Download or read book HyperTalk 2 0 the Book written by Dan Winkler and published by Random House Information Group. This book was released on 1990 with total page 986 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive guide to the HyperCard scripting language, HyperTalk, by its creators. Clearly defines HyperTalk's syntax and semantics, and divulges previously undocumented facts and tips.
Download or read book HyperTalk Programming written by Dan Shafer and published by Prentice Hall. This book was released on 1988 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book HyperCard Scripting written by Jeff Stoddard and published by . This book was released on 1987 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Mastering HyperTalk written by Keith Weiskamp and published by John Wiley & Sons. This book was released on 1988 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: To get the most out of Hypercard, users must master Hypertalk, the programming language for Hypercard. For intermediate to advanced users, this book provides a source of programming techniques, coupled with numerous programming examples. Illustrated.
Download or read book Beginning AppleScript written by Stephen G. Kochan and published by John Wiley & Sons. This book was released on 2004-12-17 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is this book about? Geared toward programmers with no prior development knowledge, Beginning AppleScript serves as a comprehensive guide to using AppleScript on the Mac OS X platform. This title introduces the reader to AppleScript, and then illustrates how to efficiently start writing scripts through sample programs as each concept is introduced. Exercises at the end of each chapter allow the reader to test and demonstrate their knowledge on how to write functional scripts. The appendices include a list of other resources for additional developer information, and a summary of the language suitable for reference.
Download or read book Watch what I Do written by Allen Cypher and published by MIT Press. This book was released on 1993 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming by Demonstration is a method that allows end users to create, customize, and extend programs by demonstrating what the program should do.
Download or read book NIH Training Center Catalog and Calendar written by NIH Training Center (U.S.) and published by . This book was released on 1992 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Tool support for collaborative creation of interactive storytelling media written by Paula Klinke and published by Universitätsverlag Potsdam. This book was released on 2022-09-21 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scrollytellings are an innovative form of web content. Combining the benefits of books, images, movies, and video games, they are a tool to tell compelling stories and provide excellent learning opportunities. Due to their multi-modality, creating high-quality scrollytellings is not an easy task. Different professions, such as content designers, graphics designers, and developers, need to collaborate to get the best out of the possibilities the scrollytelling format provides. Collaboration unlocks great potential. However, content designers cannot create scrollytellings directly and always need to consult with developers to implement their vision. This can result in misunderstandings. Often, the resulting scrollytelling will not match the designer’s vision sufficiently, causing unnecessary iterations. Our project partner Typeshift specializes in the creation of individualized scrollytellings for their clients. Examined existing solutions for authoring interactive content are not optimally suited for creating highly customized scrollytellings while still being able to manipulate all their elements programmatically. Based on their experience and expertise, we developed an editor to author scrollytellings in the lively.next live-programming environment. In this environment, a graphical user interface for content design is combined with powerful possibilities for programming behavior with the morphic system. The editor allows content designers to take on large parts of the creation process of scrollytellings on their own, such as creating the visible elements, animating content, and fine-tuning the scrollytelling. Hence, developers can focus on interactive elements such as simulations and games. Together with Typeshift, we evaluated the tool by recreating an existing scrollytelling and identified possible future enhancements. Our editor streamlines the creation process of scrollytellings. Content designers and developers can now both work on the same scrollytelling. Due to the editor inside of the lively.next environment, they can both work with a set of tools familiar to them and their traits. Thus, we mitigate unnecessary iterations and misunderstandings by enabling content designers to realize large parts of their vision of a scrollytelling on their own. Developers can add advanced and individual behavior. Thus, developers and content designers benefit from a clearer distribution of tasks while keeping the benefits of collaboration.
Download or read book Hypermedia Genes written by Nuno Guimaraes and published by Springer Nature. This book was released on 2022-05-31 with total page 75 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design space of information services evolved from seminal works through a set of prototypical hypermedia systems and matured in open and widely accessible web-based systems. The original concepts of hypermedia systems are now expressed in different forms and shapes. The first works on hypertext invented the term itself, laid out the foundational concept of association or link, and highlighted navigation as the core paradigm for the future information systems. The first engineered systems demonstrated architectural requirements and models and fostered the emergence of the conceptual model related with the information systems and the information design. The artifacts for interaction, navigation, and search, grew from the pioneering systems. Multimedia added a new dimension to hypertext, and mutated the term into hypermedia. The adaptation of the primitive models and mechanisms to the space of continuous media led to a further conceptual level and to the reinvention of information design methods. Hypermedia systems also became an ideal space for collaboration and cooperative work. Information access and sharing, and group work were enabled and empowered by distributed hypermedia systems. As with many technologies, a winning technical paradigm, in our case the World Wide Web, concentrated the design options, the architectural choices and the interaction and navigation styles. Since the late nineties, the Web became the standard framework for hypermedia systems, and integrated a large number of the initial concepts and techniques. Yet, other paths are still open. This lecture maps a simple "genome" of hypermedia systems, based on an initial survey of primitive systems that established architectural and functional characteristics, or traits. These are analyzed and consolidated using phylogenetic analysis tools, to infer families of systems and evolution opportunities. This method may prove to be inspiring for more systematic perspectives of technological landscapes. Table of Contents: Introduction / Original Visions and Concepts / Steps in the Evolution / Information and Structured Documents / Web-Based Environments / Some Research Trends / A Framework of Traits / A Phylogenetic Analysis / Conclusion
Download or read book Emerging Technologies and Instruction written by Annette C. Lamb and published by Educational Technology. This book was released on 1991 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book U M Computing News written by and published by UM Libraries. This book was released on 1988 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book New Computing Techniques In Physics Research Ii Proceedings Of The Second International Workshop On Software Engineering Artificial Intelligence And Expert Systems In High Energy And Nuclear Physics written by Denis Perret-gallix and published by World Scientific. This book was released on 1992-09-04 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: A vivid example of the growing need for frontier physics experiments to make use of frontier technology is in the field of Artificial Intelligence (AI) and related themes.By AI we are referring here to the use of computers to deal with complex objects in an environment based on specific rules (Symbolic Manipulation), to assist groups of developers in the design, coding and maintenance of large packages (Software Engineering), to mimic human reasoning and strategy with knowledge bases to make a diagnosis of equipment (Expert Systems) or to implement a model of the brain to solve pattern recognition problems (Neural Networks). These techniques, developed some time ago by AI researchers, are confronted by down-to-earth problems arising in high-energy and nuclear physics. However, similar situations exist in other 'big sciences' such as space research or plasma physics, and common solutions can be applied.The magnitude and complexity of the experiments on the horizon for the end of the century clearly call for the application of AI techniques. Solutions are sought through international collaboration between research and industry.
Download or read book Bioinformatics Software Engineering written by Paul Weston and published by John Wiley & Sons. This book was released on 2005-09-01 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bioinformatics Software Engineering: Delivering Effective Applications will be useful to anyone who wants to understand how successful software can be developed in a rapidly changing environment. A handbook, not a textbook, it is not tied to any particular operating system, platform, language, or methodology. Instead it focuses on principles and practices that have been proven in the real world. It is pragmatic, emphasizing the importance of what the author calls Adaptive Programming - doing what works in your situation, and it is concise, covering the whole software development lifecycle in one slim volume. At each stage, it describes common pitfalls, explains how these can be avoided, and suggests simple techniques which make it easier to deliver better solutions. "Well thought-out ... addresses many of the key issues facing developers of bioinformatics software." (Simon Dear, Director, UK Technology and Development, Bioinformatics Engineering and Integration, Genetics Research, GlaxoSmithKline) Here are some examples from the book itself. On software development: “Writing software properly involves talking to people – often lots of people – and plenty of non-coding work on your part. It requires the ability to dream up new solutions to problems so complicated that they are hard to describe.” From description to specification: “Look for verbs – action words, such as ‘does’, ‘is’ and ‘views’. Identify nouns – naming words, like ‘user’, ‘home’ and ‘sequence’. List the adjectives – describing words, for example ‘quick’, ‘simple’ or ‘precise’. The verbs are the functions that must be provided by your application. The nouns define the parameters to those functions, and the adjectives specify the constraint conditions under which your program must operate.” On how to start writing software: “Handle errors. Take in data. Show output. Get going!” On testing: “It may not be physically possible to test every potential combination of situations that could occur as users interact with a program. But one thing that can be done is to test an application at the agreed extremes of its capability: the maximum number of simultaneous users it has to support, the minimum system configuration it must run on, the lowest communication speed it must cope with, and the most complex operations it must perform. If your program can cope with conditions at the edge of its performance envelope, it is less likely to encounter difficulties in dealing with less challenging situations.” On showing early versions of software to users: “It can be hard explaining the software development process to people who are unfamiliar with it. Code that to you is nearly finished is simply not working to them, and seeing their dream in bits on the workbench can be disappointing to customers, especially when they were expecting to be able to take it for a test drive.” On bugs: “If your users find a genuinely reproducible bug in production code, apologize, fix it fast, and then fix the system that allowed it through. And tell your customers what you are doing, and why, so they will be confident that it will not happen again. Everybody makes mistakes. Don’t make the same ones twice.” And one last thought on successful software development: "You have to be a detective, following up clues and examining evidence to discover what has gone wrong and why. And you have to be a politician, underst
Download or read book Operational Risk Management written by Giampiero Beroggi and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced communications and information technologies provide the basis for operational risk management. In order to support managers in real-time risk assessment and decision-making, the advanced technologies must be complemented by an appropriate reasoning logic. This book presents such a reasoning logic for operational risk management. Chapter 1 discusses the need for operational risk management and the feasibility of its use based upon advances in sensing, mobile communications, and satellite positioning technologies. Chapter II presents a reasoning logic for operational risk management that capitalizes upon these developments. Chapter III illustrates the integration of the reasoning logic in hypermedia, multimedia, and virtual reality systems, coupled with the capabilities provided by the Internet. Chapters IV-VI illustrate the realism of operational risk management for hazardous material transportation, emergency response, air raid command, and emergency response at a nuclear power generation facility. The book closes with an experimental assessment of the logic and associated decision aids in Chapter VII. Audience: Researchers, who will find the most recent advances in operational risk management with experimental assessments. Practitioners, who are provided with a detailed description of operational risk management and the latest advances in information and communications technologies to implement this new approach for managing risks in operational settings, such as transportation of hazardous materials and emergency response. Students, who will learn the basic concepts in theory and practice of building models for decision and risk analysis, and embedding them into commercial software as decision support systems.
Download or read book Authoring systems Software for Computer based Training written by William D. Milheim and published by Educational Technology. This book was released on 1994 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Control and Dynamic Systems V58 Computer Aided Design Engineering Cad Cae Techniques And Their Applications Part 1 of 2 written by C.T. Leonides and published by Academic Press. This book was released on 2012-12-02 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Control and Dynamic Systems, Volume 58: Computer-Aided Design/Engineering (CAD/CAE) Techniques and Their Applications Part 1 of 2 is the first of a two-volume sequence that manifests the significance and the power of CAD/CAE techniques that are available and their further development for the essential role they play in the design of modern engineering systems. The volume contains eight chapters and begins with a study on the reliability and control (limiting) of errors in the CAD/CAE design process. This is followed by separate chapters on methods for organizing engineering design and design techniques in a CAD/CAE database system; the various high-level tools to support a CAD engineer working in the graphical user interface computer environment; and finite element analysis techniques in the CAD/CAE process. Subsequent chapters deal with explicit and implicit aspects of large-scale nonlinear finite element analysis; techniques in parallel computing architectures; and a comprehensive treatment of (iterative) change in the design process. This volume will provide a significant and, perhaps, unique reference source for students, research workers, practicing engineers, and others on the international scene for many years.
Download or read book Developing Skills for Teachers written by Robert Swerdlow and published by Complete Teacher Academy LLC. This book was released on 2013-06-27 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teachers Today Must Wear Many Hats! Professional and subject knowledge has long been part of the teacher education curriculum. However, skill training in the areas of developing, acting, managing and selling appears to have been overlooked in most programs. Research has shown that some of our best teachers are also accomplished DEVELOPERS! They create and adapt a wide variety of multimedia teaching materials for instructional use. They are able to use both traditional tools and the computer to enhance their professional productivity. Developing skills, then, also need to be honed. Developing Skills for Teachers will contribute to the professional development of both new and experienced teachers by providing training in the developing skills that are desired. Complete Teacher Handbooks To help meet the needs of both new and experienced teachers, we now offer a series of interactive eTextbooks. These include: Developing Skills for Teachers Managing Skills for Teachers Acting Skills for Teachers Selling Skills for Teachers Skill acquisition for each of the above-mentioned titles is performance-based and evaluation is criterion-referenced. Both teachers and teacher wannabes will benefit from the use of these very practical, self-study materials. Together with professional and subject knowledge instruction, these titles should help to provide a more realistic approach for delivering practical training in the complete praxis of teaching. Developing Skills for Teachers runs on all tablets, smartphones and computers. This eTextbook can be downloaded at our newly designed web site -- www.completeteacher.com