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EBookClubs

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Book Hit Points Green

    Book Details:
  • Author : Matthew Haigh
  • Publisher :
  • Release : 2021-05-31
  • ISBN : 9781913642891
  • Pages : 102 pages

Download or read book Hit Points Green written by Matthew Haigh and published by . This book was released on 2021-05-31 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games and poetry are unlikely bedfellows, if video games are one of the most popular imaginative forms in contemporary culture, then poetry [real poetry as apposed to the kind you find by the sad flowers in service stations] could be one of the most neglected. Hit Point Green, edited by Matthew Haigh and Aaron Kent, shows where these two disparate worlds meet and how good they are for each other. Featuring a selection of the finest voices in contemporary poetry, Hit Point Green will have you gripped until game over.

Book Hit Points Red

    Book Details:
  • Author : Aaron Kent
  • Publisher :
  • Release : 2021-05-31
  • ISBN : 9781913642648
  • Pages : 102 pages

Download or read book Hit Points Red written by Aaron Kent and published by . This book was released on 2021-05-31 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games and poetry are unlikely bedfellows, if video games are one of the most popular imaginative forms in contemporary culture, then poetry [real poetry as apposed to the kind you find by the sad flowers in service stations] could be one of the most neglected. Hit Point Red, edited by Aaron Kent and Matthew Haigh, shows where these two disparate worlds meet and how good they are for each other. Featuring a selection of the finest voices in contemporary poetry, Hit Point Red will have you gripped until game over.

Book Alterkine

    Book Details:
  • Author : jeff becker
  • Publisher : Lulu.com
  • Release : 2012-09
  • ISBN : 1300148578
  • Pages : 382 pages

Download or read book Alterkine written by jeff becker and published by Lulu.com. This book was released on 2012-09 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player's Handbook gives you the tools you need to survive. This book requires the d20 Modern(R) and the Dungeons & Dragons(R) Core Rulebooks, published by Wizards of the Coast(R). This product is compatible with other d20 System(R) roleplaying games.

Book Hacklopedia Field Manual

Download or read book Hacklopedia Field Manual written by and published by Lulu.com. This book was released on with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Approximation and Online Algorithms

Download or read book Approximation and Online Algorithms written by Laura Sanità and published by Springer. This book was released on 2016-01-12 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-workshop proceedings of the 13th International Workshop on Approximation and Online Algorithms, WAOA 2015, held in Patras, Greece, in September 2015 as part of ALGO 2015. The 17 revised full papers presented were carefully reviewed and selected from 40 submissions. Topics of interest for WAOA 2015 were: algorithmic game theory, algorithmic trading, coloring and partitioning, competitive analysis, computational advertising, computational finance, cuts and connectivity, geometric problems, graph algorithms, inapproximability, mechanism design, natural algorithms, network design, packing and covering, paradigms for the design and analysis of approximation and online algorithms, parameterized complexity, scheduling problems,and real-world applications.

Book The Monsters Know What They re Doing

Download or read book The Monsters Know What They re Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Book Heroic Visions

    Book Details:
  • Author : William Council
  • Publisher : Zephaniah Comics
  • Release : 2009-05-04
  • ISBN : 1438231571
  • Pages : 206 pages

Download or read book Heroic Visions written by William Council and published by Zephaniah Comics. This book was released on 2009-05-04 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's 10:30 PM. A wintry wind whistles through the streets of Arcadia City. A young couple, hand in hand, meanders down the street lost in giggling conversation. They are unaware of the danger that lurks in the shadows. But that's where you come in. Perched on the roof top you see the muggers hastily mutter their plans. The glint of moonlight on metal indicates their intent more clearly than an orange neon sign. Exhaling slightly, you leap from your perch and enter the breach once again... The world needs heroes. With Heroic Visions, the Superhero Role Playing Adventure Game, you can create your own Champion of Truth, Justice and the Galactic Way.

Book Ultima

    Book Details:
  • Author : Chris McCubbin
  • Publisher : Prima Games
  • Release : 1999
  • ISBN : 9780761515852
  • Pages : 308 pages

Download or read book Ultima written by Chris McCubbin and published by Prima Games. This book was released on 1999 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Ultima IX: Ascension" is both a step forward and a look back at past Ultima games. The final chapter in what Origin dubs the "trilogy of trilogies" will wrap up the Guardian saga that began with Ultima VII: The Black Gate. The game reaches back to the past by emphasizing the virtues last touched on in Ultima IV. For the very first time, the game will feature a third-person point of view that gives the player full control of the camera, reminiscent of the Tomb Raider playing style.

Book Sparrow iOS Game Framework Beginner   s Guide

Download or read book Sparrow iOS Game Framework Beginner s Guide written by Johannes Stein and published by Packt Publishing Ltd. This book was released on 2014-06-25 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.

Book Kodu for Kids

    Book Details:
  • Author : James F. Kelly
  • Publisher : Pearson Education
  • Release : 2013-03-15
  • ISBN : 0789750767
  • Pages : 527 pages

Download or read book Kodu for Kids written by James F. Kelly and published by Pearson Education. This book was released on 2013-03-15 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wanted to create your own game? With Microsoft's Kodu, you can do just that -- and, as you do, you'll learn and practice powerful creativity, problem-solving, and storytelling skills, too! Designed for kids, Kodu is a simple new visual programming language is perfect for any non-programmer -- of any age. Now, Kodu for Kids will teach you everything you need to know to create games with Kodu that will run on your Xbox 360 or Windows PC. Working directly with Microsoft Studio's Kodu Game Lab, James Kelly walks you through every step of building a game, including: Learning to use Kodu's visual coding tools Creating and manipulating characters Building and customizing game worlds Adding weapons, objects, and other enhancements And much more The book concludes with a start-to-finish case study, walking you through creating a complete quest-style game. Kodu for Kids is written to be easy and friendly enough for 8-12-year-olds -- so it's simple enough for anyone who's ever wondered how games work, how they're put together, and how programming works!

Book Pathfinder  Worldscape  2  of 6

Download or read book Pathfinder Worldscape 2 of 6 written by Erik Mona and published by Dynamite Entertainment. This book was released on 2016-11-16 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Scepter and the Crown. The legendary heroes of three worlds fight to survive in the forbidden jungle of the inter-dimensional Worldscape. Seoni lends her magic to the mighty Tars Tarkas of Barsoom and his savage ally Thun’da to help them discover the secret of a multi-world gorilla super-army. Co-starring the jungle goddess Fantomah! The war for the Worldscape continues in a tale written by Pathfinder publisher Erik Mona (Pathfinder: Hollow Mountain) with art from Jonathan Lau (Red Sonja and Cub). Contains a Pathfinder RPG rules appendix and a bonus pull-out poster map!

Book Pathfinder  Worldscape Vol  1

Download or read book Pathfinder Worldscape Vol 1 written by Erik Mona and published by Dynamite Entertainment. This book was released on 2017-09-06 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pathfinders Valeros, Seoni, Kyra, and Merisiel are drawn into the interdimensional Worldscape, where the greatest warriors throughout the history of Barsoom, Golarion, and Earth clash in an ancient battle of life and death! Only the most dangerous among the combatants - a motley assortment which includes such legendary heroes as Red Sonja, John Carter and Tars Tarkas of Mars, the jungle adventurers Tarzan and Thun'da - have any hope of surviving the deadly gladatorial pits and joining with the Pathfinder heroes in armed revolt against their oppressors! Written by Erik Mona (Paizo Publisher and Chief Creative Officer) and featuring sensational artwork by Jonathan Lau (Kevin Smith's Bionic Man), the Worldscape saga draws the greatest fantasy heroes of literature and comics into the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. Bonus materials include over thirty pages of character sheets, encounters, and world detail for the Pathfinder Roleplaying Game, including a poster map.

Book Developmental Robotics

Download or read book Developmental Robotics written by Angelo Cangelosi and published by MIT Press. This book was released on 2015-01-23 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive overview of an interdisciplinary approach to robotics that takes direct inspiration from the developmental and learning phenomena observed in children's cognitive development. Developmental robotics is a collaborative and interdisciplinary approach to robotics that is directly inspired by the developmental principles and mechanisms observed in children's cognitive development. It builds on the idea that the robot, using a set of intrinsic developmental principles regulating the real-time interaction of its body, brain, and environment, can autonomously acquire an increasingly complex set of sensorimotor and mental capabilities. This volume, drawing on insights from psychology, computer science, linguistics, neuroscience, and robotics, offers the first comprehensive overview of a rapidly growing field. After providing some essential background information on robotics and developmental psychology, the book looks in detail at how developmental robotics models and experiments have attempted to realize a range of behavioral and cognitive capabilities. The examples in these chapters were chosen because of their direct correspondence with specific issues in child psychology research; each chapter begins with a concise and accessible overview of relevant empirical and theoretical findings in developmental psychology. The chapters cover intrinsic motivation and curiosity; motor development, examining both manipulation and locomotion; perceptual development, including face recognition and perception of space; social learning, emphasizing such phenomena as joint attention and cooperation; language, from phonetic babbling to syntactic processing; and abstract knowledge, including models of number learning and reasoning strategies. Boxed text offers technical and methodological details for both psychology and robotics experiments.

Book The Art Of Seduction

Download or read book The Art Of Seduction written by Robert Greene and published by Profile Books. This book was released on 2010-09-03 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Which sort of seducer could you be? Siren? Rake? Cold Coquette? Star? Comedian? Charismatic? Or Saint? This book will show you which. Charm, persuasion, the ability to create illusions: these are some of the many dazzling gifts of the Seducer, the compelling figure who is able to manipulate, mislead and give pleasure all at once. When raised to the level of art, seduction, an indirect and subtle form of power, has toppled empires, won elections and enslaved great minds. In this beautiful, sensually designed book, Greene unearths the two sides of seduction: the characters and the process. Discover who you, or your pursuer, most resembles. Learn, too, the pitfalls of the anti-Seducer. Immerse yourself in the twenty-four manoeuvres and strategies of the seductive process, the ritual by which a seducer gains mastery over their target. Understand how to 'Choose the Right Victim', 'Appear to Be an Object of Desire' and 'Confuse Desire and Reality'. In addition, Greene provides instruction on how to identify victims by type. Each fascinating character and each cunning tactic demonstrates a fundamental truth about who we are, and the targets we've become - or hope to win over. The Art of Seduction is an indispensable primer on the essence of one of history's greatest weapons and the ultimate power trip. From the internationally bestselling author of The 48 Laws of Power, Mastery, and The 33 Strategies Of War.

Book PlayStation 2

    Book Details:
  • Author : Prima Temp Authors
  • Publisher : Prima Lifestyles
  • Release : 2002
  • ISBN : 9780761540496
  • Pages : 272 pages

Download or read book PlayStation 2 written by Prima Temp Authors and published by Prima Lifestyles. This book was released on 2002 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Strengths sony's playstation2 console has experienced phenomenal success with more than 30 million units sold worldwide and projected sales of 50 million expected by march 2003. Description/Sales Handle Playstation2: Hot Strategies for cool games contians hints, tips and strategies for over 30 of the best playstation2 games ever. this is a valuable resource for ps2 gamers of all ages. Comparison - psx gamer's guide has sold over 23,000 copies

Book Card Wars Official Guide

Download or read book Card Wars Official Guide written by Lloyd Cordill and published by Penguin. This book was released on 2016 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become the champion of the wildest card game in the Land of Ooo! Card Wars is a real-life strategy card game based on an episode of the hit show Adventure Time. This guidebook, with an accompanying poster, will help players of all levels develop their game plan, build awesome decks, and outsmart their opponents. Without skimping on humor, this guide breaks down the strengths and weaknesses of each card deck, and includes advice on how to combine cards for the ultimate strategic advantage. With this guide, you can be sure that you'll always be the Cool Guy, and never the Dweeb!

Book New Mana

    Book Details:
  • Author : Matt Tomlinson
  • Publisher : ANU Press
  • Release : 2016-04-13
  • ISBN : 1760460087
  • Pages : 391 pages

Download or read book New Mana written by Matt Tomlinson and published by ANU Press. This book was released on 2016-04-13 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘Mana’, a term denoting spiritual power, is found in many Pacific Islands languages. In recent decades, the term has been taken up in New Age movements and online fantasy gaming. In this book, 16 contributors examine mana through ethnographic, linguistic, and historical lenses to understand its transformations in past and present. The authors consider a range of contexts including Indigenous sovereignty movements, Christian missions and Bible translations, the commodification of cultural heritage, and the dynamics of diaspora. Their investigations move across diverse island groups—Papua New Guinea, Solomon Islands, Vanuatu, Fiji, Tonga, Samoa, Hawai‘i, and French Polynesia—and into Australia, North America and even cyberspace. A key insight that the volume develops is that mana can be analysed most productively by paying close attention to its ethical and aesthetic dimensions. Since the late nineteenth century, mana has been an object of intense scholarly interest. Writers in many fields including anthropology, linguistics, history, religion, philosophy, and missiology have long debated how the term should best be understood. The authors in this volume review mana’s complex intellectual history but also describe the remarkable transformations going on in the present day as scholars, activists, church leaders, artists, and entrepreneurs take up mana in new ways.