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Book HowExpert Guide to Tabletop Roleplaying Games

Download or read book HowExpert Guide to Tabletop Roleplaying Games written by HowExpert and published by HowExpert. This book was released on 2020-03-23 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a deep dive into the art of making and playing unforgettable characters in your favorite tabletop roleplaying game! For decades, TTRPGs have been bringing friends together to tell stories of adventure and intrigue. Now the genre has become more popular than ever with appearances in movies, TV shows, podcasts, and more! But what if you want to add even more immersion to your game? The answer is in roleplaying! With dynamic and popular series such as Critical Role available to watch online, it can be (understandably!) intimidating to start adding more roleplaying to your game. But there is no need to fear! This comprehensive roleplaying guide will teach you how to: • Plan and kick off your tabletop RPG experience • Create your own unique character that is fully immersed in your game’s world • Find and use inspiration for your TTRPG characters • Use description to grow your imagination and make more compelling stories • Adapt your character to your game’s world • Develop skills that are useful in and outside of the game • Find your next favorite TTRPG series • Connect with other gamers! With a proven process for creating engaging characters honed over many awkward and nerdy years, this guide is your one must-have resource to make and play unforgettable TTRPG characters! About the Expert Jeffrey Wright is a proud nerd, avid tabletop gamer, and writer. With nearly two decades of experience playing and running a wide variety of tabletop roleplaying games, Jeffrey Wright has made it his mission to get as many people playing TTRPGs as possible. He credits the freeform immersion offered by tabletop gaming for his outgoing personality, love of writing, and obsessive collecting habits. He regularly prepares and runs games for new players at his local game store to introduce them to the magic of roleplaying games. Most days, he can be found resting atop his gigantic dice hoard challenging strangers to riddle contests. On other days, he practices being less sarcastic. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.

Book HowExpert Guide to Tabletop Roleplaying Games  101 Tips to Start  Play  and Succeed in Tabletop Roleplaying Games

Download or read book HowExpert Guide to Tabletop Roleplaying Games 101 Tips to Start Play and Succeed in Tabletop Roleplaying Games written by HowExpert and published by . This book was released on 2020-03-21 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book HowExpert Guide to 365 Hobbies

Download or read book HowExpert Guide to 365 Hobbies written by HowExpert and published by HowExpert. This book was released on 2024-08-21 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're looking to explore a new hobby every day and unlock your creative potential, then HowExpert Guide to 365 Popular Hobbies is your ultimate resource. Welcome to a year-long adventure filled with creativity, discovery, and growth. This guide is your gateway to mastering a diverse range of hobbies, organized from A to Z and tailored to fit every month. Whether you’re seeking to ignite your creativity, improve DIY skills, connect with nature, or find a new passion, this book offers endless inspiration and practical tips to enrich your life daily. Inside this book, you'll find: - Introduction: The Joy of Hobbies – Discover how hobbies can enrich your life, reduce stress, and spark joy. Use this guide to explore new passions daily or focus on specific interests. - January: Arts and Crafts – Start your year with creativity by diving into hobbies like painting, knitting, and wood carving. Each day introduces a new craft to let your artistic side shine. - February: Building and DIY – Channel your inner handyman or handywoman with projects ranging from carpentry to gardening. Perfect for anyone who loves to build, fix, or create with their hands. - March: Collecting – Explore the fascinating world of collecting, from antiques to rare books and coins. Learn the ins and outs of starting, maintaining, and expanding your collection. - April: Food and Drink – Satisfy your culinary curiosity by mastering the art of baking, brewing, and gourmet cooking. This chapter is a feast for your taste buds, with a new food-related hobby daily. - May: Games and Entertainment – Unleash your inner gamer with a month of board games, video games, and other forms of entertainment. Whether you’re into strategy or action, there’s something for every gamer. - June: Music and Performing Arts – Harmonize your love for music and performing arts by exploring instruments, singing, and acting. Each hobby helps you express yourself through sound and movement. - July: Nature and Outdoors – Embrace the outdoors with hobbies like hiking, birdwatching, and gardening. Perfect for nature lovers and adventurers, these activities connect you with the natural world. - August: Personal Development – Focus on self-improvement with hobbies that nurture your mind and soul, from journaling to meditation. This chapter is about building better habits, enhancing well-being, and fostering personal growth. - September: Science and Technology – Dive into science with hobbies ranging from robotics to astronomy. Ideal for curious minds, this chapter expands your understanding through hands-on experiments and tech projects. - October: Sports and Fitness – Get moving with a variety of physical activities that promote fitness and fun. Whether you’re into yoga, weightlifting, or extreme sports, this chapter keeps you active, energized, and healthy. - November: Travel and Exploration – Feed your wanderlust with hobbies that encourage exploration, from camping to cultural tours. This chapter is your passport to adventure, offering new ways to discover the world. - December: Writing and Literature – Cap off the year by indulging in the written word. Whether writing your memoirs or crafting fiction, these literary hobbies inspire you to unleash your creativity and reflect on your experiences. - Conclusion: Reflecting on Your Year of Hobbies – Reflect on your journey with tips on exploring new activities, embracing lifelong learning, and finding new inspirations. - Appendices – Delve into resources, journals, and community connections to keep your hobby pursuits thriving and ensure your passion for learning never fades. Whether you're a seasoned hobbyist or just starting out, HowExpert Guide to 365 Popular Hobbies is your go-to source for daily inspiration and growth. Buy the book today and embark on a year-long adventure of discovery, creativity, and fun! HowExpert publishes how-to guides on all topics from A to Z.

Book The Ultimate Micro RPG Book

Download or read book The Ultimate Micro RPG Book written by James D’Amato and published by Simon and Schuster. This book was released on 2020-12-08 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.

Book Monsters  Aliens  and Holes in the Ground  Deluxe Edition

Download or read book Monsters Aliens and Holes in the Ground Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Book A Kid s Guide to Tabletop RPGs

Download or read book A Kid s Guide to Tabletop RPGs written by Gabriel Hicks and published by Running Press Kids. This book was released on 2023-06-06 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible, inclusive guide aimed at helping young fans get in touch with their inner game master by offering advice and creative ways to get involved, celebrate, and interact with the tabletop RPG community! Calling all adventurers! Whether you're a level five wizard in Dungeons & Dragons or just starting out on your tabletop roleplaying journey, A Kid's Guide to Tabletop RPGs is the perfect way to explore the ins-and-outs of playing, creating, and sharing tabletop games. Written by game developer and game master Gabe Hicks, A Kid's Guide to Tabletop RPGs includes chapters on: The Basics of Tabletop RPGs The Roles of the Narrator/Game Master and Players Recommendations of Games to Play How to Write Your Own TTRPG Packed full of quizzes, sidebars full of history and recommendations, as well as interviews and advice from on how to get started, this is the ultimate guide and companion for young gamers and game designers. It's time to roll for initiative and get ready to explore the world of tabletop roleplaying games!

Book Monsters  Aliens  and Holes in the Ground

Download or read book Monsters Aliens and Holes in the Ground written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Book Dragons in the Stacks

Download or read book Dragons in the Stacks written by Steven A. Torres-Roman and published by Bloomsbury Publishing USA. This book was released on 2014-10-17 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.

Book Pocket Companion  a Tavern Guide

Download or read book Pocket Companion a Tavern Guide written by Louise Watson and published by . This book was released on 2018-11-09 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect tool for new and experienced game masters/dungeon masters.Written to be system neutral for any tabletop roleplaying game.145 pages of taverns, plot hooks, and tools. Complete with space to add your own ideas. Fun and easy to navigate and utilise during a game. Perfect Gift: For any tabletop fan or worldbuilder.This guide to fantasy taverns for tabletop roleplaying games has been produced to help GM's/DM's of any level with their games. Set out over 145 pages the book is lightweight, easily transportable and is bursting with ideas and content for you to utilise during a game. The book contains: plot hooks to get your players on the hunt for adventure; taverns arranged geographically complete with a rating and review; Staff and regular patrons to give you players someone to interact with; roll tables for drinks, distractions and for generating your own tavern; and tavern games of varying risk and reward. There's even a section in the back of the book for you to add your own tavern ideas.This book is the perfect gift for new and experienced GM's/DM's, it's easy to use in a pinch and fun to explore while worldbuilding.

Book Pocket Companion

    Book Details:
  • Author : Wisdom Save Media
  • Publisher : Authorhouse UK
  • Release : 2018-09
  • ISBN : 9781546297901
  • Pages : 150 pages

Download or read book Pocket Companion written by Wisdom Save Media and published by Authorhouse UK. This book was released on 2018-09 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: To many adventurers, the tavern is a sacred place. It's the place where it all began, the root of their journeys, and the place they always return to. If it's adventure you and your players are looking for or simply a place to rest and prepare for the challenges ahead, this guide will aid you in your quest. This guide is filled with the finest taverns and inns from across the land, boasting the finest staff and bursting with patrons.From new adventurers to seasoned heroes, this guide will set you on a path to adventure and glory, providing you with the tools necessary to begin your epic tale. Whether you wish to use this book in a pinch or as a resource to help you write your own adventures, it has been designed for you to navigate with ease and grab the essential information you need quickly.So grab a sword and some ale, and get started on your next adventure!

Book The Civilized Guide to Tabletop Gaming

Download or read book The Civilized Guide to Tabletop Gaming written by Teri Litorco and published by Simon and Schuster. This book was released on 2016-11-04 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't Be a Beardy Gamer "A very funny and useful read on its own, but it also makes a great gift for that sore loser in your life." --The New York Times "An indispensable, laugh-out-loud guide to the pitfalls and pleasures of gaming." ~Graham McNeill, Warhammer Fantasy and Warhammer 40,000 novels author; former Games Workshop designer "For anyone looking to be a part of one of the greatest communities in the world!" ~Brittanie Boe, editor of GameWire "A warm, insightful guide for exploring one of geek culture's oldest realms." ~Aaron Dembski-Bowden, author of New York Times bestselling book The Horus Heresy: The First Heretic Whether you're new to the world of tabletop games or a veteran gamer, The Civilized Guide to Tabletop Gaming is your go-to game-night etiquette guide. Expert gamer Teri Litorco, of the gaming site Geek and Sundry, helps you to get along as you play and make the most out of your time with your gamer group. Packed with insider advice and etiquette tips, this essential guide includes advice on everything from sharing crib sheets and meeples to avoiding drama and poor sportsmanship at the game table. With 100 gaming etiquette rules, The Civilized Guide to Tabletop Gaming provides you and your group with all you need for a fun and respectful game night--without rage-quitters, bad losers, terrible winners, and Incredible Sulks!

Book Pocket Companion  a Tavern Guide

Download or read book Pocket Companion a Tavern Guide written by Jason Watson and published by . This book was released on 2018-09 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Perfect tool for new and experienced game masters/dungeon masters - Written to be system neutral for any tabletop roleplaying game- 145 pages of taverns, plot hooks, and tools. Complete with space to add your own ideas- Fun and easy to navigate and utilise during a game- Perfect Gift: For any tabletop fan or worldbuilder.This guide to fantasy taverns for tabletop roleplaying games has been produced to help GM's/DM's of any level with their games. Set out over 145 pages the book is lightweight, easily transportable and is bursting with ideas and content for you to utilise during a game. The book contains: plot hooks to get your players on the hunt for adventure; taverns arranged geographically complete with a rating and review; Staff and regular patrons to give you players someone to interact with; roll tables for drinks, distractions and for generating your own tavern; and tavern games of varying risk and reward. There's even a section in the back of the book for you to add your own tavern ideas. This book is the perfect gift for new and experienced GM's/DM's, it's easy to use in a pinch and fun to explore while worldbuilding.

Book How to Play Pathfinder

    Book Details:
  • Author : HowExpert HowExpert Press
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-09-28
  • ISBN : 9781539144694
  • Pages : 60 pages

Download or read book How to Play Pathfinder written by HowExpert HowExpert Press and published by Createspace Independent Publishing Platform. This book was released on 2016-09-28 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book Description Pathfinder is the most popular tabletop role-playing game in the world today. It's what Dungeons & Dragons wanted to be when it grew up. People in virtually every country are playing Pathfinder, gathering with friends and having fantastic adventures that inspire creativity, flex the imagination, teach coping and problem solving skills, and improve your ability to do math on the fly. Most of all, it's fun and it gives you something that you and your friends can experience together. The first time I played a role-playing game, I was a 17-year-old freshman in college. I had heard of Dungeons & Dragons - nobody got out of the 1970's and 1980's without at least knowing that much. Even ET the Extraterrestrial had a scene where Elliot and his friends are playing a role-playing game at the kitchen table. Fast forward thirty years. I'm still playing. I've played hundreds, if not thousands, of games. I have been the Game Master for friends and club members alike. I've had moving moments, laughed until I cried, and made lifelong friends around a table filled with dice and game books. If you've picked up this book today because you want to play Pathfinder but don't quite know how to get started, welcome. You're about to embark on an incredible journey. The beautiful thing about RPGs is that you can be anyone at all. You can play a character who is just like you in terms of appearance, likes, dislikes, and all the rest. You can also play someone who is completely unlike you in as many ways as they could possibly be. This gives you the chance to experience the world through a lot of different points of view, and after a few games, you might find that you understand your friends and what they're going through a little better than you did before. This sort of play can help spark empathy for other people. It's also a really neat way to leave behind your teachers, your boyfriends, your bosses, your work or school stress and everything that makes the real world hard to take. For the duration of your game, you don't need to worry about deadlines or due dates, because for this little space of time, you're someone else. It sounds psychotic, but it's actually a very positive and healthy way to blow off steam. When you go back to your real life, you'll feel a little more balanced in the face of what you were dealing with, because you've given yourself the chance to take a step back and breathe. So, you can be anyone. Who do you want to be? So you have your armor and your weapon. You're ready to hit the open road and find the bad guys, right? Nope. Not so fast. You also need equipment. Your extra gear is absolutely essential to success in an adventure game like Pathfinder. You will need ropes for climbing down into holes to retrieve treasure, or sometimes unlucky party members. You will need torches or lanterns so you'll have light in the dungeons and caves you'll be exploring. You'll want a bedroll and trail rations so that you won't take hardship penalties for neglecting your creature comforts. Everything counts. You can also use your equipment to earn a little money on the side. As an example, wizards can make coin by acting as hired scribes for the general public, many of whom are illiterate (this is the Middle Ages, after all). A thief can have masterwork thieves' tools, which are basically extremely good and fancy lock picks, to make disabling traps and stealing the mayor's wife's jewels much easier. Also, equipment can help you in unexpected ways - when a bad guy is attacking you while under an Invisibility spell, nothing ruins his day like the suitable application of a bag of flour. About the Author Jody Cummings has been playing RPGs since she was a college freshman all the way back in 1987. Today, 29 years later, she's still playing every chance she gets. She is currently running a Pathfinder Adventure Path for her friends.

Book The GenreDiversion Manual

    Book Details:
  • Author : Brett M. Bernstein
  • Publisher : Precis Intermedia / Politically Incorrect Games
  • Release : 2009-01
  • ISBN : 9780977067350
  • Pages : 130 pages

Download or read book The GenreDiversion Manual written by Brett M. Bernstein and published by Precis Intermedia / Politically Incorrect Games. This book was released on 2009-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond just a diversion with this revised and expanded, universal tabletop roleplaying rules manual that is more versatile, more dynamic, more heroic, and more exciting. This book provides a game system that is not only easy to learn and quick-playing, but also extremely customizable and flexible. The rules are simple, allowing you to get down to business -- playing the game -- quickly. Optional rules can either be ignored or easily implemented -- and provide a framework for building your own game elements. Consistent mechanics for characters, vehicles, and creatures avoid confusion. Built-in rules for magic, and guides for directing the game and adapting older titles expand horizons even further. If you've been looking for a tabletop roleplaying game system that you can sink your teeth into quickly and has the versatility needed for just about any setting, look no further.

Book RPG Professionals Handbook

    Book Details:
  • Author : W. A. Hawkes-Robinson
  • Publisher :
  • Release : 2018-12
  • ISBN : 9780692161852
  • Pages : pages

Download or read book RPG Professionals Handbook written by W. A. Hawkes-Robinson and published by . This book was released on 2018-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A periodically updated practical guide with recommended standards of practice for educational, recreational, research, & therapeutic professionals utilizing Role-Playing Games in any format: computer-based (CRPG), live-action (LARP), solo adventure books/modules (SABM), or tabletop (TRPG).

Book The Ultimate RPG Game Master s Guide

Download or read book The Ultimate RPG Game Master s Guide written by James D’Amato and published by Simon and Schuster. This book was released on 2024-03-26 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato. How do I make combat more interesting? How do I encourage my players to role-play? How do I avoid my sessions ending in disaster? Leading an RPG can be a challenge, but The Ultimate Game Master’s Guide is here to help! With advice from RPG expert James D’Amato, you’ll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything you need to know to bring your GM game to the next level including: -How to make player decisions meaningful -How to add more roleplay to your adventure -How to keep combat interesting—and memorable -How to make NPCs dynamic, but keep them from stealing the show -And so much more! Add excitement to your game and keep players fully engaged with The Ultimate RPG Game Master’s Guide.

Book Session Zero

    Book Details:
  • Author : John Byram
  • Publisher :
  • Release : 2019-10
  • ISBN : 9781696906357
  • Pages : 49 pages

Download or read book Session Zero written by John Byram and published by . This book was released on 2019-10 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: Session Zero provides an entry-level introduction to tabletop roleplaying games. Targeted at the prospective player, this book will guide you through general gameplay mechanics, game selection, table etiquette, and more. It is meant to familiarize the reader with the basic concepts of tabletop roleplay gaming and give them the confidence to play these fantastic games. After reading Session Zero, you'll be ready to grab your dice and confidently take a seat at the roleplay gaming table!