Download or read book Human Interaction with Graphs written by Sourav S. Bhowmick and published by Springer Nature. This book was released on 2022-06-01 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interacting with graphs using queries has emerged as an important research problem for real-world applications that center on large graph data. Given the syntactic complexity of graph query languages (e.g., SPARQL, Cypher), visual graph query interfaces make it easy for non-programmers to query such graph data repositories. In this book, we present recent developments in the emerging area of visual graph querying paradigm that bridges traditional graph querying with human computer interaction (HCI). Specifically, we focus on techniques that emphasize deep integration between the visual graph query interface and the underlying graph query engine. We discuss various strategies and guidance for constructing graph queries visually, interleaving processing of graph queries and visual actions, visual exploration of graph query results, and automated performance study of visual graph querying frameworks. In addition, this book highlights open problems and new research directions. In summary, in this book, we review and summarize the research thus far into the integration of HCI and graph querying to facilitate user-friendly interaction with graph-structured data, giving researchers a snapshot of the current state of the art in this topic, and future research directions.
Download or read book Human Graph Interaction written by Thomas Allen Stokes and published by . This book was released on 2017 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Human Interaction with Graphs written by Sourav S. Bhowmick and published by Morgan & Claypool Publishers. This book was released on 2018-08-08 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interacting with graphs using queries has emerged as an important research problem for real-world applications that center on large graph data. Given the syntactic complexity of graph query languages (e.g., SPARQL, Cypher), visual graph query interfaces make it easy for non-programmers to query such graph data repositories. In this book, we present recent developments in the emerging area of visual graph querying paradigm that bridges traditional graph querying with human computer interaction (HCI). Specifically, we focus on techniques that emphasize deep integration between the visual graph query interface and the underlying graph query engine. We discuss various strategies and guidance for constructing graph queries visually, interleaving processing of graph queries and visual actions, visual exploration of graph query results, and automated performance study of visual graph querying frameworks. In addition, this book highlights open problems and new research directions. In summary, in this book, we review and summarize the research thus far into the integration of HCI and graph querying to facilitate user-friendly interaction with graph-structured data, giving researchers a snapshot of the current state of the art in this topic, and future research directions.
Download or read book Advances in human computer interaction written by H. R. Hartson and published by . This book was released on 1988 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Mental Models and Human computer Interaction written by David Ackermann and published by . This book was released on 1990 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Universal Access in Human Computer Interaction Design Methods Tools and Interaction Techniques for eInclusion written by Constantine Stephanidis and published by Springer. This book was released on 2013-07-03 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 8009-8011 constitutes the refereed proceedings of the 7th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 230 contributions included in the UAHCI proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 74 papers included in this volume are organized in the following topical sections: design for all methods, techniques and tools; eInclusion practice; universal access to the built environment; multi-sensory and multimodal interfaces; brain-computer interfaces.
Download or read book Experimental Human Computer Interaction written by Helen C. Purchase and published by Cambridge University Press. This book was released on 2012-07-23 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes the human-computer interaction researcher through the complete experimental process, from identifying a research question, to conducting an experiment and analysing the results.
Download or read book Modeling Human System Interaction written by Thomas B. Sheridan and published by John Wiley & Sons. This book was released on 2016-12-19 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents theories and models to examine how humans interact with complex automated systems, including both empirical and theoretical methods. Provides examples of models appropriate to the four stages of human-system interaction Examines in detail the philosophical underpinnings and assumptions of modeling Discusses how a model fits into "doing science" and the considerations in garnering evidence and arriving at beliefs for the modeled phenomena Modeling Human-System Interaction is a reference for professionals in industry, academia and government who are researching, designing and implementing human-technology systems in transportation, communication, manufacturing, energy, and health care sectors.
Download or read book Frontiers in Massive Data Analysis written by National Research Council and published by National Academies Press. This book was released on 2013-09-03 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data mining of massive data sets is transforming the way we think about crisis response, marketing, entertainment, cybersecurity and national intelligence. Collections of documents, images, videos, and networks are being thought of not merely as bit strings to be stored, indexed, and retrieved, but as potential sources of discovery and knowledge, requiring sophisticated analysis techniques that go far beyond classical indexing and keyword counting, aiming to find relational and semantic interpretations of the phenomena underlying the data. Frontiers in Massive Data Analysis examines the frontier of analyzing massive amounts of data, whether in a static database or streaming through a system. Data at that scale-terabytes and petabytes-is increasingly common in science (e.g., particle physics, remote sensing, genomics), Internet commerce, business analytics, national security, communications, and elsewhere. The tools that work to infer knowledge from data at smaller scales do not necessarily work, or work well, at such massive scale. New tools, skills, and approaches are necessary, and this report identifies many of them, plus promising research directions to explore. Frontiers in Massive Data Analysis discusses pitfalls in trying to infer knowledge from massive data, and it characterizes seven major classes of computation that are common in the analysis of massive data. Overall, this report illustrates the cross-disciplinary knowledge-from computer science, statistics, machine learning, and application disciplines-that must be brought to bear to make useful inferences from massive data.
Download or read book Graph Design for the Eye and Mind written by Stephen Michael Kosslyn and published by Oxford University Press. This book was released on 2006 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addresses the problems that arise when we attempt to convey information with visual displays such as graphs by presenting psychological principles for constructing effective graphs. This work is useful for those who use visual displays to convey information in the sciences, humanities, and business such as finance, marketing, and advertising.
Download or read book Design of Visualizations for Human Information Interaction written by Kamran Sedig and published by Springer Nature. This book was released on 2022-05-31 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interest in visualization design has increased in recent years. While there is a large body of existing work from which visualization designers can draw, much of the past research has focused on developing new tools and techniques that are aimed at specific contexts. Less focus has been placed on developing holistic frameworks, models, and theories that can guide visualization design at a general level—a level that transcends domains, data types, users, and other contextual factors. In addition, little emphasis has been placed on the thinking processes of designers, including the concepts that designers use, while they are engaged in a visualization design activity. In this book we present a general, holistic framework that is intended to support visualization design for human-information interaction. The framework is composed of a number of conceptual elements that can aid in design thinking. The core of the framework is a pattern language—consisting of a set of 14 basic, abstract patterns—and a simple syntax for describing how the patterns are blended. We also present a design process, made up of four main stages, for creating static or interactive visualizations. The 4-stage design process places the patterns at the core of designers’ thinking, and employs a number of conceptual tools that help designers think systematically about creating visualizations based on the information they intend to represent. Although the framework can be used to design static visualizations for simple tasks, its real utility can be found when designing visualizations with interactive possibilities in mind—in other words, designing to support a human-information interactive discourse. This is especially true in contexts where interactive visualizations need to support complex tasks and activities involving large and complex information spaces. The framework is intended to be general and can thus be used to design visualizations for diverse domains, users, information spaces, and tasks in different fields such as business intelligence, health and medical informatics, digital libraries, journalism, education, scientific discovery, and others. Drawing from research in multiple disciplines, we introduce novel concepts and terms that can positively contribute to visualization design practice and education, and will hopefully stimulate further research in this area.
Download or read book Computer Vision ECCV 2022 written by Shai Avidan and published by Springer Nature. This book was released on 2022-10-28 with total page 801 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 39-volume set, comprising the LNCS books 13661 until 13699, constitutes the refereed proceedings of the 17th European Conference on Computer Vision, ECCV 2022, held in Tel Aviv, Israel, during October 23–27, 2022. The 1645 papers presented in these proceedings were carefully reviewed and selected from a total of 5804 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.
Download or read book Human Computer Interaction written by and published by . This book was released on 2009 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This reference book penetrates the human computer interaction (HCI) field a wide variety of comprehensive research papers aimed at expanding the knowledge of HCI"--Provided by publisher.
Download or read book Computer Vision ECCV 2018 written by Vittorio Ferrari and published by Springer. This book was released on 2018-10-05 with total page 855 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.
Download or read book Interpretable Machine Learning written by Christoph Molnar and published by Lulu.com. This book was released on 2020 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.
Download or read book Human Computer Interaction written by Panayiotis Zaphiris and published by IGI Global. This book was released on 2008-10-01 with total page 2824 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This reference book penetrates the human computer interaction (HCI) field a wide variety of comprehensive research papers aimed at expanding the knowledge of HCI"--Provided by publisher.
Download or read book Handbook of Human Computer Interaction written by M.G. Helander and published by Elsevier. This book was released on 1997-08-18 with total page 1603 pages. Available in PDF, EPUB and Kindle. Book excerpt: This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in 1988. The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes. It is intended to summarize the research and provide recommendations for how the information can be used by designers of computer systems. The volume may also be used as a reference for teaching and research. Professionals who are involved in design of HCI will find this volume indispensable, including: computer scientists, cognitive scientists, experimental psychologists, human factors professionals, interface designers, systems engineers, managers and executives working with systems development. Much of the information in the handbook may also be generalized to apply to areas outside the traditional field of HCI.