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Book Extra Lives

    Book Details:
  • Author : Tom Bissell
  • Publisher : Vintage
  • Release : 2011-06-14
  • ISBN : 0307474313
  • Pages : 258 pages

Download or read book Extra Lives written by Tom Bissell and published by Vintage. This book was released on 2011-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Book Black Lives Matter and Music

    Book Details:
  • Author : Fernando Orejuela
  • Publisher : Indiana University Press
  • Release : 2018-08-10
  • ISBN : 025303843X
  • Pages : 145 pages

Download or read book Black Lives Matter and Music written by Fernando Orejuela and published by Indiana University Press. This book was released on 2018-08-10 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music has always been integral to the Black Lives Matter movement in the United States, with songs such as Kendrick Lamar's "Alright," J. Cole's "Be Free," D'Angelo and the Vanguard's "The Charade," The Game's "Don't Shoot," Janelle Monae's "Hell You Talmbout," Usher's "Chains," and many others serving as unofficial anthems and soundtracks for members and allies of the movement. In this collection of critical studies, contributors draw from ethnographic research and personal encounters to illustrate how scholarly research of, approaches to, and teaching about the role of music in the Black Lives Matter movement can contribute to public awareness of the social, economic, political, scientific, and other forms of injustices in our society. Each chapter in Black Lives Matter and Music focuses on a particular case study, with the goal to inspire and facilitate productive dialogues among scholars, students, and the communities we study. From nuanced snapshots of how African American musical genres have flourished in different cities and the role of these genres in local activism, to explorations of musical pedagogy on the American college campus, readers will be challenged to think of how activism and social justice work might appear in American higher education and in academic research. Black Lives Matter and Music provokes us to examine how we teach, how we conduct research, and ultimately, how we should think about the ways that black struggle, liberation, and identity have evolved in the United States and around the world.

Book Gamer Lives Matter

    Book Details:
  • Author : Quirky Journals
  • Publisher :
  • Release : 2019-12-23
  • ISBN : 9781679703089
  • Pages : 126 pages

Download or read book Gamer Lives Matter written by Quirky Journals and published by . This book was released on 2019-12-23 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you know someone who enjoys playing video games? This would make a fantastic gift for family, friend or coworker

Book How We Can Win

    Book Details:
  • Author : Kimberly Jones
  • Publisher : Henry Holt and Company
  • Release : 2022-01-18
  • ISBN : 1250805139
  • Pages : 144 pages

Download or read book How We Can Win written by Kimberly Jones and published by Henry Holt and Company. This book was released on 2022-01-18 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shortlisted for the SABEW Best in Business Book Awards Winner of the 2022 AAMBC Literary Award for Non-Fiction/Self Help Book of the Year A breakdown of the economic and social injustices facing Black people and other marginalized citizens inspired by political activist Kimberly Jones' viral video, “How Can We Win.” “So if I played four hundred rounds of Monopoly with you and I had to play and give you every dime that I made, and then for fifty years, every time that I played, if you didn't like what I did, you got to burn it like they did in Tulsa and like they did in Rosewood, how can you win? How can you win?" When Kimberly Jones declared these words amid the protests spurred by the murder of George Floyd, she gave a history lesson that in just over six minutes captured the economic struggles of Black people in America. Within days the video had been viewed by millions of people around the world, riveted by Jones’s damning—and stunningly succinct—analysis of the enduring disparities Black Americans face. In How We Can Win, Jones delves into the impacts of systemic racism and reveals how her formative years in Chicago gave birth to a lifelong devotion to justice. Here, in a vital expansion of her declaration, she calls for Reconstruction 2.0, a multilayered plan to reclaim economic and social restitutions—those restitutions promised with emancipation but blocked, again and again, for more than 150 years. And, most of all, Jones delivers strategies for how we can effect change as citizens and allies while nurturing ourselves—the most valuable asset we have—in the fight against a system that is still rigged.

Book Intersectional Tech

Download or read book Intersectional Tech written by Kishonna L. Gray and published by LSU Press. This book was released on 2020-09-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Intersectional Tech: Black Users in Digital Gaming, Kishonna L. Gray interrogates blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context of the concurrent, seemingly unrelated events of Gamergate and the Black Lives Matter movement, Gray highlights the inescapable chains that bind marginalized populations to stereotypical frames and limited narratives in video games. Intersectional Tech explores the ways that the multiple identities of black gamers—some obvious within the context of games, some more easily concealed—affect their experiences of gaming. The normalization of whiteness and masculinity in digital culture inevitably leads to isolation, exclusion, and punishment of marginalized people. Yet, Gray argues, we must also examine the individual struggles of prejudice, discrimination, and microaggressions within larger institutional practices that sustain the oppression. These “new” racisms and a complementary colorblind ideology are a kind of digital Jim Crow, a new mode of the same strategies of oppression that have targeted black communities throughout American history. Drawing on extensive interviews that engage critically with identity development and justice issues in gaming, Gray explores the capacity for gaming culture to foster critical consciousness, aid in participatory democracy, and effect social change. Intersectional Tech is rooted in concrete situations of marginalized members within gaming culture. It reveals that despite the truths articulated by those who expose the sexism, racism, misogyny, and homophobia that are commonplace within gaming communities, hegemonic narratives continue to be privileged. This text, in contrast, centers the perspectives that are often ignored and provides a critical corrective to notions of gaming as a predominantly white and male space.

Book The Moves That Matter  a Chess Grandmaster on the Game of Life

Download or read book The Moves That Matter a Chess Grandmaster on the Game of Life written by Jonathan Rowson and published by . This book was released on 2020-05-28 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jonathan Rowson's competitive success as a chess Grandmaster and work as an applied philosopher have given him a unique perspective on why the great game is more important than ever for understanding the conflicts and uncertainties of the modern world. In sixty-four witty and addictive vignettes, Rowson takes us on an exhilarating tour of the game of life, from the psychology of gang violence, to the aesthetics of cyborgs, the beauty of technical details, and the endgame of death. Chess emerges as a singularly powerful metaphor for the thrills and set-backs that invest our daily lives with meaning and complexity.

Book Gamer Citizens

    Book Details:
  • Author : Ilya Brookwell
  • Publisher : Taylor & Francis
  • Release : 2024-06-25
  • ISBN : 1040038956
  • Pages : 134 pages

Download or read book Gamer Citizens written by Ilya Brookwell and published by Taylor & Francis. This book was released on 2024-06-25 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the politics of being a gamer in the digital age with an in-depth study of the communities of gamers who populate live-video streaming sites. This text offers an innovative theoretical and methodological study of gamers in their community. It explores gamers as citizens and asks how gamers are political in view of their activities on stream. Ilya Brookwell examines how gamers live out their daily lives on live-video streams and how they use their associated new platforms and tools, including live-video streams such as Twitch.tv and online web fora, to engage with “live-video politics”. It explores the relationship between gamers, gaming, and streaming, highlighting how gamers develop a notion of self that is fundamentally located in community. Gamers consequently create, inhabit, as well as inherit a political world. With streaming communities offering unique insights into what it means to live in a digital age, the book explores how gamers find hopeful openings, as well as limits, through streaming. The book highlights how gamers can take an active role in politics and democracy in a digital age. Interesting reading for undergraduate students, postgraduate researchers, and academics of media, cultural and communication studies, video game studies, and digital media studies.

Book Gaming and Extremism

Download or read book Gaming and Extremism written by Linda Schlegel and published by Taylor & Francis. This book was released on 2024-03-21 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the "gamification of extremism." Editors Linda Schlegel and Rachel Kowert bring together a range of insights from world-leading experts in the field to provide the first comprehensive overview of gaming and extremism. The potential nexus between gaming and extremism has become a key area of concern for researchers, policymakers, and practitioners seeking to prevent and counter radicalization and this book offers insights into key trends and debates, future directions, and potential prevention efforts. This includes the exploration of how games and game adjacent spaces, such as Discord, Twitch, Steam, and DLive, are being leveraged by extremists for the purposes of radicalization, recruitment, and mobilization. Additionally, the book presents the latest counterterrorism techniques, surveys promising preventing/countering violent extremism (P/CVE) measures currently being utilized in the gaming sphere, and examines the ongoing challenges, controversies, and current gaps in knowledge in the field. This text will be of interest to students and scholars of gaming and gaming culture, as well as an essential resource for researchers and practitioners working in prevention and counter-extremism, professionals working at gaming-related tech companies, and policymakers.

Book We the Gamers

    Book Details:
  • Author : Karen Schrier
  • Publisher : Oxford University Press
  • Release : 2021
  • ISBN : 0190926104
  • Pages : 401 pages

Download or read book We the Gamers written by Karen Schrier and published by Oxford University Press. This book was released on 2021 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combining research-based perspectives and current examples including Minecraft and Animal Crossing : New Horizons, We the Gamers shows how games can be used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change.

Book More Than a Game

Download or read book More Than a Game written by Matt Doeden and published by Millbrook Press ™. This book was released on 2019-09-03 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sports has never been only about what takes place on the playing field. Author and sports fan Matt Doeden explores past and current controversies including black boxer Jack Johnson's fight with the "Great White Hope" Tommy Burns, Jackie Robinson breaking baseball's color barrier, Muhammad Ali's refusal to fight in the Vietnam War, Colin Kaepernick's protests, #MeToo and the US gymnastics team, and much more. Doeden weaves in information about Jim Crow, the Civil Rights Movement, Black Lives Matter, and other essential background young readers will need. This book is sure to engage everyone interested in sports, history, and civil rights.

Book Change the Game

Download or read book Change the Game written by Julia Muir and published by Practical Inspiration Publishing. This book was released on 2021-03-08 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leaders are under increasing pressure to ensure their businesses are gender-balanced and inclusive for the benefit of the economy and society. But how? And what does that mean for YOUR business? This pioneering book is a route map to help leaders get started and navigate the way to leading a high-performing gender-balanced business. It features: An easy-to-follow 6-step guide with practical advice and solutions Case studies to illustrate how businesses like yours have implemented winning ideas A compelling 5-minute pitch to inspire your team to take action Fixing the gender gap is a key indicator of an effective leader in the 21st century, and gender balance is essential to enable transformational business growth. Julia Muir is the award-winning Founder of the Automotive 30% Club and CEO of Gaia Innovation Ltd.

Book Breaking the Zero Sum Game

Download or read book Breaking the Zero Sum Game written by Aldo Boitano and published by Emerald Group Publishing. This book was released on 2017-09-07 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Escaping the win-lose dynamics of zero-sum game approaches is crucial for finding integrated, inclusive solutions to complex issues. This book uncovers real-life examples of inclusive leaders that have broken the zero-sum game, providing insights that help the reader develop their inclusive leadership skills.

Book Game Misconduct

Download or read book Game Misconduct written by Evan F. Moore and published by Triumph Books. This book was released on 2023-05-02 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those who have been lured by the sound of skate blades slicing into fresh ice, by the incomparable speed, split-second decisions, and everything-or-nothing attitude of the game know that hockey can seem like its own world. It's all-consuming and exhilarating, boasting its own language and complex morality code. Yet in another light, that tight community can turn insular; the values of teamwork and humility can manifest as collective silence in the face of abuse and discrimination, issues which have been brought to the forefront of the sport as many share their stories for the first time. In Game Misconduct, reporters Evan Moore and Jashvina Shah reveal hockey's toxic undercurrent which has permeated the sport throughout the junior, college, and professional levels. They address the topic with a level of passion that comes from being rabid hockey fans themselves, and from experiencing its exclusivity first-hand. With a sensitive yet incisive approach, this necessary book lays bare the issues of racism, homophobia, xenophobia, bullying, sexism, and violence on and off the ice. Readers will learn about notable players and activists fighting for transformation as well as those beyond the spotlight who are nonetheless deeply affected by hockey's culture of inaction. Both a reckoning and a roadmap, Game Misconduct is an essential read for modern hockey fans, showing the truth of the sport's past and present while offering the tools to fight for a better future.

Book The Skin Game

    Book Details:
  • Author : Michael Burnett Miller
  • Publisher : Xlibris Corporation
  • Release : 2020-08-18
  • ISBN : 1984587714
  • Pages : 291 pages

Download or read book The Skin Game written by Michael Burnett Miller and published by Xlibris Corporation. This book was released on 2020-08-18 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about racism and colorism in the African American community. It will inform you on how colorism was founded by racism throughout the 17th century with Europeans. It also will show you how we as Black people hold on to traits that were given to us during slavery. This book will get into how so many things we perceive to be good, and even holy started from racism, things such as religion, and the hate and separation we have as descendants of enslaved Africans toward each other. This book is more than just food for thought, but it will dig deep into the very core of your heart and soul. In this book I will convince you that we as a people cannot do anything to help support, and promote ourselves unless we are looked at as nationalist, or a cult, but every other group of people who are white, Chinese, Hispanics, Arabs, or any other group of people can make it a necessity to help their own.

Book The Reshaping of America s Game

Download or read book The Reshaping of America s Game written by Bryan Soderholm-Difatte and published by Rowman & Littlefield. This book was released on 2021-04-23 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: The past 25 years have been the most dynamic in the history of Major League Baseball, from the league’s recovery after the players’ strike to the growth of analytics and the rise of new World Series contenders. In The Reshaping of America’s Game: Major League Baseball after the Players' Strike, Bryan Soderholm-Difatte reflects on the factors and challenges that have changed major league baseball since the 1994-1995 players’ strike. He examines the consolidation of power in the Commissioner’s Office, the influx of Latin and Asian players, the boom in new stadiums, the influence of analytics in reshaping how rosters are constructed, the relationship between managers and the front office, and the rise of the power-game between pitchers and batters that has led to unprecedented strikeout and home run totals. While Major League Baseball continues to develop and grow, the league has had to grapple with repeated steroids scandals, the struggle of small-market teams to remain competitive, and the “forever” unfinished business between players and owners over free agency and fair compensation. The Reshaping of America’s Game provides a detailed and intriguing review of the many issues affecting the national pastime during the liveliest years in MLB history. The Reshaping of America’s Game, together with Soderholm-Difatte’s America’s Game, Tumultuous Times in America’s Game, and America’s Game in the Wild-Card Era, form the author’s complete, definitive history of Major League Baseball.

Book Video Game Chronotopes and Social Justice

Download or read book Video Game Chronotopes and Social Justice written by Mike Piero and published by Springer Nature. This book was released on 2022-01-25 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Chronotopes and Social Justice examines how the chronotope, which literally means “timespace,” is an effective interpretive lens through which to understand the cultural and ideological significance of video games. Using ‘slow readings’ attuned to deconstruction along the lines of post-structuralist theory, gender studies, queer studies, continental philosophy, and critical theory, Mike Piero exposes the often-overlooked misogyny, heteronormativity, racism, and patriarchal structures present in many Triple-A video games through their arrangement of timespace itself. Beyond understanding time and space as separate mechanics and dimensions, Piero reunites time and space through the analysis of six chronotopes—of the bonfire, the abject, the archipelago, the fart as pharmakon, madness, and coupled love—toward a poetic meaning making that is at the heart of play itself, all in affirmation of life, equity, and justice.

Book Game On

    Book Details:
  • Author : Sue Anstiss
  • Publisher : Unbound Publishing
  • Release : 2021-09-02
  • ISBN : 1800180632
  • Pages : 314 pages

Download or read book Game On written by Sue Anstiss and published by Unbound Publishing. This book was released on 2021-09-02 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shortlisted for the Sunday Times Sports Book Awards 2022 Longlisted for the William Hill Sports Book of the Year 2021 Sport has an extraordinary, unique capacity to challenge and change society – to bring joy and hope; to improve physical and mental health, reduce loneliness and build self-esteem and happiness. It’s also a multi-billion-pound commercial industry that can transform lives, businesses, nations and regions. Why has half the population been deprived of access to something so culturally powerful? In recent years, the landscape for women’s sport has finally begun to shift. We’ve seen significant increases in investment, spectators and media coverage. More women as professional athletes and taking influential roles as board directors, editors, officials and CEOs. Yet female athletes still don’t get equal opportunities or funding. In many sports, women receive less prize money, lower sponsorship revenues and a tiny fraction of the media coverage. Drawing on her own experiences, and interviews with high profile Olympic and Paralympic champions, broadcasters, journalists, sports scientists, CEOs, officials and sponsors, Sue Anstiss investigates why women have been excluded from the world of sport for centuries – and why we are now witnessing positive change as never before. Game On is a celebration of the trailblazing women opening doors for others and a manifesto for women’s sport – a rallying cry to ensure the progress we are currently seeing goes from strength to strength.