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EBookClubs

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Book The Coding Manual for Qualitative Researchers

Download or read book The Coding Manual for Qualitative Researchers written by Johnny Saldana and published by SAGE. This book was released on 2009-02-19 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Coding Manual for Qualitative Researchers is unique in providing, in one volume, an in-depth guide to each of the multiple approaches available for coding qualitative data. In total, 29 different approaches to coding are covered, ranging in complexity from beginner to advanced level and covering the full range of types of qualitative data from interview transcripts to field notes. For each approach profiled, Johnny Saldaña discusses the method’s origins in the professional literature, a description of the method, recommendations for practical applications, and a clearly illustrated example.

Book GES Coding Manual 1998

Download or read book GES Coding Manual 1998 written by Information Systems and Services, Inc and published by . This book was released on 1999 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Guide to the World Anti Doping Code

Download or read book A Guide to the World Anti Doping Code written by Paul David and published by Cambridge University Press. This book was released on 2013-01-17 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: The laws relating to anti-doping change rapidly, and the World Anti-Doping Code has been at the centre of significant developments in this area over the last ten years. Since the first edition of this guide, the amended 2009 Code has come into effect and been applied in various decisions before national sporting tribunals and the Court of Arbitration for Sport. This second edition covers the significant changes introduced by the 2009 Code. More than forty summaries of recent cases illustrate the operation of the key provisions of the 2009 Code, in particular the articles relating to anti-doping rule violations and sanctions.

Book GES Coding and Editing Manual   2006

    Book Details:
  • Author : National Highway Traffic Safety Administration
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2014-02-19
  • ISBN : 9781493746323
  • Pages : 610 pages

Download or read book GES Coding and Editing Manual 2006 written by National Highway Traffic Safety Administration and published by Createspace Independent Publishing Platform. This book was released on 2014-02-19 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies 2006 GES data definitions and coding, including variable changes, simplifying crash data entry and analysis while also reducing costs and errors.

Book NEISS Coding Manual  1999

Download or read book NEISS Coding Manual 1999 written by U.S. Consumer Product Safety Commission and published by . This book was released on 1999 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Ges Coding and Editing Manual 2003

    Book Details:
  • Author : National Highway Traffic Safety Administ
  • Publisher : CreateSpace
  • Release : 2013-11
  • ISBN : 9781493746392
  • Pages : 498 pages

Download or read book Ges Coding and Editing Manual 2003 written by National Highway Traffic Safety Administ and published by CreateSpace. This book was released on 2013-11 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies 2003 GES data definitions and coding, including variable changes, simplifying crash data entry and analysis while also reducing costs and errors.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book  Code of Massachusetts regulations  1998

Download or read book Code of Massachusetts regulations 1998 written by and published by . This book was released on 1998 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Archival snapshot of entire looseleaf Code of Massachusetts Regulations held by the Social Law Library of Massachusetts as of January 2020.

Book Ges Coding and Editing Manual 2007

    Book Details:
  • Author : National Highway Traffic Safety Administ
  • Publisher : CreateSpace
  • Release : 2013-11
  • ISBN : 9781493746309
  • Pages : 618 pages

Download or read book Ges Coding and Editing Manual 2007 written by National Highway Traffic Safety Administ and published by CreateSpace. This book was released on 2013-11 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies 2007 GES data definitions and coding, including variable changes, simplifying crash data entry and analysis while also reducing costs and errors.

Book Ges Coding and Editing Manual 2005

    Book Details:
  • Author : National Highway Traffic Safety Administ
  • Publisher : CreateSpace
  • Release : 2013-11
  • ISBN : 9781493746347
  • Pages : 608 pages

Download or read book Ges Coding and Editing Manual 2005 written by National Highway Traffic Safety Administ and published by CreateSpace. This book was released on 2013-11 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies 2005 GES data definitions and coding, including variable changes, simplifying crash data entry and analysis while also reducing costs and errors.

Book Ges Coding and Editing Manual 2008

    Book Details:
  • Author : National Highway Traffic Safety Administ
  • Publisher : CreateSpace
  • Release : 2013-11
  • ISBN : 9781493746224
  • Pages : 618 pages

Download or read book Ges Coding and Editing Manual 2008 written by National Highway Traffic Safety Administ and published by CreateSpace. This book was released on 2013-11 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies GES data definitions and coding, simplifying crash data entry and analysis while also reducing costs and errors.

Book Ges Coding and Editing Manual 2004

    Book Details:
  • Author : National Highway Traffic Safety Administ
  • Publisher : CreateSpace
  • Release : 2013-11
  • ISBN : 9781493746361
  • Pages : 504 pages

Download or read book Ges Coding and Editing Manual 2004 written by National Highway Traffic Safety Administ and published by CreateSpace. This book was released on 2013-11 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual specifies 2004 GES data definitions and coding, including variable changes, simplifying crash data entry and analysis while also reducing costs and errors.

Book Programming Linux Games

Download or read book Programming Linux Games written by Loki Software, Inc and published by No Starch Press. This book was released on 2001 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

Book Handbook of Multimodal and Spoken Dialogue Systems

Download or read book Handbook of Multimodal and Spoken Dialogue Systems written by Dafydd Gibbon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dictation systems, read-aloud software for the blind, speech control of machinery, geographical information systems with speech input and output, and educational software with `talking head' artificial tutorial agents are already on the market. The field is expanding rapidly, and new methods and applications emerge almost daily. But good sources of systematic information have not kept pace with the body of information needed for development and evaluation of these systems. Much of this information is widely scattered through speech and acoustic engineering, linguistics, phonetics, and experimental psychology. The Handbook of Multimodal and Spoken Dialogue Systems presents current and developing best practice in resource creation for speech input/output software and hardware. This volume brings experts in these fields together to give detailed `how to' information and recommendations on planning spoken dialogue systems, designing and evaluating audiovisual and multimodal systems, and evaluating consumer off-the-shelf products. In addition to standard terminology in the field, the following topics are covered in depth: How to collect high quality data for designing, training, and evaluating multimodal and speech dialogue systems; How to evaluate real-life computer systems with speech input and output; How to describe and model human-computer dialogue precisely and in depth. Also included: The first systematic medium-scale compendium of terminology with definitions. This handbook has been especially designed for the needs of development engineers, decision-makers, researchers, and advanced level students in the fields of speech technology, multimodal interfaces, multimedia, computational linguistics, and phonetics.

Book Subject Guide to Books in Print

Download or read book Subject Guide to Books in Print written by and published by . This book was released on 2001 with total page 3054 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Source Code Optimization Techniques for Data Flow Dominated Embedded Software

Download or read book Source Code Optimization Techniques for Data Flow Dominated Embedded Software written by Heiko Falk and published by Springer Science & Business Media. This book was released on 2013-03-19 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on source-to-source code transformations that remove addressing-related overhead present in most multimedia or signal processing application programs. This approach is complementary to existing compiler technology. What is particularly attractive about the transformation flow pre sented here is that its behavior is nearly independent of the target processor platform and the underlying compiler. Hence, the different source code trans formations developed here lead to impressive performance improvements on most existing processor architecture styles, ranging from RISCs like ARM7 or MIPS over Superscalars like Intel-Pentium, PowerPC, DEC-Alpha, Sun and HP, to VLIW DSPs like TI C6x and Philips TriMedia. The source code did not have to be modified between processors to obtain these results. Apart from the performance improvements, the estimated energy is also significantly reduced for a given application run. These results were not obtained for academic codes but for realistic and rep resentative applications, all selected from the multimedia domain. That shows the industrial relevance and importance of this research. At the same time, the scientific novelty and quality of the contributions have lead to several excellent papers that have been published in internationally renowned conferences like e. g. DATE. This book is hence of interest for academic researchers, both because of the overall description of the methodology and related work context and for the detailed descriptions of the compilation techniques and algorithms.

Book Cultural Code

    Book Details:
  • Author : Phillip Penix-Tadsen
  • Publisher : MIT Press
  • Release : 2016-02-12
  • ISBN : 0262034050
  • Pages : 345 pages

Download or read book Cultural Code written by Phillip Penix-Tadsen and published by MIT Press. This book was released on 2016-02-12 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games. Video games are becoming an ever more ubiquitous element of daily life, played by millions on devices that range from smart phones to desktop computers. An examination of this phenomenon reveals that video games are increasingly being converted into cultural currency. For video game designers, culture is a resource that can be incorporated into games; for players, local gaming practices and specific social contexts can affect their playing experiences. In Cultural Code, Phillip Penix-Tadsen shows how culture uses games and how games use culture, looking at examples related to Latin America. Both static code and subjective play have been shown to contribute to the meaning of games; Penix-Tadsen introduces culture as a third level of creating meaning. Penix-Tadsen focuses first on how culture uses games, looking at the diverse practices of play in Latin America, the ideological and intellectual uses of games, and the creative and economic possibilities opened up by video games in Latin America—the evolution of regional game design and development. Examining how games use culture, Penix-Tadsen discusses in-game cultural representations of Latin America in a range of popular titles (pointing out, for example, appearances of Rio de Janeiro's Christ the Redeemer statue in games from Call of Duty to the tourism-promoting Brasil Quest). He analyzes this through semiotics, the signifying systems of video games and the specific signifiers of Latin American culture; space, how culture is incorporated into different types of game environments; and simulation, the ways that cultural meaning is conveyed procedurally and algorithmically through gameplay mechanics.