Download or read book Gun Games written by Duke Kell and published by Two Ton Productions. This book was released on 2016-07-24 with total page 59 pages. Available in PDF, EPUB and Kindle. Book excerpt: Freedom Files Book 4. Guns have been outlawed in the United States for two years, yet gun violence has not stopped. The black market is being hunted down and eliminated by the government. Students from Hawai‘i explore the issue in history class and the local school board decides the teacher has gone too far. The first arrest of a teacher for the content of a lesson may lead to the final blow for academic freedom. Why were guns made illegal? Who profits the most from the new gun laws? Follow the money and the power into the darkness that hides behind good intentions.
Download or read book Gun Games written by Faye Kellerman and published by Harper Collins. This book was released on 2012-01-03 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: “[Kellerman] does for the American cop what P. D. James has done for the British mystery, lifting it beyond its genre.” —Richmond Times-Dispatch “No one working in the crime genre is better.” —Baltimore Sun In Gun Games, the sensational Faye Kellerman once again showcases Peter Decker of the LAPD and Rina Lazarus, arguably the most popular husband and wife team in contemporary crime fiction. A rash of shocking adolescent suicides at an elite Los Angeles private school is at the heart of this gripping thriller that also focuses on the troubled teen Decker and Lazarus have brought into their home: Gabriel Whitman, the son of a psychopath. Herself one-half of one of noir fiction’s true “power couples”—along with her husband, acclaimed mystery writer Jonathan Kellerman—Faye Kellerman once again demonstrates how American police procedural writing is done to perfection with Gun Games.
Download or read book America s Great Gun Game written by Earl E. McDowell and published by iUniverse. This book was released on 2007 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than 30,000 American deaths are caused each year by firearms, and more than 230,000,000 guns exist in the United States today. America's Great Gun Game: Gun Ownership vs. Americans' Safety presents two sides of the gun issue- the gun control advocates, the silent majority; and the gun rights supporters, the vocal minority. Author Earl E. McDowell urges the silent majority to become the vocal majority as he tackles the controversial topics of gun control and concealed carry laws. Unlike other volumes on the gun issue, America's Great Gun Game challenges the National Rifle Association's interpretation of the Second Amendment by citing the opinions of Supreme Court justices, the president of the American Bar Association, state and federal legislators, and former U.S. presidents. McDowell traces attempted presidential assassinations and presents a detailed account of the gun movements from 1922 through 2000, assessing which side won the gun game for each movement. Gun Game is unique, as it also reports statistics on how guns affect women and children and which women's and children's organizations support gun control. America's Great Gun Game presents McDowell's thoroughly researched argument in favor of stopping the proliferation of guns throughout the United States and the increasing need for federal gun control legislation.
Download or read book The Minds Behind Shooter Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2021-03-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre and the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Download or read book Guns Grenades and Grunts written by Gerald A. Voorhees and published by Bloomsbury Publishing USA. This book was released on 2012-11-02 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.
Download or read book Game Preview written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-04 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Download or read book Billboard written by and published by . This book was released on 1954-10-02 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Download or read book Game Gun written by Richard S. Grozik and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating game guns of the highest quality requires exquisite craftsmanship and extreme patience, which results in unparalleled balance, responsiveness, and handling. This book is a study of appreciation for the leading game guns of yesterday and today, including the Parkers, Foxes, L.C. Smiths, and Lefevers of America's golden age of gunmaking, and the Purdeys, Holland & Hollands, Piottis, Garbis, and other fine doubles still being made in Europe. Essential easy-to-understand instructions provide readers a working knowledge for creating game guns, from making stocks and barrels to the finishing touches of engraving, checkering, and gun fit. The glossary aids readers in understanding fundamental gunmaking and gunsmithing terms. Gun dealers, gunmakers, and master craftsmen listings provide direct contact with those in the game gun craft.- Provides working knowledge of creating game guns, from making stocks and barrels to the finishing touches of engraving, checkering, and gun fit- Highlights game gun from Parker, Fox, L.C. Smith, Lefever, Purdey, Holland & Holland, Piotti, Garbi, and others- Lists game gun dealers, makers, and master craftsmen
Download or read book Fundamentals of Shooter Game Design written by Ernest Adams and published by New Riders. This book was released on 2014-12-17 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Download or read book The Games Machines written by and published by PediaPress. This book was released on with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Guns Grenades and Grunts written by Gerald A. Voorhees and published by Bloomsbury Publishing USA. This book was released on 2012-11-02 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.
Download or read book The Ultimate History of Video Games Volume 1 written by Steven L. Kent and published by Crown. This book was released on 2010-06-16 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Download or read book Women and Guns written by Deborah Homsher and published by Routledge. This book was released on 2015-05-20 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This timely and provocative book looks at contemporary American women and their experiences with guns. Scrupulously balanced, this new paperback edition features a new appendix containing a wealth of primary source documents that help illuminate both the dangers and attractions of guns in our society.
Download or read book Fundamentals of Shooter Game Design written by Ernest W. Adams and published by Pearson Education. This book was released on 2014 with total page 55 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Guns in American Society 3 volumes written by Gregg Lee Carter and published by Bloomsbury Publishing USA. This book was released on 2012-05-04 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated and greatly expanded from its original edition, this three-volume set is the go-to comprehensive resource on the legal, social, psychological, political, and public health aspects of guns in American life. The landmark 2002 edition of Guns in American Society: An Encyclopedia of History, Politics, Culture, and the Law was acclaimed for helping readers get beyond the sometimes overheated rhetoric and navigate the overwhelming amount of unbiased academic research on gun-related issues. Now, in light of the steady rate of gun violence and several high-profile shooting incidents, this extraordinary three-volume work returns in a timely and thoroughly updated edition. With over 100 new entries, the latest edition of Guns in American Society is the most current resource available on all aspects of the gun issue, including rates of violence, gun control, gun rights, regulations and legislation, court decisions, pro- and anti-gun organizations, gun ownership, hunters and collectors, public opinion toward guns, and much more. With expert contributions from the fields of criminology, history, law, medicine, politics, and social science, it gives students, journalists, policymakers, and researchers a foundation for their own investigations, while helping readers of all kinds make decisions as family members, potential gun owners, and voters.
Download or read book The Ultimate Guide to Classic Game Consoles written by Kevin Baker and published by eBookIt.com. This book was released on 2013-05 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to retro game consoles, an ideal reference for collectors and enthusiasts.. Write ups, specs and pictures of over 85 collectible consoles and variant models from 1972 to 2000. From the Magnavox Odyssey right through to the Sega Dreamcast. Including the history of the evolution of electronic gaming and advice on how to collect classic consoles. A comprehensive database of collectible consoles. Written by fellow collectors and enthusiasts.