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Book GoldenEye Rogue Agent

Download or read book GoldenEye Rogue Agent written by Prima Publishing and published by . This book was released on 2004 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Good to Be Bad ·Step-by-step walkthrough for every area ·3D maps detailing all key objectives ·Complete analysis for all 16 weapons ·Multiplayer tips and tactics for all modes of play ·Character profiles for infamous people in the Bond Universe

Book James Bond in World and Popular Culture

Download or read book James Bond in World and Popular Culture written by Jack Becker and published by Cambridge Scholars Publishing. This book was released on 2012-12-04 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Bond in World and Popular Culture: The Films are Not Enough provides the most comprehensive study of the James Bond phenomena ever published. The 40 original essays provide new insights, scholarship, and understanding to the world of James Bond. Topics include the Bond girl, Bond related video games, Ian Fleming’s relationship with the notorious Aleister Crowley and CIA director Alan Dulles. Other articles include Fleming as a character in modern fiction, Bond Jr. comics, the post Fleming novels of John Gardner and Raymond Benson, Bond as an American Superhero, and studies on the music, dance, fashion, and architecture in Bond films. Woody Allen and Peter Sellers as James Bond are also considered, as are Japanese imitation films from the 1960s, the Britishness of Bond, comparisons of Bond to Christian ideals, movie posters and much more. Scholars from a wide variety of disciplines have contributed a unique collection of perspectives on the world of James Bond and its history. Despite the diversity of viewpoints, the unifying factor is the James Bond mythos. James Bond in World and Popular Culture: The Films are Not Enough is a much needed contribution to Bond studies and shows how this cultural icon has changed the world.

Book GoldenEye 007

    Book Details:
  • Author : Alyse Knorr
  • Publisher : Boss Fight Books
  • Release : 2022-12-01
  • ISBN : 1940535816
  • Pages : 163 pages

Download or read book GoldenEye 007 written by Alyse Knorr and published by Boss Fight Books. This book was released on 2022-12-01 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bond—James Bond. In the 80s and 90s, the debonair superspy’s games failed to live up to the giddy thrills of his films. That all changed when British studio Rare unleashed GoldenEye 007 in 1997. In basements and college dorms across the world, friends bumped shoulders while shooting, knifing, exploding, and slapping each other’s digital faces in the Nintendo 64 game that would redefine the modern first-person shooter genre and become the most badass party game of its generation. But GoldenEye’s success was far from a sure thing. For years of development, GoldenEye’s team of rookie developers were shooting in the dark with no sense of what the N64 or its controller would be like, and the game’s relentless violence horrified higher-ups at squeaky clean Nintendo. As development lagged far behind the debut of the tie-in film GoldenEye, the game nearly came out an entire Bond movie too late. Through extensive interviews with GoldenEye’s creators, writer and scholar Alyse Knorr traces the story of how this unlikely licensed game reinvigorated a franchise and a genre. Learn all the stories behind how this iconic title was developed, and why GoldenEye 007 has continued to kick the living daylights out of every other Bond game since.

Book James Bond and Popular Culture

Download or read book James Bond and Popular Culture written by Michele Brittany and published by McFarland. This book was released on 2014-11-19 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most recognizable fictional spy and one of the longest running film franchises, James Bond has inspired a host of other pop culture contributions, including Doctor Who (the Jon Pertwee era), the animated television comedy series Archer, Matt Kindt's comic book series Mind MGMT, Japan's Nakano Spy School Films, the 1960s Italian Eurospy genre, and the recent 007 Legends video game. This collection of new essays analyzes Bond's phenomenal literary and filmic influence over the past 50-plus years. The 14 essays are categorized into five parts: film, television, literature, lifestyle (emphasis on fashion and home decor), and the Bond persona reinterpreted.

Book Game On  Hollywood

Download or read book Game On Hollywood written by Gretchen Papazian and published by McFarland. This book was released on 2013-02-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling. The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000-2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney's Epic Mickey (2010 video game).

Book Bond  James Bond

    Book Details:
  • Author : Brad Gilmore
  • Publisher : Mango Media Inc.
  • Release : 2022-02-15
  • ISBN : 1642505463
  • Pages : 224 pages

Download or read book Bond James Bond written by Brad Gilmore and published by Mango Media Inc.. This book was released on 2022-02-15 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Breaking Down Six Decades of James Bond Movies #1 New Release in Action & Adventure Movies & Video, and Movie Reference Hosts Mike Kalinowski and Brad Gilmore team up in this comprehensive examination of the longest running film series in the history of cinema. In Bond, James Bond, they explore the cinematic history of the James Bond collection to celebrate everything it got right and reflect on everything it got wrong. The complete cinematic biographies of James Bond. Since his initial portrayal by Sean Connery, James Bond has become a timeless icon worldwide. Now, comes the first-ever era-by-era breakdown of the much loved international spy—on and off the silver screen. Following the men who portrayed James Bond—Daniel Craig, Pierce Brosnan, Timothy Dalton, Roger Moore, and Sean Connery—readers will discover the characteristics that made him resonate, as well as the less glamorous relics that made him evolve. For fans of the Ian Fleming James Bond novels and movies. Cinephiles and fans can finally unscramble some of the best action movies of all time. Covering everything from cars to court cases, Bond, James Bond looks at the evolution of the 007 movies from all angles. Featuring bonus chapters on Bond women and musical scores, inside, you’ll also find: • The origins of 007 in the early James Bond books • Off-screen politics, drama, and movements that shifted the series trajectory • The “other” James Bond, comic books, and animated series If you’re looking for Father’s Day gifts, gifts for men, or James Bond gifts—and enjoyed books like Some Kind of Hero, Nobody Does it Better, or Shaken—then you’ll love Bond, James Bond.

Book Rogue Agent

Download or read book Rogue Agent written by and published by . This book was released on 1995 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Goldeneye

    Book Details:
  • Author : John Gardner
  • Publisher : Orion
  • Release : 2012-11-08
  • ISBN : 140912732X
  • Pages : 186 pages

Download or read book Goldeneye written by John Gardner and published by Orion. This book was released on 2012-11-08 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Official, original James Bond from a writer described by Len Deighton as a 'master storyteller'. She is beautiful. She is Russian. And she is very, very dangerous. Once Xenia worked for the KGB. But her new master is Janus, a powerful and ambitious Russian leader who no longer cares about ideology. Janus's ambitions are money and power: his normal business methods include theft and murder. And he has just acquired Goldeneye, a piece of high-tech space technology with the power to destroy or corrupt the West's financial markets. But Janus has underestimated his most determined enemy: James Bond.

Book Codes   Cheats Spring 2008 Edition

Download or read book Codes Cheats Spring 2008 Edition written by and published by . This book was released on with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book James Bond Uncovered

Download or read book James Bond Uncovered written by Jeremy Strong and published by Springer. This book was released on 2018-05-29 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings fresh perspectives to the study of James Bond. With a strong emphasis on the process of Bond’s incarnation on screen and his transit across media forms, chapters examine Bond in terms of adaptation, television, computer games, and the original novels. Film nonetheless provides the central focus, with analysis of both the corpus as a whole—from Dr. No to Spectre—and of particular films, from popular and much-discussed movies such as Goldfinger and Skyfall to comparatively under-examined texts such as the 1967 Casino Royale and A View to a Kill. Contributors’ expertise and interests encompass such diverse aspects of and approaches to the Bond stories as Sound Design, Empire, Food and Taste, Geo-politics, Feminist re-reading, Tarot, Landscape and Sets.

Book A Guide to Movie Based Video Games  2001 Onwards

Download or read book A Guide to Movie Based Video Games 2001 Onwards written by Christopher Carton and published by White Owl. This book was released on 2024-08-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play Along with the Film! When gaming moved from the 16-bit era and into the exciting realm of 3D gameplay, Hollywood properties continued their journey into the interactive medium. Popular home and handheld consoles played host to ambitious titles that sought to bridge the gap between movies and video games, providing fans with scenarios that both replicated and went beyond their favorite stories. Gathered in this book are some of the biggest video games that originated from movies; some being direct adaptations and others that expanded existing universes. With 20 chapters covering over 450 games - including every Lego movie video game and franchises such as Star Wars, Aliens, Disney, Pixar and The Lord of the Rings - A Guide to Movie Based Video Games: 2001-2023 gives readers a chance to revisit and discover the ups and downs of licensed titles across two action-packed decades. Load up the reels, press start, and immerse yourself in timeless adventures!

Book Exploring Videogames with Deleuze and Guattari

Download or read book Exploring Videogames with Deleuze and Guattari written by Colin Cremin and published by Routledge. This book was released on 2015-08-13 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than approach videogames through a language suited to other media forms, Cremin invites us to think in terms of a videogame plane and the compositions of developers and players who bring them to life. According to Cremin, we are not simply playing videogames, we are creating them. We exceed our own bodily limitations by assembling forces with the elements they are made up of. The book develops a critical methodology that can explain what every videogame, irrespective of genre or technology, has in common and proceeds on this basis to analyse their differences. Drawing from a wide range of examples spanning the history of the medium, Cremin discerns the qualities inherent to those regarded as classics and what those qualities enable the player to do. Exploring Videogames with Deleuze and Guattari analyses different aspects of the medium, including the social and cultural context in which videogames are played, to develop a nuanced perspective on gendered narratives, caricatures and glorifications of war. It considers the processes and relationships that have given rise to industrial giants, the spiralling costs of making videogames and the pressure this places developers under to produce standard variations of winning formulas. The book invites the reader to embark on a molecular journey through worlds neither ‘virtual’ nor ‘real’ exceeding image, analogy and metaphor. With clear explanations and detailed analysis, Cremin demonstrates the value of a Deleuzian approach to the study of videogames, making it an accessible and valuable resource for students, scholars, developers and enthusiasts.

Book Game Writing

    Book Details:
  • Author : Chris Bateman
  • Publisher : Bloomsbury Publishing USA
  • Release : 2021-01-28
  • ISBN : 1501348973
  • Pages : 457 pages

Download or read book Game Writing written by Chris Bateman and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Book Video game Cheats and Secrets Nintendo Wii   DS

Download or read book Video game Cheats and Secrets Nintendo Wii DS written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets: Nintendo Wii & DS, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets and unlocks. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets: For Nintendo Wii & DS covers all of the top titles, including Mario Kart, The Legend of Zelda: Twilight Princess, Metroid: Other M, Mario and Sonic at the Olympic Games, Wii Fit, Wii Sports, Super Smash Bros. Brawl and Super Mario Galaxy 2 amongst many more top Wii titles. For DS there's The Legend of Zelda: Spirit Tracks, New Super Mario Bros., Dragon Quest 9, Brain Training, Nintendogs, Animal Crossing, Scribblenauts, Mario and Luigi: Bowser's Inside Story, Grand Theft Auto: Chinatown Wars and Professor Layton and the Lost Future, amongst many many more quality DS titles. As a bonus, we are giving you the complete walkthrough guide for Professor Layton and Pandora's Box. In this guide we'll show you how to solve all the puzzle, and get 100% out of the game.

Book Halo Effect

    Book Details:
  • Author : Glenn Yeffeth
  • Publisher : BenBella Books, Inc.
  • Release : 2007-03-11
  • ISBN : 1933771119
  • Pages : 209 pages

Download or read book Halo Effect written by Glenn Yeffeth and published by BenBella Books, Inc.. This book was released on 2007-03-11 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Halo Effect is an unauthorized collection of essays on the bestselling video game Halo. Examining the Halo phenomenon from every angle—from profiling the greatest Halo player who ever lived to providing a behind-the-scenes look at the making of the wildly popular, virtual-reality Halo movies—this guide is the ultimate companion for anyone who wants to truly understand this amazingly successful video game. With discussions on the role of religion and science in the game, this collection of essays also looks into the creation of and community reaction to the launch of the Halo series.

Book Goldfinger

    Book Details:
  • Author : Ian Fleming
  • Publisher : DigiCat
  • Release : 2022-08-16
  • ISBN :
  • Pages : 191 pages

Download or read book Goldfinger written by Ian Fleming and published by DigiCat. This book was released on 2022-08-16 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: DigiCat Publishing presents to you this special edition of "Goldfinger" by Ian Fleming. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.

Book Some Kind of Hero

Download or read book Some Kind of Hero written by Matthew Field and published by The History Press. This book was released on 2015-10-12 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: For over 50 years, Albert R. Broccoli's Eon Productions has navigated the ups and downs of the volatile British film industry, enduring both critical wrath and acclaim in equal measure for its now legendary James Bond series. Latterly, this family run business has been crowned with box office gold and recognised by motion picture academies around the world. However, it has not always been plain sailing. Changing financial regimes forced 007 to relocate to France and Mexico; changing fashions and politics led to box office disappointments; and changing studio regimes and business disputes all but killed the franchise. And the rise of competing action heroes has constantly questioned Bond's place in popular culture. But against all odds the filmmakers continue to wring new life from the series, and 2012's Skyfall saw both huge critical and commercial success, crowning 007 as the undisputed king of the action genre. Some Kind of Hero recounts this remarkable story, from its origins in the early '60s right through to the present day, and draws on hundreds of unpublished interviews with the cast and crew of this iconic series.