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Book Geometric Principles and Procedures for Computer Graphic Applications

Download or read book Geometric Principles and Procedures for Computer Graphic Applications written by Sylvan H. Chasen and published by Prentice Hall. This book was released on 1978 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Geometric Principles and Procedures for Computer Graphic Applications

Download or read book Geometric Principles and Procedures for Computer Graphic Applications written by Sylvan H. Chasen and published by Prentice Hall. This book was released on 1978 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics and Geometric Modelling

Download or read book Computer Graphics and Geometric Modelling written by Max K. Agoston and published by Springer Science & Business Media. This book was released on 2005-01-04 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.

Book Geometric Procedures for Civil Engineers

Download or read book Geometric Procedures for Civil Engineers written by Elias C. Tonias and published by Springer. This book was released on 2016-04-28 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a multitude of geometric constructions usually encountered in civil engineering and surveying practice. A detailed geometric solution is provided to each construction as well as a step-by-step set of programming instructions for incorporation into a computing system. The volume is comprised of 12 chapters and appendices that may be grouped in three major parts: the first is intended for those who love geometry for its own sake and its evolution through the ages, in general, and, more specifically, with the introduction of the computer. The second section addresses geometric features used in the book and provides support procedures used by the constructions presented. The remaining chapters and the appendices contain the various constructions. The volume is ideal for engineering practitioners in civil and construction engineering and allied areas.

Book Geometric Tools for Computer Graphics

Download or read book Geometric Tools for Computer Graphics written by Philip Schneider and published by Elsevier. This book was released on 2002-10-10 with total page 1053 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. Covers problems relevant for both 2D and 3D graphics programming. Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. Provides the math and geometry background you need to understand the solutions and put them to work. Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. Resources associated with the book are available at the companion Web site www.mkp.com/gtcg. * Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.

Book Computer Graphics

    Book Details:
  • Author : James D. Foley
  • Publisher : Addison-Wesley Professional
  • Release : 1996
  • ISBN : 9780201848403
  • Pages : 1294 pages

Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Book Fundamental Algorithms for Computer Graphics

Download or read book Fundamental Algorithms for Computer Graphics written by Rae Earnshaw and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1020 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithms provide the basic foundation for all computational processes. This volume presents algorithms at the foundational level and also at the various levels between this level and the user application. Some of these algorithms are classical and have become well established in the field. This material is therefore a rich source of information and is still relevant and up to date. The basic primitives of computer graphics have remained unchanged: lines, circles, conics, curves and characters. This volume contains reference material in all these areas. The higher levelsof contouring and surface drawing are also well covered. Developments in hardware architectures have continued since the first printing, but the basic principles of hardware/software trade-offs remain valid. This reprint is being published as a Study Edition to make the material more accessible to students and researchers in the field of computer graphics andits applications. The continuing popularity of the original book demonstrates the value and timeliness of its contents.

Book Curves and Surfaces in Computer Aided Geometric Design

Download or read book Curves and Surfaces in Computer Aided Geometric Design written by Fujio Yamaguchi and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains various types of mathematical descriptions of curves and surfaces, such as Ferguson, Coons, Spline, Bézier and B-spline curves and surfaces. The materials are classified and arranged in a unified way so that beginners can easily understand the whole spectrum of parametric curves and surfaces. This book will be useful to many researchers, designers, teachers, and students who are working on curves and surfaces. The book can be used as a textbook in computer aided design classes.

Book Proceedings of the Inaugural Conference of the National Computer Graphics Association  Washington  D C   June 1980

Download or read book Proceedings of the Inaugural Conference of the National Computer Graphics Association Washington D C June 1980 written by National Computer Graphics Association (U.S.). Conference and published by . This book was released on 1980 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Numerical Geometry of Images

Download or read book Numerical Geometry of Images written by Ron Kimmel and published by Springer Science & Business Media. This book was released on 2012-09-07 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerical Geometry of Images examines computational methods and algorithms in image processing. It explores applications like shape from shading, color-image enhancement and segmentation, edge integration, offset curve computation, symmetry axis computation, path planning, minimal geodesic computation, and invariant signature calculation. In addition, it describes and utilizes tools from mathematical morphology, differential geometry, numerical analysis, and calculus of variations. Graduate students, professionals, and researchers with interests in computational geometry, image processing, computer graphics, and algorithms will find this new text / reference an indispensable source of insight of instruction.

Book Geometric Modelling and Computer Graphics

Download or read book Geometric Modelling and Computer Graphics written by Rae A. Earnshaw and published by Gower Publishing Company, Limited. This book was released on 1987 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics

    Book Details:
  • Author : APURVA A. DESAI
  • Publisher : PHI Learning Pvt. Ltd.
  • Release : 2008-10-22
  • ISBN : 9788120335240
  • Pages : 368 pages

Download or read book Computer Graphics written by APURVA A. DESAI and published by PHI Learning Pvt. Ltd.. This book was released on 2008-10-22 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text not only covers all topics required for a fundamental course in computer graphics but also emphasizes a programming-oriented approach to computer graphics. The book helps the students in understanding the basic principles for design of graphics and in developing skills in both two- and three-dimensional computer graphics systems. Written in an accessible style, the presentation of the text is methodical, systematic and gently paced, covering a range of essential and conceivable aspects of computer graphics, which will give students a solid background to generate applications for their future work. The book, divided into 11 chapters, begins with a general introduction to the subject and ends with explaining some of the exciting graphics techniques such as animation, morphing, digital image processing, fractals and ray tracing. Along the way, all the concepts up to two-dimensional graphics are explained through programs developed in C. This book is intended to be a course text for the B.Tech/M.Tech students of Computer Science and Engineering, the B.Tech students of Information Technology and the M.Sc. students pursuing courses in Computer Science, Information Science and Information Technology, as well as the students of BCA and MCA courses. Key Features : Fundamentals are discussed in detail to help the students understand all the needed theory and the principles of computer graphics. Extensive use of figures to convey even the simplest concepts. Chapter-end exercises include conceptual questions and programming problems.

Book New Trends in Computer Graphics

Download or read book New Trends in Computer Graphics written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.

Book Geometric Modelling and Computer Graphics

Download or read book Geometric Modelling and Computer Graphics written by University of Michigan Engineering Summer Conferences and published by . This book was released on 1979 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CAD CAM

    Book Details:
  • Author : CHENNAKESAVA R. ALAVALA
  • Publisher : PHI Learning Pvt. Ltd.
  • Release : 2008-04-09
  • ISBN : 8120333403
  • Pages : 561 pages

Download or read book CAD CAM written by CHENNAKESAVA R. ALAVALA and published by PHI Learning Pvt. Ltd.. This book was released on 2008-04-09 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Primarily intended as a textbook for the undergraduate students of aeronautical, automobile, civil, industrial, mechanical, mechatronics and production, it provides a comprehensive coverage of all the technical aspects related to CAD/CAM. Organized in 26 chapters, the textbook covers interactive computer graphics, CAD, finite element analysis, numerical control, computer numerical control, manual part programming, computer-aided part programming, direct numerical control, adaptive control systems, group technology, computer-aided process planning, computer-aided planning of resources for manufacturing, computer-aided quality control, industrial robots, flexible manufacturing systems, cellular manufacturing, lean manufacturing and computer integrated manufacturing. Each chapter begins with objectives and ends with descriptive and multiple-choice questions. Besides students, this book would be of immense value to practicing engineers and professionals who are interested in the CAD/CAM technology and its applications to design and manufacturing. KEY FEATURES : Many innovative illustrations Case studies Question bank at the end of each chapter Good number of worked out examples Extensive and carefully selected references

Book Geometric Programming for Computer Aided Design

Download or read book Geometric Programming for Computer Aided Design written by Alberto Paoluzzi and published by John Wiley & Sons. This book was released on 2018-01-30 with total page 1 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments. PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write. It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples. Combines excellent coverage of the theory with well-developed examples Numerous applications eg. scientific stimulation, robotics, CAD, Virtual Reality Worked exercises for each topic Uses PLaSM language (supplied) throughout to illustrate techniques Supported with web presence Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.

Book Solving Mechanical Design Problems with Computer Graphics

Download or read book Solving Mechanical Design Problems with Computer Graphics written by Jerome Lange and published by CRC Press. This book was released on 1986-03-31 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book acquaints the reader with interactive computer graphics and how they are being used in the analysis of mechanical design problems. It covers four mechanical design topics: the graphics model, mass properties, stress and strain, and kinematic and kinetic analysis.