Download or read book GUI Design written by Shan ben tu shu and published by SendPoints. This book was released on 2015 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology has rapidly advanced, so too has the way we use and interact with it. Gone are the days of flat black backgrounds dotted with blocky green text; now, users expect a massive range of colors, layouts, and fonts to be used to entertain and assist them in their daily lives. GUI Design assembles the best of recent graphic user interface for a collection that provides practical encouragement for those new to the world as well as inspiration for experienced designers. The book gathers Twitters Vine video creation app for Windows phones, the vulgar-yetamusing Authentic Weather app, an application designed to help tourists follow the physical and ideological path of the Iron Curtain, and more to showcase programs that balance information flow with user experiences and highlight the creativity, inspiration, and expressive techniques used in their design. The projects within demonstrate the increasingly significant role of user interfaces in both design and our everyday lives in the modern world.
Download or read book Programming Graphical User Interfaces in R written by Michael Lawrence and published by CRC Press. This book was released on 2018-12-14 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.
Download or read book Create Graphical User Interfaces with Python written by Laura Sach and published by . This book was released on 2020-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Essential Guide to User Interface Design written by Wilbert O. Galitz and published by John Wiley & Sons. This book was released on 2007-04-10 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.
Download or read book Graphic User Interface Programming with C written by Robert F. Ladymon and published by Wordware. This book was released on 1992 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to teach programmers how to implement applications using a menu driven user interface design. Step-by-step instructions guide programmers through the creation of a graphical user interface for a mail list program. This book is a must for anyone interested in creating graphical user interfaces for their C programs.
Download or read book R in a Nutshell written by Joseph Adler and published by "O'Reilly Media, Inc.". This book was released on 2012-10-09 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the R computer language, covering such topics as the user interface, packages, syntax, objects, functions, object-oriented programming, data sets, lattice graphics, regression models, and bioconductor.
Download or read book Graphical User Interface written by S. Sharma and published by . This book was released on 2002-09-01 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Aim Of This Book Is To Provide An In Depth Insight Into The Various Aspects Of Graphical User Interface (Gui) Applications. The Book Has Been Divided Into Six Blocks With Twenty Two Units. The Various Gui Applications Are The Dominant Paradigm For Exchanging Information Between Computer And People Are Becoming Extremely Popular. The Book Gives A Clear And Broad Understanding Of Fundamental And Essential Concepts, Techniques Of Designing Gui System With Character Based User Interfaces.
Download or read book Tog on Software Design written by Bruce Tognazzini and published by Addison-Wesley Professional. This book was released on 1996 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you need a break from all the code - intensive, heavily technical books you usually pour over? Interface visionary Bruce & "Tog & " Tognazziniwill refocus your sights on the horizon with an eye - opening view of how the computer and communication industries together are poised to transform our home, education, and work lives. This readable book offers revealing, provocative, and sometimes controversial insights on a broad sampling of technology topics from quality management to the meaning of standards. Taken together, these insights furnish a forward - looking blueprint for successful software development for the future.
Download or read book Building Cross Platform GUI Applications with Fyne written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2021-01-25 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand how to use the Fyne toolkit to build exciting apps for a range of devices and deploy them effectively Key FeaturesLearn how to use standard widgets, dialogs, and layouts as well as how to build your ownUnderstand how to develop an app and package and distribute it to different operating systems and app storesExplore the design principles and vision of the Fyne toolkit and how that may align with your projectBook Description The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code. What you will learnBecome well-versed with the history of GUI development and how Fyne and the Golang programming language make it easierExplore how the Fyne toolkit is architected and the various modules are providedDiscover how Fyne apps can be tested and constructed using best practicesConstruct five complete applications and deploy them to your devicesCustomize the design of your apps by extending widgets and themesUnderstand the separation and presentation of data and how to test and build applications that present dynamic dataWho this book is for This Fyne-Golang GUI book is for developers from any background who are looking to build cross-platform applications with a modern toolkit. It will also be useful for Go developers who are looking to explore graphical apps and GUI developers looking for a new toolkit for cross-platform development. Basic knowledge of Graphical User Interface (GUI) development is assumed (although a brief history is also included in the book). The book also features a short introduction to the Go language as a quick refresher.
Download or read book Graphical User Interface Design and Evaluation guide written by David Redmond-Pyle and published by . This book was released on 1995 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes a design process that contains techniques (such as usability requirement specification, task modelling, object modelling, style guide definition, GUI design, prototyping, and valuation) integrated together into a coherent framework. This is intended for professional software developers.
Download or read book Graphical User Interfaces and Graphic Standards written by Jon Peddie and published by McGraw-Hill Companies. This book was released on 1992 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Fysos written by BENJAMIN DAVID. LUNT and published by Createspace Independent Publishing Platform. This book was released on 2016-07-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Volume 6 of the series, FYSOS: Operating System Design, and will show the reader how to create a Graphical User Interface, with all the bells and whistles that go along with it. It will show how to draw to the video screen, create windows and objects such as, buttons, menus, bitmaps, progress bars, and other objects.It will show how to send event messages so that other windows can communicate with the root object, suchas when a button is pressed, a text edit is changed, or any other change in the GUI system.All of this is done with minimal outside help, such as operating system calls, though a few calls to the BIOS are needed to retrieve the video hardware information. The reader will learn how to communicate with the video directly, reading and writing pixels to the screen to achieve these tasks.The companion CD-ROM contains complete source code of each example within the book, showing how to accomplish these tasks, and is heavily commented. The source code is a must to be able to follow along with the book, and is freely available once proof of book purchase is provided.This book, and its companion series of books, does not expect you to build the next great wonder of the computer world. It simply will help you with your interest in controlling the computer's hardware, from the point the BIOS releases execution to your boot code to the point of a fully working Graphical User Interface.It is not required that you know much about operating system design, though a good knowledge of C Programming Language and a moderate knowledge of an Intel(R)/AMD(R) x86 computer's hardware is expected to use this book.
Download or read book R for Stata Users written by Robert A. Muenchen and published by Springer Science & Business Media. This book was released on 2010-04-26 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stata is the most flexible and extensible data analysis package available from a commercial vendor. R is a similarly flexible free and open source package for data analysis, with over 3,000 add-on packages available. This book shows you how to extend the power of Stata through the use of R. It introduces R using Stata terminology with which you are already familiar. It steps through more than 30 programs written in both languages, comparing and contrasting the two packages' different approaches. When finished, you will be able to use R in conjunction with Stata, or separately, to import data, manage and transform it, create publication quality graphics, and perform basic statistical analyses. A glossary defines over 50 R terms using Stata jargon and again using more formal R terminology. The table of contents and index allow you to find equivalent R functions by looking up Stata commands and vice versa. The example programs and practice datasets for both R and Stata are available for download.
Download or read book Cloud Computing Systems and Applications in Healthcare written by Bhatt, Chintan M. and published by IGI Global. This book was released on 2016-08-30 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: The implementation of cloud technologies in healthcare is paving the way to more effective patient care and management for medical professionals around the world. As more facilities start to integrate cloud computing into their healthcare systems, it is imperative to examine the emergent trends and innovations in the field. Cloud Computing Systems and Applications in Healthcare features innovative research on the impact that cloud technology has on patient care, disease management, and the efficiency of various medical systems. Highlighting the challenges and difficulties in implementing cloud technology into the healthcare field, this publication is a critical reference source for academicians, technology designers, engineers, professionals, analysts, and graduate students.
Download or read book GUI Design for Android Apps written by Ryan Cohen and published by Apress. This book was released on 2014-08-28 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Application Development for the Intel® Platform.
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Download or read book Makers at School Educational Robotics and Innovative Learning Environments written by David Scaradozzi and published by Springer Nature. This book was released on 2021-12-10 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.