Download or read book Application Development with HTML5 Builder written by Graeme Chandler and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Html5 Builder development and learn all about the different application types and how to use jQuery Mobile. Part 1, Overview and Setup, provides an introduction to Html5 Builder and describes what you need to get started. Part 2, Working with Html5 Builder, introduces the Html5 Builder Ide and explains the main project types for client, mobile and server web applications. Ide-based and browser-based debugging are examined. Topics such as templates, master pages, code insertion, local storage, Sqlite, Web Sql, DataSnap, database access, data modules, page layout, animations, transformations, the canvas and drag and drop are all covered. Part 3, Mobile Development with jQuery Mobile, looks at how jQuery Mobile plays a part in mobile development with Html5 Builder. You will learn how to incorporate controls into web pages that are not included in Html5 Builder's tool palette. Topics include page linking and transitions, headers and footers, theming and mobile hardware features.
Download or read book Exam Ref 70 481 Essentials of Developing Windows Store Apps Using HTML5 and JavaScript MCSD written by Wouter de Kort and published by Microsoft Press. This book was released on 2014-07-22 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated! Prepare for Microsoft Exam 70-481 - and help demonstrate your real-world mastery of Windows Store app development using HTML5 and JavaScript. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSD level. Focus on the expertise measured by these objectives: Design Windows Store apps Develop Windows Store apps Create the user interface Program user interaction Manage security and data This Microsoft Exam Ref: Is fully updated for Windows 8.1 and Visual Studio 2013 Organizes its coverage by objectives for Exam 70-481 Features strategic, what-if scenarios to challenge you Requires a minimum of two to five years of experience developing HTML, CSS, and JavaScript applications, including one or more years developing applications that conform to the Windows Store app guidelines
Download or read book HTML5 Builder written by Erick Engelke and published by Createspace Independent Publishing Platform. This book was released on 2015-09-12 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Builder Web and Mobile Apps By Erick Engelke [email protected] http: //www.erickengelke.com HTML5 Builder is an exciting new way to build Web applications and native mobile apps for iOS, Android and Windows phones and tablets. You can build a simple application in minutes, and with the tricks and tools presented in this book, you can build big, powerful, professional applications in a matter of days. The user is presumed to know C. The PHP and JavaScript languages are not taught, but anyone with a C or Pascal background should be able to pick them up from the many examples. Topics include: - Summary of Visual Component Library objects with examples in PHP and JavaScript/jQuery - Summary of Mobile visual objects - How to use JavaScript and jQuery - Form validation with JavaScript - AJAX (synchronous and asynchronous) - Creating large web sites using inheritance - Creating secure applications - Creating mobile apps using HTML5 and the cloud - Passing parameters from one page to itself or to another - Easier, more consistent database management - REST APIs, how to create servers and clients - Facebook integration - Creating VCL objects dynamically - SMARTY and templates Many books are filled with source listings to pad the pages count. This book shows the exact few lines you need to accomplish the stated goals, much as one would when teaching in a classroom. By being succinct, you are more likely to actually read and understand the examples, and you can paste them into your own applications. Learn the tips and tricks of someone who has created many real-world applications using HTML5 Builder.
Download or read book Free and Easy Website Design for Museums and Historic Sites written by Kelsey J. S. Ransick and published by Rowman & Littlefield. This book was released on 2015-12-16 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums and historic sites faced with small budgets and staff can find it intimidating to redesign or create a website from scratch. Concerns over resources make coding and designing (or hiring someone to do so) daunting and expensive. It does not have to be so. Content creation is inescapable when making a website, but designing and constructing a unique website can be as simple as taking an afternoon to use a color chart to pick a color scheme and paste in text from a Word document. All of the tools discussed in the book are free at the base level, and some offer upgrade packages with even more features. The advice and techniques are all created with an eye to making websites work for smaller institutions with limited budgets and timeframes. Every museum professional has come across issues when adapting general software for an institution’s specific needs, and the information in this book will anticipate some of these needs by offering easytoimplement workarounds and information on related software or services that integrate with each website. Features include: Howto guides for Wix, Weebly, WordPress, and Google Sites Detailed comparisons of WYSIWYG (What You See Is What You Get) editors by cost, features, and easeofuse so that you can easily identify which platforms meet your needs Mythbusting of common website and computer assumptions Stepbystep content and design planning guide Basic HTML coding tricks and tips for the slightly more advanced users (or those who want to become so) • A free companion Web site includes links to online resources, ongoing updates to this book to keep it current, and links to other free online tools and software. Go to: https://freethemuseum.wixsite.com/aaslh to request access on this author-created and managed companion site.
Download or read book Compendium on Enterprise Resource Planning written by Siar Sarferaz and published by Springer Nature. This book was released on 2022-04-01 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the functional scope, the data model, the solution architecture, the underlying engineering concepts, and the programming model of SAP S/4HANA as the most well-known enterprise resource planning (ERP) system. The approach is to start with general concepts and then to proceed step-by-step to concrete implementations in SAP S/4HANA. In the first part the reader learns about the market view of ERP solutions and vendors. The second part deals with the business processes for sales, marketing, finance, supply chain, manufacturing, services, procurement, and human resources which are covered with SAP S/4HANA. In the third part the underlying concepts of SAP S/4HANA are described, for example in-memory storage, analytics and search, artificial intelligence, process and data integration, security and compliance, lifecycle management, performance and scalability, configuration and implementation. The book is concluded with a final chapter explaining how to deploy an appliance to explore SAP S/4HANA. The target audience for the book are managers and business analysts who want to understand the market situation and future ERP trends, end users and process experts who need to comprehend the business processes and the according solution capabilities provided with SAP S/4HANA, architects and developers who have to learn the technical concepts and frameworks for enhancing SAP S/4HANA functionality, and consultants and partners who require to adopt and configure SAP S/4HANA.
Download or read book Developing Web Apps with Haskell and Yesod written by Michael Snoyman and published by "O'Reilly Media, Inc.". This book was released on 2015-02-17 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This fast-moving guide introduces web application development with Haskell and Yesod, a potent language/framework combination that supports high-performing applications that are modular, type-safe, and concise. You'll work with several samples to explore the way Yesod handles widgets, forms, persistence, and RESTful content. You also get an introduction to various Haskell tools to supplement your basic knowledge of the language. By the time you finish this book, you'll create a production-quality web application with Yesod's ready-to-use scaffolding. You'll also examine several real-world examples, including a blog, a wiki, a JSON web service, and a Sphinx search server"--Publisher's description.
Download or read book Head First HTML5 Programming written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2011-10-06 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.
Download or read book Operating OpenShift written by Rick Rackow and published by "O'Reilly Media, Inc.". This book was released on 2022-11-07 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kubernetes has gained significant popularity over the past few years, with OpenShift as one of its most mature and prominent distributions. But while OpenShift provides several layers of abstraction over vanilla Kubernetes, this software can quickly become overwhelming because of itsrich feature set and functionality. This practical book helps you understand and manage OpenShift clusters from minimal deployment to large multicluster installations. Principal site reliability engineers Rick Rackow and Manuel Dewald, who worked together on Red Hat's managed OpenShift offering for years, provide valuable advice to help your teams operate OpenShift clusters efficiently. Designed for SREs, system administrators, DevOps engineers, andcloud architects, Operating OpenShift encourages consistent and easy container orchestration and helps reduce the effort of deploying a Kubernetes platform. You'll learn why OpenShift has become highly attractive to enterprises large and small. Learn OpenShift core concepts and deployment strategies Explore multicluster OpenShift Container Platform deployments Administer OpenShift clusters following best practices Learn best practices for deploying workloads to OpenShift Monitor OpenShift clusters through state-of-the-art concepts Build and deploy Kubernetes operators to automate administrative tasks Configure OpenShift clusters using a GitOps approach
Download or read book HTML5 written by Matthew David and published by Taylor & Francis. This book was released on 2013-04-26 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement the powerful multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, and rich media solutions. Understand how HTML5 is changing the web development game with this project-based book that shows you-not just tells you-what HTML5 can do for your websites. Reinforce your practical understanding of the new standard with demo applications and tutorials, so that execution is one short step away. HTML5 is the future of the web. Literally every web designer and developer needs to know how to use this language to create the types of web sites consumers now expect. This new edition of the bestseller teaches you to enhance your web designs with rich media solutions and interactivity, using detailed descriptions and hands-on projects for every step along the way. The second edition contains completely updated information, including more on mobility and video standards, plus new projects. The companion website, visualizetheweb.com, is packed full of extra information, online code libraries, and a user forum, offering even more opportunity to learn new skills, practice your coding and interact with other users.
Download or read book Multiscreen video advertising Introduction Career Guidance written by Selvam, Hari Prasath and published by Notion Press. This book was released on 2018-10-08 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: ADVERTISING and MARKETING is future! With thousands of companies and over 1.78M+ tech startups worldwide, advertising is the primary source to achieve the growth of any company. Advertising sector is going to shape the future of industries. This book discusses the basics of advertising, different techniques, courses to equip and the most important - Careers that enables you to stand alone among your peers. At the end of the book, you will be surprised by what the advertising sector can provide you. Space will soon become a place for advertising too!
Download or read book Accidental Encyclopedia written by Andy Grogan and published by Lulu.com. This book was released on 2015-01-24 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of web design and UX of the best web sites on the internet.
Download or read book Pro HTML5 Games written by Aditya Ravi Shankar and published by Apress. This book was released on 2017-10-05 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API
Download or read book Architecting Mobile Solutions for the Enterprise written by Dino Esposito and published by Pearson Education. This book was released on 2012-05-15 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your guide to planning and executing a complete mobile web strategy Revisit your approach to the mobile web—and deliver effective solutions that reach customers and clients on a variety of mobile devices. In this practical guide, web development luminary Dino Esposito shows you how to develop a solid mobile strategy for the enterprise, starting with an effective mobile website. You’ll receive essential architectural and implementation guidance, as well as mobile-specific design patterns for building cross-platform and native applications. Discover how to: Architect a website accessible from many different mobile devices Implement design patterns specific to mobile app development Examine tools that enable you to write one codebase for many platforms Use technologies for building Windows Phone, iPhone, and Android apps Develop cross-platform app features, such as localization and offline behavior
Download or read book Building Web Apps with WordPress written by Brian Messenlehner and published by O'Reilly Media. This book was released on 2019-12-11 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: WordPress is much more than a blogging platform. If you have basic PHP, HTML, CSS, and JavaScript experience you can use WordPress to develop fast, scalable, secure, and highly customized web apps, mobile apps, web services, and multisite networks of websites. Along with core WordPress functions and database schema, you’ll learn how to build custom plugins, themes, and services for just about any kind of web or mobile application. In this updated second edition, Brian Messenlehner and Jason Coleman cover new features and functionality added to WordPress up to version 5.4. All code examples in the book are available on GitHub. Compare WordPress with traditional app development frameworks Use themes for views and plugins for backend functionality Get suggestions for choosing or building WordPress plugins Register custom post types (CPTs) and taxonomies Manage user accounts and roles, and access user data Build asynchronous behaviors with jQuery Use WordPress to develop mobile apps for iOS and Android Integrate PHP libraries, external APIs, and web service plugins Collect payments through ecommerce and membership plugins Learn how to speed up and scale your WordPress app Extend the WordPress REST API and create custom endpoints Learn about WordPress Gutenberg blocks development
Download or read book Foundation Website Creation with HTML5 CSS3 and JavaScript written by Joe Lewis and published by Apress. This book was released on 2012-09-05 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation Website Creation with HTML5, CSS3, and JavaScript shows the entire process of building a website. This process involves much more than just technical knowledge, and this book provides all the information you'll need to understand the concepts behind designing and developing for the Web, as well as the best means to deliver professional results based on best practices. Of course, there is far more to building a successful website than knowing a little Hypertext Markup Language (HTML). The process starts long before any coding takes place, and this book introduces you to the agile development process, explaining why this method makes so much sense for web projects and how best to implement it. We also make sure you're up to date by using the latest HTML5 features. Planning is vital, so you'll also learn to use techniques such as brainstorming, wireframes, mockups, and prototypes to get your project off to the best possible start and help ensure smooth progress as it develops. An understanding of correct, semantic markup is essential for any web professional; this book explains how HTML5 should be used to structure content so that the markup adheres to current web standards. You'll learn about the wide range of HTML5 elements available to you, and you'll learn how and when to use them through building example web pages. Without creative use of Cascading Style Sheets (CSS), websites would all look largely the same. CSS enables you to set your website apart from the rest, while maintaining the integrity of your markup. We'll showcase the new features of CSS3 and how you can use them. You'll learn how CSS3 works and how to apply styles to your pages, allowing you to realize your design ideas in the browser. JavaScript can be used to make your website easier and more interesting to use. This book provides information on appropriate uses of this technology and introduces the concepts of JavaScript programming. You'll also see how JavaScript works as part of the much-hyped technique Ajax, and in turn, where Ajax fits into the wider Web 2.0 picture. While a website is being built, it needs to be tested across multiple browsers and platforms to ensure that the site works for all users, regardless of ability or disability, and this book explains how best to accomplish these tasks. Then, it discusses the process of launching and maintaining the site so that it will continue to work for all its users throughout its life cycle. Foundation Website Creation with HTML5, CSS3, and JavaScript concludes by covering server-side technologies, acting as a guide to the different options available. With insights from renowned experts such as Jason Fried of 37signals, Daniel Burka of Digg and Pownce, and Chris Messina of Citizen Agency, Foundation Website Creation with CSS, XHTML, and JavaScript provides invaluable information applicable to every web project—regardless of size, scope, or budget.
Download or read book HTML5 Boilerplate Web Development written by Divya Manian and published by Packt Publishing Ltd. This book was released on 2012 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: "HTML5 Boilerplate Web Development" is a practical guide rich with information on getting the best out of the boilerplate. Readers follow the expert author through a project of building a music festival site; the tutorials and lessons learned are easily applicable to any website project,This book is for all developers who are familiar with creating web projects using HTML, CSS, and JavaScript, however, no deep knowledge is necessary. Some knowledge of what a web server is and how it can be configured is good to have. You should also not be afraid to use the command line (fear not! There are links within that should make you less afraid). There is no expectation that you know HTML5 Boilerplate.
Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.