Download or read book Hex Crawl Chronicles 1 written by John M Stater and published by . This book was released on 2018-06 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Valley of the Hawks is named after the giant hawks that hunt the area in the spring. In the past, it has been inhabited by giants, elves and goblins. In recent times, the valley has become home to dusky-skinned miners in the north and fur traders in the south. For Swords & Wizardry.
Download or read book Neverland written by Andrew Kolb and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey into the world of Peter Pan and its mysterious inhabitants. The book is a feature-length hex crawl campaign, filled with endless adventure, adapted from the tales of Peter Pan, and tailored for an older audience.
Download or read book Tome of Horrors 5e written by Edwin Nagy and published by . This book was released on 2019-12 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players' expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound and stitched full color volume, the next Tome of Horrors will be a must have for your 5th edition campaign. Everybody needs more monsters. The Tome of Horrors for Fifth Edition includes a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books.
Download or read book Isle of the Unknown written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A Setting Designed to be Placed in Any Fantasy Campaign! Formatted as a hex-based adventure location, the Isle contains 330 unique challenges and locations, including over 100 new monsters and dozens of spellcasters with unique abilities. The book contains over 120 full-color illustrations, including every single monster found on the Isle. Compatible with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. The included PDF version of Isle of the Unknown is fully layered and bookmarked.
Download or read book Final Fantasy Ultimania Archive Volume 2 written by Square Enix and published by Dark Horse Comics. This book was released on 2018-12-18 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the art and adventure of the quintessential entries in the Final Fantasy saga with this gorgeous 300-plus-page hardcover. Collecting concept art, design notes, creator retrospectives, and more from Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX, Dark Horse's journey through the creation of the groundbreaking role-playing masterpiece continues! Dark Horse and Square Enix are thrilled to present the second of three volumes that officially translate Square Enix's detailed history chronicling the creation of the Final Fantasy franchise's seventh, eighth, and ninth games. Filled with captivating art and creator commentary, Final Fantasy Ultimania Archive Volume 2 remains completely authentic to its Japanese source material with unrivaled access for a Western audience. This prestige compendium is a must-have addition for any Final Fantasy enthusiast's collection.
Download or read book ACKS Core First Printing written by Macris and published by Autarch LLC. This book was released on 2012-01-01 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors - and conquerors can become kings. Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? The Adventurer Conqueror King System (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope. With the Adventurer Conqueror King System you can: Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword. Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character. Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. With game mechanics built to support emergent play, ACKS is the ultimate RPG for sandbox campaigns. Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics."
Download or read book Barbarians of Lemuria Legendary Edition written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.
Download or read book PunkApocalyptic the RPG written by Robert Schwalb and published by . This book was released on 2020-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The world has gone to hell and nearly everyone who has lived through it has gone mad.In PunkApocalyptic: The RPG, based on the wild and irreverent miniatures game of the samename by Bad Roll Games, you and your friends assume the roles of mercenaries who roam theWasteland. In this bleak and radioactive land, you fight to survive, explore the ruins of whatcame before, and trade blood, sweat, and tears for the precious bullets that have become theland's currency. Explore the radioactive ruins, fight battle-crazed mutants, negotiate withbizarre cultists, bargain with junkers and scavengers, and unearth fantastic relics from the past.Brutal and filthy, PunkApocalyptic: The RPG offers thrilling adventures steeped in the carnage ofa bleak and devastated future.
Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Download or read book Rappan Athuk written by Bill Webb and published by White Wolf Publishing. This book was released on 2001 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first in the "R" series of D20 System dungeon modules by Necromancer Games, Rappan Athuk -- The Dungeon of Graves: The Upper Levels is the grand-daddy of all dungeon crawls! This dungeon of caverns, passages, traps and hidden chambers defies even the most experienced adventurer to travel its halls. This module features six levels of this evil, multilevel dungeon, including monsters your characters have never imagined in their worst nightmares. Rappan Athuk awaits!
Download or read book The Vaults of Yoh Vombis written by Clark Ashton Smith and published by . This book was released on 1988 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Scenic Dunnsmouth written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Dunnsmouth is diseased and rotten to the core. Beset by malefactors supernatural and mundane, Dunnsmouth slowly dies in the swamp. But within the rot are mysteries to be solved, evil to be fought, and the Weird to be encountered.Scenic Dunnsmouth features an innovative village generation system using dice and playing cards to ensure that every expedition to Dunnsmouth is unique; the adventure never plays the same way twice. The threats, their intensity, which villagers are present, which alliances they hold, and even the village map, are all randomly determined before play. Scenic Dunnsmouth is an adventure for characters of levels 2-5 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.
Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Legends of the Twins written by and published by Sovereign Press (WI). This book was released on 2005-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
Download or read book Sword of Air written by Sword and Sorcery Studios Staff and published by Necromancer Games. This book was released on 2001-12-01 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Legendary Artifact Hidden away in a tomb dedicated to Hecate, the evil goddess of magic, the Sword of Air awaits those bold or foolish enough to seize! Do you dare enter the trapped halls of Hecate? Can you win the fabled blade? And at what cost? Only those seeking fame or infamy should dare enter this lair of certain doom! In a Tomb of Unsurpassed Horrors The second module in our "D" series of stand-alone dungeons, The Sword of Air, published under the D20 System, is designed for 4-8 characters of 10th to 16th level. The Sword of Air is an exceedingly difficult adventure in the style of a certain classic 1 st-Edition adventure, and is sure to rekindle fond memories for veteran gamers -- except that this dungeon has six levels, not just one. Bring your holy symbol....
Download or read book Roleplaying Game written by Paizo Publishing and published by . This book was released on 2017-06-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison"--Title page verso.
Download or read book Grand Duchy of Reme written by Matt Finch and published by . This book was released on 2020-02 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Grand Duchy of Reme is a vast realm: a network of well-settled river valleys running through enormous areas of almost-uncharted wilderness. To the west, Reme's territory extends to the Deepfells Mountains and the forbidden Green Realm of the wild elves. To the east, it reaches to the town of Fareme near the western edge of the Stoneheart Valley. Its northern border is the Wizard's Wall across the Crynnomar Gap, and to the south, the realm extends to the Whiterush River. The land borders of Reme do not tell the whole story, however, for Reme is also a seafaring nation, one of the most significant in the world. The grand duke has no colonial aspirations, but the nation has been focused on dominating trade on the Crescent Sea for centuries, and Rhemish ships venture throughout the known world from the city's great port. In overall size, the Grand Duchy of Reme technically rivals the entire holdings of the overking of Foere and exceeds that of the actual Kingdom of Foere by quite a bit. However, most of Reme remains wild, inhabited by nomadic Loreclans rather than agrarian settlements. With the exception of river valleys, Reme is almost entirely a vast grassland prairie poorly suited to farming. The Frontier in the northwest is only nominally under the jurisdiction of the Northmarches, for the reach of the duchess at Ironfell only barely extends into this region. In the west, permanent agricultural settlements have only recently begun to form in the Windreft following the resolution of civil wars that ravaged the Westmarches for the last several decades. The civilization of Reme is powerful, but the settled population is widely scattered in pockets and along the great rivers. Given the uneven settlement and great distances within the wild territories of Reme, the grand duchy has evolved into a number of marches providing for more local administration. Today, these are the Westmarches, the Northmarches, and Waymarch, in addition to the central lands held directly by the grand duke. The origin of power of the dukes of Reme are as Loreclannic chiefs, and their authority, developed over the course of millennia, extends to ancient Loreclannic boundaries rather than feudal grants of the land itself. The distinction between Reme's Loreclannic traditions versus Foere's feudal law is nuanced, but it is a key factor in understanding the history and the nature of the Rhemish people.