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EBookClubs

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Book How to Create Your First Board Game  7th Edition

Download or read book How to Create Your First Board Game 7th Edition written by Aaron Frias and published by Independently Published. This book was released on 2023-01-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to take your idea for a board game and turn it into a reality. Learn about prototyping, playtesting, printing and publishing.

Book How to Create Your First Board Game

Download or read book How to Create Your First Board Game written by Aaron Frias and published by . This book was released on 2020-07-11 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: A great book for aspiring board game designers who are not sure where to start. Learn the steps to turn your game board idea into a board game reality. Covers topics like creating a prototype, play testing, self-publishing and pitching to publishers.

Book Make Your Own Board Game

Download or read book Make Your Own Board Game written by Jesse Terrance Daniels and published by Storey Publishing, LLC. This book was released on 2022-08-30 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tabletop board games are having a comeback, and especially within a younger, tech-y audience who enjoys the challenge and opportunity to work in an analog sphere. Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community. Readers will learn the “building blocks” of game design, including game components, rules, and gameplay mechanics, and then how to craft a game, with a variety of examples and design prompts. After completing Make Your Own Board Game, readers are equipped with a broad understanding of game construction and flow and ready to create games that are playable and satisfying, while also expressing the makers’ unique creativity and passions.

Book How to Design Board Games at Home in Your Spare Time

Download or read book How to Design Board Games at Home in Your Spare Time written by Michael Neely and published by CreateSpace. This book was released on 2015-03-20 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you like designing your own products especially board games, then this ebook is especially for you. We have invented a way to make your own games at home in your spare time. It's fun, easy, and profitable. Always remember, designing any product is a learning process. There is no easy dollar to be made; however, we have designed a step by step way to help you come closer to your goals. I say that not to discourage you, but to be real with every designer and inventor out there. This ebook can help you design your board games or just help you create your first professional prototype without spending a lot of money.

Book Creating Your Own Board Game

    Book Details:
  • Author : Johnson Publishing
  • Publisher : Independently Published
  • Release : 2023-01-09
  • ISBN :
  • Pages : 0 pages

Download or read book Creating Your Own Board Game written by Johnson Publishing and published by Independently Published. This book was released on 2023-01-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, we will guide you through the process of creating your very own board game. From developing gameplay mechanics and a theme, to designing the art and components, to printing and distributing your game, we will cover it all. Our goal is to provide you with the tools and knowledge you need to create a unique and enjoyable board game that is ready to share with the world. Whether you're a seasoned game designer or just starting out, this book is here to help you bring your board game ideas to life.

Book The Board Game Designer s Guide to Getting Published

Download or read book The Board Game Designer s Guide to Getting Published written by Joe Slack and published by CRC Press. This book was released on 2023-02-22 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a great board game and pitching it to publishers are two completely different things. If you’ve got a game that you want to share with the world but don’t know what to do next, this book will help you navigate through exactly what steps to take. You’ll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don’t get exploited You’ll learn from Joe’s experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

Book Make Your Own Board Game

    Book Details:
  • Author : Mila Moore
  • Publisher :
  • Release : 2018-03
  • ISBN : 9781980440406
  • Pages : 34 pages

Download or read book Make Your Own Board Game written by Mila Moore and published by . This book was released on 2018-03 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: I want to help those who love board games build their own board game. In this guide, you will be giving the tools and knowledge of how to build your own game. Like with any project you work on, building a board game will take time and effort. You probably won't make a perfect game the first time you try, but you can definitely learn something from every attempt you make.Be as creative and innovative as you can be when you build your very own board game and show the world what you created.

Book Kobold Guide to Board Game Design

Download or read book Kobold Guide to Board Game Design written by Mike Selinker and published by Open Design LLC. This book was released on 2012-09 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.

Book Building Blocks of Tabletop Game Design

Download or read book Building Blocks of Tabletop Game Design written by Geoffrey Engelstein and published by CRC Press. This book was released on 2022-03-02 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If games were lands to be explored, they would be far too large for one explorer to master. Building Blocks of Tabletop Game Design is a much-needed atlas for the explorer—giving a framework of what to look for in a game, and a focus for game play that will be useful for understanding the whole. The game scholar will find this invaluable." —Richard Garfield, creator of Magic: The Gathering "People talk about the art of game design or the craft of game design. Engelstein and Shalev hone in on the science of game design with a razor-sharp scalpel. This book will be within arm’s reach as I work on games and I expect it to be consulted often." —Rob Daviau, creator of Risk: Legacy and Chief Restoration Officer of Restoration Games "The most comprehensive and well-researched encyclopedia of game mechanisms that I’ve seen to date." —Matt Leacock, creator of Pandemic Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover-to-cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This second edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference. Each Game Mechanisms Entry Contains: The definition of the mechanism An explanatory diagram of the mechanism Discussion of how the mechanism is used in successful games Considerations for implementing the mechanism in new designs Geoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked, and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. Isaac Shalev is a game designer, author, and educational games consultant. He has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. He runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. He lives in Cary, North Carolina with his wife, three children, and a dog.

Book The Board Game Designer s Guide

Download or read book The Board Game Designer s Guide written by Joe Slack and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...

Book The Round of Your Life

Download or read book The Round of Your Life written by Andre Huu and published by Archway Publishing. This book was released on 2018-05-16 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the great Ben Hogan once said, what if your life was like a round of golf? What would that round be like? What might the unfinished scorecard of your life look like? The quest for answers to these hypothetical questions led author Andre Huu to the fundamental concepts behind his book, The Round of Your Life. In his memoir, Huu likens his life to a game of golf, offering a scoring method to help him evaluate his experiences, responses, and lessons learned. Throughout this journeyfrom his birth in Vietnam to the present dayhe shares his stories and the scores he has assigned himself for each hole hes played. He invites you to apply his unique scoring method to come up with a scorecard for your own life. Filled with life stories, insights, advice, and inspirational quotes, The Round of Your Life encourages you to worry less about the score of the game and focus more on getting the most enjoyment possible out of the rest of your round.

Book Mindjammer

    Book Details:
  • Author : Sarah Newton
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2012-08-09
  • ISBN : 9781478348023
  • Pages : 0 pages

Download or read book Mindjammer written by Sarah Newton and published by Createspace Independent Publishing Platform. This book was released on 2012-08-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his SCI Force special ops team are on the trail of the Transmigration Heresy. What they find is something beyond even their imagining - something which could tear the whole Commonality apart... "Thrilling adventure and mystery wrapped up with an inventive, mind-bending look at mankind's future." - Howard Andrew Jones, author of The Desert of Souls "Science fiction like this never dies." - Chris Helton, Dorkland "Complex, gripping... the most original sci-fi you're likely to get..." - G*M*S Magazine "a very exciting and intelligently-written novel that should be on the reading list of every SF fan!" - Stargazer's World "William Gibson-like in the intensity of the ideas it introduces... a heady mixture of action, crunchy science fiction elements and that perennial cyberpunk or transhuman question: what does human mean?" - Shores of Night

Book Game Design

    Book Details:
  • Author : Jim Thompson
  • Publisher : John Wiley & Sons
  • Release : 2007-03-09
  • ISBN : 0471968943
  • Pages : 193 pages

Download or read book Game Design written by Jim Thompson and published by John Wiley & Sons. This book was released on 2007-03-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

Book Journey to Gameland

    Book Details:
  • Author : Ben Buchanan
  • Publisher :
  • Release : 2008-04
  • ISBN : 9781422395660
  • Pages : 107 pages

Download or read book Journey to Gameland written by Ben Buchanan and published by . This book was released on 2008-04 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a journey through your favorite book & transform it into a board game! Choose your characters, design your board, & create obstacles & other fun activities all according to what happens in your favorite book. Learn how to take the joy of reading to another level & discover your own creativity. Eleven-year-old Ben Buchanan, who created a board game based on the popular Harry Potter books, provides advice for all children who would like to turn their favorite book into a board game. Along with his co-authors, he offers a step-by-step process, with suggestions for parents, librarians, & teachers, on how to help children transform their favorite book into a board game. Detailed illustrations. ¿Filled with facts & fun.¿

Book ECMLG 2011 Proceedings of the 7th European Conference on Management Leadership and Governance

Download or read book ECMLG 2011 Proceedings of the 7th European Conference on Management Leadership and Governance written by Charles Despres and published by Academic Conferences Limited. This book was released on 2011-06-10 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book United States Chess Federation s Official Rules of Chess  Fifth Edition

Download or read book United States Chess Federation s Official Rules of Chess Fifth Edition written by United States Chess Federation and published by Random House Incorporated. This book was released on 2003 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains all legal chess moves, and discusses the regulations governing tournaments, lifetime rankings, and tournament director certification.

Book Your Turn

    Book Details:
  • Author : Scott A. Rogers
  • Publisher : John Wiley & Sons
  • Release : 2023-09-27
  • ISBN : 1119981603
  • Pages : 602 pages

Download or read book Your Turn written by Scott A. Rogers and published by John Wiley & Sons. This book was released on 2023-09-27 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you! In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience. And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You’ll also learn how to: Write and create elegant and crystal-clear rules of play Playtest your games to improve quality, fix problems, and gather feedback Learn what players want and how to design for it Learn the secrets of the Six Zones of Play and why they are so important to your game design! Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!