Download or read book Geometric Patterns with Creative Coding written by Selçuk Artut and published by Apress. This book was released on 2023-07-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Facilitate coding in generating geometric motives with a special focus on analyzing their geometric formulations. This book aims to teach analytical coding skills by combining arts and mathematics. Geometric patterns are quintessentially important for understanding today’s media arts and their relationship with mathematics. With the main emphasis on this, author Selçuk Artut proposes a certain workflow to mathematically analyze a geometric pattern and use creative coding skills to render it on a computer screen. When done, you'll understand the basics of coding and expand the provided structure to cover issues of creative coding in particular. This book will also present a workflow to geometrically analyze and build patterns with detailed examples. What You Will Learn Gain insight into the field of geometric patterns and its cultural value Review dialectic creativity that takes place between humans and computers Use code as a creative tool to use human-computer interaction to develop one's creative skills Who This Book Is For Any person who has an interest in using coding as a creative tool. University students from Arts, Design, Architecture, and Computer Science departments. Artists and designers who are eager to implement creative coding in their artistic production.
Download or read book Processing written by Ira Greenberg and published by Apress. This book was released on 2007-12-31 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book
Download or read book Mastering openFrameworks Creative Coding Demystified written by Denis Perevalov and published by Packt Publishing Ltd. This book was released on 2013-09-23 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Download or read book Learning to Code An Invitation to Computer Science Through the Art and Patterns of Nature Lynx Edition written by David D Thornburg and published by . This book was released on 2021-11-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book about discovery-the discoveries each of us can make when finding beauty in geometric patterns, beauty in mathematics, and beauty in computer programming. This is also a guide for teaching children to program computers in uniquely powerful ways. It is easy to see how one might find beauty in geometric patterns; this beauty forms the foundation of nature and art. We are continually entranced by geometric form-the symmetry of a butterfly's wings, the spiral of a snail's shell, the facets of a crystal-and each of these natural occurrences is perceived as having beauty associated with it. The hands of people have produced geometric art since marks were first made on cave walls or stones were first fashioned into tools. From the Pyramids and the Parthenon to the finest gold-link chain, the beauty of geometric form is clearly present for all who care to find it. Underlying the geometric pattern that we experience with our eyes lies a more subtle pattern of mathematical beauty, which is experienced intellectually-a collection of unifying principles that govern the arrangement and shapes of objects, both natural and crafted. Computer programming offers a bridge between the worlds of nature, design, and intellect. The computer today can be a tool for discovery and creative expression. It can be as malleable as a piece of clay and as powerful as the very ideas it helps to express. You do not have to be good at math or accept the passive ways computers are often used in classrooms. Thornburg's approach is eye-opening. The programming language used in this book is Lynx, a cloud-based implementation of Logo that can be used on any device with a web browser. A free trial version is available, while licenses for student and classroom use are quite affordable. Lynx was created by LCSI, developer of Logo learning environments for four decades. It is quite similar to MicroWorlds EX and a great next language for kids who have used Scratch. The Logo programming language was designed for learning and its various dialects have been used by millions of learners for more than half a century. With Logo, students experience powerful ideas, solve problems, and create while engaging in conversation with the computer. Although coding is often thought of in vocational terms, Logo programming lies squarely in the grand traditions of the liberal arts and progressive education. Lynx is easily one of the most powerful and user-friendly computer languages ever implemented on a personal computer. It has an extraordinarily powerful graphics environment (whose characteristics will be amply illustrated in this book); it can be used with very little formal instruction; and it can be extended by the user as desired. The power of Lynx must be experienced to be believed. Many people who are familiar with other languages embrace Lynx as being among the best computer languages they have seen. As you work with Lynx yourself, you may see why the enthusiasm for this language is so great.[Gs2]
Download or read book Invent Your Own Computer Games with Python 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Download or read book Data Reality written by Selcuk Artut and published by . This book was released on 2013-09 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technological motion essentially incorporates improvement behind its ever-increasing tempo; nevertheless, it has become a phenomenon which we feel obliged to adapt under new circumstances. While our life, saturated by quadrilateral screens, insistently elaborates and introduces information, our agendas, formed by addictive intense data flow push the individuals into astonishment and confusion, differentiating their perception of reality. Today, new visual technological developments such as Augmented Reality invite us into the fictionalized reality. Hereby study argues that the reality aspect within man-technology relationship gained new axes together with 21st century Information Revolution, and claims the relativity of reality has now become an issue of design and is objectified in form of data.
Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Download or read book Creative Coding in Python written by Sheena Vaidyanathan and published by Quarry Books. This book was released on 2018-12-18 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide and one of the most popular Google search terms in the U.S. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.
Download or read book Coding Art written by Yu Zhang and published by Apress. This book was released on 2021-01-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.
Download or read book Generative Design written by Benedikt Gross and published by Chronicle Books. This book was released on 2018-11-13 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.
Download or read book Geometric Patterns written by Pattern Heroes and published by . This book was released on 2019-11-27 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coloring Book with creative patterns and geometric shapes!
Download or read book Geometric Patterns and Designs for Artists and Craftspeople written by Wil Stegenga and published by Courier Corporation. This book was released on 2002-01-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than 260 high-impact, permission-free designs that exploit to their fullest the dramatic potential of squares, circles, triangles, rectangles, and other elements. Invaluable for wallpaper and textile design, packaging and computer art, these eye-catching forms provide artists and craftspeople with angular forms and pleasant symmetries. More than 260 black-and-white designs.
Download or read book The Geometry Code written by Bruce Rawles and published by Elysian Publishing. This book was released on 2012-04 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate practical insights from modern physics, ancient Hermetic Laws, non-dual meta-physics, transpersonal psychology, and humor, as tools for undoing conflicting beliefs we've dreamed ourselves into. The seven Hermetic laws are explored in depth and demonstrate how a mindfulness that embraces 'other' as 'self' can reverse the typical misapplication of these inescapable laws of Mentalism, Correspondence, Vibration, Polarity, Rhythm, Cause & Effect and Generation. Ubiquitous geometric symbols, paired to each of these laws - the circle, vesica piscis, sine wave, line, spiral, fractal and yin-yang - and their countless commonplace variations, seen from the vantage point of shared interests, reflect these ideas. The inspired use of natural law restores attributes of life, love, strength, purity, beauty, perfection and gratitude to our awareness.
Download or read book Data driven Graphic Design written by Andrew Richardson and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technology has not only revolutionized the way designers work, but also the kinds of designs they produce. The development of the computer as a design environment has encouraged a new breed of digital designer; keen to explore the unique creative potential of the computer as an input/output device. Data-driven Graphic Design introduces the creative potential of computational data and how it can be used to inform and create everything from typography, print and moving graphics to interactive design and physical installations. Using code as a creative environment allows designers to step outside the boundaries of commercial software tools, and create a set of unique, digitally informed pieces of work. The use of code offers a new way of thinking about and creating design for the digital environment. Each chapter outlines key concepts and techniques, before exploring a range of innovative projects through case studies and interviews with the artists and designers who created them. These provide an inspirational, real-world context for every technique. Finally each chapter concludes with a Code section, guiding you through the process of experimenting with each technique yourself (with sample projects and code examples using the popular Processing language supplied online to get you started).
Download or read book Learn to Program with Small Basic written by Majed Marji and published by No Starch Press. This book was released on 2016-04-16 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.
Download or read book Islamic Art and Geometric Design written by Metropolitan Museum of Art (New York, N.Y.) and published by Metropolitan Museum of Art. This book was released on 2004 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Examine the principles of geometric design that are the basis for the beautiful and intricate patterns in the art of the Islamic world. Includes a brief overview of Islamic art, an introduction to related works in the Museum, and a series of pattern-making activities (including reproducible grids) for use in the classroom. Teachers can readily adapt these materials to create exciting lessons in art, culture, math, and geometry"--Metropolitan Museum of Art website.
Download or read book Geometric Patterns written by Sarah Miller and published by . This book was released on 2020-02-04 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coloring Book with creative patterns and geometric shapes!