EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Games and Graphics Programming on the Amstrad CPC 464  664 and 6128

Download or read book Games and Graphics Programming on the Amstrad CPC 464 664 and 6128 written by Stephen William Colwill and published by . This book was released on 1985 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Amstrad Games Book

    Book Details:
  • Author : Kevin Bergin
  • Publisher : Andrews UK Limited
  • Release : 2022-03-31
  • ISBN : 1789825385
  • Pages : 200 pages

Download or read book Amstrad Games Book written by Kevin Bergin and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more about their machines, including how to program a range of games. For many readers, their Amstrad would be the first computer they would ever use in their lives, meaning the book had a very important job to do - to introduce people to the very concept of computer programming. * * * As the original publisher Beam Software wrote: The AMSTRAD GAMES BOOK is the best new games book for your Amstrad computer. This book contains 30 different programs, each fully listed and explained. There is a complete range of games included from arcade games to simulations, adventure games, educational, strategy and more. All you need to do to enjoy this wide range of entertainment is to type the programs in. The games make the best use of the Amstrad's features, sound and graphics, including such advanced features as using interrupts from BASIC. Each program listing has been specially designed to help you, and includes a screenshot so you can see exactly what your program will look like. The unique CHEXSUM program also enables you to immediately pinpoint any typing errors you may make in entering the programs. For more advanced programmers, each program contains a full outline of what the program is doing, so that you can modify and extend these games to your own specifications! This is the easiest way to learn how to program your Amstrad. The AMSTRAD GAMES BOOK will open the door for all Amstrad owners to a fascinating new dimension of computer games, action and excitement * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Book Mission Python

    Book Details:
  • Author : Sean McManus
  • Publisher : No Starch Press
  • Release : 2018-10-16
  • ISBN : 1593278578
  • Pages : 282 pages

Download or read book Mission Python written by Sean McManus and published by No Starch Press. This book was released on 2018-10-16 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

Book The Story of the Sinclair ZX Spectrum in Pixels

Download or read book The Story of the Sinclair ZX Spectrum in Pixels written by Chris Wilkins and published by . This book was released on 2014 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cool Scratch Projects in easy steps

Download or read book Cool Scratch Projects in easy steps written by Sean McManus and published by In Easy Steps Limited. This book was released on 2016-08-11 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties

Book This Gaming Life

    Book Details:
  • Author : Jim Rossignol
  • Publisher : University of Michigan Press
  • Release : 2008-05-29
  • ISBN : 0472116355
  • Pages : 225 pages

Download or read book This Gaming Life written by Jim Rossignol and published by University of Michigan Press. This book was released on 2008-05-29 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.

Book Turing Machine Universality of the Game of Life

Download or read book Turing Machine Universality of the Game of Life written by Paul Rendell and published by Springer. This book was released on 2015-07-21 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction including background information and an extended review of the literature for Turing Machines, Counter Machines and the relevant patterns in Conway's Game of Life so that the subject matter is accessibly to non specialists. The book contains a description of the author’s Turing machine in Conway’s Game of Life including an unlimited storage tape provided by growing stack structures and it also presents a fast universal Turing machine designed to allow the working to be demonstrated in a convenient period of time.

Book The Cumulative Book Index

Download or read book The Cumulative Book Index written by and published by . This book was released on 1986 with total page 3344 pages. Available in PDF, EPUB and Kindle. Book excerpt: A world list of books in the English language.

Book What You See Is What You Get

Download or read book What You See Is What You Get written by Alan Sugar and published by Pan Macmillan. This book was released on 2010-09-30 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Lord Sugar is a self-made man and one of Britain's finest business brains. His story so far is inspirational to the end' The Sun 'Sugar is unusual among celebrity memoirists in that he's a clever man who has done a lot with his life, and the tale of his rise from nothing, and nowhere is genuinely revealing' Private Eye From a Hackney council estate to the House of Lords, this is the extraordinary story of one of our greatest entrepreneurs. Alan Sugar was born in 1947 and brought up on a council estate in Clapton, in Hackney. As a kid he watched his dad struggle to support the family, never knowing from one week to the next if he'd have a job. It had a huge impact on him, fuelling a drive to succeed that was to earn him a sizeable personal fortune. Now he describes his amazing journey, from schoolboy enterprises like making and selling his own ginger beer to setting up his own company at nineteen; from Amstrad's groundbreaking ventures in hi-fi and computers, which made him the darling of the stock exchange, to the dark days when he nearly lost it all; from his pioneering deal with Rupert Murdoch to his boardroom battles at Tottenham Hotspur FC. In this compelling autobiography, he takes us into the world of The Apprentice, and describes his appointment as advisor to the government and elevation to the peerage. Like the man himself, What You See Is What You Get is forthright, funny and sometimes controversial. 'I'm addicted to autobiographies and What You See Is What You Get is one of the best I've read. Love him or loathe him, Baron Sugar of Clapton is the walking, snarling embodiment of all the values he espouses on The Apprentice' Piers Morgan

Book 100 Top Tips   Microsoft Excel

Download or read book 100 Top Tips Microsoft Excel written by Sean McManus and published by In Easy Steps. This book was released on 2020-03-27 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: 100 Top Tips – Microsoft Excel will help you boost your productivity and get more value from your spreadsheets with this powerful book of tips. It showcases: · Time-saving features (including data entry shortcuts) · Towerful functions for processing text and numbers · Insightful data analysis features, including pivot tables and what-if analysis. · How to use graphs · Debugging formulas · Printing clearly And much more! Whether you’ve been using Excel for years and never gone beyond the basics, or are just entering the world of spreadsheets, this book will quickly supercharge your skills. As you would expect from the In Easy Steps brand the book is written in an approachable style with step by step instructions provided for many of the tips, and full colour screenshots guiding you through the processes.

Book Build a Computer from Scratch

Download or read book Build a Computer from Scratch written by Jeff Heaton and published by Heaton Research, Inc.. This book was released on 2006-06 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building a computer system lets users get exactly the computer system that they need. This book takes them through all of the steps to create a powerful computer system. Includes 120+ photographs to guide readers through the process. (Computer Books)

Book Scratch Programming

Download or read book Scratch Programming written by Sean McManus and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the programming language helps readers create computer games and animations.

Book How to Write Amstrad CPC464 Games Programs

Download or read book How to Write Amstrad CPC464 Games Programs written by William Simister and published by . This book was released on 1985 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Playful Trajectories and Experimentations

Download or read book Playful Trajectories and Experimentations written by Judit Vari and published by BRILL. This book was released on 2021-08-16 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: The principal aim of this book is to discuss the role of video games in socialization of children and young people. The development of video games is a sign of and a factor in the democratization of modern societies.

Book Street Coder

    Book Details:
  • Author : Sedat Kapanoglu
  • Publisher : Simon and Schuster
  • Release : 2022-02-08
  • ISBN : 1617298379
  • Pages : 270 pages

Download or read book Street Coder written by Sedat Kapanoglu and published by Simon and Schuster. This book was released on 2022-02-08 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This wickedly smart and devilishly funny beginner's guide shows you how to get the job done by prioritizing tasks, making quick decisions, and knowing which rules to break. --

Book Whitaker s Books in Print

Download or read book Whitaker s Books in Print written by and published by . This book was released on 1998 with total page 2954 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Speccy Nation

    Book Details:
  • Author : Dan Whitehead
  • Publisher : Createspace Independent Pub
  • Release : 2012-09-06
  • ISBN : 9781479193929
  • Pages : 124 pages

Download or read book Speccy Nation written by Dan Whitehead and published by Createspace Independent Pub. This book was released on 2012-09-06 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tribute to the ZX Spectrum and the golden age of British gaming from veteran games journalist Dan Whitehead. Witty write-ups on fifty classic games that helped define the ZX Spectrum.