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EBookClubs

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Book Puzzle Baron s Logic Puzzles

Download or read book Puzzle Baron s Logic Puzzles written by Puzzle Baron and published by National Geographic Books. This book was released on 2010-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get your brain working with 200 grid-based logic puzzles from the Puzzle Baron! Filled with complex and fun brain teasers that range in difficulty, this book will put your mind into overdrive with hours of brain-challenging fun. Using the given backstory and list of clues, readers use pure logic to deduce the correct answer for each fiendishly tricky puzzle in Puzzle Baron's Logic Puzzles. Bring out your competitive side and check your stats against the average completion time, the record completion time, and the percentage of people who finish the puzzle. Check your work against the answer key and see how logical you really are! Perfect for adults or children, Puzzle Baron's Logic Puzzles is the ultimate challenge for those who love piecing clues and facts together. The brain is a wonderful thing to tease!

Book The Merriam Webster Thesaurus

Download or read book The Merriam Webster Thesaurus written by Merriam-Webster and published by Merriam-Webster. This book was released on 2023-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find the right word fast! This indispensable guide from America's Language Experts is the perfect tool for readers and writers! This all new edition of The Merriam-Webster Thesaurus features more than 150,000 word choices, including related words, antonyms, and near antonyms. Each main entry provides the meaning shared by the synonyms listed and abundant usage examples show words used in context. Words alphabetically organized for ease of use. A great complement to The Merriam-Webster Dictionary and perfect for school, home, or office.

Book Brain Games Wheel of Fortune Puzzle Challenge

Download or read book Brain Games Wheel of Fortune Puzzle Challenge written by Publications International, Limited and published by Publications International, Limited. This book was released on 2019-11-15 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wished you could be a contestant on Wheel of Fortune? Well, now you can be Wheel of Fortune Puzzle Challenge. More than 150 tile puzzles. Categories cover everything from what you're doing and wearing to landmarks and characters. Spiral bound for durability and ease of use. Answer Key in the back of the book. 160 pages

Book InfoWorld

    Book Details:
  • Author :
  • Publisher :
  • Release : 1981-12-14
  • ISBN :
  • Pages : 76 pages

Download or read book InfoWorld written by and published by . This book was released on 1981-12-14 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Book 399 Games  Puzzles   Trivia Challenges Specially Designed to Keep Your Brain Young

Download or read book 399 Games Puzzles Trivia Challenges Specially Designed to Keep Your Brain Young written by Nancy Linde and published by Workman Publishing. This book was released on 2012-09-25 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the science that shows that people middle-aged or older who solve word games and brainteasers have a significant cognitive advantage over those who do not, 399 Games, Puzzles & Trivia Challenges is the illustrated game book specifically created to cross-train the brain. Here are 399 games to stretch, challenge, and push the reader, all of which stimulate the formation of neurons—literally, regrowing the brain. Plus they’re not only good for you, but just plain good—these games are fun. 399 Games, Puzzles & Trivia is a lively mix of challenges, riddles, and brainteasers—all vetted by a neuroscientist who specializes in aging brains and designed to work the six key areas of cognitive function that are vulnerable in normal aging: long-term memory, working memory, executive functioning, attention to detail, multitasking, and processing speed. The games are arranged from easiest to most difficult and are labeled according to which cognitive functions they exercise so they can be mixed and matched into a custom “workout.” In just 15 minutes a day, anyone can improve his brain’s strength, flexibility, and long-term health.

Book Puzzles and Games That Make Kids Think  Grade 1

Download or read book Puzzles and Games That Make Kids Think Grade 1 written by Garth Sundem and published by Teacher Created Resources. This book was released on 2009-02 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Book Puzzles and Games That Make Kids Think  Grade 5

Download or read book Puzzles and Games That Make Kids Think Grade 5 written by Garth Sundem and published by Teacher Created Resources. This book was released on 2009-04 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Book Puzzles and Games That Make Kids Think  Grade 4

Download or read book Puzzles and Games That Make Kids Think Grade 4 written by Garth Sundem and published by Teacher Created Resources. This book was released on 2009-04 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Book Wheel of Fortune Word Puzzles  384 Pages

Download or read book Wheel of Fortune Word Puzzles 384 Pages written by Publications International Ltd and published by . This book was released on 2022-10-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've ever wished you could be a contestant on Wheel of Fortune(R), this is the puzzle book for you! Hone your puzzling and trivia skills filling in the tiles and guessing the answers. This jumbo edition contains more than 300 puzzles. Categories cover everything from what you're doing and wearing to landmarks and characters. Spiral bound for durability and ease of use. Answer key in the back of the book. 384 pages.

Book Puzzlesnacks

    Book Details:
  • Author : Eric Berlin
  • Publisher : S&S/Simon Element
  • Release : 2019-07-30
  • ISBN : 198213156X
  • Pages : 160 pages

Download or read book Puzzlesnacks written by Eric Berlin and published by S&S/Simon Element. This book was released on 2019-07-30 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: From puzzlemaster Eric Berlin, a collection of more than 100 small yet satisfying puzzles that go way beyond the crossword. There are few things more satisfying than solving a tricky puzzle. Even when you don’t know the answer right away and consider giving up, you persevere, filling in letters, and then—A-HA!—your brain lights up with joy. But just as you might not want a big, heavy meal, you may also not want to spend hours on a complex puzzle. Sometimes, you just want a bite-size brainteaser. In Puzzlesnacks, you can choose from 39 different types of puzzles—from quick and easy to a bit more challenging. Featuring a stimulating collection of conundrums, including hints to get you started on solving many of them (and answers provided at the back of the book), this is the perfect book for satisfying your puzzle craving at any level. Puzzles are the pathway to clearer, more logical thinking, as well as better problem-solving skills. So find your new favorite type of puzzle with this ultimate collection that provides hours of brainteasing fun!

Book Games from Childhood Past

Download or read book Games from Childhood Past written by Caroline Goodfellow and published by The History Press. This book was released on 2008-04-14 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games make up a huge part of childhood, and memories of specific games stay with us throughout our lives. They form an integral part of growing up and stimulate imagination and creativity. From hide and seek to complex card and board games, street games that require no equipment to elaborate rainy day amusements, we all have experience of entertaining ourselves as children. In this fascinating trip down memory lane Caroline Goodfellow explores the history of childhood games and how they have changed throughout the ages. From ancient board games to childhood pastimes of the Middle Ages through to the street games of the 1950s and '60s and the experiences of children in the current decade, she delves into the differences between games over time and region. Bound to awaken pleasant memories, Games of Childhood Past transports the reader to another time, providing a nostalgic look at how we played.

Book Sure up Your Funds

Download or read book Sure up Your Funds written by Preston S. Walker and published by Xlibris Corporation. This book was released on 2015-08-28 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: I HAVE more than 25 years of political, non-profi t fund raising experience.. Preston Walker brings a riveting and innovative focus to the fundraising world. Prestons book captures the ideal fundraising enthusiast.Making fundraising fun and exciting. Sure up your funds is on the cutting edge of raising capital. Love it.. Jeff rey Walker, MBA/HCM Dir. of Quality & System Improvement, American Heart Association

Book Puzzles and Games That Make Kids Think  Grade 3

Download or read book Puzzles and Games That Make Kids Think Grade 3 written by Garth Sundem and published by Teacher Created Resources. This book was released on 2009-02 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Book The Master Theorem

    Book Details:
  • Author :
  • Publisher :
  • Release : 2019-06
  • ISBN : 9780692189825
  • Pages : pages

Download or read book The Master Theorem written by and published by . This book was released on 2019-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Around the World in Eighty Games

Download or read book Around the World in Eighty Games written by Marcus du Sautoy and published by Basic Books. This book was released on 2023-11-07 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: A “fun” and “unexpected” (The Economist) global tour of the world’s greatest games and the mathematics that underlies them Where should you move first in Connect 4? What is the best property in Monopoly? And how can pi help you win rock paper scissors? Spanning millennia, oceans and continents, countries and cultures, Around the World in Eighty Games gleefully explores how mathematics and games have always been deeply intertwined. Renowned mathematician Marcus du Sautoy investigates how games provided the first opportunities for deep mathematical insight into the world, how understanding math can help us play games better, and how both math and games are integral to human psychology and culture. For as long as there have been people, there have been games, and for nearly as long, we have been exploring and discovering mathematics. A grand adventure, Around the World in Eighty Games teaches us not just how games are won, but how they, and their math, shape who we are.

Book Dictionary of Toys and Games in American Popular Culture

Download or read book Dictionary of Toys and Games in American Popular Culture written by Frank Hoffmann and published by Routledge. This book was released on 2013-10-08 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

Book Board Games in the CLIL Classroom

Download or read book Board Games in the CLIL Classroom written by Thomai Alexiou and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.