Download or read book Symposium on Geometry Processing 2007 written by Alexander Belyaev and published by . This book was released on 2007 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Polygon Mesh Processing written by Mario Botsch and published by CRC Press. This book was released on 2010-10-07 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.
Download or read book Image and Geometry Processing for 3 D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Download or read book Guide to Computational Geometry Processing written by J. Andreas Bærentzen and published by Springer Science & Business Media. This book was released on 2012-05-31 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.
Download or read book The Geometric Process And Its Applications written by Yeh Lam and published by World Scientific. This book was released on 2007-07-26 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: A geometric process is a simple monotone process that was first introduced by the author in 1988. It is a generalization of renewal process. This book captures the extensive research work on geometric processes that has been done since then in both probability and statistics theory and various applications. Some results are published for the first time.A reference book for researchers and a handbook for practitioners, it is also a useful textbook for postgraduate or senior undergraduate students.
Download or read book Discrete Geometry for Computer Imagery written by Elena Barcucci and published by Springer. This book was released on 2014-09-03 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 18th International Conference on Discrete Geometry for Computer Imagery, DGCI 2014, held in Siena, Italy, September 2014. The 34 revised full papers presented were carefully selected from 60 submissions. The papers are organized in topical sections on Models for Discrete Geometry, Discrete and Combinatorial Topology, Geometric Transforms, Discrete Shape Representation, Recognition and Analysis, Discrete Tomography, Morphological Analysis, Discrete Modelling and Visualization, Discrete and Combinatorial Tools for Image Segmentation and Analysis.
Download or read book Discrete Geometry for Computer Imagery written by David Coeurjolly and published by Springer. This book was released on 2008-04-05 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th IAPR TC-18 International Conference on Discrete Geometry for Computer Imagery, DGCI 2008, held in Lyon, France, in April 2008.
Download or read book Visualization and Mathematics III written by Hans-Christian Hege and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of state-of-the-art presentations on visualization problems in mathematics, fundamental mathematical research in computer graphics, and software frameworks for the application of visualization to real-world problems. Contributions have been written by leading experts and peer-refereed by an international editorial team. The book grew out of the third international workshop ‘Visualization and Mathematics’, May 22-25, 2002 in Berlin. The variety of topics covered makes the book ideal for researcher, lecturers, and practitioners.
Download or read book Nonlinear Analysis Geometry and Applications written by Diaraf Seck and published by Springer Nature. This book was released on 2022-10-09 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers twenty-two papers presented at the second NLAGA-BIRS Symposium, which was held at Cap Skirring and at the Assane Seck University in Ziguinchor, Senegal, on January 25–30, 2022. The five-day symposium brought together African experts on nonlinear analysis and geometry and their applications, as well as their international partners, to present and discuss mathematical results in various areas. The main goal of the NLAGA project is to advance and consolidate the development of these mathematical fields in West and Central Africa with a focus on solving real-world problems such as coastal erosion, pollution, and urban network and population dynamics problems. The book addresses a range of topics related to partial differential equations, geometric analysis, geometric structures, dynamics, optimization, inverse problems, complex analysis, algebra, algebraic geometry, control theory, stochastic approximations, and modelling.
Download or read book Numerical Geometry of Non Rigid Shapes written by Alexander M. Bronstein and published by Springer Science & Business Media. This book was released on 2008-09-18 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions. This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text. This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.
Download or read book Geometry Processing 2006 written by K. Polthier and published by A K Peters/CRC Press. This book was released on 2006-08-15 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the papers presented at the Eurographics Symposium on Geometry Processing, organized by the Eurographics Association.
Download or read book Discrete Geometry for Computer Imagery written by Walter G. Kropatsch and published by Springer. This book was released on 2017-09-01 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 20th IAPR International Conference on Discrete Geometry for Computer Imagery, DGCI 2017, held in Vienna, Austria, in September 2017. The 28 revised full papers presented together with 3 invited talks were carefully selected from 36 submissions. The papers are organized in topical sections on geometric transforms; discrete tomography; discrete modeling and visualization; morphological analysis; discrete shape representation, recognition and analysis; discrete and combinatorial topology; discrete models and tools; models for discrete geometry.
Download or read book Dynamical Systems in Neuroscience written by Eugene M. Izhikevich and published by MIT Press. This book was released on 2010-01-22 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the relationship of electrophysiology, nonlinear dynamics, and the computational properties of neurons, with each concept presented in terms of both neuroscience and mathematics and illustrated using geometrical intuition. In order to model neuronal behavior or to interpret the results of modeling studies, neuroscientists must call upon methods of nonlinear dynamics. This book offers an introduction to nonlinear dynamical systems theory for researchers and graduate students in neuroscience. It also provides an overview of neuroscience for mathematicians who want to learn the basic facts of electrophysiology. Dynamical Systems in Neuroscience presents a systematic study of the relationship of electrophysiology, nonlinear dynamics, and computational properties of neurons. It emphasizes that information processing in the brain depends not only on the electrophysiological properties of neurons but also on their dynamical properties. The book introduces dynamical systems, starting with one- and two-dimensional Hodgkin-Huxley-type models and continuing to a description of bursting systems. Each chapter proceeds from the simple to the complex, and provides sample problems at the end. The book explains all necessary mathematical concepts using geometrical intuition; it includes many figures and few equations, making it especially suitable for non-mathematicians. Each concept is presented in terms of both neuroscience and mathematics, providing a link between the two disciplines. Nonlinear dynamical systems theory is at the core of computational neuroscience research, but it is not a standard part of the graduate neuroscience curriculum—or taught by math or physics department in a way that is suitable for students of biology. This book offers neuroscience students and researchers a comprehensive account of concepts and methods increasingly used in computational neuroscience. An additional chapter on synchronization, with more advanced material, can be found at the author's website, www.izhikevich.com.
Download or read book Digital Geometry written by Reinhard Klette and published by Morgan Kaufmann. This book was released on 2004-08-06 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book on digital geometry by the leaders in the field.
Download or read book Machine Learning for Vision Based Motion Analysis written by Liang Wang and published by Springer Science & Business Media. This book was released on 2010-11-18 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video footage is of increasing importance. Among the latest developments in this field is the application of statistical machine learning algorithms for object tracking, activity modeling, and recognition. Developed from expert contributions to the first and second International Workshop on Machine Learning for Vision-Based Motion Analysis, this important text/reference highlights the latest algorithms and systems for robust and effective vision-based motion understanding from a machine learning perspective. Highlighting the benefits of collaboration between the communities of object motion understanding and machine learning, the book discusses the most active forefronts of research, including current challenges and potential future directions. Topics and features: provides a comprehensive review of the latest developments in vision-based motion analysis, presenting numerous case studies on state-of-the-art learning algorithms; examines algorithms for clustering and segmentation, and manifold learning for dynamical models; describes the theory behind mixed-state statistical models, with a focus on mixed-state Markov models that take into account spatial and temporal interaction; discusses object tracking in surveillance image streams, discriminative multiple target tracking, and guidewire tracking in fluoroscopy; explores issues of modeling for saliency detection, human gait modeling, modeling of extremely crowded scenes, and behavior modeling from video surveillance data; investigates methods for automatic recognition of gestures in Sign Language, and human action recognition from small training sets. Researchers, professional engineers, and graduate students in computer vision, pattern recognition and machine learning, will all find this text an accessible survey of machine learning techniques for vision-based motion analysis. The book will also be of interest to all who work with specific vision applications, such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval.
Download or read book Computational Information Geometry written by Frank Nielsen and published by Springer. This book was released on 2016-11-24 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the application and development of information geometric methods in the analysis, classification and retrieval of images and signals. It provides introductory chapters to help those new to information geometry and applies the theory to several applications. This area has developed rapidly over recent years, propelled by the major theoretical developments in information geometry, efficient data and image acquisition and the desire to process and interpret large databases of digital information. The book addresses both the transfer of methodology to practitioners involved in database analysis and in its efficient computational implementation.
Download or read book Matrix Information Geometry written by Frank Nielsen and published by Springer Science & Business Media. This book was released on 2012-08-07 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents advances in matrix and tensor data processing in the domain of signal, image and information processing. The theoretical mathematical approaches are discusses in the context of potential applications in sensor and cognitive systems engineering. The topics and application include Information Geometry, Differential Geometry of structured Matrix, Positive Definite Matrix, Covariance Matrix, Sensors (Electromagnetic Fields, Acoustic sensors) and Applications in Cognitive systems, in particular Data Mining.