Download or read book Genshin Impact written by Aoz Amorphis and published by . This book was released on 2020-12-21 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Genshin Impact has taken the gaming world by surprise, delivering a massive open-world adventure packed with items to hunt, dungeons to raid, characters to develop, and stories to enjoy. It being a free-to-play game is icing on the cake. Sure, you can spend real money to roll the dice on cool characters and high-ranked weapons in the game's cash shop, but developer miHoYo has incorporated rewarding content that you can enjoy without paying a single cent.Regardless of the monetary approach you take, Genshin Impact's world is vast, dense, and ever growing. As a result, your early playthroughs may feel somewhat daunting. The game is liberal with its tutorial messages, but knowing what to work towards will help you in the long run. So, we cobbled together golden tips that you should keep in mind as you embark on Genshin Impact's odyssey.
Download or read book Genshin Impact Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2021-02-24 with total page 2525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the beautiful fantasy world of Teyvat. Along the way, you will freely explore this wondrous world, join forces with a diverse range of characters, and unravel the countless mysteries that Teyvat holds. The guide for Genshin Impact features all there is to see and do including a walkthrough containing coverage of all Archon Quests, detailed analysis of all characters, breakdown on artifacts, domains, items, and much more! **Based on version 2.0 (Inazuma)** - Full coverage of all current Archon Quests including Inazuma - Detailed Character pages of all playable characters - Knowledge on all of the current known regions of Teyvat - Details on all items, materials and currencies. - Coverage of World Quests and all Story Quests - All Weekly Bosses covered with expert strategies - All Domains including Inazuma laid bare with expert strategies - How to conquer the Spiral Abyss - How to get the optimal outcomes on Hangout Events - Full Housing guide using the Serenitea Pot including a full blueprints and furnishings list - All details on Gardening
Download or read book Ultimate Nintendo written by Pat Contri and published by . This book was released on 2019-08 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Nintendo: Guide to the NES Library 1985-1995 is an expansive and thorough look at one of the greatest video game libraries of all time - the Nintendo Entertainment System. This nearly 450-page book covers all 800+ licensed and unlicensed games released during the system's lifespan, and features information and reviews for these classic (and not so classic) 8-bit games.
Download or read book Virtual Cities written by Konstantinos Dimopoulos and published by Unbound Publishing. This book was released on 2020-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.
Download or read book Art Of Atari written by Tim Lapetino and published by Dynamite Entertainment. This book was released on 2016-10-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
Download or read book MR BIG WEALTH Mastering Genshin Impact A Pro Gamer s Guide to Dominating the Game written by MR. BIG WEALTH and published by MR. BIG WEALTH. This book was released on 2023-08-10 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mastering Genshin Impact: A Pro Gamer's Guide to Dominating the Game" is the ultimate resource for gamers who want to unlock their full potential in the popular game, Genshin Impact. Written by seasoned professionals, this comprehensive guide provides invaluable tips, strategies, and secrets to help players master every aspect of the game. From character builds and team compositions to boss battles and exploration, this guide covers it all. Whether you're a beginner looking to level up your skills or an experienced player aiming to reach new heights, "Mastering Genshin Impact" is the key to dominating the game like a true pro. Get ready to embark on an epic journey and become a legend in the world of Genshin Impact.
Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Download or read book Ultimate Nintendo written by Pat Contri and published by . This book was released on 2019-10-19 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Nintendo: Guide to the SNES Library is a thorough examination of the games from the beloved and influential Super Nintendo Entertainment System. This definitive resource contains information, screenshots, and reviews of all games released for Nintendo's 16-bit home video game console between 1991-1998. Read about hundreds of fun and memorable SNES titles like Super Mario World, Donkey Kong Country, Super Metroid, Mega Man X, Super Castlevania IV, The Legend of Zelda: A Link to the Past, and many more. This collection includes details for every SNES game: developer, publisher, release date, genre, special features, and more! Bonus sections are dedicated to promo cartridges and even games that were never released! So if you are a Nintendo or video game fan, dive in and learn about all the entertaining and interesting games in the impressive SNES library!- 800 SNES game reviews, including those released exclusively outside of North America- Promo, special, and test cartridges- A look at SNES games that were never released- Super Famicom spotlight highlighting titles released in Japan on the SNES sister console- A guide to notable SNES controllers and devices- Supplemental articles about the history of the SNES by game historians and internet personalitiesNote: this book is not authorized or endorsed by Nintendo. All registered trademarks, game art, and game screenshots used are copyright their respective holders and are utilized here under Fair Use.
Download or read book Final Fantasy XIV Stormblood The Art of the Revolution Western Memories written by Square Enix and published by National Geographic Books. This book was released on 2021-10-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcasing the stunning artwork of Final Fantasy XIV: Stormblood, this new edition of the official art book offers hundreds of full-color illustrations in a collectors' quality volume, along with an exclusive bonus item code. Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) Experience the rich world of Final Fantasy XIV: Stormblood once more via this exhaustive collection of concept art and illustrations, including character designs, field areas, dungeons, monsters, equipment, and more. The Art of the Revolution -Western Memories- also features commentary from the art team on how costumes are created. Book one of a two-book set with The Art of the Revolution -Eastern Memories- Includes an exclusive bonus item code for an in-game Wind-up Yotsuyu minion! The fourth volume in the line of Final Fantasy XIV official art books.
Download or read book The Little Prince written by Antoine de Saint−Exupery and published by Aegitas. This book was released on 2021-08-31 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Little Prince and nbsp;(French: and nbsp;Le Petit Prince) is a and nbsp;novella and nbsp;by French aristocrat, writer, and aviator and nbsp;Antoine de Saint-Exupéry. It was first published in English and French in the US by and nbsp;Reynal and amp; Hitchcock and nbsp;in April 1943, and posthumously in France following the and nbsp;liberation of France and nbsp;as Saint-Exupéry's works had been banned by the and nbsp;Vichy Regime. The story follows a young prince who visits various planets in space, including Earth, and addresses themes of loneliness, friendship, love, and loss. Despite its style as a children's book, and nbsp;The Little Prince and nbsp;makes observations about life, adults and human nature. The Little Prince and nbsp;became Saint-Exupéry's most successful work, selling an estimated 140 million copies worldwide, which makes it one of the and nbsp;best-selling and nbsp;and and nbsp;most translated books and nbsp;ever published. and nbsp;It has been translated into 301 languages and dialects. and nbsp;The Little Prince and nbsp;has been adapted to numerous art forms and media, including audio recordings, radio plays, live stage, film, television, ballet, and opera.
Download or read book BioShock written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.
Download or read book Purple Wishes written by Chad Duo and published by Chad Duo. This book was released on 2017-05-29 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Purple Wishes: The thoughts of better tomorrow is collection of notes of wisdom and courage to help you be the better version of yourself tomorrow. Better you,better tomorrow. The motivational weapon inked to bless you with inspiration for you to build better future for yourself.
Download or read book Feeling Is the Secret written by Neville Goddard and published by ببلومانيا للنشر والتوزيع. This book was released on 2024-03-31 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: The central premise of the book revolves around the idea that our predominant feelings and emotions shape our reality. Goddard argues that the key to manifesting our desires lies not only in visualizing them but also in feeling as though they have already been realized. Goddard emphasizes the importance of assuming the feeling of the wish fulfilled, meaning that individuals should immerse themselves emotionally in the experience of having already achieved their desires. He asserts that this emotional state, when sustained consistently, impresses upon the subconscious mind and sets in motion the forces necessary to bring those desires into physical reality. Furthermore, Goddard discusses the concept of mental imagery and its power to create and shape our experiences. He suggests that individuals should use their imagination to create vivid mental scenes that evoke the desired feelings, thereby attracting corresponding circumstances and events. "Feeling Is The Secret" serves as a practical guide for harnessing the creative power of the mind to transform one's life. It encourages readers to cultivate a sense of inner conviction and emotional congruence with their desires, ultimately leading to the manifestation of their dreams and aspirations.
Download or read book Digimon The Official Character Guide written by A. Ryan Nerz and published by Harper Paperbacks. This book was released on 2000-05-30 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention Digimon Fans! Think you know everything there is to know about the awesome Digimon: Digital Monsters TV show, trading cards, and excellent fun card game? Think again! Sure, you know it's ultracool when innocent-looking Digimon morph into superpowerful, fearsome creatures. And sure, you know the show's anime-style art is the bomb. But guess what? There's so much more to know than that! You hold in your hands the only official guide to all the Digimon characters--from Tai and Patamon to Champion Digimon Ogremon--and every other member of the Digi World, too! This book includes: All 206 Digimon and 7 human characters--their English and Japanese names, their categories, and their special abilities Each Digimon's masterful fighting technique The digivolution of each Digimon The "411" on fascinating File Island where they all live A mini-guide to the card game and trading cards A checklist to mark down which Digimon cards you have An Official Trainer's Certificate In short, everything you need to be a Digimaster of the Digimon universe!
Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
Download or read book The Ultimate Final Fantasy XIV Cookbook written by Victoria Rosenthal and published by Simon and Schuster. This book was released on 2021-11-16 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Featuring over seventy recipes -- including hearty breakfast to start off a day of adventure, appetizers, breads, soups and stews, sides, desserts, drinks, and main dishes to delight even the most exacting Culinarian -- this cookbook gives you everything you need to bring the tastes of Hydaelyn into your own home"--Back cover
Download or read book How to Create Manga Drawing Action Scenes and Characters written by Shikata Shiyomi and published by Tuttle Publishing. This book was released on 2020-12-08 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the skills to set any scene or capture any mood. With this book, your manga drawings will spring to life and leap off the page! Drawing Action Scenes and Characters is most suited to digital artists, but the tips and techniques in this book are applicable to illustrators of all schools and persuasions. No matter where you're at in your development as a manga master, this companion volume helps bring your skills to the next level. Follow along through the forty mini-lessons, created and guided by experts tapping into years of experience in the Japanese animation and entertainment industries. Open new pathways to your visual storytelling possibilities as your characters find themselves in increasingly complex and compellingly rendered scenarios. Tuttle's How to Create Manga series guides users through the process of reaching a professional-looking final drawing through actual sketch progressions, practical tips and caution on common missteps to avoid. Other books in the series include How to Create Manga: Drawing the Human Body, How to Create Manga: Drawing Facial Expressions and How to Create Manga: Drawing Clothing and Accessories.