dropping the Gloves is a true to life, insiders account of the world of professional hockey and an absolute must read for fans of the game.
Download or read book Drama Menu written by Glyn Trefor-Jones and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Download or read book Fields of Dreams written by Jay Ahuja and published by Citadel Press. This book was released on 2001 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-volume guide to every North American major-league stadium and a virtual baseball lover's vacation planner--where to stay nearby, where to park, where to eat, and more. Here is the essential all-inclusive guide for anyone who fantasizes about the perfect baseball vacation or for anyone who happens to be looking for a live ballgame in one of America's major-league cities. Photos.
Download or read book Game Feel written by Steve Swink and published by CRC Press. This book was released on 2008-10-13 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Download or read book Survival Guide to Coaching Youth Baseball written by and published by Human Kinetics. This book was released on with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book HWM written by and published by . This book was released on 2004-09 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Download or read book 108 Stitches written by Ron Darling and published by Macmillan + ORM. This book was released on 2019-04-02 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is New York Times bestselling author and Emmy-nominated broadcaster Ron Darling's 108 baseball anecdotes that connect America’s game to the men who played it. In 108 Stitches, New York Times bestselling author and Emmy Award-winning broadcaster Ron Darling offers his own take on the "six degrees of separation" game and knits together wild, wise, and wistful stories reflecting the full arc of a life in and around our national pastime. Darling has played with or reported on just about everybody who has put on a uniform since 1983, and they in turn have played with or reported on just about everybody who put on a uniform in a previous generation. Through relationships with baseball legends on and off the field, like Yale coach Smoky Joe Wood, Willie Mays, Bart Giamatti, Tom Seaver and Mickey Mantle, Darling's reminiscences reach all the way back to Babe Ruth and other early twentieth-century greats. Like the 108 stitches on a baseball, Darling's experiences are interwoven with every athlete who has ever played, every coach or manager who ever sat in a dugout, and every fan who ever played hooky from work or school to sit in the bleachers for a day game. Darling's anecdotes come together to tell the story of his time in the game, and the story of the game itself.
Download or read book Recreational Sport written by Robert J. Barcelona and published by Human Kinetics. This book was released on 2015-10-30 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are more opportunities than ever for employment in recreational sport, which means the need to prepare students with a solid foundation of the design, delivery, and management of recreational sport has never been more critical. Recreational Sport is designed precisely with that need in mind. This text provides a contemporary perspective of recreational sport management, offering a comprehensive picture of recreational sport management for people in or entering all sectors of recreation and leisure, including public, nonprofit, private, and commercial. “We saw a need for broad-based recreational sport programming that reflects the myriad of recreational sport activities and opportunities that are out there,” says lead author Robert Barcelona. “To meet those increased needs and interests, people need to have an array of programming and management skills in recreational sport.” Barcelona and his coauthors help readers gain those skills in part by simplifying the complicated process of designing and delivering programs in various settings in recreation and leisure services. They present a macrocosm view of recreational sport in communities—a view that reflects the most current, application-based research in the field. Their text places recreational sport squarely in the middle of the recreation and leisure curriculum and is supported by the recreational sport core competencies as developed by Barcelona himself. Those competencies are based on what recreational sport managers need to know and be able to do to grow and succeed in the profession, and they connect with the NIRSA recreational sport competencies developed in 2013. In addition, Recreational Sport offers the following: • Coverage for all age groups and sectors in a range of settings and contexts for recreational sport • International perspectives to offer students great insights into career opportunities • The latest theory, research, and real-world approaches to help both students and professionals who program sports • Case studies of real-world issues in recreational sport and examples of theory-to-practice applications The text comes with an array of online ancillaries that will prove invaluable to both instructors and students. The instructor guide supports and extends the chapter content and offers numerous ideas for learning activities, projects, and topics for papers. It also supplies chapter summaries, glossary terms, and links to websites that contain information for both instructors and students. The test package has multiple-choice, true–or-false, matching, and short–answer questions that can interface with learning management systems, and the presentation package offers a visual overview of the material to help students retain the concepts. “In teaching recreational sport for many years, I know that students first need to grasp the big picture of recreational sports,” Barcelona says. “We deliver that big picture in addition to information on design, delivery, and management that every student needs to know to succeed, regardless of what recreational sport organization he or she is a part of.” That big-picture element, along with the cutting-edge information on program design, delivery, and management,, sets this book apart. In the three parts of the book, students will be able to do the following: • Be grounded in the philosophical concepts that define the field • Learn about the core competencies they need to know to deliver successful programs and events • Gain insights about the settings and contexts where recreational sport happens and learn about key ideas, issues, and career opportunities in the field Recreational Sport is a textbook critical to students’ future success in recreational sport management, offering the big-picture view of the field while offering practical guidance in and real-world examples of successful design, delivery, and management of recreational sport programming.
Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2014-03-05 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.
Download or read book Boys Life written by and published by . This book was released on 1928-06 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Download or read book Industrial Sports Journal written by and published by . This book was released on 1950 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: