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Book Gurps WWII Hand of Steel

    Book Details:
  • Author : EDS Staff
  • Publisher : Steve Jackson Games
  • Release : 2002-09
  • ISBN : 9781556345920
  • Pages : 0 pages

Download or read book Gurps WWII Hand of Steel written by EDS Staff and published by Steve Jackson Games. This book was released on 2002-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps WWII Iron Cross

    Book Details:
  • Author :
  • Publisher : Steve Jackson Games
  • Release : 2002-07
  • ISBN : 9781556345937
  • Pages : 0 pages

Download or read book Gurps WWII Iron Cross written by and published by Steve Jackson Games. This book was released on 2002-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Book Gurps Wwii

    Book Details:
  • Author : Michele Armellini
  • Publisher : Steve Jackson Games
  • Release : 2003-06-01
  • ISBN : 9781556346415
  • Pages : 48 pages

Download or read book Gurps Wwii written by Michele Armellini and published by Steve Jackson Games. This book was released on 2003-06-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps WWII

    Book Details:
  • Author : EDS Staff
  • Publisher :
  • Release : 2002-09-01
  • ISBN : 9781556346859
  • Pages : pages

Download or read book Gurps WWII written by EDS Staff and published by . This book was released on 2002-09-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps

    Book Details:
  • Author : Steve Jackson Games, Incorporated
  • Publisher :
  • Release : 2002-10-01
  • ISBN : 9781556345944
  • Pages : pages

Download or read book Gurps written by Steve Jackson Games, Incorporated and published by . This book was released on 2002-10-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps Wwii

    Book Details:
  • Author : Shawn Fisher
  • Publisher : Steve Jackson Games
  • Release : 2003-04-01
  • ISBN : 9781556346361
  • Pages : 128 pages

Download or read book Gurps Wwii written by Shawn Fisher and published by Steve Jackson Games. This book was released on 2003-04-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps

    Book Details:
  • Author : Steve Jackson Games, Incorporated
  • Publisher :
  • Release : 2004-04-01
  • ISBN : 9781556346422
  • Pages : pages

Download or read book Gurps written by Steve Jackson Games, Incorporated and published by . This book was released on 2004-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book GURPS Lite

Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps WWII

    Book Details:
  • Author : Hunter Johnson
  • Publisher : Steve Jackson Games
  • Release : 2003-03
  • ISBN : 9781556346392
  • Pages : 0 pages

Download or read book Gurps WWII written by Hunter Johnson and published by Steve Jackson Games. This book was released on 2003-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Years of Rice and Salt

Download or read book The Years of Rice and Salt written by Kim Stanley Robinson and published by Spectra. This book was released on 2003-06-03 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the same unique vision that brought his now classic Mars trilogy to vivid life, bestselling author Kim Stanley Robinson boldly imagines an alternate history of the last seven hundred years. In his grandest work yet, the acclaimed storyteller constructs a world vastly different from the one we know. . . . “A thoughtful, magisterial alternate history from one of science fiction’s most important writers.”—The New York Times Book Review It is the fourteenth century and one of the most apocalyptic events in human history is set to occur—the coming of the Black Death. History teaches us that a third of Europe’s population was destroyed. But what if the plague had killed 99 percent of the population instead? How would the world have changed? This is a look at the history that could have been—one that stretches across centuries, sees dynasties and nations rise and crumble, and spans horrible famine and magnificent innovation. Through the eyes of soldiers and kings, explorers and philosophers, slaves and scholars, Robinson navigates a world where Buddhism and Islam are the most influential and practiced religions, while Christianity is merely a historical footnote. Probing the most profound questions as only he can, Robinson shines his extraordinary light on the place of religion, culture, power—and even love—in this bold New World. “Exceptional and engrossing.”—New York Post “Ambitious . . . ingenious.”—Newsday

Book Hand of Steel

Download or read book Hand of Steel written by Rupert Butler and published by . This book was released on 1986 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps Basic Set  Third Edition  Revised

Download or read book Gurps Basic Set Third Edition Revised written by Steve Jackson and published by Steve Jackson Games. This book was released on 2018-03-19 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.

Book Gurps Infinite Worlds

Download or read book Gurps Infinite Worlds written by Kenneth Hite and published by Steve Jackson Games. This book was released on 2017-02-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Book Hanns and Rudolf

Download or read book Hanns and Rudolf written by Thomas Harding and published by Simon and Schuster. This book was released on 2014-09-23 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chronicles the lesser-known story of an intrepid Jewish investigator who pursued and captured notorious Nazi Germany war criminal Rudolf Höss in an account that explains how the case continues to impact today's world.

Book Gurps Bio Tech

    Book Details:
  • Author : David Morgan-Mar
  • Publisher : Steve Jackson Games
  • Release : 2017-02-16
  • ISBN : 9781556348143
  • Pages : 244 pages

Download or read book Gurps Bio Tech written by David Morgan-Mar and published by Steve Jackson Games. This book was released on 2017-02-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best -- she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano . . . or just get a new one. Maybe you don't think being human is so great? Then improve on nature with eugenics and gene-fixing. Or just go parahuman: if you love cats, become one! The technology's changing fast, but you'll have lots of time to get used to it -- death is only a temporary inconvenience with cryonics and immortality drugs. And who needs silicon and steel? Vatbrain biocomputers are where it's really at! But it's not just about the future. GURPS Bio-Tech includes a full range of 19th, 20th, and 21st-century medical equipment, from early vaccines to surgical robots, along with game stats for the world's most deadly diseases. GURPS Bio-Tech also includes a complete set of character templates for biotech professions, rules for biotech magic, and two original campaign settings: an alternate Earth ruled by a clone of Alexander the Great, and a living starship on its way to colonize an alien world! Say goodbye to your old body. Have you upgraded your genetics this year? This is the second edition of GURPS Bio-Tech. It has been revised to the GURPS Fourth Edition rules and expanded to cover medicine, drugs, magic, and new technologies. Some entries were introduced in GURPS Space, GURPS Robots, and the Transhuman Space series.

Book Beasts   Barbarians  S2p30002

    Book Details:
  • Author : Umberto Pignatelli
  • Publisher : Studio 2 Publishing
  • Release : 2016-09-01
  • ISBN : 9788393179657
  • Pages : 346 pages

Download or read book Beasts Barbarians S2p30002 written by Umberto Pignatelli and published by Studio 2 Publishing. This book was released on 2016-09-01 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Be a Gurps GM

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!