Download or read book Respawn written by Colin Milburn and published by Duke University Press. This book was released on 2018-11-15 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.
Download or read book Sombra written by Leslie McAdam and published by Leslie McAdam. This book was released on 2018-04-30 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Art of Failure written by Jesper Juul and published by MIT Press. This book was released on 2013 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them.
Download or read book The Dirty Way to Destroy the Goddess s Heroes Vol 1 light novel written by Sakuma Sasaki and published by Yen Press LLC. This book was released on 2019-07-30 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shinichi Sotoyama might just be the world’s most average high schooler. That is, until he finds himself summoned by the Blue Demon King to a fantasy world—just like his favorite RPG games! Except this Demon King is pathetically begging at his feet, lamenting the arrival of some “heroes”...who apparently, have infinite lives and respawn over and over again?!Unlike his hysterical summoner, Shinichi coolly takes on the challenge of fending off these pesky heroes, literally shaking hands with the devil. But the demon clan is about to find out that his twisted mind is darker than the worst of them!
Download or read book Gamers Never Die They Respawn Notebook written by Timo Gschwendner and published by . This book was released on 2019-10-04 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: This notebook is the perfect gift for gamers and gamblers. Content: 110 pages lined. Perfect for notes, sketches, paintings or as a diary!
Download or read book Safe Zone written by R. T. Martin and published by Millbrook Press. This book was released on 2019-01-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! No_Idea has actually no idea how he wound up in the middle of a zombie apocalypse. It's not until he meets another player, named N3V3RDIE, that he learns he's been selected to test a virtual reality video game. And if they don't win the game, they'll be stuck inside the virtual world forever. Will No_Idea figure out the gameplay and make it to the game's safe zone in time, or will he end up trapped in a world filled with virtual zombies?
Download or read book Computer Gaming World written by and published by . This book was released on 2003 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Bridge Quest A GameLit Adventure Series Book 1 written by pdmac and published by Trimble Hollow Press. This book was released on 2019-08-21 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Karl is worse than a newb. He doesn’t even like role playing games. Still, they did give him a choice: totally immerse or die. Now Karl is on his very first adventure into the gaming world of Bridge Quest. It’s a world so real that it’s hard to tell the difference between NPCs and the players; where tastes, smells, sounds and experiences are so vivid you forget you’re in an artificial world. Except for those pesky popups and stats charts, Karl discovers he’s having more fun than in real life. He even gets to kill orcs, gnolls, trolls, and goblins and then hang out with gorgeous women. And the best part is that he’ll never die… at least that’s what they told him. Unfortunately, there is one significant drawback – there’s no coffee. Warning: Strong female and male characters with Mild Harem Overtone
Download or read book Posthuman Gaming written by Poppy Wilde and published by Taylor & Francis. This book was released on 2023-09-21 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects and embodiments – what it means and how it feels to be posthuman. With a focus on posthuman subjectivity, Wilde considers how we can begin to articulate ourselves when the boundary between self and other is unclear. Drawing on fieldnotes of her own gameplay experiences, the author analyses how subjectivity is formed in ways that defy a single individual notion of "self", and explores how different practices, feelings, and societal understandings can disrupt strict binaries and emphasise our posthumanism. She interrogates if one can speak of an "I" in the face of posthuman multiplicity, before exploring different analytical themes, beginning with how acting theories might be posthumanised and articulate the relationship between avatar and gamer. She then defines posthuman empathy and explains how this is experienced in gaming, before addressing the need to account for boredom, the complexity of nostalgia, and ways death and loss are experienced through gaming. This volume will appeal to a broad audience and is particularly relevant to scholars and students of cultural studies, media studies, humanities, and game studies. Chapters 2 and 7 of this book are freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
Download or read book Lally s Game An AFK Book Five Nights at Freddy s Tales from the Pizzaplex 1 written by Scott Cawthon and published by Scholastic Inc.. This book was released on 2022-07-19 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five Nights at Freddy's fans won't want to miss this collection of three chilling stories that will haunt even the bravest FNAF player... Some secrets are better left hidden . . . A forbidden artifact from her fiance’s past beckons to Selena. Jessica leads a double-life from her friends and coworkers in the children’s wing of a hospital. Maya can’t resist the temptation to explore an off-limits area of Freddy Fazbear’s Mega Pizza Plex. But in the world of Five Nights at Freddy's, everything comes with a price to pay. In this first volume, Five Nights at Freddy's creator Scott Cawthon spins three sinister novella-length tales from uncharted corners of his series' canon. Readers beware: This collection of terrifying tales is enough to rattle even the most hardened Five Nights at Freddy's fans.
Download or read book GameAxis Unwired written by and published by . This book was released on 2005-08 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Download or read book Viridian Gate Online written by D. J. Bodden and published by . This book was released on 2022-05-15 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: He's a part-time Imperial hero, full-time thief. Lucky for him, she's not that kind of Inquisitor. Illusionist and novice spy Alan Campbell just got out of one relationship only to have another woman walk into his life: the Lady Camilla Favonius of the Imperial Inquisition. He's close to broke and left without orders. She wears plate armor in the field and around her heart. Is the lady just what the Plague Doctor ordered, or will his efforts to get a job and woo her only leave him jaded...or dead? From the city of Harrowick to the perilous depths of the Grass Sea, Alan will have to fight a corrupt syndicate, earn his place in the Thieves' Union, and face down monsters and the risen dead if he wants a happy ending. All the while, in the real world, Robert Osmark is as close to losing his company as he's ever been, and both Sandra and Jeff will have to pick sides once the battle lines are drawn. Brazen thievery, Death caught off-balance, the Dawn Elves' dirty secret, and unexpected love in Inquisitor's Foil, the third book of the Illusionist series. From James A. Hunter-author of Viridian Gate Online, Rogue Dungeon, War God's Mantle, and the Yancy Lazarus Series-and D.J. Bodden, author of The Black Year Series, comes an epic new entry into the Expanded Universe of Viridian Gate Online that you won't want to put down!
Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Download or read book Ready Player Two written by Ernest Cline and published by Ballantine Books. This book was released on 2020-11-24 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
Download or read book The Big Book of Jokes for Minecrafters written by Michele C. Hollow and published by Simon and Schuster. This book was released on 2019-11-05 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Dig in” to your favorite Minecraft jokes! All your favorite Minecraft jokes are now in one place! This collection of three titles from the Jokes for Minecrafters series brings you over two thousand puns, one-liners, and wisecracks about all your favorites from the world of Minecraft. From ghasts and endermen to zombies and creepers, no mob is safe from the punchlines in this laugh-a-minute collection. Included titles are: Jokes for Minecrafters (9781510706330) Hilarious Jokes for Minecrafters (9781510706323) Uproarious Riddles for Minecrafters (9781510727175) This ginormous joke book for kids ages 5 and up comes complete with silly illustrations to make these jokes even funnier. Whether you’re at home or at school, you can have all your friends and family in stitches with The Big Book of Jokes for Minecrafters!
Download or read book Extra Lives written by Tom Bissell and published by Vintage. This book was released on 2011-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.