Download or read book Graphics Hardware 2007 written by Mark Segal and published by A K Peters/CRC Press. This book was released on 2007-08-17 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware. The event, held annually since 1986, offers a unique perspective on graphics hardware by combining discussions and constructive criticism of innovative concepts as well as product-level designs. It is an inclusive forum for the entire graphics hardware community and brings together researchers, engineers, and architects. This book contains the papers presented at Graphics Hardware 2007, which took place in San Diego, California, August 4-5, 2007.
Download or read book Advanced Game Development with Programmable Graphics Hardware written by Alan Watt and published by CRC Press. This book was released on 2005-08-01 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen
Download or read book GPU Based Interactive Visualization Techniques written by Daniel Weiskopf and published by Springer Science & Business Media. This book was released on 2006-10-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.
Download or read book Progress in Cryptology AFRICACRYPT 2009 written by Bart Preneel and published by Springer. This book was released on 2009-06-19 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Second International Conference on Cryptology in Africa, AFRICACRYPT 2009, held in Gammarth, Tunisia, on June 21-25, 2009. The 25 papers presented together with one invited talk were carefully reviewed and selected from 70 submissions. The topics covered are hash functions, block ciphers, asymmetric encryption, digital signatures, asymmetric encryption and anonymity, key agreement protocols, cryptographic protocols, efficient implementations, and implementation attacks.
Download or read book Evolvable Systems From Biology to Hardware written by Gianluca Tempesti and published by Springer Science & Business Media. This book was released on 2010-08-30 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Biology has inspired electronics from the very beginning: the machines that we now call computers are deeply rooted in biological metaphors. Pioneers such as Alan Turing and John von Neumann openly declared their aim of creating arti?cial machines that could mimic some of the behaviors exhibited by natural organisms. Unfortunately, technology had not progressed enough to allow them to put their ideas into practice. The 1990s saw the introduction of programmable devices, both digital (FP- GAs) and analogue (FPAAs). These devices, by allowing the functionality and the structure of electronic devices to be easily altered, enabled researchers to endow circuits with some of the same versatility exhibited by biological entities and sparked a renaissance in the ?eld of bio-inspired electronics with the birth of what is generally known as evolvable hardware. Eversince,the?eldhasprogressedalongwiththetechnologicalimprovements and has expanded to take into account many di?erent biological processes, from evolution to learning, from development to healing. Of course, the application of these processes to electronic devices is not always straightforward (to say the least!), but rather than being discouraged, researchers in the community have shown remarkable ingenuity, as demostrated by the variety of approaches presented at this conference and included in these proceedings.
Download or read book Curves and Surfaces written by Jean-Daniel Boissonnat and published by Springer. This book was released on 2012-01-06 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Curves and Surfaces, held in Avignon, in June 2010. The conference had the overall theme: "Representation and Approximation of Curves and Surfaces and Applications". The 39 revised full papers presented together with 9 invited talks were carefully reviewed and selected from 114 talks presented at the conference. The topics addressed by the papers range from mathematical foundations to practical implementation on modern graphics processing units and address a wide area of topics such as computer-aided geometric design, computer graphics and visualisation, computational geometry and topology, geometry processing, image and signal processing, interpolation and smoothing, scattered data processing and learning theory and subdivision, wavelets and multi-resolution methods.
Download or read book Advances in GPU Research and Practice written by Hamid Sarbazi-Azad and published by Morgan Kaufmann. This book was released on 2016-09-15 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues, ranging from hardware and architectural issues, to high level issues, such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural topics that improve on performance of GPUs, Part II: System Software discusses OS, compilers, libraries, programming environment, languages, and paradigms that are proposed and analyzed to help and support GPU programmers. Part III: Power and Reliability Issues covers different aspects of energy, power, and reliability concerns in GPUs. Part IV: Performance Analysis illustrates mathematical and analytical techniques to predict different performance metrics in GPUs. Part V: Algorithms presents how to design efficient algorithms and analyze their complexity for GPUs. Part VI: Applications and Related Topics provides use cases and examples of how GPUs are used across many sectors. - Discusses how to maximize power and obtain peak reliability when designing, building, and using GPUs - Covers system software (OS, compilers), programming environments, languages, and paradigms proposed to help and support GPU programmers - Explains how to use mathematical and analytical techniques to predict different performance metrics in GPUs - Illustrates the design of efficient GPU algorithms in areas such as bioinformatics, complex systems, social networks, and cryptography - Provides applications and use case scenarios in several different verticals, including medicine, social sciences, image processing, and telecommunications
Download or read book Evolutionary Computation in Combinatorial Optimization written by Peter Merz and published by Springer Science & Business Media. This book was released on 2011-04-19 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th European Conference on Evolutionary Computation in Combinatorial Optimization, EvoCOP 2011, held in Torino, Italy, in April 2011. The 22 revised full papers presented were carefully reviewed and selected from 42 submissions. The papers present the latest research and discuss current developments and applications in metaheuristics - a paradigm to effectively solve difficult combinatorial optimization problems appearing in various industrial, economical, and scientific domains. Prominent examples of metaheuristics are evolutionary algorithms, simulated annealing, tabu search, scatter search, memetic algorithms, variable neighborhood search, iterated local search, greedy randomized adaptive search procedures, estimation of distribution algorithms, and ant colony optimization.
Download or read book High Speed and Large Scale Scientific Computing written by Wolfgang Gentzsch and published by IOS Press. This book was released on 2009 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary: This work combines selected papers from a July 2008 workshop held in Cetraro, Italy, with invited papers by international contributors. Material is in sections on algorithms and scheduling, architectures, GRID technologies, cloud technologies, information processing and applications, and HPC and GRID infrastructures for e-science. B&w maps, images, and screenshots are used to illustrate topics such as nondeterministic coordination using S-Net, cloud computing for on-demand grid resource provisioning, grid computing for financial applications, and the evolution of research and education networks and their essential role in modern science. There is no subject index. The book's readership includes computer scientists, IT engineers, and managers interested in the future development of grids, clouds, and large-scale computing. Gentzsch is affiliated with the DEISA Project and Open Grid Forum, Germany.
Download or read book Biologically Inspired Optimisation Methods written by Andrew Lewis and published by Springer. This book was released on 2009-05-12 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the latest theories, applications and techniques in Biologically-Inspired Optimisation Methods. Many chapters derive from studies presented at workshops and international conferences on e-Science, Grid Computing and Evolutionary computation.
Download or read book Informatics in Control Automation and Robotics written by Jean-Louis Ferrier and published by Springer Science & Business Media. This book was released on 2014-01-06 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes extended and revised versions of a set of selected papers from the Ninth International Conference on Informatics in Control Automation and Robotics (ICINCO 2012), held in Rome, Italy, from 28 to 31 July 2012. The conference was organized in four simultaneous tracks: Intelligent Control Systems and Optimization, Robotics and Automation, Systems Modeling, Signal Processing and Control and Industrial Engineering, Production and Management. ICINCO 2012 received 360 paper submissions, from 58 countries in all continents. From these, after a blind review process, only 40 were accepted as full papers, of which 20 were selected for inclusion in this book, based on the classifications provided by the Program Committee. The selected papers reflect the interdisciplinary nature of the conference as well as the logic equilibrium between the four abovementioned tracks. The diversity of topics is an important feature of this conference, enabling an overall perception of several important scientific and technological trends.
Download or read book Parallel and Distributed Computational Intelligence written by Francisco Fernández de Vega and published by Springer Science & Business Media. This book was released on 2010-09-18 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering a global snapshot of parallel and distributed computational intelligence today, this volume covers ongoing issues as well as recent exploratory work. Topics discussed include GPUs, Clusters, Grids, volunteer computing, p2p networks and more.
Download or read book The Cg Tutorial written by Randima Fernando and published by Addison-Wesley Professional. This book was released on 2003 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cg is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. This text provides a guide to the Cg graphics language.
Download or read book Using Microsoft Publisher 2010 written by Brien Posey and published by Que Publishing. This book was released on 2010-08-23 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Microsoft® Publisher 2010 More than just a book! Get comfortable with simple techniques that you can use to create professional-looking documents. Don’t just read about it: see it, hear it, with step-by-step video tutorials and valuable audio sidebars delivered through the Free Web Edition that comes with every USING book. For the price of the book, you get online access anywhere with a web connection – no books to carry, updated content, and the benefits of video and audio learning. Way more than just a book, this is all the help you’ll ever need… where you want, when you want! Learn fast, learn easy! Using web, video, and audio · Show Me video walks through tasks you’ve just got to see – including bonus advanced techniques · Tell Me More audio delivers practical insights straight from the experts · Let Me Try It tasks break down the complex into easy-to-follow, step-by-step sequences UNLOCK THE FREE WEB EDITION — To register your USING book, visit quepublishing.com/using.
Download or read book Building Open Source Hardware written by Alicia Gibb and published by Pearson Education. This book was released on 2015 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business. Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors' expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales-from personal to commercial. Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout. Learn how to Get involved in the open source hardware community-its history and values Develop designs you can successfully prototype and manufacture Walk step by step through making derivatives from existing projects Build open source 3D printers, and remix 3D printable objects Create open source wearables Work with diverse source files, from electronics to other physical materials Fabricate your own designs Move from prototype to commercial manufacturing, and troubleshoot problems Choose a business model and build a profitable open source hardware company Avoid pitfalls associated with trademarks, copyrights, patents, and licensing Write documentation other hardware hackers can use Use open source hardware in education, helping students learn without boundaries
Download or read book Parallel Computing Technologies written by Victor Malyshkin and published by Springer. This book was released on 2013-09-24 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 12th International Conference on Parallel Computing Technologies, PaCT 2013, held in St. Petersburg, Russia, during September 30-October 4, 2013. The 41 full papers presented together with 2 invited papers were carefully reviewed and selected from 83 submissions. The papers are organized in topical sections on all technological aspects of the applications of parallel computer systems High level parallel programming languages and systems, methods and tools for parallel solution of large-scale problems, languages, environments and software tools supporting parallel processing, operating systems, scheduling, mapping, load balancing, general architectural concepts, cellular automata, performance measurement and analysis tools, teaching parallel processing, software for grid and cloud computing, scalable computing, fragmentation and aggregation of algorithms and programs as well as programs assembling and reuse.
Download or read book High Performance Embedded Computing Handbook written by David R. Martinez and published by CRC Press. This book was released on 2018-10-03 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past several decades, applications permeated by advances in digital signal processing have undergone unprecedented growth in capabilities. The editors and authors of High Performance Embedded Computing Handbook: A Systems Perspective have been significant contributors to this field, and the principles and techniques presented in the handbook are reinforced by examples drawn from their work. The chapters cover system components found in today’s HPEC systems by addressing design trade-offs, implementation options, and techniques of the trade, then solidifying the concepts with specific HPEC system examples. This approach provides a more valuable learning tool, Because readers learn about these subject areas through factual implementation cases drawn from the contributing authors’ own experiences. Discussions include: Key subsystems and components Computational characteristics of high performance embedded algorithms and applications Front-end real-time processor technologies such as analog-to-digital conversion, application-specific integrated circuits, field programmable gate arrays, and intellectual property–based design Programmable HPEC systems technology, including interconnection fabrics, parallel and distributed processing, performance metrics and software architecture, and automatic code parallelization and optimization Examples of complex HPEC systems representative of actual prototype developments Application examples, including radar, communications, electro-optical, and sonar applications The handbook is organized around a canonical framework that helps readers navigate through the chapters, and it concludes with a discussion of future trends in HPEC systems. The material is covered at a level suitable for practicing engineers and HPEC computational practitioners and is easily adaptable to their own implementation requirements.