EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Geartech  Classic Reprint of Arsenal   Hardwear Softwear   A Supplement for Shatterzone Paperback

Download or read book Geartech Classic Reprint of Arsenal Hardwear Softwear A Supplement for Shatterzone Paperback written by Sandy Addison and published by . This book was released on 2016-02-08 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: You're only as good as your gear!Bringing the right weapon for the job means living yet another day. Gearing up with the wrong tools could very well leave you in the vacuum of space -- or worse.This book provides new weapons, armor, robots, cyberware, bioware, skillsofts, and other gear -- everything you need for survival. It even adds new vehicles to get you where you are going -- and maybe even back again. Two complete mini-adventures are also included.This classic scanned reprint combines Arsenal(tm) and Hardwear/Softwear(tm) into a single volume. It requires the Shatterzone(tm) core rules (either the original boxed set or classic reprint).

Book Shatterzone  Classic Reprint

Download or read book Shatterzone Classic Reprint written by Ed Stark and published by . This book was released on 2011-10 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: You just melted the barrel of your gun and Your armor is shot full of holes. no cavalry is coming over the hill And you've still got to fly the shatterzone. You thought you were going to get rich and get home. Now it looks like all you may get is dead. All in all, a hell of a bad day. It's a vast and dangerous sea of planets and stars, where a group of adventurers can just as easily improve their own fortunes or meet a swift and brutal death. Explore all its wonder, from the heart of the Core Worlds to the mysterious and deadly shatterzone itself. This classic reprint combines the Rule Book, Players' Guide, and Universe Guide into a single volume and requires two 10-sided dice. MasterDeck(tm) cards optional, but recommended for enhanced play.

Book Swords and Six Siders Expanded Edition

Download or read book Swords and Six Siders Expanded Edition written by Steve Robertson and published by . This book was released on 2020-03-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Swords & Six-Siders (S&SS) is a rules-lite fantasy roleplaying game inspired by the earliest of tabletop RPGs (0E, BX, and T&T). Unlike typical OSR (Old School Renaissance) games, it relies on a single six-sided die (1d6) and single, expanding monster stat (plus any special abilities), making gameplay quick and easy. It is great for both new roleplayers and old-schoolers alike who are looking to get more gaming done in less time.

Book Strongholds of Sorcery

    Book Details:
  • Author : Chris Gonnerman
  • Publisher :
  • Release : 2017-10-06
  • ISBN : 9781978058910
  • Pages : 124 pages

Download or read book Strongholds of Sorcery written by Chris Gonnerman and published by . This book was released on 2017-10-06 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strongholds of Sorcery is a mid-level adventure series for the Basic Fantasy Role-Playing Game, featuring the fortresses of some of the most powerful wizards in the world: Castle D'Angelo, a fortress full of mad wizards; Tower of Light, a ruined fortress-laboratory in the Great Desert; House of Coldarius, an adventure featuring the home of a very old, very dangerous wizard; and Thaumerion's Tower, once home to a powerful wizard who long ago disappeared.

Book Bloodshadows

    Book Details:
  • Author : Greg Farshtey
  • Publisher :
  • Release : 2021-07-09
  • ISBN : 9781938270352
  • Pages : pages

Download or read book Bloodshadows written by Greg Farshtey and published by . This book was released on 2021-07-09 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Bloodshadows combines pulp adventure with dark fantasy and noir stylings. Tough detectives in weathered trenchcoats swap biting comments with vampires in evening gowns. Humans walk the dark streets of the city alongside demonic breeds and long-dead ghouls. Magic is everywhere, even if just to light a cigarette. Death waits around every corner--undeath sometimes follows. The Wilderness holds even more danger, kept at bay only by city gates and those who patrol them. It's a dark, brooding world filled with shadows and wonders. This is a complete roleplaying game that utilizes an easy to learn system, which is also versatile and quick-playing. All the rules needed to create characters, resolve conflicts, cast spells, and design fantasy-noir adventures are included

Book Game World Generator

    Book Details:
  • Author : Kent David Kelly
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2017-01-07
  • ISBN : 9781542433891
  • Pages : 438 pages

Download or read book Game World Generator written by Kent David Kelly and published by Createspace Independent Publishing Platform. This book was released on 2017-01-07 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wolf-haunted wastelands of frigid tundra, Veiling lost cities sunken and frozen into the ice ... Mist-wreathed mountains teeming with orcs, Goblins, demons and dwarven underworlds ... Burning battlefields, reigned over By imperious and ancient dragons ... Steaming jungles, filled with headhunters And savage apes, guardians to ancient temples Filled with accursed gold ... These are the realms of old school fantasy role-playing, the world of your imagination. This world is a dark and wondrous place, an endless milieu teeming with danger, intrigue, exotic wonders, epic quests, and the bold heroes and villains who dare to conquer all. And you, as the Game Master, are tasked with creating those kingdoms from scratch. It is your mission to forge an entire alternate universe filled with infinite possibilities, a world which your friends and fellow role-players can explore for years to come. But how do you create a world? How do you even begin? The CASTLE OLDSKULL GAME WORLD GENERATOR is the only guide specifically and solely designed to assist you in creating an entire old school fantasy world. This is no "It is time for you to take the world into your own hands, and no one but you can decide what to include" copout dodge which demands everything of you and gives you nothing. This is a 430+ page step-by-step guide, from blank hex paper to the fully-realized game world, which explains the entire process to you in granular detail. Even better, this book is filled with dozens of helpful graphics which illustrate the entire mapping process. If you love lost worlds like Dave Arneson's Blackmoor, Edgar Rice Burroughs' Barsoom and Pellucidar, Gary Gygax's Flanaess, Robert E. Howard's Cimmeria and Hyboria, Fritz Leiber's Nehwon, H.P. Lovecraft's Dreamlands, Michael Moorcock's Melnibone and J.R.R. Tolkien's Middle Earth, then this is the book for you! Highlights include: world conception, mapping, scale, landforms, terrain, kingdoms and fiefs, wilderness design, feudal realms and foreign equivalents, city and wilderness names, treasures and resources, hierarchies of nobility, ruler classes and levels, realm alignment, campaign-tailored population formulae, demi-human enclaves, humanoid tribes, starting area development, dragon lair placement, dungeon placement and much more. Everything you need to turn your ideas into a solid, coherent and adventure-filled world is right here at your fingertips. The GAME WORLD GENERATOR is brought to you by Kent David Kelly of Wonderland Imprints, a role-player and Game Master with over 30 years of play experience. Best of all, if there are any other materials you would like to see relating to world or dungeon design, feel free to contact the author. I create the supplements that Game Masters want. Many more CASTLE OLDSKULL supplements are being prepared specifically to support the players, initiates and Game Masters of the Old School Revival (OSR). This book is your gateway to the realms of sword and sorcery. Join us for the adventure! (A complete reference work designed to supplement existing pen-and-paper Fantasy Role-Playing Games. 3 parts, over 100 section topics, 42,000 words, over 430 pages; organized via a fully hyperlinked table of contents. Just one of the proud creations available now from Wonderland Imprints - Only the Finest Works of Fantasy.)

Book Lords of Olympus

    Book Details:
  • Author : The Rpgpundit
  • Publisher :
  • Release : 2012-09-01
  • ISBN : 9781938270079
  • Pages : 236 pages

Download or read book Lords of Olympus written by The Rpgpundit and published by . This book was released on 2012-09-01 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color version. Portray gods and demigods -- children of Olympian Gods, Titans, or Primordials in this diceless roleplaying game of multi-dimensional mythology Fantasy. Explore new realms or the classic worlds of Earth and Mythological Greece. Visit Zeus' Olympus, Poseidon's Seas, or Hades' Underworld. Mix politics with intrigue, alliances with wars as power-struggles and vengeance drive stories. Or, go the route of lesser power with mortals and heroes.