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EBookClubs

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Book Hearthstone Guide for Beginner and Advanced Players

Download or read book Hearthstone Guide for Beginner and Advanced Players written by Victor Arthur and published by Createspace Independent Publishing Platform. This book was released on 2016-09-27 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you struggling getting wins in Hearthstone? Are you losing a lot and getting frustrated? Simply want to reach the desired Legend rank?Then this book is for you! This book provides a good introduction to the game as a whole for beginners and advanced players. It features tips and tricks on quests, spending gold and dust wisely, arena runs and crafting and disenchanting. This book will also teach you how to become a better player regardless of what rank and how good you are. You can learn what the meta game is, how to adapt to it, how to adapt and edit your deck accordingly, how to build your collection and more. You will also find deck recipes for beginners - decks that cost zero dust and/or gold. Other deck recipes include decks for more advanced players and feature cards from the latest adventure One Night in Karazhan. I am Victor Arthur, a professional gamer, and I will teach you how to become the best Hearthstone player and reach Legend rank! This book includes: First steps for complete beginners Quests, achievements, how to spend your gold and dust How to become a better player - overall tips and tricks Learn how to adapt your deck in order to become better How to think in Hearthstone, plan out your turns, build your collection and more Warcraft Lore and crossover Basic deck recipes and guides for beginners - all classes (Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior) Deck recipes and guides for more advanced players - Malygos Druid, Murloc Paladin, Miracle Rogue, OTK Warrior And much more! Are you ready to become the best Hearthstone player? Scroll up, hit that buy button!

Book Investing Megatrends 2020  Beginners Guide to Earning Lifetime Passive Income with Small  Safe Investments in Marijuana Stocks  CBD  REITs  Gold and Cryptocurrency

Download or read book Investing Megatrends 2020 Beginners Guide to Earning Lifetime Passive Income with Small Safe Investments in Marijuana Stocks CBD REITs Gold and Cryptocurrency written by Stephen Kennedy and published by scott m ecommerce. This book was released on 2019-07-04 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Chess Openings Theory and Practice

Download or read book Chess Openings Theory and Practice written by I. A. Horowitz and published by Ishi Press. This book was released on 2015-06-07 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Speaking for myself and for players of my strength, Chess Openings: Theory and Practice is the greatest aid I have ever seen for preparing for a tournament. Speaking for all other players, the book is a "must." Current thinking on all important lines is meticulously presented, offering myriad, clear-cut ideas a completely new and effective arsenal of weapons. "-Samuel Reshevsky, United States Open Champion." Chess Openings Theory and Practice is a remarkable book, unequaled by any book of that era or since. It is not a mere openings book with long columns of moves followed at the end by punctuation marks such as + -- or =. It presents opening ideas and games, often including the first game where each opening was played, plus the history of the opening, the names of famous players who played this opening and the ideas and plans on which the opening is based. It provides "idea variations." These are variations that may not actually occur in actual practice, but are what you would play if given the chance. No other book does that, at least not in English and not to this extent.

Book Van Perlo s Endgame Tactics

Download or read book Van Perlo s Endgame Tactics written by Ger van Perlo and published by New In Chess. This book was released on 2015-09-01 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: New and substantially expanded edition of a modern chess classic. By chance, in 2013 publisher New In Chess discovered a previously unnoticed and unpublished extra batch of endgame tactics collected by the legendary Dutch correspondence grandmaster Ger van Perlo (1932-2010). More than 250 fresh examples have been added, making this fourth edition 25% BIGGER than its predecessors. For casual players and club players. Why is it that most amateur chess players love opening and middlegame tactics but hate endgames? Why do you usually look at only a couple of pages in any endgame theory book you see? Sit back, forget about theoretical endgames, and enjoy the entertainment of real life chess in Endgame Tactics! There is no substitute for hard work in getting better at chess, as a wise grandmaster once said. But you always work harder at something you enjoy. Make the first step towards improving your endgame play (and beating more opponents) by learning to love the endgame. Endgames are fun, and the examples from everyday practice in Endgame Tactics prove it. • New (4th) and 25% expanded edition of a best- selling modern classic • More than 1,300 Sparkling Tricks and Traps • WINNER of the ECF Book of the Year Award • WINNER of the ChessCafe Book of the Year Award • Makes regular players discover the fun in endgame

Book Improve Your Chess Pattern Recognition

Download or read book Improve Your Chess Pattern Recognition written by International Master Arthur van de Oudeweetering and published by New In Chess. This book was released on 2014-11-19 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pattern recognition is one of the most important mechanisms of chess improvement. This is well known. But what does pattern recognition actually mean? And how can you improve at it? If you realize a position has similarities with something you have seen before, you are recognizing a pattern. This helps you to get to the essence of a position quickly and find the most promising continuation. To get better at recognizing chess patterns, knowing which positions are worth remembering will save lots of time and energy. In this book IM Arthur van de Oudeweetering supplies building blocks for your chess knowledge. In short chapters he presents lots of well-defined subjects, easy to remember because of their specific elements. After working with this book you will experience something wonderful: your mind and memory will be triggered much easier and more frequently. An increasing number of positions, pawn structures and piece placements will automatically activate your chess knowledge. As a result, you will simply find the right move more often and more quickly!

Book Chess For Dummies

Download or read book Chess For Dummies written by James Eade and published by John Wiley & Sons. This book was released on 2016-08-29 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to play chess like a champ? Dummies can help. From Netflix's “The Queen’s Gambit” to podcasts, virtual and mobile gaming, and beyond, chess is back in a big way. But, with all those kings, queens, and knights, chess can be a royal pain to grasp. Chess For Dummies is here to help beginners wrap their minds around the rules of the game, make sense of those puzzling pieces, and sharpen their chess strategy such that even Paul Morphy would be impressed. You’ll learn the laws of chess, its lingo, and engage in the art of the attack with the easy-to-follow, step-by-step explanations found in the latest edition of Chess For Dummies. Whether you’re playing chess online, in a tournament, or across the dining room table with a family member or friend, this hands-on guide is sure to capture your interest (and your opponent's queen), getting you up to speed on the game and its components and giving you the know-how you need to put the principles of play into action from the opening to the endgame. Grasp the rules of play and the nuances of each phase of the game Familiarize yourself with the pieces and the board Pick the perfect chess set and chessboard for you Get to know each of the pieces and their powers If you feel like you’re in a stalemate before you even begin a game, Chess For Dummies is your guide to forcing moves, raking bishops, and skewering your opponents like a true champion.

Book Warcraft  War of the Ancients  1  The Well of Eternity

Download or read book Warcraft War of the Ancients 1 The Well of Eternity written by Richard A. Knaak and published by Pocket Star. This book was released on 2004-04-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®. In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...

Book X Of Swords

Download or read book X Of Swords written by Benjamin Percy and published by Marvel Entertainment. This book was released on 2021-01-20 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collects X of Swords: Creation (2020) #1, X of Swords: Stasis (2020) #1, X of Swords: Destruction (2020) #1, X-Men (2019) #12-15, Excalibur (2019) #13-15, Marauders (2019) #13-15, X-Force (2019) #13-14, New Mutants (2019) #13, Wolverine (2020) #6-7, Cable (2020) #5-6, Hellions (2020) #5-6, X-Factor (2020) #4. A tower. A mission. A gathering of armies. Swords will be drawn in the first epic crossover of the astonishing Dawn of X! Wolverine, the X-Men, Cable, X-Force, Excalibur, X-Factor, the New Mutants, the Marauders, the Hellions and the rest of Krakoa’s residents will all feel the effects — but which ten mutants will wield the blades? Weapons both new and familiar are drawn from their scabbards as the X-Men prepare to do mythic battle against a truly daunting foe! Jonathan Hickman and his fellow visionary creators — who have painstakingly put all the pieces into place during Dawn of X — join forces to smash the board!

Book Predator at the Chessboard

Download or read book Predator at the Chessboard written by Ward Farnsworth and published by Lulu.com. This book was released on 2007-01-17 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess tactics explained in English: the website www.chesstactics.org in book form. This volume is the first in a two-part set. The two books together contain over a thousand examples organized in unprecedented detail. Every position is accompanied by a commentary describing a train of thought that leads to the solution; these books thus are the ideal learning tool for those who prefer explanations in words to long strings of notation. This first volume provides an introduction to tactics and explains forks and discovered attacks. (Book II covers pins and skewers, removal of the guard, and mating patterns.) A hardcover version is also available.

Book World of Warcraft Programming

Download or read book World of Warcraft Programming written by James Whitehead, II and published by John Wiley & Sons. This book was released on 2011-03-31 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Actionable Gamification

    Book Details:
  • Author : Yu-kai Chou
  • Publisher : Packt Publishing Ltd
  • Release : 2019-12-03
  • ISBN : 183921077X
  • Pages : 500 pages

Download or read book Actionable Gamification written by Yu-kai Chou and published by Packt Publishing Ltd. This book was released on 2019-12-03 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.

Book House   Garden

Download or read book House Garden written by and published by . This book was released on 1923 with total page 2012 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Get Better at Chess

Download or read book How to Get Better at Chess written by Larry Evans and published by Summit Publishing Group. This book was released on 1991 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chess masters on the art of philosophy & chess, showing the essence of each player's style, strengths & weaknesses.

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book Artificial Intelligence and Games

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Book Going to War

    Book Details:
  • Author : Jason Darby
  • Publisher : Muska/Lipman
  • Release : 2009
  • ISBN :
  • Pages : 494 pages

Download or read book Going to War written by Jason Darby and published by Muska/Lipman. This book was released on 2009 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.

Book Applications of Evolutionary Computation

Download or read book Applications of Evolutionary Computation written by Cecilia Di Chio and published by Springer. This book was released on 2010-04-03 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evolutionary Computation (EC) techniques are e?cient, nature-inspired me- ods based on the principles of natural evolution and genetics. Due to their - ciency and simple underlying principles, these methods can be used for a diverse rangeofactivitiesincludingproblemsolving,optimization,machinelearningand pattern recognition. A large and continuously increasing number of researchers and professionals make use of EC techniques in various application domains. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving. All papers in this book were presented during EvoApplications 2010, which included a range of events on application-oriented aspects of EC. Since 1998, EvoApplications — formerly known as EvoWorkshops— has provided a unique opportunity for EC researchers to meet and discuss application aspects of EC and has been an important link between EC research and its application in a variety of domains. During these 12 years, new events have arisen, some have disappeared,whileothershavematuredtobecomeconferencesoftheirown,such as EuroGP in 2000, EvoCOP in 2004, and EvoBIO in 2007. And from this year, EvoApplications has become a conference as well.