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EBookClubs

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Book 365 Things to Do with LEGO Bricks  Library Edition

Download or read book 365 Things to Do with LEGO Bricks Library Edition written by Simon Hugo and published by Penguin. This book was released on 2016-10-18 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hundreds of creative LEGO® build ideas, activities, games, challenges, and pranks! Winner of the Best Book category Creative Play Awards 2016, this superb LEGO build book inspires you to look at your LEGO bricks in new and exciting ways. Go on a LEGO treasure hunt. Create and perform LEGO magic tricks. Make a LEGO stop-motion movie. Build your own LEGO pet. Challenge your family to build the tallest LEGO tower—and much, much more! Featuring imaginative play and building ideas—from LEGO games that take just a few minutes and require a handful of bricks, to inspirational build ideas and activities to keep you occupied for hours. ©2020 The LEGO Group. All rights reserved.

Book Brick x Brick

Download or read book Brick x Brick written by Adam Ward and published by Penguin. This book was released on 2020-12-01 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join the "Bob Ross of LEGO" in constructing cool creations with this how-to guide that brings legendary builds to life! Looking for something a little more exciting than your average LEGO® guide? You're in luck! Not only does this spectacular book offer step-by-step instructions for fun builds and crafts, it also includes intriguing trivia, micro challenges, and advice to boost your creative confidence. You'll also learn all about the author, Adam Ward, a professional artist who hosts the popular YouTube series Brick x Brick--and who wants you to become the best builder you can be. With a difficulty rating provided for each build, this is the perfect pick for LEGO® lovers of every skill-level. Get ready to make a masterpiece!

Book The LEGO Ideas Book

Download or read book The LEGO Ideas Book written by Daniel Lipkowitz and published by Penguin. This book was released on 2011-09-19 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 2 million copies sold worldwide! Be inspired to create and build amazing models with your LEGO® bricks! The LEGO Ideas Book is packed full of tips from expert LEGO builders on how to make jet planes reach new heights, create fantastic fortresses, swing through lush jungles, have fun on the farm and send space shuttles out of this world! This awesome ideas book is divided into six themed chapters - transport, buildings, space, kingdoms, adventure, and useful makes - to inspire every member of the family to get building. With over 500 models and ideas, this book is perfect for any LEGO fan - young or young at heart - who want to make their models cool, fun and imaginative. ©2020 The LEGO Group.

Book Hyperbole and a Half

    Book Details:
  • Author : Allie Brosh
  • Publisher : Simon and Schuster
  • Release : 2013-10-29
  • ISBN : 1451666187
  • Pages : 288 pages

Download or read book Hyperbole and a Half written by Allie Brosh and published by Simon and Schuster. This book was released on 2013-10-29 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times Bestseller “Funny and smart as hell” (Bill Gates), Allie Brosh’s Hyperbole and a Half showcases her unique voice, leaping wit, and her ability to capture complex emotions with deceptively simple illustrations. FROM THE PUBLISHER: Every time Allie Brosh posts something new on her hugely popular blog Hyperbole and a Half the internet rejoices. This full-color, beautifully illustrated edition features more than fifty percent new content, with ten never-before-seen essays and one wholly revised and expanded piece as well as classics from the website like, “The God of Cake,” “Dogs Don’t Understand Basic Concepts Like Moving,” and her astonishing, “Adventures in Depression,” and “Depression Part Two,” which have been hailed as some of the most insightful meditations on the disease ever written. Brosh’s debut marks the launch of a major new American humorist who will surely make even the biggest scrooge or snob laugh. We dare you not to. FROM THE AUTHOR: This is a book I wrote. Because I wrote it, I had to figure out what to put on the back cover to explain what it is. I tried to write a long, third-person summary that would imply how great the book is and also sound vaguely authoritative—like maybe someone who isn’t me wrote it—but I soon discovered that I’m not sneaky enough to pull it off convincingly. So I decided to just make a list of things that are in the book: Pictures Words Stories about things that happened to me Stories about things that happened to other people because of me Eight billion dollars* Stories about dogs The secret to eternal happiness* *These are lies. Perhaps I have underestimated my sneakiness!

Book Beginning Flash Game Programming For Dummies

Download or read book Beginning Flash Game Programming For Dummies written by Andy Harris and published by John Wiley & Sons. This book was released on 2011-05-09 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen

Book The LEGO Architect

Download or read book The LEGO Architect written by Tom Alphin and published by No Starch Press. This book was released on 2015-09-01 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel through the history of architecture in The LEGO Architect. You’ll learn about styles like Art Deco, Modernism, and High-Tech, and find inspiration in galleries of LEGO models. Then take your turn building 12 models in a variety of styles. Snap together some bricks and learn architecture the fun way!

Book Introduction to Game Programming using Processing

Download or read book Introduction to Game Programming using Processing written by Daniel Cermak-Sassenrath and published by CRC Press. This book was released on 2024-06-27 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming knowledge. Using the popular programming language Processing, this book describes, explains, and demonstrates the basic and general programming principles and mechanisms used in typical game algorithms and concrete game projects. Chapters cover basic graphics, text output, loops, data types and variables, movement, time, audio and sound, debugging, classes and objects, event-based programming, real-time input controls, computer speed compensation, animation, tiling, scrolling, collision detection, basic AI, and much more. Additional support materials such as code examples and demo programs are available to download from this book’s webpage. This book is a great resource for students and aspiring professionals looking for an approachable entry into game programming.

Book Brick Building 101

Download or read book Brick Building 101 written by Courtney Sanchez and published by Walter Foster Jr. This book was released on 2019 with total page 18 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now kids can combine a love for LEGO with learning STEAM topics (science, technology, engineering, arts and math) in this awesomely fun activity book! Industrious minds will love learning to build a bunch of different stuff with LEGO bricks using these step-by-step projects that range from beginner to more challenging. Large, full-color photos show each step along the way, with simple instructions and inspiration to extend projects and keep learning. With STEAM learning on the rise, this book is the perfect way to inspire play and interest in the topics kids need to know about!

Book Young House Love

    Book Details:
  • Author : Sherry Petersik
  • Publisher : Artisan
  • Release : 2015-07-14
  • ISBN : 1579656765
  • Pages : 337 pages

Download or read book Young House Love written by Sherry Petersik and published by Artisan. This book was released on 2015-07-14 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: This New York Times bestselling book is filled with hundreds of fun, deceptively simple, budget-friendly ideas for sprucing up your home. With two home renovations under their (tool) belts and millions of hits per month on their blog YoungHouseLove.com, Sherry and John Petersik are home-improvement enthusiasts primed to pass on a slew of projects, tricks, and techniques to do-it-yourselfers of all levels. Packed with 243 tips and ideas—both classic and unexpected—and more than 400 photographs and illustrations, this is a book that readers will return to again and again for the creative projects and easy-to-follow instructions in the relatable voice the Petersiks are known for. Learn to trick out a thrift-store mirror, spice up plain old roller shades, "hack" your Ikea table to create three distinct looks, and so much more.

Book Particle Physics Brick by Brick

Download or read book Particle Physics Brick by Brick written by Ben Still and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A simple and entertaining introduction to the building blocks of the universe. In 2014 the Lego(R) Group sold 62 billion Lego(R) pieces. That's 102 Lego(R) bricks for every person in the world. That's nothing however to the estimated seven billion billion billion atoms that make up each of us, let alone the between ten quadrillion vigintillion and one-hundred thousand quadrillion vigintillion atoms in the known observable universe. Thankfully, understanding atomic and subatomic physics need not be infathomable. Lego(R) bricks are a great way to visualize the blueprint of the Universe, right down to its smallest elements. Particle Physics Brick by Brick explains how and with what the universe came to be. It introduces the Standard Model of Physics, the "rule book" of physics which has been proven correct again and again since its mid-20 century development. Today, it is the gaps in the model that keep physicists busy. In concise chapters, the book assigns to each atomic element a colored Lego(R) brick, such as neutrons, leptons, and quarks. By assembling actual or imaginary bricks and observing their relationships and interactions, particle physics becomes clear. The book opens with the Standard Model of Physics, the physicists and the discoveries made over history, and directions on how to use the book. The chapters that follow are: Building Blocks and Construction Rules Building a Universe Electromagnetism and QED (Quantum ElectroDynamics) The Strong Force and QCD (Quantum ChromoDynamics) The Weak Force and Breaking Symmetries Broken Symmetry and Mass Problems with Ghosts Violated Symmetry The Future. Particle Physics Brick by Brick is a succinct introduction for anyone that wants to gain a basic understanding of the atomic world, its elements and how they interact. By using tangible substitutes -- bricks -- it brings the unseen atomic world into the realm of the visual.

Book About the Battle of Khalkhin Gol

Download or read book About the Battle of Khalkhin Gol written by John Fitzer, 2nd and published by . This book was released on 2018-04-25 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A prologue to the Second World War, the Battle of Khalkhin Gol (Nomonhan) took place during the summer of 1939 between the Soviet Union and the Empire of Japan. The battle highlighted the use of massed armor to spearhead an offensive campaign. These tactics were replicated in Europe during the infamous German "blitzkrieg". After commanding Soviet forces at Khalkhin Gol, Georgy Zhukov would later apply these tactics against the Germans during the Battle of Stalingrad, turning the course of the war in 1943.The Battle of Khalkhin Gol Campaign Module allows players to reenact this historic battle using the Micro Brick Battle game system. The module presents three scenarios that are played using a custom-designed play map that includes several prominent features of the battlefield. This module includes full-color step-by-step instructions for building each combat vehicle used in the scenarios with your own collection of LEGO parts, plus several effect cards to arm commanders with new tools to defeat the enemy.Included in the module:Quick reference guideFull-color rules and step-by-step building instruction book2 x Foldable play maps (river on one side, road on the other)32 x Effect cards

Book Mastering Blender

    Book Details:
  • Author : Tony Mullen
  • Publisher : John Wiley & Sons
  • Release : 2012-11-07
  • ISBN : 1118330560
  • Pages : 1165 pages

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2012-11-07 with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Book Rules of Play

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2003-09-25
  • ISBN : 0262299933
  • Pages : 689 pages

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain a deeper understanding of games and game design through 18 pioneering frameworks—with examples from board games, computer games, video games, and more. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like “play,” “design,” and “interactivity.” They look at games through a series of 18 “game design schemas,” or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Book Android Arcade Game App

Download or read book Android Arcade Game App written by Jerome DiMarzio and published by Apress. This book was released on 2012-10-01 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet. This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app. After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom. Then, deploy in one or more of the available Android app stores. Have fun and get coding.

Book Genius LEGO Inventions with Bricks You Already Have

Download or read book Genius LEGO Inventions with Bricks You Already Have written by Sarah Dees and published by Page Street Publishing. This book was released on 2018-11-13 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Calling All Tinkerers, Experimenters & Inventors! Unleash Your Creative Powers with Exciting LEGO® Innovations Use science and engineering to transform your bin of LEGO® bricks into amazing, movable toys, machines and gadgets. Bestselling author Sarah Dees is back with an all-new collection of projects featuring ingenious designs and simple scientific principles that real engineers use every day. Make yourself a robot pal whose legs move as he rolls along, or a drummer who really plays the drums. Build a wind-up car complete with a flywheel that’ll send your minifigures zooming. Or challenge your friends to a game of pinball on a LEGO® pinball machine you built from scratch. Each project is cooler than the next! It’s easy and fun to build each of these awesome contraptions and games by following the clear step-by-step instructions and photographs. Think you have a different way to build something? Exercise your inventing muscles and tinker away! You’re in charge of your designs, so experiment and tweak to make your inventions personal to you. No matter what you end up creating, you’ll learn exciting new things about science, impress your family and have a blast along the way. Collect the whole series with Sarah Dees' other bestselling LEGO books: - The Big Book of LEGO Creations with Bricks You Already Have - Awesome LEGO Creations with Bricks You Already Have - Epic LEGO Adventures with Bricks You Already Have - Incredible LEGO Creations From Space with Bricks You Already Have

Book LEGO Play Book

    Book Details:
  • Author : Daniel Lipkowitz
  • Publisher : DK Publishing (Dorling Kindersley)
  • Release : 2013
  • ISBN : 9781409327516
  • Pages : 0 pages

Download or read book LEGO Play Book written by Daniel Lipkowitz and published by DK Publishing (Dorling Kindersley). This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'LEGO Play Book' contains a collection of all-new LEGO building ideas that will inspire you to play with your favourite LEGO models in new and exciting ways. Organised in imaginatively themed chapters, covering everything from a safari and life under the sea to extreme sports and beach scenes, this book is designed to teach you how to get the most play out of your LEGO models.

Book California Fish and Game

Download or read book California Fish and Game written by and published by . This book was released on 1914 with total page 978 pages. Available in PDF, EPUB and Kindle. Book excerpt: