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EBookClubs

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Book Comptes Rendus   Interface Graphique

Download or read book Comptes Rendus Interface Graphique written by and published by . This book was released on 2013 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book GRAPHICS INTERFACE 2002

Download or read book GRAPHICS INTERFACE 2002 written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Graphics Interface 2005

    Book Details:
  • Author : Glenn E. Healey
  • Publisher : A K Peters/CRC Press
  • Release : 2005-05-10
  • ISBN : 9781568812656
  • Pages : 268 pages

Download or read book Graphics Interface 2005 written by Glenn E. Healey and published by A K Peters/CRC Press. This book was released on 2005-05-10 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This volume contains the papers from Graphics Interface 2005, which took place May 9-11 in Victoria, British Columbia. Topics include: * Two Hands are Better than One * Interacting with Walls and Tables * Animation * Rendering * Shadows * Sensing Interaction * Privacy and Security * Geometric Modeling * Hand/Eye Interaction * Image-Based Editing and Image-Based Animation

Book Proceedings

Download or read book Proceedings written by Wolfgang Stürzlinger and published by . This book was released on 2002 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Graphics Interface 2014

Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Book Graphics Interface 2004

Download or read book Graphics Interface 2004 written by Wolfgang Heidrich and published by A K Peters/CRC Press. This book was released on 2004-05-21 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly scheduled computer graphics and human-computer interaction conference; the first conference was held in 1969.

Book Graphics Interface 2006

Download or read book Graphics Interface 2006 written by Stephen Mann and published by A K Peters/CRC Press. This book was released on 2006-06-30 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Interface 2006 took place in Quebec City, June 7th to 9th, 2006. GI2006 will be the 32nd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI consistently attracts high-quality papers on recent advances in interactive systems, human computer interaction, and graphics, from around the world. Topics covered include, but are not limited to: - Shading and rendering - Geometric modeling and meshing - Graphics in simulation - Image-based rendering - Image synthesis and realism - Medical and scientific visualization - Computer animation - Real-time rendering - Non-photorealistic rendering - Interaction techniques - Computer-supported cooperative network - Human interface devices - Virtual reality - Data and information visualization - Multimedia - Mobile computing - Haptic and tangible interfaces

Book Visualization Handbook

Download or read book Visualization Handbook written by Charles D. Hansen and published by Academic Press. This book was released on 2005 with total page 1062 pages. Available in PDF, EPUB and Kindle. Book excerpt: A picture can communicate a thousand words ... this book gives new meaning to the phrase!

Book DCIS2002

    Book Details:
  • Author : Salvador Bracho del Pino
  • Publisher : Ed. Universidad de Cantabria
  • Release : 2002
  • ISBN : 9788481023114
  • Pages : 756 pages

Download or read book DCIS2002 written by Salvador Bracho del Pino and published by Ed. Universidad de Cantabria. This book was released on 2002 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: Este libro contiene las presentaciones de la XVII Conferencia de Diseño de Circuitos y Sistemas Integrados celebrado en el Palacio de la Magdalena, Santander, en noviembre de 2002. Esta Conferencia ha alcanzado un alto nivel de calidad, como consecuencia de su tradición y madurez, que lo convierte en uno de los acontecimientos más importantes para los circuitos de microelectrónica y la comunidad de diseño de sistemas en el sur de Europa. Desde su origen tiene una gran contribución de Universidades españolas, aunque hoy los autores participan desde catorce países

Book Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets

Download or read book Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets written by Gunter Grieser and published by Springer. This book was released on 2005-02-09 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 2004 International Workshop on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, held in Dagstuhl Castle, Germany in March 2004. The 17 revised full papers presented together with an introductory overview have gone through two rounds of reviewing and revision. The papers are organized in topical sections on man-machine interface for intuitive knowledge access, intelligent pad and meme media, visualization and design of information access spaces, and semantics and narrative organization and access of knowledge.

Book VIS 2002

    Book Details:
  • Author : Robert J. Moorhead
  • Publisher :
  • Release : 2002
  • ISBN :
  • Pages : 590 pages

Download or read book VIS 2002 written by Robert J. Moorhead and published by . This book was released on 2002 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Smart Graphics

    Book Details:
  • Author : Andreas Butz
  • Publisher : Springer Science & Business Media
  • Release : 2007-06-12
  • ISBN : 3540732136
  • Pages : 246 pages

Download or read book Smart Graphics written by Andreas Butz and published by Springer Science & Business Media. This book was released on 2007-06-12 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Symposium on Smart Graphics, SG 2007, held in Kyoto, Japan in June 2007 jointly with the Visual Computing / Graphics and CAD symposium, which takes place in Osaka, Japan. It covers interaction, lifelike characters and affective computing, knowledge-based graphics generation and interaction, and visualization and graphics algorithms.

Book Real Time Massive Model Rendering

Download or read book Real Time Massive Model Rendering written by Sung-eui Yoon and published by Morgan & Claypool Publishers. This book was released on 2008-08-08 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies. As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models. These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware. Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography

Book Computer Vision Computer Graphics Collaboration Techniques

Download or read book Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer. This book was released on 2007-06-06 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Book Computational Science    ICCS 2005

Download or read book Computational Science ICCS 2005 written by V.S. Sunderam and published by Springer. This book was released on 2005-05-04 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fifth International Conference on Computational Science (ICCS 2005) held in Atlanta, Georgia, USA, May 22-25, 2005 ...

Book Real Time Shadows

    Book Details:
  • Author : Elmar Eisemann
  • Publisher : CRC Press
  • Release : 2011-07-27
  • ISBN : 1568814380
  • Pages : 399 pages

Download or read book Real Time Shadows written by Elmar Eisemann and published by CRC Press. This book was released on 2011-07-27 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website www.realtimeshadows.com.

Book Virtual Special Section on Graphics Interface

Download or read book Virtual Special Section on Graphics Interface written by Hao Zhang and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: