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Book Generative Modeling for Computer Graphics and Cad

Download or read book Generative Modeling for Computer Graphics and Cad written by John Snyder (M) and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Generative Modeling for Computer Graphics and Cad

Download or read book Generative Modeling for Computer Graphics and Cad written by John M. Snyder and published by Academic Press. This book was released on 2014-05-10 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative Modeling for Computer Graphics and Cad: Symbolic Shape Design Using Interval Analysis presents a symbolic approach to shape representation that is useful to the CAD/CAM and computer graphics communities. This book discusses the kinds of operators useful in a geometric modeling system, including arithmetic operators, vector and matrix operators, integration, differentiation, constraint solution, and constrained minimization. Associated with each operator are several methods that compute properties about the parametric functions represented with the operators. This text also elaborates how numerous rendering and analytical operations can be supported with only three methods—evaluation of the parametric function at a point, symbolic differentiation of the parametric function, and evaluation of an inclusion function for the parametric function. This publication is intended for people working in the area of computational geometry who are interested in a robust class of algorithms for manipulating shapes and those who want to know how human beings can specify and manipulate shape.

Book Physically Based Modeling for Computer Graphics

Download or read book Physically Based Modeling for Computer Graphics written by Ronen Barzel and published by Morgan Kaufmann. This book was released on 2013-10-22 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models. * Presents a philosophy and terminology for "Structured Modeling" * Includes mathematicl and programming techniques to support and implement the methodology * Covers a library of model components, including rigid-body kinematics, rigid-body dynamics, and force-based constraint methods * Includes illustrations of several ample models created from these components * Foreword by Al Barr

Book Computer Graphics and Geometric Modelling

Download or read book Computer Graphics and Geometric Modelling written by Max K. Agoston and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 908 pages. Available in PDF, EPUB and Kindle. Book excerpt: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

Book Computer Graphics and Geometric Modeling

Download or read book Computer Graphics and Geometric Modeling written by David Salomon and published by Springer Science & Business Media. This book was released on 1999 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive reference for professionals and students in the computer graphics field clearly explains how graphics programs work and how they generate realistic objects and animations. Topics include scan conversion methods, translations, rotations, moving in 3D, and perspective projections. The mathematics and geometry behind the computer graphics are also presented.

Book Introduction to Implicit Surfaces

Download or read book Introduction to Implicit Surfaces written by Jules Bloomenthal and published by Morgan Kaufmann. This book was released on 1997-08 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications. This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics. + provides a thorough overview of implicit surfaces with a focus on their applications in graphics + explains the best methods for designing, representing, and visualizing implicit surfaces + surveys the latest research With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Allen Kent and published by CRC Press. This book was released on 2002-01-02 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This supplement to the Encyclopedia of Computer Science and Technology looks at subjects ranging from algorithmic learning theory to statistical language modelling.

Book Computer Graphics and Geometric Modeling

Download or read book Computer Graphics and Geometric Modeling written by and published by . This book was released on 2005 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Transdisciplinary Engineering Methods for Social Innovation of Industry 4 0

Download or read book Transdisciplinary Engineering Methods for Social Innovation of Industry 4 0 written by M. Peruzzini and published by IOS Press. This book was released on 2018-09-14 with total page 1250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The concept of concurrent engineering (CE) was first developed in the 1980s. Now often referred to as transdiciplinary engineering, it is based on the idea that different phases of a product life cycle should be conducted concurrently and initiated as early as possible within the Product Creation Process (PCP). The main goal of CE is to increase the efficiency and effectiveness of the PCP and reduce errors in later phases, as well as incorporating considerations – including environmental implications – for the full lifecycle of the product. It has become a substantive methodology in many industries, and has also been adopted in the development of new services and service support. This book presents the proceedings of the 25th ISPE Inc. International Conference on Transdisciplinary Engineering, held in Modena, Italy, in July 2018. This international conference attracts researchers, industry experts, students, and government representatives interested in recent transdisciplinary engineering research, advancements and applications. The book contains 120 peer-reviewed papers, selected from 259 submissions from all continents of the world, ranging from the theoretical and conceptual to papers addressing industrial best practice, and is divided into 11 sections reflecting the themes addressed in the conference program and addressing topics as diverse as industry 4.0 and smart manufacturing; human-centered design; modeling, simulation and virtual design; and knowledge and data management among others. With an overview of the latest research results, product creation processes and related methodologies, this book will be of interest to researchers, design practitioners and educators alike.

Book Interactive Curve Modeling

    Book Details:
  • Author : Muhammad Sarfraz
  • Publisher : Springer Science & Business Media
  • Release : 2007-10-24
  • ISBN : 1846288711
  • Pages : 350 pages

Download or read book Interactive Curve Modeling written by Muhammad Sarfraz and published by Springer Science & Business Media. This book was released on 2007-10-24 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers Curve Modeling with solutions to real life problems relating to Computer Graphics, Vision, Image Processing, Geometric Modeling and CAD/CAM. Chapters deal with basic concepts, curve design techniques and their use to various applications and a wide range of problems with their automated solutions through computers. The book provides an invaluable resource which focuses on interdisciplinary methods and affiliates up-to-date methodologies. It aims to stimulate provide a source where the reader can find the latest developments in the field including a variety of techniques, applications, and systems necessary for solving real life problems.

Book The Mathematics of Surfaces IX

Download or read book The Mathematics of Surfaces IX written by Roberto Cipolla and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings collect the papers accepted for presentation at the bien nial IMA Conference on the Mathematics of Surfaces, held in the University of Cambridge, 4-7 September 2000. While there are many international con ferences in this fruitful borderland of mathematics, computer graphics and engineering, this is the oldest, the most frequent and the only one to concen trate on surfaces. Contributors to this volume come from twelve different countries in Eu rope, North America and Asia. Their contributions reflect the wide diversity of present-day applications which include modelling parts of the human body for medical purposes as well as the production of cars, aircraft and engineer ing components. Some applications involve design or construction of surfaces by interpolating or approximating data given at points or on curves. Others consider the problem of 'reverse engineering'-giving a mathematical descrip tion of an already constructed object. We are particularly grateful to Pamela Bye (at the Institue of Mathemat ics and its Applications) for help in making arrangements; Stephanie Harding and Karen Barker (at Springer Verlag, London) for publishing this volume and to Kwan-Yee Kenneth Wong (Cambridge) for his heroic help with com piling the proceedings and for dealing with numerous technicalities arising from large and numerous computer files. Following this Preface is a listing of the programme committee who with the help of their colleagues did much work in refereeing the papers for these proceedings.

Book Shape Interrogation for Computer Aided Design and Manufacturing

Download or read book Shape Interrogation for Computer Aided Design and Manufacturing written by Nicholas M. Patrikalakis and published by Springer Science & Business Media. This book was released on 2009-11-27 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shape interrogation is the process of extraction of information from a geometric model. It is a fundamental component of Computer Aided Design and Manufacturing (CAD/CAM) systems. This book provides a bridge between the areas geometric modeling and solid modeling. Apart from the differential geometry topics covered, the entire book is based on the unifying concept of recasting all shape interrogation problems to the solution of a nonlinear system. It provides the mathematical fundamentals as well as algorithms for various shape interrogation methods including nonlinear polynomial solvers, intersection problems, differential geometry of intersection curves, distance functions, curve and surface interrogation, umbilics and lines of curvature, and geodesics.

Book Mathematical Optimization in Computer Graphics and Vision

Download or read book Mathematical Optimization in Computer Graphics and Vision written by Luiz Velho and published by Morgan Kaufmann. This book was released on 2011-08-09 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in their work. Study of this authoritative reference will help readers develop a very powerful tool- the ability to create and decipher mathematical models that can better realize solutions to even the toughest problems confronting computer graphics community today. *Distills down a vast and complex world of information on optimization into one short, self-contained volume especially for computer graphics *Helps CG professionals identify the best technique for solving particular problems quickly, by categorizing the most effective algorithms by application *Keeps readers current by supplementing the focus on key, classic methods with special end-of-chapter sections on cutting-edge developments

Book Geometric Computations with Interval and New Robust Methods

Download or read book Geometric Computations with Interval and New Robust Methods written by H Ratschek and published by Horwood Publishing. This book was released on 2003-12-15 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: This undergraduate and postgraduate text will familiarise readers with interval arithmetic and related tools to gain reliable and validated results and logically correct decisions for a variety of geometric computations plus the means for alleviating the effects of the errors. It also considers computations on geometric point-sets, which are neither robust nor reliable in processing with standard methods. The authors provide two effective tools for obtaining correct results: (a) interval arithmetic, and (b) ESSA the new powerful algorithm which improves many geometric computations and makes them rounding error free. Familiarises the reader with interval arithmetic and related tools to gain reliable and validated results and logically correct decisions for a variety of geometric computations Provides two effective methods for obtaining correct results in interval arithmetic and ESSA

Book Symbolic Dynamics and Geometry

Download or read book Symbolic Dynamics and Geometry written by Brian Guenter and published by CRC Press. This book was released on 2009-12-10 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation capabilities of D* can be used in a wide variety of technical applications, including computer graphics, engineering, and mechanical simulation. Two Lagrangian physics simulation and procedural 3D geometric modeling are developed in great detail.

Book Point Based Graphics

    Book Details:
  • Author : Markus Gross
  • Publisher : Elsevier
  • Release : 2011-05-04
  • ISBN : 0080548822
  • Pages : 553 pages

Download or read book Point Based Graphics written by Markus Gross and published by Elsevier. This book was released on 2011-05-04 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Book Heterogeneous Objects Modelling and Applications

Download or read book Heterogeneous Objects Modelling and Applications written by Alexander Pasko and published by Springer Science & Business Media. This book was released on 2008-05-26 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Heterogeneous object modeling is a new and quickly developing research area. This book systematically covers the most relevant themes and problems of this new and challenging subject area.