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Book Gurps WWII Iron Cross

    Book Details:
  • Author :
  • Publisher : Steve Jackson Games
  • Release : 2002-07
  • ISBN : 9781556345937
  • Pages : 0 pages

Download or read book Gurps WWII Iron Cross written by and published by Steve Jackson Games. This book was released on 2002-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Book Gurps WWII Core Rulebook

Download or read book Gurps WWII Core Rulebook written by Gene Seabolt and published by Steve Jackson Games. This book was released on 2018-06-29 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare for your finest hour as GURPS explores the defining event of the 20th century - World War II. GURPS WWII provides an overview of the war that transformed the globe, reviews of the nations and armies in the thick of the fighting, and descriptions of their primary weapons and vehicles. It also includes a modular vehicle-design system for tailoring equipment in alternate-history campaigns or simply perfecting the unstoppable tank! This is the core book for a complete line of GURPS WWII volumes. These further illustrate specific nations and theaters, the naval and air wars, additional equipment, and much more.

Book Gurps Infinite Worlds

Download or read book Gurps Infinite Worlds written by Kenneth Hite and published by Steve Jackson Games. This book was released on 2017-02-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Book GURPS Lite

Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps WWII

    Book Details:
  • Author : EDS Staff
  • Publisher :
  • Release : 2002-09-01
  • ISBN : 9781556346859
  • Pages : pages

Download or read book Gurps WWII written by EDS Staff and published by . This book was released on 2002-09-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps WWII

    Book Details:
  • Author : Kenneth Hite
  • Publisher :
  • Release : 2018-08-16
  • ISBN : 9781556348396
  • Pages : 148 pages

Download or read book Gurps WWII written by Kenneth Hite and published by . This book was released on 2018-08-16 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone's heard the stories of World War II - now take a look at the stories your teachers couldn't tell you in high school. Nazi mystic archmages, SS super-"human" troops, secret antarctic bases, "foo fighters" - and that's just what the Axis was up to! Now your characters can fight the occult Nazi menace as well. Race for the Ark of the Covenant, steal Nazi tomes, and fight the Werewolves in this unique supplement to the GURPS WWII system.

Book Gurps WWII

    Book Details:
  • Author : Steve Jackson Games
  • Publisher : Steve Jackson Games
  • Release : 2002-03
  • ISBN : 9781556345654
  • Pages : 0 pages

Download or read book Gurps WWII written by Steve Jackson Games and published by Steve Jackson Games. This book was released on 2002-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Book Gurps Mass Combat

Download or read book Gurps Mass Combat written by David L. Pulver and published by Steve Jackson Games. This book was released on 2017-10-19 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful abstract system that lets you resolve land, sea, and air battles at any tech level. Features include: Rules for logistics, movement, reconnaissance, and many other things that matter to a military force even when no enemy is in sight. Integral treatment of air superiority, amphibious assaults, airborne troops, sieges, and everything else that's important when the enemy is in sight. Round-by-round resolution that puts the commander in control, letting him choose his strategies and instantly see the results of his skill and cunning. Equal attention to the aftermath of battle: pursuit, casualties, looting, recovering losses, and more. Everything is fast and easy to use in play, thanks to extensive examples, quick-reference tables, and ready-to-go stats for the strength, weaponry, and mobility of numerous unit types. It's all generic, too, covering realistic, fantastic, and superscience troops at every tech level, and providing guidelines for customizing their quality, special training, and equipment. And it never loses sight of the fact that GURPS is a roleplaying game - every hero gets a chance to shine, and the rules emphasize what the PCs do and what happens to them. GURPS Mass Combat requires only the GURPS Basic Set, Fourth Edition.

Book Gurps

    Book Details:
  • Author : Steve Jackson Games, Incorporated
  • Publisher :
  • Release : 2002-10-01
  • ISBN : 9781556345944
  • Pages : pages

Download or read book Gurps written by Steve Jackson Games, Incorporated and published by . This book was released on 2002-10-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps Dragons

    Book Details:
  • Author : Phil Masters
  • Publisher : Steve Jackson Games
  • Release : 2018-03-19
  • ISBN : 9781556348280
  • Pages : 164 pages

Download or read book Gurps Dragons written by Phil Masters and published by Steve Jackson Games. This book was released on 2018-03-19 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dragons! The most fabulous of all fabulous beasts. Throughout history, around the world, tales of fire-breathing monsters have stirred awe and terror. Now . . . play a dragon. Take to the air with prodigious wingbeats, soaring effortlessly for hundreds of miles. Terrify your foes with fire, claws, and teeth. Gather your hoard. Study ancient lore and magic . . . and take human form to walk in the world of men! GURPS Dragons includes: Origins of the dragon, through myth and legend and even true history. How do dragons fly? How to hunt dragons . . . and survive. Creating dragon characters in GURPS. Dragon-specific combat maneuvers. Templates for Firedrakes, Naga, Chinese Dragons, Sea Serpents, and others. Ideas for dragon-centric campaigns, including two campaign backgrounds! A special Appendix converts the game material to the GURPS Fourth Edition rules, making it even more useful!

Book Gurps Basic Set  Third Edition  Revised

Download or read book Gurps Basic Set Third Edition Revised written by Steve Jackson and published by Steve Jackson Games. This book was released on 2018-03-19 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.

Book How to Be a Gurps GM

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Book Combat HQ

    Book Details:
  • Author : Jim Bambra
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-06-13
  • ISBN : 9781530889778
  • Pages : 150 pages

Download or read book Combat HQ written by Jim Bambra and published by Createspace Independent Publishing Platform. This book was released on 2016-06-13 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combat HQ is a fast-paced set of rules for playing large-scale World War Two battles. Combat HQ features rapid movement, decisive combat, and exciting decision making. Rapid Command Pulses and opposed dice rolls keep players constantly involved. It uses Command Dice to establish the ebb and flow of combat, and Staff Orders to handle artillery support, smoke missions, and the commitment of Reserves. Combat HQ includes seven combat missions and a campaign system, along with starter battle groups for late war German, Commonwealth, Soviet and US forces. It's playable with 2mm to 28mm figures.

Book Gurps Voodoo

    Book Details:
  • Author : C. J. Carella
  • Publisher : Steve Jackson Games
  • Release : 2018-04-26
  • ISBN : 9781556348334
  • Pages : 132 pages

Download or read book Gurps Voodoo written by C. J. Carella and published by Steve Jackson Games. This book was released on 2018-04-26 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

Book Gurps Horror

    Book Details:
  • Author : Kenneth Hite
  • Publisher : Steve Jackson Games
  • Release : 2017-09-21
  • ISBN : 9781556348235
  • Pages : 180 pages

Download or read book Gurps Horror written by Kenneth Hite and published by Steve Jackson Games. This book was released on 2017-09-21 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes, showing you how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. The famous bibliography of unspeakable tomes and frightening films has grown to match. And the monsters return with unpleasant friends, as monsters inevitably do - all with GURPS Fourth Edition racial templates that let you use them as foes, as sinister Allies and cursed Alternate Forms, and even as PCs! Add the new and disturbing powers, the expanded rules for madness and corruption, and countless other updates, and you have everything you need to drag your horror campaign screaming into the 21st century.

Book Gurps WWII Hand of Steel

    Book Details:
  • Author : EDS Staff
  • Publisher : Steve Jackson Games
  • Release : 2002-09
  • ISBN : 9781556345920
  • Pages : 0 pages

Download or read book Gurps WWII Hand of Steel written by EDS Staff and published by Steve Jackson Games. This book was released on 2002-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gurps

    Book Details:
  • Author : Steve Jackson Games, Incorporated
  • Publisher :
  • Release : 2004-04-01
  • ISBN : 9781556346422
  • Pages : pages

Download or read book Gurps written by Steve Jackson Games, Incorporated and published by . This book was released on 2004-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: