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Book The Video Game Industry

Download or read book The Video Game Industry written by Peter Zackariasson and published by Routledge. This book was released on 2012-08-21 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ‘only’ game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.

Book Gaming Industry

    Book Details:
  • Author : IntroBooks
  • Publisher : Can Akdeniz
  • Release : 2019-01-12
  • ISBN :
  • Pages : 40 pages

Download or read book Gaming Industry written by IntroBooks and published by Can Akdeniz. This book was released on 2019-01-12 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming is among the most convenient ways to relax the mind and for recreation. A number of people are the fan of gaming, and it can be seen often that people spend a lot of their time playing games. Technology has changed a lot, and it is progressively changing. There was a time when there were normal sets of games, such as Ludo or chess. These games were kept in homes to spend time or for recreation. Slowly, the computer was introduced, and everything changed. Many people are brought up playing hand video games, which were easy to carry and can be taken anywhere, than the remote controlling video games. The technology has changed a lot in the past 20 years, and there are still many things which have not been applied in the gaming industry. Many plans are there which have not been implemented. Gaming is loved by kids, youngsters, and elders, and these gaming fans take interest in the latest technologies of gaming.

Book US Gaming Industry Investment and Business Guide Volume 1 Strategic Information  Federal Laws and Regulations

Download or read book US Gaming Industry Investment and Business Guide Volume 1 Strategic Information Federal Laws and Regulations written by IBP USA and published by Lulu.com. This book was released on 2009-03-30 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: US Gaming Industry Investment and Business Guide - Strategic and Practical Information Volume 1

Book Government and the Transformation of the Gaming Industry

Download or read book Government and the Transformation of the Gaming Industry written by Richard McGowan and published by Edward Elgar Publishing. This book was released on 2001-01-01 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the 1990s the gambling industry transformed its image by referring to itself as the gaming industry . While critics of the industry scoffed at this transformation as merely a meaningless name change, it has had profound effects on the business and public policies that face the newly transformed gaming industry. The book is divided into three parts. The first part focuses on the historical and cultural forces that have shaped the new gaming industry. Emphasis is placed on the two types of games (agon games of skill, and alea games of chance). It is shown that the types of games a society embraces have a significant impact on whether gambling is permitted to enter the mainstream of the entertainment industry. The second part of the book analyzes how each segment (pari mutuel betting, lotteries and casinos) competes in the new industry. The political and social implications of gaming are the focus of the final part, which concludes with a series of recommendations that will enable the industry, public policy officials and anti gambling activists to construct policies that mitigate some of the problems associated with gambling. The book will be of particular interest to students, practitioners and scholars in public policy. It will also be pertinent to readers in economics, political science and business.

Book Breaking Into the Game Industry

Download or read book Breaking Into the Game Industry written by Brenda Brathwaite and published by Course Technology. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.

Book US Gaming Industry Investment and Business Guide Volume 2 Indian Reservations Casino Gaming

Download or read book US Gaming Industry Investment and Business Guide Volume 2 Indian Reservations Casino Gaming written by IBP USA and published by Lulu.com. This book was released on 2007-02-07 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2011 Updated Reprint. Updated Annually. US Gaming Industry Investment and Business Guide

Book Inside the Video Game Industry

Download or read book Inside the Video Game Industry written by Judd Ruggill and published by Taylor & Francis. This book was released on 2016-11-03 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming, art, animation, design, production, quality assurance, audio and business professions. From hiring and firing conventions, attitudes about gender disparity, goals for work-life balance, and a span of legal, psychological, and communal intellectual property protection mechanisms, the book's combination of accessible industry talk and incisive thematic overviews is ideal for anyone interested in games as a global industry, a site of cultural study, or a prospective career path. Designed for researchers, educators, and students, this book provides a critical perspective on an often opaque business and its highly mobile workforce. Additional teaching materials, including activities and study questions, can be found at https://www.routledge.com/9780415828284.

Book Gender Considerations and Influence in the Digital Media and Gaming Industry

Download or read book Gender Considerations and Influence in the Digital Media and Gaming Industry written by Prescott, Julie and published by IGI Global. This book was released on 2014-06-30 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Occupational segregation is an important issue and can be detrimental to women. There is a strong need for more women in science, engineering, and information technology, which are traditionally male dominated fields. Female representation in the computer gaming industry is a potential way to increase the presence of women in other computer-related fields. Gender Considerations and Influence in the Digital Media and Gaming Industry provides a collection of high-quality empirical studies and personal experiences of women working in male-dominated fields with a particular focus on the media and gaming industries. Providing insight on best methods for attracting and retaining women in these fields, this volume is a valuable reference for executives and members of professional bodies who wish to encourage women in their career progression.

Book US Nevada Gaming Industry Business Law Handbook

Download or read book US Nevada Gaming Industry Business Law Handbook written by IBP USA and published by Lulu.com. This book was released on 2007-02-07 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nevada Gaming Industry Business Law Handbook - Strategic Information and Basic Laws

Book Hong Kong Gaming Industry Investment and Business Guide

Download or read book Hong Kong Gaming Industry Investment and Business Guide written by IBP USA and published by Lulu.com. This book was released on 2009-03-20 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hong Kong Gaming Industry Law and Regulations Handbook

Book Media Representations of Macau   s Gaming Industry in Greater China

Download or read book Media Representations of Macau s Gaming Industry in Greater China written by Yuxi Wu and published by Springer Nature. This book was released on 2023-01-01 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first linguistic study that combines CL and CDA to compare the media representations of Macau’s gaming industry in English-language newspapers published in Mainland China, Hong Kong, and Macau. An analytical framework based on the notion of the extended units of meaning of a lexical item (Sinclair, 2004) is adopted to examine the ideological stances regarding Macau’s gaming industry among three English-language newspapers published in the three Chinese territories mentioned above by comparing the patterns of co-selection of shared and unique words and phraseologies. The book’s findings confirm that the news media in these three territories differ in their ideological stances. Moreover, the book offers readers a fresh perspective on Macau by exploring how the region and its gaming industry are represented in three news article corpora. Thus, it provides unique insights into the similarities and differences among these three territories. Further, the research suggests that the methods adopted in this book can be replicated to examine and compare the news and political discourses in a variety of contexts. Accordingly, the book represents a valuable resource not only for students majoring in linguistics, media studies, communication, journalism, etc., but also for researchers in the fields of corpus linguistics, critical discourse analysis, etc.

Book Taxmann s Online Gaming Industry   A Practical Guide to Business and Taxation in India     In depth analysis focusing on evolution  legal framework and taxation  Income tax and GST  challenges

Download or read book Taxmann s Online Gaming Industry A Practical Guide to Business and Taxation in India In depth analysis focusing on evolution legal framework and taxation Income tax and GST challenges written by CA. Sujatha G and published by Taxmann Publications Private Limited. This book was released on 2024-05-06 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth analysis of the online gaming industry in India, focusing on the following: • Evolution • Legal Framework • Taxation Issues It discusses various business models, such as free-to-play, subscription services, and in-game advertising, highlighting their unique challenges and opportunities. Each chapter invites readers—from legal and accounting professionals to business strategists and curious students—to gain a holistic understanding of the complexities of online gaming in India. The Present Publication is the Latest Edition and amended up to 1st May 2024. This book is authored by CA. Sujatha G, CA. Vishal Govindprasad Poddar, CA. Rajeev K. Sharma, CA. Praveen Sharma, CA. Neha Tayal, CA. Rahul R. Gandhi, CA. Deepak Kothari, CA. Satish Sukumar Chippalakatti. The noteworthy features of the book are as follows: • [Introduction to Online Gaming] The book begins with an in-depth analysis of the online gaming industry, emphasising its dynamic intersection of technology, entertainment, and business. It discusses the historical development, various business models, and the significant growth of the global gaming industry, facilitated by technological advancements and widespread internet access • [Business Models in Online Gaming] This book analyses business strategies within the online gaming sector, such as free-to-play models with microtransactions, subscription services, and in-game advertising. Each model's unique challenges and opportunities for developers, publishers, and players are discussed. • [Legal Aspects in India] The book examines the complex legal framework surrounding online gaming in India, focusing on debates and judicial interpretations concerning games of skill versus chance and the broader legal issues impacting the industry • [Taxation Framework] A thorough analysis of taxation related to online gaming under GST and Income Tax is provided. The book covers GST compliance, input tax credits, cross-border transactions, and income tax issues like revenue recognition and deductions • [Global Perspective and Strategic Recommendations] The book discusses global policies on online gaming, comparing international jurisdictions and proposing strategic recommendations for policymakers, industry stakeholders, and regulators The contents of the book are as follows: • Overview of Online Gaming Industry • Laws Governing Online Gaming • Accounting Aspect of Online Gaming • Taxation in Online Gaming • Key Judicial Pronouncements • Global Policies in Online Gaming • Way Forward in Online Gaming

Book United States  Nevada Gaming Industry Business Law Handbook

Download or read book United States Nevada Gaming Industry Business Law Handbook written by IBP USA and published by Lulu.com. This book was released on 2009-03-20 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2011 Updated Reprint. Updated Annually. Niue A Spy Guide

Book US Nevada Gaming Industry Business Law Handbook Volume 1 Strategic Information and Regulations

Download or read book US Nevada Gaming Industry Business Law Handbook Volume 1 Strategic Information and Regulations written by IBP USA and published by Lulu.com. This book was released on 2009-03-20 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nevada Gaming Industry Business Law Handbook - Strategic Information and Basic Laws

Book Macao Business and Investment Opportunities Yearbook Volume 2 Gaming Industry  Strategic Information  Regulations  Opportunities

Download or read book Macao Business and Investment Opportunities Yearbook Volume 2 Gaming Industry Strategic Information Regulations Opportunities written by IBP. Inc. and published by Lulu.com. This book was released on 2011-11-17 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macao Business and Investment Opportunities Yearbook Volume 2 Leading Export-Import, Business, Investment Opportunities and Projects

Book Russia Gaming Industry Investment and Business Guide Volume 1 Strategic Information and Regulations

Download or read book Russia Gaming Industry Investment and Business Guide Volume 1 Strategic Information and Regulations written by IBP USA and published by Lulu.com. This book was released on 2009-03-30 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Russia Gaming Industry Investment and Business Guide - Strategic and Practical Information

Book Women in Gaming  100 Professionals of Play

Download or read book Women in Gaming 100 Professionals of Play written by Meagan Marie and published by Penguin. This book was released on 2018-12-04 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.